Animes like miss kobayashi's dragon maid
Kanna, the electric loli dragon
2017.02.20 01:48 MageCym Kanna, the electric loli dragon
Welcome to the home of all things Kanna related. The rules are basic: 1. Don't be rude. 2. Remember to flair NSFW content. (Can't specify that enough.) 3. See rule 1. 4. Add sources if possible. Artists need to eat too.
2020.08.14 04:09 DirtDisrespector Kobayashitposting
The place for memes based on Miss Kobayashi's Dragon Maid!
2016.12.18 16:03 N3DSdude Kobayashi-san Chi no Maid Dragon
To discuss about the manga and anime Kobayashi-san Chi no Maid Dragon.
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2023.06.02 14:26 Spiritual_Shift_920 Guide to Dehaka - Tips, Tricks & Talents
Disclaimer. I am currently master ranked offlane player who has been playing the game since launch competitively & casually, on all ranks between gold and GM. I took a bit of a break after the last guides but upon several requests to continue making these, I was inspired to continue making them again. This particular guide got extremely long due to concerning a fairly complex hero and I like being thorough with my explanations. Links to other guides can be found at the end.
Dehaka is one of the ‘’big three’’ bruisers of high rank bruiser play (The unholy trinity of HoggeBlaze/Dehaka) and while other bruisers do also see play, its difficult to find a game where all of these 3 do not exist in either bans or picks. Dehaka, while not any weaker than the other two and situationally stronger, he does have a bit more counterplay to it than the others.
Drafting Dehaka
Synergistic heroes Dehaka works really well with things that can quickly kill a drag target that often rely on short range. Some examples below;
Additionally, heroes that have high duration powerful AoE effects that Dehaka can reposition people into with his Drag and his level 4.
Heroes Dehaka can struggle into
- Junkrat Using steel traps in bushes near a fight makes for a miserable time to play Dehaka. You cannot really rely on Z flanks the same way you could otherwise since you might risk a 2.5 second silence + root.
- Lucio - Hard to drag with too many cleanses. The Q also interrupts drags and makes it much more hard to get to a position to drag. Lucio and Junkrat are by far the two worst partners in crime for the lizard to face.
- Brightwing - Cleanse and high range interrupt to a drag with polymorph. You usually have to bait out the poly on someone else before attempting to go for a Q.
- Ana - After 13, having a stun removal that gives 50 armor with a 2s CD is pretty nasty, and so is the ability to deny all healing from essence with a basic ability. Thankfully, Ana is fairly vulnerable to getting ran down herself by Dehaka by a good brushstalker. Just be ready to use E quickly to avoid the sleep.
- Deathwing - Not only is he immune to drags, but his massive hitbox is fairly efficient at blocking drags on everyone else either.
- Cho’gall - Dehaka doesn’t have the greatest single target damage to burn him down, and Gall can interrupt drags with his stunning orbs even as he is being dragged himself. On the flipside, Dehaka can focus more on macro and punish the inflexibility of chogall draft to deal with him.
Heroes Dehaka is good into
Just to be clear, there are not many heroes that like being dragged for 2.25 seconds into bad positions. There are some standouts regardless that he is extremely effective against.
- Diablo - Into Diablo he is amazing. He is the easiest target to hit with a drag in the game with his aggressive playstyle, and he is fairly easy to blow up in a drag if you have any of the heroes that Dehaka is typically great with. After level 4, Dehaka himself is practically immune to Diablo himself because of his stealth.
- Imperius - The level 4 talent destroys him in all the ways possible. No spears, no E, no nothing.
- Kerrigan - She is extremely easy to drag due to her telegraphed back to front movement, and you can use your E to protect any allies from her combos while avoiding those aimed towards you entirely.
Maps
To cut it short, what makes for a great Dehaka map:
- Lots of bushes
- Large size to utilize global
- Macro focused maps
- Camps that are easily defended with Drag
- Maps with split objectives
S tier maps
Dragon Shire
So Dragon Shire is great for several reasons. The nature of the split objective is one such. The bottom shrine is positioned in such a way, where the only ‘safe’ way out of the shrine is usually by walking through a bush which is also known as the lizard territory. Another is the quantity of maps on the bottom side of the map that are relatively easy to invade for your team, and with burrow you can make it an easy 5v4. It has a lot of bushes for Dehaka to easily rotate and collect essence between lanes. Its great.The only downside for Dehaka on DS is that winning the shrine on top also matters quite a bit and while he is not bad in 1v1s, there are good amount of offlaners who can destroy him in a 1v1.
Cursed Hollow
Macro focus, siege giants, a lot of the same as in Dragon Shire. The objective does not split the team the same way as it does on DS but during curses having global is extremely valuable since your team can push very hard on a lane and threaten keep, while the quick rotation speed of Dehaka on sidelines means you are not losing xp and the global means your team isn’t left alone in a 4v5 if they commit everything to defending the push.
Towers of Doom Might be, in my opinion, Dehaka’s strongest map. The presence of global enables a solid amount of invasion plays on enemy sapper camps, and the split objective means that every time an altar spawns on two other sides of the map, Dehaka will be there to make the objective fight 5v4 way before the global-less enemy offlane can do anything about it.
Sky Temple Really, most of the things that can be fitted into DS can also be applied onto Sky Temple aswell. It is slightly worse on Sky because Dehaka struggles a bit on capping temples alone due to low single target damage and conditional sustain but his global is even more important since all structure damage matters on the map, and pushing out a lane can be just as valuable as getting an objective.
Garden of TerrorMostly he is awesome here. Lots of bushes, large size, macro heavy gameplay etc. You just want to make sure you have another hero in team who is effective at taking camps because Dehaka is not one, and camps are what often decide Garden games. At least he is very good at clearing the enemy camps.
A tier maps
Infernal Shrines The map has lots of bushes, 3 lanes to soak and moderate macro relevance. One thing that makes Dehaka still a star on the map is his ability to drag shaman camps into towers to instantly clear them. Just because I took him lower than on some others doesn’t mean he isn’t great here, the reason I didn’t put him in S was mostly because he is not the most effective in clearing the extremely impactful objective alone, nor is he very good at dealing with it if enemy gets it.
Where Dehaka really sucks is when he has to fight on an open lane with no bushes, to defend against a punisher or such.
Tomb of the Spider Queen Historically this is a bit controversial take due to the map’s small size. Which is true, it is against Dehaka’s global value. it doesn’t mean though it isn’t immensely relevant on the map, since it can be used to prevent the good old boss cap strategy of taking bot camp, and moving to boss as enemy has to deal with a siege camp.
Aside from that, due to its small size however Dehaka can stack essence extremely quickly, and the quantity of bushes makes him a danger everywhere on the map even without his global.
Dehaka is a very hard to gank offlane, which means gems collected by Dehaka are far more safe than on some other popular offlaners.
B tier maps
Battlefield of Eternity
Not the best map for him, but playable. The objective sucks the same way as it does on IS and it is more early game heavy. The distance between lanes makes essence management much more difficult.Things he does do well on the map though is defending shaman camps, which is more valuable here than any other map in my opinion. The middle of the map is also riddled with bushes, giving him a ton of opportunities to position properly and getting good drags in. The distance between lanes does also mean the bottom part of the team can play much more aggressively for camps since the global does threaten a constant 5v4.
Alterac Pass
I hate playing Dehaka on Alterac, but it could be worse. Little amount of bushes makes rotating extremely hard and dragging camps to towers is often of low value. Additionally, taking camps is of a high value and Dehaka really does not do it well on Alterac. The one thing Alterac has going for him is its large size, and the few bushes it has are around objectives so he can still sidepush and join for a fight.
Braxis Holdout Dehaka typically isn’t awesome due to the difficulties of gaining essence, relevance of winning point on top lane and lack of siege giant/shamans. The bonus is, if you do win the point its fairly easy to win the bottom point aswell due to using global after bullying the enemy offlaner away from point.
D tier maps
Volskaya Industries
No bushes, small size, mostly item based camps. Unless Dehaka is the only hero you play, I’d not recommend picking him here.
Base Kit tips
Drag [Q] - This ability is what most often will win games. Its the longest CC on a basic ability and it has a reposition to boot. Unfortunately, it is also one of the harder parts of playing the hero. Some tips regarding its use;
- While dragging someone, you can still auto attack even if it hurts your movement slightly. In 1v1 it is pretty much always worth it though since good part of your 1v1 damage does come from AAs.
- Drag cannot be cancelled, and you cannot cast E while dragging. Hence recommended to not do reckless drags on low hp while your E is still up.
Mercs
As I eluded earlier, you don’t have to be the one to deal the actual damage to mercs. You can also drag them into towers and forts for a faster clear. The damage of the drag isn’t high, 160 at a base (159% of one AA), but it is big enough that if you know you are going to base to get mana or you won’t be needing it any time soon, using drag for damage on PvE does increase your clear speed. It is mana intensive, which is why I excluded its use to the two scenarios above.
Landing drags on heroes - You don’t have to fish for one. If you can start a fight with a clutch drag that is great. But usually if every other hero is just posturing, that drag is going to get interrupted quickly. It can be good to wait for a bit of chaos to happen so people are less focused on the Dehaka and will have harder time dodging it.
- In general, targets that are walking towards you are the ones that are easiest to hit. If someone is dancing sideways in front of me, I dont have to use it yet.
- Holding the drag: Sometimes not pressing Q when you have it up is more potent than pressing it. It happens quite often on offlane and in teamfights that people are so focused on dodging drag that they are walking in circles in awkward positions eating tons of damage. At some point, after they have taken enough they have to walk away in a straight line - which is when they are an easy grab.
- Use your E. I’ll go over more of this in talents, but you can set up an easy drag on anyone with the use of the level 4 talent ‘’Lurker Strain’’.
- While dragging someone, you can still auto attack even if it hurts your movement slightly. In 1v1 it is pretty much always worth it though since good part of your 1v1 damage does come from AAs.
Dark Swarm
- Mostly used for waveclear, but it does have a few other applications. Post 13 it also becomes your damage and your slow, and you have to use E less for drag setups.
- Against certain heroes like Leoric for instance being able to pass through heir hitbox has some significant advantages. The downside is, you cannot bodyblock while using the ability.
Burrow [E] - A good bit of this one’s utility comes from the level 4 talent.
- If playing without the level 4, this is mostly the panic button to use in order to dodge a skill shot, or to buy time for your trait to regenerate you to higher health. Your W does deal damage while you are burrowed, so you can use it while clearing waves in order to dodge spell power reductions from Blaze Qs and such.
Essence Collection [D]
- Easily the most overlooked and most screwed up part about playing Dehaka. Using 50 essence restores about 61% of Dehaka’s max health. Going to fight without it is like entering one with 40% hp and the healer cannot even patch it up.
- One should never look to enter a fight unless absolutely necessary without essence. If an objective is on its way, it's better to not just directly trade into the enemy offlane just so you are not forced to use your trait before a fight. If I am low on health, I rather use HS and then burrow to the objective (or waddle back to lane first to force the enemy to play aggro on the objective).
- One minion wave gives 14 essence. Even if forced to use essence, if the map is small enough there is a shot you can collect it back before it's too late. Three waves are usually sufficient, getting you to 42 essence. If you are not double soaking in the early game (often due to having a bad lane match up or having to clear camps on a big map), around 1:30 you can use your essence and then unbind the ability until the next objective.
Brushstalker [Z] - The other easily screwed up part about the hero is the use of global. It is not often correct to use it to get to a lane in order to soak, you have your movement speed for that. When used aggressively though, you can use it to start a teamfight from a position where your drags are much harder to deal with.
- Even when not used, it provides value. As long as your Z is up, the enemy cannot reliably invade your camps (or well, it isn’t smart), you can force the enemy to play objectives more aggressively than they would want to by remaining on side soak before burrowing.
- Situationally it can be used like this if there is a large wave and you know there won’t be an objective coming in the next 70s and the camps are down (especially relevant on ToD) but generally I’d advice learning to save burrows for aggressive usage, and shifting rest of the playstyle to be more macro focused.
- Using Z does remove you from the game for 1.5 seconds allowing you to cleanse most debuffs and avoid Chromie loop if your E is off CD.
- There is an odd interaction that allows Dehaka to clear Chromie loops and avoiding Dots without committing: If you self cast Brushstalker while in a bush, or click the bush location within your own unit radius, the ability is not put on cooldown when used but it still puts you in stasis / removes harmful effects. This is a fairly niche trick but useful when it comes up. I am not sure at this point if this borders bug abuse since blizzard is fairly unclear on what are intended interactions and part of the balance, looking at you Samuro and hearthstone teleport tricks.
Talents / Builds breakdown
To start off, different builds have different values on different levels of play. The build I pick most of the time is immensely powerful in diamond, master and GM SL aswell as competitive. It is equally powerful in lower ones, but some other builds also become better there (Such as the W build). The % mentions are just my rough estimates on how often I pick a certain talent.
The builds:
Standard/Recommended build: 3/1/1/1/1/2/1
BeginneLow SL build:1/3/3/2/2/2
Situational Braxis/Alterac build: 2/X/X/1/3/2/1
Level 1
Enduring Swarm - 2%
- This is a good talent. It does make Dehaka a lot more durable, it gives him extra duration on W which has some synergy with Hero Stalker.
- The downside is that it cripples his rotations and lethality of his burrow flanks somewhat substantially in comparison to Enhanced Agility. As it is, Dehaka is extremely durable already and while extra sustain never hurts, there is a point where other aspects should be considered.
Enhance Agility - 96%
- On every map where Dehaka is great, this is awesome. It enables all the rotations between lanes for easy essence gathering, it has great synergy with the 13 talent due to increased duration. In teamfights, this is what allows Dehaka to easily get into positions where drags are easy to land.
- Completing it early is nice, but it isn’t something to be too fussed about since the baseline version of it is already great.
Tissue Regeneration - 2%
- Technically the best for pure 1v1
- I consider this a bit of a training wheels talent, since it does make gaining essence much more easier and the increased. I do pick it still on Braxis just for the increased lane sustain to cover for lack of essence from double soaking. It is not bad on BoE either but Enhanced Agility is also really good on it for the amount of bushes.
- Has synergy with Primal Rage due to increased cap on essence.
Level 4 Lurker Strain - 95%
- This might be the most powerful talent on Dehaka, bar none. Not just the level 4. To paint a comparison, imagine getting E.T.C W with a massive slow, greater knockback, higher damage and stealth from just a level 4 talent. However, it is also the hardest talent to play since it helps you in no way in essence management and it is more complex in its use than the others
- Works extremely well against heroes that are weak against displacements and is very insufferable for several tanks such as Diablo and Varian. If there is ever a moment when Diablo sees a good wall stun, Dehaka can use E preemptively and just stay hidden for your team to reposition to a better spot. If Diablo charges, his Q (or if you miss it, his E) gets interrupted and he will be slowed with no mobility in a bad spot, ready to be dragged to his death. Into Diablo it has extra value since the stealth makes it so he cannot use Q on you.
- Onto heroes like Imperius and Thrall, it's good to use whenever they press their limited time window damage abilities (E’s on both of them). The displacement tends to ruin their effective teamfight window. Even getting a spear through to anyone as Imperius gets complicated. To Yrel, you can use it to interrupt jumps easily even if she is positioning behind minions. This is also one of the few ways to somewhat reliably get drags on the more elusive divers.
- The other good thing about it is that it really makes your kill pressure less reliant on drags. If you have Enhanced Agility you can often position yourself in places easily where you can knock one target towards your team while moving everyone else away. It is extremely potent with heroes like Stukov and Malfurion with powerful consistent AoE effects you can knock them into. On BoE, immortal stuns become your best friend.
- Akin to Mighty Gust, the daze duration as the opponent has no control over their character is always the same regardless of the distance travelled. It is not terribly long duration knockback, and characters have a few frames to press a button that would move them from the drag. However, if Dehaka does push them against the wall, even the slow missile speed of drag is fast enough to confirm a drag to land on any target before they can teleport away.
Hero Stalker - 3%
- A great talent, shame about its tier. This is often what wins games in lower ranks where teamfights last for a long time and using this alongside Symbiosis can grant Dehaka several health bars in a fight. This talent makes the hero a lot easier to play.
- While it is great in lower ranks, there is a bit of an unfortunate side effects to this; Very often when I see Dehaka’s play with this talent the idea that they can get essence without soaking leads them into not soaking. You still should not arrive to fights with no essence because they can still do a blow up before you can get enough of it, and you should still make use of your global presence and soak sidelines. The talent makes some bad habits far less punished creating the illusion that the other options are worse when they are tried.
- Great into Samuro for fairly obvious reasons
One-Who-Collects - 2%
- Used to be my go-to until Lurker Strain was buffed. The effect makes gaining essence much easier and allows making trades on offlane. I do recommend this one if you are learning to play the hero and managing essence isn’t yet your strong suit. It teaches less bad habits than Hero Stalker and gives him some extra merc clear which is nice.
- On Alterac I listed this as a situational pick since you are doing a lot of offsoaking and potentially have to be the one to split to defend the camps as an objective spawns. Enhanced Agility is not recommended on the map so its much harder to get into good positions for your E knockbacks in the early game. Lurker Strain is still very good on the map.
Level 7
Feeding Frenzy - 98%
- Drag is insanely powerful as it is, and this makes it so it becomes even stronger and more spammable. The extra 0.5 second duration is a long time to suffer when you are being dragged into a worse position. The CD starts immediately after landing a drag so you can already prep your next drag during the old one with AAs.
- If you miss a drag, you can hit walls and minions to get it back up faster. Without this talent I’d recommend skipping trying to do fish kills with a drag entirely since missing it gets heavily punished and confines you to being a standing duck for 14 seconds. This also applies to playing several lanes, you should always look to AA whatever you can safely to reset drag CD as quickly as possible.
Symbiosis - 2%
- The core talent of the W build. It makes your W spammable which has natural synergy with all the other W talents. Downside is, it doesn’t actually reduce the W’s mana cost and spamming W can quickly drain your mana bar.
- The upside of this build is that it gives Dehaka great damage numbers in games where focus fire is less precedent, it gives him much greater sustain which also matters more in games with less focus fire and it makes him reasonably useful with little skill involved. Its great into melee comps but…in order for it to be really good you need Hero Stalker and Lurker Strain also happens to be extremely powerful into melee comps. I do recommend this for beginners and plat and below SL.
- Into Samuro it is almost a necessity in order to be able to sustain the pressure, which is where I still lock it.
Paralyzing Enzymes - 0%
- This is terrible. Dehaka has reasonably good shot at holding on to gambit stacks but the damage over time in team fights is rarely more useful than the extra duration & fishing potential of Feeding Frenzy and less impactful in 1v1s than the CDR.
Level 10
Isolation - 100%
- High skill high reward skill shot.
- 3s silence and slow is often as good as a kill when used in a right spot. One easy way to land one is right after landing a drag when they are close and have to run away, but into some heroes I’d recommend the opposite. Especially into brightwing. If she doesn’t die during the drag she won’t die at all due to blinking away. While the drag stun and silence will mostly overlap, the isolation’s vision removal does have a side effect of being unable to press Z or Blink Heal for 6 seconds. The 30% slow on the isolation also makes drags a lot easier to land if you do manage to secure an isolation.
- The ability does have a high delay and moderate travel speed, which is why its often great as a follow up. Alternatively if you have trust on your aim, using Z to join a fight as your team is engaging and going straight for the Rehgar from flank for instance to put him of a 6s timer of no Ancestral is fairly effective if your team lacks the tools to kill a target before an ancestral would land.
Adaptation - 0%
- Too slow of an effect just to add more sustain to already a very high sustain hero.
- Low ranks and for beginners this can be great since the focus fire will often be more forgiving, allowing this to trigger on time.
Level 13 Ferocious Stalker - 93%
- Massive power spike.
- This allows your W to instantly clear waves. It allows you to do big enough damage to threaten a solo kill on a flank, and it gives you access to very easy slow so you don’t have to use other tools to confirm drags. If you are clearing waves, this it is almost always worth the detour to move to a bush and trigger this. Assuming you have Enhanced Agility that is. The talent isn’t worthless and sometimes even worth picking without it, but it becomes much more consistent with it.
Primal Swarm - 4 %
- If I am playing the hero stalker build , I might consider this. But on top of Samuro, it gains a bit of extra value against heroes that naturally have armor like Deathwing. It sucks enough to play Dehaka into DW but this makes it a bit more tolerable.
Primal Rage - 3%
- Need to still win point on Braxis? This is awesome. If you are in BoE and your team decided once again to draft 0 race and you don’t have enhanced agility? Great. But it is often the option to pick when you are in a situation you should not be in to begin with.
- Has synergy with Tissue Regen due to having a higher cap on the AA damage
Level 16
Elongated Tongue - 0%
- Potentially good,
- Most of the value of this talent comes from the fact it is not meta and people misjudge the drag range. The issue is that Drag has fairly slow missile speed and usually isn’t very reliable on max range to begin with - and it is even more unreliable on a higher range. Drag is still a powerful enough ability that this talent cannot be called bad.
Pack Leader - 0%
- A fairly worthless option.
- Has synergies with the AA build but it does also have some issues. You need to use bushes to get value out of this, and if you are able to do so you often want Enhanced Agility. Meanwhile the AA build is fairly reliant on Primal Rage that kind of wants Tissue Regen instead of agility to function. The temporary AA speed increase is fairly low, and while the armor is nice we don’t need to pump the hero’s sustain upwards much more.
Tunneling Claws - 100%
- An insane talent. It makes Dehaka much harder to kill and near impossible to gank (especially when combined with Lurker Strain). But on top of the defensive elements, the kill potential of being always able to move to a position where the knockback effect of E is just perfect is the greatest draw. My usual sequence when killing a frontliner post 16 often is Drag -> move back -> E to their other side -> knock the kill target back to allies and push everyone else away from helping.
Level 20
Contagion - 99%
- If Isolation is good, up to 5 isolations is also good. Tanks get a nasty habit of trying to peel for their backliners from isolations by blocking them and this puts a stop to that. You don’t need to hit many targets for it to be great, a single isolation effectively puts 1 person out of a fight for 6 seconds. If you hit it on even 2, you are likely to win the fight if you do it early and they cannot all just back away.
Change is Survival - 0%
- If you pick Adaptation, this is reasonably good.
Essence Claws - 1%
- The effect is nice, but usually just nice isn’t enough to compete with a threat to silence an entire enemy team.
- You do have other slows as it is, and requiring the AA targets to be heroes makes it fairly inconsistent to use. I pick this mostly if we are ending the game and Isolation happens to be on cooldown.
Apex Predator - 0%
- Just a worse version of Epic Mount of Falstad, and even that has fallen off the meta. The reason why Epic Mount is still situationally viable at places is that the talent is on a hero that is not vulnerable when threatening a core with no bushes around, one that has solid siege damage on structures and the global can be used to go to core aswell as for moving out of there.
- Meanwhile Dehaka cannot really do the same shenanigans as Falstad to the same extent even with this talent. He can move only away from the core, and he is extremely vulnerable to getting rotated there if the enemy has any interrupts to Z.
Laning tips
Do note that these estimations expect two equally skilled players, and playing with the talents listed above. Most of them do not directly improve the 1v1, so experiences may vary.
Favored match ups - Blaze
- Malthael (post 7)
- Chen (post 7)
- Thrall*
- Illidan*
- Gazlowe*
- Imperius (Post 4)
Fairly even match ups - Leoric*
- Artanis*
- Yrel*
- Sonya*
Unfavored match ups - Murky*
- Rexxar
- Samuro (Can be made into even with adjustments)
- Hogger
- Deathwing (No chance)
Thrall - Thrall does not have really high clear, and his damage window is heavily limited by his windfury. If you use E and knock him back when he does windfury, or drag him, he will often be forced to tank minions while trading negatively against you.
Imperius - Once again, the key is the use of E. His damage window is often limited to his Q + E window. If you knock him back as soon as he uses E, he loses his sustain. After 7 it gets much easier since you don’t just have to rely on your burrow to deny it.
Illidan - For all his mobility, Illidan is fairly easy to drag. And I am not saying to try to drag him as he is attacking and jumping about, save it for when he uses Q. The windup on the ability is long enough that you can land if by aiming it on your other side as soon as he uses it.
- If he does not use Q, you can make the drags easier to land by backing off and forcing him to run into you for an easier target.
—--
Leoric - Every second drain can be canceled with E and you just need to dodge half of them to come out ahead. Leo E has 10s CD while Burrow has 17s post level 4 so the time window is also limited for Leo to land the drain.
- As I alluded to earlier, using Swarm during this timer to stack with his hitbox makes it hard for Leo to land a drain, but admittedly it is not the easiest thing to pull off as Dehaka either.
Artanis - Artanis' shields and Dehaka's low single target damage do not go well together. In order for Dehaka to do well on the lane, they need to count the CD left on Artanis shield and aim drags to land when he cannot get a shield up.
- Artanis cannot really recover from taking big hits due to lack of self healing mechanics, so while Dehaka is outtraded in the short run over longer period he can be taken down. Just don't trade with him right after his shields reset.
Yrel - This is a match up where both need to play smart. Yrel can deny Dehaka’s clear by timing a D + W as soon as Dehaka presses Dark Swarm, and Dehaka can deny Yrel’s clear by using E and Q to interrupt jumps and Q casts
- E does have a mini stun to it so it does interrupt all the casts. The match up really comes down to who bothers the other more on the clear. Both of the two have fairly scuffed single target damage so the wave management is usually what makes the difference in clear
Sonya - You can technically deny all her healing and clear if you are good enough with drags.
- Her hitbox is fairly small on bruiser standards (only 0.75 - for sake of comparison, Dehaka’s is 1.0 and Leoric's is 0.81) with extra movement speed and she can do the same to your drags as you can do to Leoric by spinning on top of your hitbox. In a pinch the E also does interrupt her spin.
- If she picks Wrath you are done 1v1’ing.
—------
Murky - I am not trolling when I say this but a good murky is the bane of Dehaka on lane. Dehaka is very prone to getting kited by slows and his low single target damage doesn’t really put a dent on Murky’s hp regen, and he clears the wave slower than a murky does.
As per usual, hopefully someone got something out of this. It has been a while since I written my last write up on bruisers. If there are any other particular bruisers people would want to see me make a write up on, do mention it. (I had to repost this due to reddit markdown acting stupid).
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2023.06.02 14:24 Virtual_Tadpole9821 A BL fan's guide to visiting Thailand
There's been much talk about BL's potential as a driver of tourism. And it's evident, as some of you have shared your stories here in this sub, while others have asked for help planning upcoming trips. But there still appears to be a lack of easily accessible information for people visiting Thailand for the BL. Here's an attempt to remedy that, with this guide to visiting Thailand for BL fans. I've taken the liberty to incorporate suggestions from several previous threads here, as well as various other sources, so thank you to everyone who's contributed to the discussion.
First things first
This will only touch on things specifically of interest to BL fans. For the other aspects of your trip, including most basic planning stuff, please consult the usual travel resources.
That said, firstly you'll want to consider the purpose of your trip, and how much of it you want to dedicate to BL stuff. Do you just want a regular vacation, with a side stop for some merch, or are you here to relive the all the scenes from your favourite BLs? It's very possible to come up with a weeks-long itinerary of nothing but BL locations, and you could spend as much time mall-hopping to catch artist appearances, but Thailand also has a lot of other things to experience, whether you want to stick to the major attractions or go off the beaten track. It's all up to you.
Also, this probably goes without saying, but if you want to attend a specific event, be sure to plan around it and make travel arrangements accordingly. Concerts and fan meetings usually have tickets go on sale a couple of months in advance at most, so you'll want to have flexible options if you book your travel and accommodation before then.
Destinations
Most of the BL-related things you can do will be concentrated in
Bangkok, so it's where this guide will be mainly focused, but there are also several
provincial locations that have featured in BL, especially
Chiang Mai and
Chiang Rai in the north and
Phuket in the south, all of which are major tourist destinations in their own right. Series have also spent time at plenty of beaches and resorts (particularly around
Hua Hin and several towns in
Chonburi province) as well as other popular excursions, most of which are short trips from Bangkok. Further out are the island resorts of
Koh Samet,
Koh Tao and
Koh Lanta. The north-east
Isan locations are rather off the tourist trail, but could well be worth the experience if that's your style of travel.
Getting immersed
Arriving in Bangkok, one of the first things you'll notice as a fan of Thai BL (or Thai dramas in general) is that you're surrounded by familiar faces everywhere, on banners and billboards and
the back of tuk-tuks. Although BL actors aren't that well known among the general public (a surprise to some), the better known ones have a ton of brand endorsements and appear in ads for all sorts of products. Even if you're not planning your trip around BL,
spotting actors you know in ads and fan projects can be an entertaining pastime.
Head into a
7-Eleven and you're pretty much guaranteed to see faces you recognize, perhaps on products you're already familiar with from all those series sponsorships and product placements. If the advertising worked and you're dying to know what that bottled green tea or that seaweed snack tastes like, this is your chance to give them a try.
Speaking of tasting, you'll probably be sampling plenty of Thai food while here, so why not include some of the
food and drink items from the series you remember, be it som tam from
What Zabb Man, the traditional desserts from UWMA, or the famous pink milk, known here as nom yen?
Meanwhile, if taking public transport, spend some time watching the people and see how BL imitates real life. Do you recognize the colours of the
school uniforms? Or the university students in their white shirts and black slacks? You might even come across some engineering students in their workshop overshirts.
If you miss hearing the Raikantopeni disclaimer at the beginning of shows, be sure to turn on the TV to catch it as they air live. Be aware though that following shows in Thailand will be more difficult than at home, as they won't have subtitles on TV or on most local streaming services, so you'll likely need a VPN.
Merch stores & fan hangouts
This might be a bit of a letdown, but apart from GMMTV's, there aren't really any physical stores for official merchandise. But since you'll be in the country, you could check with your accommodation to see if they can arrange to accept local package deliveries for you, so you can place some online orders and avoid the international shipping fees. Be sure to check the processing and delivery times - this might be tricky (and won't work with pre-orders, only in-stock items).
GMMTV's shop is not a traditional giftshop as one might assume, but more like a kiosk at their office on the 30th floor of the
GMM Grammy Place building - there's just a small product display and a cashier window. Apart from buying products, there's a good chance of running into some actors when visiting, though you're not allowed to linger and there's nowhere to hang out apart from some cafés on the ground floor. You will likely spot some fan-project displays (as mentioned above) outside and in the building, and the cafés will often have cup-sleeve giveaways by fans. Here's a very helpful guide by
u/snuffles005:
How to visit the GMMTV building and shop Elsewhere, there's
Wab Cafe' and Friends, by the Studio Wabi Sabi people. It's a café, so you'll be buying drinks there rather than merch, but it's very much a space created for fans, and there will often be something going on like fan projects and giveaways, or maybe mini-events with actors making an appearance. It's in RCA, Bangkok's main clubbing neighbourhood (and home to studios where many productions hold their workshops), which takes a bit of an effort to get to, but it's also probably the most dedicated hangout space for BL fans there is.
From Star Hunter, there's
Hunter Village, a studio space (mostly used for dance classes) in MBK Center, one of Bangkok's most popular malls. It's a mostly open space, so you'll be able to see if there's someone coming in or something going on, but I'm not sure if it's really somewhere you can hang out at.
Other than that, quite a few actors have their own cafés or some other business, which you might want to visit to support them directly. Clothing and fashion items (perhaps from brands with your faves as presenters) may also be something you'd want to go shopping for.
For manga and anime (including BL/yaoi) there's an
Animate store (the specialty chain from Japan), also at MBK Center. In addition to imported works, they also have an extensive Thai section, with both translated and original works.
If you want to observe the Thai novel scene, just walk into any major Thai book store, where you'll likely find rows, maybe entire shelves, of BL novels, prominently displayed - BL has very much gone mainstream in the Thai publishing industry. You'll also find glossy magazines featuring actor photoshoots here. You'll have less luck finding English translations, though, as most translated works are e-book only. For English-language (and Japanese) books in general, your best bet is
Books Kinokuniya. They do have Japanese and Chinese translations of some Thai BL novels, as well as the English manga versions of
SOTUS and
Manner of Death, at international prices.
Catching events
Seeing actors up close (or at a distance) in real life will probably be the BL highlight of your trip for many of you. And unless you're ultra specific as to whom you want to see, there are ample opportunities to catch these actor appearances.
The biggest experiences will of course be the major events -
concerts, fan meetings, and the like - that you'll have to buy tickets for. As mentioned above, you'll have to plan around them if you want to attend (which also limits how long you can plan in advance), and make sure to actually get those tickets. They're usually announced very publicly, so it's hard to miss them if you follow the usual news update channels. If you're around when one takes place but can't attend, it can still be worth dropping by if you want to get hold of the merch or just check out the crowds.
For more casual fans, you'll still have plenty of chance to see actors at smaller events, as there's pretty much always something happening somewhere, though there might not be much choice on who you get to see. These events vary a lot in scale, and can be
anything from product launches to movie premieres. Most artist's agencies will announce them on their social media channels, usually on a weekly basis, and fan accounts may help share and/or translate them. You'll have to follow them to keep updated.
Most of these events will be held in Bangkok's plethora of malls. The biggest ones are mostly lined along the BTS Skytrain's Sukhumvit Line, so if you plan to do a lot of mall-hopping, whether for events or just shopping, consider getting accommodation with easy access to the BTS for convenience. Here's a great post by
u/BumblingWombat that describes the experience in detail:
What it's like to go to BL events in Thailand (Oh yeah, there are also top-spender events, which I won't go into, as I don't know anything about them. Those who're aiming for them probably won't need this guide anyway.)
Aside from these specific events, there are also annual book fairs that are partially or directly BL-related, where actors from various agencies may make appearances. The mainstream
National Book Fair and Book Expo are usually held at the beginning of April and some time in October. Since last year, BL novels and publishers have had a large presence there, and GMMTV actors made daily appearances with fan gatherings in the car park. There are also smaller book fairs directly focusing on BL:
Y Book Fair in July, and
International Novel Festival at the end of November. They also feature actor appearances, but can also be worth seeing just for the atmosphere if you're interested in experiencing the literary BL scene here.
On the other hand, to experience more of the community side of the fandom, you might want to check out some fan-held events, such as the
birthday projects that fan clubs often do, which may be in the form of café galleries or mini-gatherings. Info will mostly be on Twitter, though it may not be readily translated.
Visiting filming locations
If BL inspired you to make the trip to Thailand, no doubt you'd be interested in visiting some of the filming locations yourself. But while some of them are traditional tourist attractions in their own right, most aren't normally on the radar for general visitors, so it'll take a bit of investment (in time and travel) to include them in your trip.
If there's a single most iconic location to recommend, it must be the
Rama VIII Bridge over the Chao Phraya River, which shows up in more BLs than anywhere else. So far, it's been seen in
SOTUS,
SOTUS S,
Gen Y,
Tonhon Chonlatee,
I Promised You the Moon,
My Ride,
Enchanté,
Cutie Pie,
KinnPorsche,
Even Sun,
2 Moons: The Ambassador, and
Boyband. It's not really a tourist attraction, but it's a major landmark of modern Bangkok that everyone knows, and isn't too hard to get to. It's a bit of a walk (some 15 minutes, or just take a tuk-tuk) from either the Phra Athit or Thewet Pier if you're coming from the main riverside attractions and use the Chao Phraya Express (or Tourist) Boat. If you're into financial history, the Bank of Thailand Learning Center and museum is right next to the bridge. Otherwise, Suan Luang Rama VIII Park by its base is also nice, and also a filming location. The bridge itself is most photogenic at night, but make sure you have transport back if you stay late. Consider one of those dinner cruises if you want to experience it from the same angles as
KinnPorsche and
Cutie Pie.
For other locations, you'll need to do some research. If there's a specific series you want to follow, try searching to see if someone has already compiled a list of locations, which is likely the case for the more popular series. Most info will be on Tumblr or Twitter.
Filming locations may be public places, shops and businesses, private establishments, or purpose-built or converted studios, so remember to think of their ability to welcome visitors. Dress appropriately for the venue, take care to respect their regular functions, and be considerate to other people. Some of the most familiar locations are
university campuses, and the grounds will generally be open to the public, but they're not usually equipped to deal with large numbers of visitors. So if you do visit, have fun reliving those memorable scenes but make sure not to disturb the real students who are there for class. Meanwhile,
cafés, bars and restaurants would surely welcome your patronage, but please do not snoop around private offices or people's homes. It all boils down to following common sense, really.
A lot of the locations will be quite spread out and some distance away from downtown, so you'll have to plan carefully if you want to hit more than a few. You might want to hire transport for the day, but also take the traffic into consideration.
If you've always wanted to sleep in the same room that your favourite characters lived in (or at least an identical one), you might be in luck. Some of the
apartment locations may have rooms available for daily renting, so check with them. As above, though, their location can be rather inconvenient transport-wise. On the other hand, you might want to opt for the
hotels and resorts that featured as locations, which will be better equipped with tourist facilities.
For houses specifically, I have a post on
The houses of Thai BL. Most of them are private property rented out as studios, but some will be happy to accept visitors (for a fee) on their off days. Contact their management to see if a something can be arranged. Or if you're serious about it and ready to pay, just rent the place at full price for your own personal photoshoot. If you try it either way, do let us know how it turns out. On the other hand,
Wawa House (
To Sir, With Love) has a café for visitors,
Slōlē (
Golden Blood,
Bite Me,
Enchanté,
The Tuxedo,
The Eclipse) is a real-life café when not filming, and
Red Brick Kitchen (
Not Me,
KinnPorsche,
War of Y) features a chef's table dining experience (reservations only, 4 persons minimum).
If you're just looking for some usual attractions that happen to have BL appearances as a bonus, here are a few (very non-exhaustive) suggestions for Bangkok:
- Temples & shrines
- Wat Arun (KinnPorsche)
- Wat Kanlayanamit (KinnPorsche)
- Rong Kueak Shrine (Our Skyy: Pete-Kao, Our Skyy 2: Never Let Me Go)
- Museums & art galleries
- Warehouse 30 (Theory of Love)
- Bangkok Sculpture Center (Vice Versa)
- Historic buildings
- Hua Lamphong Railway Station (Theory of Love)
- So Heng Tai Mansion (Our Skyy: Pete-Kao)
- Neilson Hays Library (Enchanté)
- The House on Sathorn (functions as a restaurant) (KinnPorsche)
- Zoos, aquariums & other activities
- Sea Life Bangkok Ocean World (UWMA, IPYTM)
- Flick Skate Park (Cutie Pie)
- Themed markets
- Asiatique The Riverfront (Why R U?)
- Kwan-Riam Floating Market (My Engineer)
- ChangChui Creative Park & Plane Night Market (Vice Versa)
- Bridges & Parks
- Rama VIII Bridge & Park (see above)
- Memorial Bridge (& Chao Phraya Sky Park) ('Cause You're My Boy)
- Bhumibol Bridge (& Lat Pho Park) (Not Me, KinnPorsche, LITA)
- Chong Nonsi Skywalk & Canal Park (Chains of Heart, Bed Friend, The Promise)
- Queen Sirikit & Wachirabenchathat (Rotfai) Park (Cutie Pie, My School President)
- Benjakitti Forest Park (Vice Versa)
- Suan Luang Rama IX Park (Vice Versa)
- Chulalongkorn University Centenary Park (Vice Versa)
While Bangkok's malls are very much major attractions by themselves, I didn't include them as their appearances are quite too numerous to list.
Outside of Bangkok, each series will mostly feature locations relatively near each other (except
Cupid's Last Wish, which went all over the country), so I'll just list the series by destination without going into each location's detail.
- Chiang Mai: Manner of Death, Triage, Dew, Grey Rainbow, Sky in Your Heart, On Cloud Nine, 180 Degree Longitude, A Tale of Thousand Stars, everything by Wayufilm
- Chiang Rai: A Tale of Thousand Stars, The Love of Winter
- Lampang: Bed Friend
- Khon Kaen: Love Mechanics 2022
- Chachoengsao: Remember Me
- Chonburi: KinnPorsche, Star in My Mind, Never Let Me Go, Moonlight Chicken, Cutie Pie (Bira Circuit), My School President (Institute of Marine Science)
- Koh Samet (Rayong): Hard Love Mission
- Amphawa (Samut Songkhram): Together With Me
- Kanchanaburi: UWMA
- Hua Hin & nearby (Prachuap Khiri Khan): Bad Buddy, My School President
- Koh Tao (Surat Thani): Even Sun
- Phuket: ITSAY
- Koh Lanta (Krabi): Why R U, Why You... Y Me?
Further resources & suggestions
The Let's Talk BL podcast hosts talked about their experience in Thailand last year, covering a lot of the above points over several episodes at the beginning of season 3. Be sure to check them out if you want all the details, especially
S3 EP3: Tips & Tricks for the perfect BL experience in Bangkok. Some of their main tips that I didn't mention above are not to overstretch yourself trying to go to everything, and to use a map to plan your days.
Colourme-feral on Tumblr has
an incredible Google Map that plots locations from several series, and more in their blog, which a lot of the above is sourced from. For
Bad Buddy specifically,
Telomeke-bbs on Tumblr has a series of posts that analyse the locations at an insane level of detail.
I'm sure I haven't covered nearly everything in this post, so please feel free to add your suggestions in the comments. (I'll try to expand the locations list as I get around to digging for more series.) If you have questions or need help identifying a specific location, feel free to ask! (Though no guarantees there.)
For full disclosure, I'm receiving no compensation whatsoever for writing this. Any biases or omissions are purely unintentional.
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2023.06.02 14:18 SystemSpark [USA] [H] TotK CE, Bomberman 64 2, Boktai 2, .Hack Quaratine, Kid Dracula, Wild Guns, River City Girls, Valkyrie Profile, Power Stone, Faria, Switch/Wii/WiiU/PSP/PS1/PS2/PS3/PS4/PS5/DS/3DS/GBA/GB/NES/SNES/N64/NGC/Genesis/Saturn Games, amiibo, Controllers, Joy-Con,Nintendo Swag [W] Lists, Listed
Photos upon request
amiibo | Condition |
Zelda Loftwing | New In Box |
Sanrio amiibo cards | Sealed Pack |
Inkling Boy - Neon Green | Loose/Mint |
Mario Cereal Box | Cereal Removed/Flattened |
Isabelle Summer Outfit | Open Box |
Cyrus/K.K./Reese | New In Box/Damaged box |
Tom Nook | New In Box |
Mabel | New In Box |
Switch | Condition |
Azure Striker Gunvolt Striker Pack | Sealed |
Aggelos | Complete in Box |
Bendy and the Ink Machine | Complete in Box |
Cruel King and the Great Hero Storybook Edition | Complete in Box |
Disgaea 1 Rosen Edition | Complete in Box |
Legend of Zelda Tears of the Kingdom Collector's Edition | Sealed |
Metroid Dread Collector's Edition | Sealed, a few dings associated with shipping |
Monster Hunter Stories 2 Collector's Edition | Sealed |
The Mummy Demastered | Complete in Box |
Pokemon Sword + Expansion | Cart only, Expansion pass is on cartridge |
River City Girls | Sealed, Best Buy Variant |
Shadowverse Champion's Battle | Loose |
Shantae Collector's Edition | Sealed |
Shantae Risky's Revenge Collector's Edition | Sealed |
Teenage Mutant Ninja Turtles Cowabunga Collection | Sealed |
Unravel 2 | Sealed |
Yu-Gi-Oh Legacy of the Duelist: Link Evolution | Loose |
Wonder Boy: The Dragon's Trap | Complete in Box |
Wii | Condition |
Batallion Wars 2 | Game and Case |
Castle of Shikigami III | Complete in Box |
Okami | Game and Case |
WiiU Games | Condition |
Batman Arkham City Armored Edition | Sealed |
Disney Infinity 2.0 | Sealed |
Mario Kart 8 | Complete in Box |
Nintendoland | Complete in Box |
Star Fox Guard | Complete in Box |
DS | Condition |
Super Scribblenauts | Loose |
Witch's Wish | Game and Case, missing manual |
3DS | Condition |
Kid Icarus Uprising (Japanese) | Game, Manual, and Case (No Big Box) |
GBA | Condition |
Boktai 2 | Loose |
Game & Watch Gallery 4 | Loose, Torn Label |
Lady Sia | Loose, EU import |
Lady Sia | Loose. Label imperfections |
Super Puzzle Fighter 2 | Complete in Box |
Super Mario Advance | No label |
GB | Condition |
Alleyway | Loose |
Castlevania Legends | Loose, label wear |
Kid Dracula | Loose |
NES | Condition |
Faria | Game and Box. Box has some wear |
Kid Icarus | Game, Box, and Manual; Box shows wear; Protective case for box and manual included |
SNES | Condition |
Mortal Kombat II | Loose |
Super Scope 6 | Loose |
Wild Guns | Loose, Bad Label Damage |
N64 | Condition |
Bomber Man 64 The Second Attack! | Loose |
Pokemon Snap | Loose |
Gamecube | Condition |
Final Fantasy Crystal Chronicles | Disc and case. Artwork is a little dinged up. No Manual |
Harry Potter and the Chamber of Secrets | Complete in Box, blockbuster stickers on case. |
Super Mario Sunshine | Game and Manual. Case included, but the artwork may be a reprint. |
Sega Genesis | Condition |
Genesis 6-Pak | Loose cartridge |
Jurrassic Park | Loose cartridge, Sharpie on Label |
Phantasy Star IV | Loose cartridge, Label Damage |
Quackshot | Complete In Box |
Rocket Knight Adventures | Loose cartridge, Label Damage |
Spider-Man | Loose cartridge, Label Damage |
Sega Saturn | Condition |
Vampire Savior (Import, Dark Stalkers 2) | Game and artwork, no spine slip. Some creases in the artwork. |
Sega Dreamcast | Condition |
Power Stone | CIB |
Power Stone 2 | CIB |
PSP | Condition |
Silent Hill Origins | Game and Case |
PS1 | Condition |
Castlevania Chronicles | Loose |
Chocobo's Dungeon 2 | Complete in Box |
Crash Bash | Complete in Box |
Dark Stalkers | Loose |
Dark Stalkers 3 | Loose |
Legacy of Kain: Soul Reaver | Loose |
Silent Hill | Loose disc |
Super Puzzle Fighter II Turbo | Complete in Box |
Valkyrie Profile | Discs and Case, no manual |
World of Dragon Warrior Torneko The Last Hope | Loose disc |
PS2 | Condition |
Baldur's Gate Dark Alliance | Complete in Box; Greatest Hits |
Burnout | Complete in Box; Greatest Hits |
Burnout 2 | Loose Disc |
Burnout 3 Takedown | Complete, Water Damage on back cover art |
Burnout Dominator | Case and Disc, Disc has superficial scratches but still boots |
Burnout Revenge | Complete, Greatest Hits |
Castlevania Curse of Darkness | Loose, Disc has light scratching |
Crash Bandicoot The Wrath of Cortex | Greatest Hits, Used, Disc and Case |
Dragon Ball Z Budokai Tenkaichi | Complete in Box; Greatest Hits |
Final Fantasy X | Greatest Hits, Used, Disc and Case |
Final Fantasy X-2 | Complete; Greatest Hits |
God of War II | Complete; Greatest Hits |
Grand Theft Auto Vice City | Disc, Case, Poster, No Manual |
.Hack Quaratine | Game, Anime Disc, and Case. Missing Manual |
Jak and Daxter | Greatest Hits, Used, Disc and Case |
Marvel vs Capcom 2 | Cracked Disc, won't boot for me. Comes with case, no manual |
Metal Gear Solid 2 Sons of Liberty | Greatest Hits, Used, Disc and Case |
Naruto Ultimate Ninja 2 | Disc and Case |
Need for Speed Underground | Greatest Hits, Used, Disc and Case |
Need for Speed Hot Pursuit 2 | Greatest Hits, Used, Disc and Case |
Resident Evil Dead Aim | Game and Case, No manual |
Scarface | Complete; Greatest Hits |
Star Wars Battlefront II | Disc and Case |
Tekken Tag Tournament | Disc and Case; Greatest Hits |
PS3 | Condition |
Castlevania Lord of Shadow Collection | Loose |
PS4 | Condition |
APEX Construct | Sealed |
PS5 | Condition |
Battlefield 2042 | Complete in Box |
XBOX One | Condition |
Watchdogs | Sealed |
Consoles | Condition |
Monster Hunter Rise Edition Switch | New in Box (No game code) |
Playstation 2 w/FreeMcBoot | Original PS2 "Fat" system. Won't read PS1 or blue PS2 discs. Laser could be ready to go bad, or just need re-alignment. Comes with a Yellow PS2 Memory Card that has FreeMcBoot on it. Free McBoot will allow you to to play games off of a hard drive if desired. No cords/controllers included. |
Pokemon Scarlet/Violet Edition OLED Switch | New In Box |
Sega Dreamcast | Includes Deck, 1 Controller, Power Cable, and AV Cable |
SNES Jr. | Includes Deck, RF Coax Cable, Third Party AC Adapter, and Third Party Controller. Small crack on the corner. |
Splatoon 3 Edition OLED Switch | |
Controllers | Condition |
Fortnite Joy-Con Set | Comes from the Fortnite Edition Console, never used |
Joy-Con Grip | Bagged/Unused - Came with console |
Oculus Quest 1/Rift S Left Controller | Used but very good condition. Comes with silicon case |
Oculus Quest 1/Rift S Right Controller | Used but very good condition. Comes with silicon case |
Platinum Gamecube Controller | Third Party, no nintendo logo, wired, good condition |
Joy-Con (Left/Gray) | Good, no drift |
Joy-Con (Right/Neon Red) | Good, no drift, Factory refurbished |
SNES Controller | Third Party, no nintendo logo |
SPIN Z WiiU Pro Controller | Black, Near Mint |
SPIN Z WiiU Pro Controller | Black, Near Mint |
Misc. | Condition |
3D Printed Question Block Switch Cart Case | Holds 6 switch carts and 6 Micro SD Cards |
Black MagicGate 8MB PS2 Memory Card | Has Free McBoot loaded onto the card |
Blue MagicGate 8MB PS2 Memory Card | Has Free McBoot loaded onto the card |
Yellow Nyko MagicGate 8MB PS2 Memory Card | Has Free McBoot loaded onto the card |
Super Smash Bros Ultimate Nintendo Switch ConsoleBox Only | Empty Box, good condition |
Animal Crossing Nintendo Switch Console Box Only | Empty Box, good condition |
Pokemon Dialga & Palkia Switch Lite Box Only | Empty Box, good condition |
Fortnite Nintendo Switch Console Box Only | Empty Box, good condition |
The Art of Splatoon 2 | Sealed |
Kid Icarus Uprising Players Guide (Imported, no AR cards) | Shows a little wear |
Nintendo Switch AC Adapter | Gently used |
Super Smash Bros. Ultimate Pre-Order Coin | Sealed |
Breath of the Wild Sheikah Coin | From BotW Special Edition, Good condition |
Pokken Art Cel Pre-Order Bonus | Sealed |
Blastoise New 3DS Plates | Plates are mint and unused |
Nintendo 3DS Stand | OEM, Came with Kid Icarus Uprising |
Kid Icarus AR Card Set (205/404) | Contains 205 different US cards, no duplicates. This is roughly half the entire set. An itemized list can be provided upon request. |
Kid Icarus AR - Pit Rally Cry Sealed Pack | Sealed pack of cards that contains AKDE-403,014,086 |
Shantae Risky's Revenge 2 LP Soundtrack Vinyl | Sealed |
Cases | Condition |
Dot Hack (.HACK) Infection | Case & Manual |
Dot Hack (.HACK) Mutation | Case only |
Dot Hack (.HACK) Outbreak | Case & Manual |
The Legend of Zelda Tears of the Kingdom | Includes everything but the game |
God of War Chains of Olympus | Case and Manual Only |
Freebies | Condition |
Gold Game & Watch Stand | Gold Game & Watch stand meant for the 35th Anniversary Edition Zelda G&W, but likely works with others. |
Playstation 2 IDE Connector | Upgraded my HD Adapter to SATA, these are the old/leftover connectors. |
Leapster Games | |
Wants | Console |
Kid Icarus Uprising AR Cards: AKDE-025 AKDE-039 (Will consider others) | None |
Asheron's Call Memorabilia | PC |
Game & Watch Devices (Excluding 35th Mario & Zelda editions) | None |
Sola to robo | DS |
Izuna Legend of the Unemployed Ninja (Case Only) | DS |
Little Red Ridinghood Zombie BBQ | DS |
Metal Gear Acid | PSP |
Classic NES Series: Ice Climbers | GBA |
Classic NES Series: Excitebike | GBA |
Classic NES Series: Dr. Mario | GBA |
Classic NES Series: Donkey Kong | GBA |
Classic NES Series: Pac-Man | GBA |
Classic NES Series: The Legend of Zelda | GBA |
Classic NES Series: Xevious | GBA |
Pokemon Puzzle Challenge | GBC |
Night Warriors Darkstalkers Revenge (Case & Manual Only) | Saturn |
R.O.B. Accessories | NES |
Turbo | Wii U |
Blaster Master 2 | Genesis |
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2023.06.02 14:18 SystemSpark [USA] [H] TotK CE, Bomberman 64 2, Boktai 2, .Hack Quaratine, Kid Dracula, Wild Guns, River City Girls, Valkyrie Profile, Power Stone, Faria, Switch/Wii/WiiU/PSP/PS1/PS2/PS3/PS4/PS5/DS/3DS/GBA/GB/NES/SNES/N64/NGC/Genesis/Saturn Games, amiibo, Controllers, Joy-Con,Nintendo Swag [W] Paypal F&F
Prices are subjective, negotiable, and do not include shipping. Photos upon request
amiibo | Price | Condition |
Zelda Loftwing | 30 | New In Box |
Sanrio amiibo cards | 12 | Sealed Pack |
Inkling Boy - Neon Green | 39 | Loose/Mint |
Mario Cereal Box | 15 | Cereal Removed/Flattened |
Isabelle Summer Outfit | 40 | Open Box |
Cyrus/K.K./Reese | 18 | New In Box/Damaged box |
Tom Nook | 12 | New In Box |
Mabel | 9 | New In Box |
Switch | Price | Condition |
Azure Striker Gunvolt Striker Pack | 40 | Sealed |
Aggelos | 40 | Complete in Box |
Bendy and the Ink Machine | 30 | Complete in Box |
Cruel King and the Great Hero Storybook Edition | 60 | Complete in Box |
Disgaea 1 Rosen Edition | 100 | Complete in Box |
Legend of Zelda Tears of the Kingdom Collector's Edition | 200 | Sealed |
Metroid Dread Collector's Edition | 110 | Sealed, a few dings associated with shipping |
Monster Hunter Stories 2 Collector's Edition | 160 | Sealed |
The Mummy Demastered | 55 | Complete in Box |
Pokemon Sword + Expansion | 110 | Cart only, Expansion pass is on cartridge |
River City Girls | 200 | Sealed, Best Buy Variant |
Shadowverse Champion's Battle | 15 | Loose |
Shantae Collector's Edition | 150 | Sealed |
Shantae Risky's Revenge Collector's Edition | 150 | Sealed |
Teenage Mutant Ninja Turtles Cowabunga Collection | 30 | Sealed |
Unravel 2 | 30 | Sealed |
Yu-Gi-Oh Legacy of the Duelist: Link Evolution | 18 | Loose |
Wonder Boy: The Dragon's Trap | 40 | Complete in Box |
Wii | Price | Condition |
Batallion Wars 2 | 11 | Game and Case |
Castle of Shikigami III | 75 | Complete in Box |
Okami | 10 | Game and Case |
WiiU Games | Price | Condition |
Batman Arkham City Armored Edition | 40 | Sealed |
Disney Infinity 2.0 | 15 | Sealed |
Mario Kart 8 | 15 | Complete in Box |
Nintendoland | 10 | Complete in Box |
Star Fox Guard | 10 | Complete in Box |
DS | Price | Condition |
Super Scribblenauts | 5 | Loose |
Witch's Wish | 120 | Game and Case, missing manual |
3DS | Price | Condition |
Kid Icarus Uprising (Japanese) | 40 | Game, Manual, and Case (No Big Box) |
GBA | Price | Condition |
Boktai 2 | 200 | Loose |
Game & Watch Gallery 4 | 16 | Loose, Torn Label |
Lady Sia | 30 | Loose, EU import |
Lady Sia | 50 | Loose. Label imperfections |
Super Puzzle Fighter 2 | 60 | Complete in Box |
Super Mario Advance | 13 | No label |
GB | Price | Condition |
Alleyway | 5 | Loose |
Castlevania Legends | 180 | Loose, label wear |
Kid Dracula | 240 | Loose |
NES | Price | Condition |
Faria | 200 | Game and Box. Box has some wear |
Kid Icarus | 180 | Game, Box, and Manual; Box shows wear; Protective case for box and manual included |
SNES | Price | Condition |
Mortal Kombat II | 20 | Loose |
Super Scope 6 | 22 | Loose |
Wild Guns | 270 | Loose, Bad Label Damage |
N64 | Price | Condition |
Bomber Man 64 The Second Attack! | 250 | Loose |
Pokemon Snap | 20 | Loose |
Gamecube | Price | Condition |
Final Fantasy Crystal Chronicles | 14 | Disc and case. Artwork is a little dinged up. No Manual |
Harry Potter and the Chamber of Secrets | 16 | Complete in Box, blockbuster stickers on case. |
Super Mario Sunshine | 40 | Game and Manual. Case included, but the artwork may be a reprint. |
Sega Genesis | Price | Condition |
Genesis 6-Pak | 18 | Loose cartridge |
Jurrassic Park | 10 | Loose cartridge, Sharpie on Label |
Phantasy Star IV | 70 | Loose cartridge, Label Damage |
Quackshot | 40 | Complete In Box |
Rocket Knight Adventures | 37 | Loose cartridge, Label Damage |
Spider-Man | 12 | Loose cartridge, Label Damage |
Sega Saturn | Price | Condition |
Vampire Savior (Import, Dark Stalkers 2) | 40 | Game and artwork, no spine slip. Some creases in the artwork. |
Sega Dreamcast | Price | Condition |
Power Stone | 120 | CIB |
Power Stone 2 | 160 | CIB |
PSP | Price | Condition |
Silent Hill Origins | 50 | Game and Case |
PS1 | Price | Condition |
Castlevania Chronicles | 120 | Loose |
Chocobo's Dungeon 2 | 100 | Complete in Box |
Crash Bash | 15 | Complete in Box |
Dark Stalkers | 47 | Loose |
Dark Stalkers 3 | 47 | Loose |
Legacy of Kain: Soul Reaver | 18 | Loose |
Silent Hill | 105 | Loose disc |
Super Puzzle Fighter II Turbo | 40 | Complete in Box |
Valkyrie Profile | 325 | Discs and Case, no manual |
World of Dragon Warrior Torneko The Last Hope | 80 | Loose disc |
PS2 | Price | Condition |
Baldur's Gate Dark Alliance | 17 | Complete in Box; Greatest Hits |
Burnout | 8 | Complete in Box; Greatest Hits |
Burnout 2 | 8 | Loose Disc |
Burnout 3 Takedown | 11 | Complete, Water Damage on back cover art |
Burnout Dominator | 9 | Case and Disc, Disc has superficial scratches but still boots |
Burnout Revenge | 10 | Complete, Greatest Hits |
Castlevania Curse of Darkness | 60 | Loose, Disc has light scratching |
Crash Bandicoot The Wrath of Cortex | 10 | Greatest Hits, Used, Disc and Case |
Dragon Ball Z Budokai Tenkaichi | 15 | Complete in Box; Greatest Hits |
Final Fantasy X | 6 | Greatest Hits, Used, Disc and Case |
Final Fantasy X-2 | 6 | Complete; Greatest Hits |
God of War II | 13 | Complete; Greatest Hits |
Grand Theft Auto Vice City | 10 | Disc, Case, Poster, No Manual |
.Hack Quaratine | 300 | Game, Anime Disc, and Case. Missing Manual |
Jak and Daxter | 10 | Greatest Hits, Used, Disc and Case |
Marvel vs Capcom 2 | 60 | Cracked Disc, won't boot for me. Comes with case, no manual |
Metal Gear Solid 2 Sons of Liberty | 10 | Greatest Hits, Used, Disc and Case |
Naruto Ultimate Ninja 2 | 10 | Disc and Case |
Need for Speed Underground | 10 | Greatest Hits, Used, Disc and Case |
Need for Speed Hot Pursuit 2 | 10 | Greatest Hits, Used, Disc and Case |
Resident Evil Dead Aim | 50 | Game and Case, No manual |
Scarface | 40 | Complete; Greatest Hits |
Star Wars Battlefront II | 10 | Disc and Case |
Tekken Tag Tournament | 10 | Disc and Case; Greatest Hits |
PS3 | Price | Condition |
Castlevania Lord of Shadow Collection | 30 | Loose |
PS4 | Price | Condition |
APEX Construct | 15 | Sealed |
PS5 | Price | Condition |
Battlefield 2042 | 20 | Complete in Box |
XBOX One | Price | Condition |
Watchdogs | 15 | Sealed |
Consoles | Price | Condition |
Monster Hunter Rise Edition Switch | 420 | New in Box (No game code) |
Playstation 2 w/FreeMcBoot | 80 | Original PS2 "Fat" system. Won't read PS1 or blue PS2 discs. Laser could be ready to go bad, or just need re-alignment. Comes with a Yellow PS2 Memory Card that has FreeMcBoot on it. Free McBoot will allow you to to play games off of a hard drive if desired. No cords/controllers included. |
Pokemon Scarlet/Violet Edition OLED Switch | 400 | New In Box |
Sega Dreamcast | 120 | Includes Deck, 1 Controller, Power Cable, and AV Cable |
SNES Jr. | 120 | Includes Deck, RF Coax Cable, Third Party AC Adapter, and Third Party Controller. Small crack on the corner. |
Splatoon 3 Edition OLED Switch | 400 | |
Controllers | Price | Condition |
Fortnite Joy-Con Set | 120 | Comes from the Fortnite Edition Console, never used |
Joy-Con Grip | 8 | Bagged/Unused - Came with console |
Oculus Quest 1/Rift S Left Controller | 115 | Used but very good condition. Comes with silicon case |
Oculus Quest 1/Rift S Right Controller | 115 | Used but very good condition. Comes with silicon case |
Platinum Gamecube Controller | 20 | Third Party, no nintendo logo, wired, good condition |
Joy-Con (Left/Gray) | 35 | Good, no drift |
Joy-Con (Right/Neon Red) | 35 | Good, no drift, Factory refurbished |
SNES Controller | 10 | Third Party, no nintendo logo |
SPIN Z WiiU Pro Controller | 25 | Black, Near Mint |
SPIN Z WiiU Pro Controller | 25 | Black, Near Mint |
Misc. | Price | Condition |
3D Printed Question Block Switch Cart Case | 12 | Holds 6 switch carts and 6 Micro SD Cards |
Black MagicGate 8MB PS2 Memory Card | 20 | Has Free McBoot loaded onto the card |
Blue MagicGate 8MB PS2 Memory Card | 20 | Has Free McBoot loaded onto the card |
Yellow Nyko MagicGate 8MB PS2 Memory Card | 20 | Has Free McBoot loaded onto the card |
Super Smash Bros Ultimate Nintendo Switch ConsoleBox Only | 90 | Empty Box, good condition |
Animal Crossing Nintendo Switch Console Box Only | 20 | Empty Box, good condition |
Pokemon Dialga & Palkia Switch Lite Box Only | 30 | Empty Box, good condition |
Fortnite Nintendo Switch Console Box Only | 20 | Empty Box, good condition |
The Art of Splatoon 2 | 300 | Sealed |
Kid Icarus Uprising Players Guide (Imported, no AR cards) | 30 | Shows a little wear |
Nintendo Switch AC Adapter | 20 | Gently used |
Super Smash Bros. Ultimate Pre-Order Coin | 15 | Sealed |
Breath of the Wild Sheikah Coin | 25 | From BotW Special Edition, Good condition |
Pokken Art Cel Pre-Order Bonus | 7 | Sealed |
Blastoise New 3DS Plates | 150 | Plates are mint and unused |
Nintendo 3DS Stand | 30 | OEM, Came with Kid Icarus Uprising |
Kid Icarus AR Card Set (205/404) | 600 | Contains 205 different US cards, no duplicates. This is roughly half the entire set. An itemized list can be provided upon request. |
Kid Icarus AR - Pit Rally Cry Sealed Pack | 20 | Sealed pack of cards that contains AKDE-403,014,086 |
Shantae Risky's Revenge 2 LP Soundtrack Vinyl | 55 | Sealed |
Cases | Price | Condition |
Dot Hack (.HACK) Infection | 20 | Case & Manual |
Dot Hack (.HACK) Mutation | 20 | Case only |
Dot Hack (.HACK) Outbreak | 30 | Case & Manual |
The Legend of Zelda Tears of the Kingdom | 150 | Includes everything but the game |
God of War Chains of Olympus | 15 | Case and Manual Only |
Freebies | Price | Condition |
Gold Game & Watch Stand | Free with purchase | Gold Game & Watch stand meant for the 35th Anniversary Edition Zelda G&W, but likely works with others. |
Playstation 2 IDE Connector | Free with purchase | Upgraded my HD Adapter to SATA, these are the old/leftover connectors. |
Leapster Games | Free with purchase | |
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2023.06.02 14:10 CaelestisAmadeus On the Etymology of Fujin Yumi
Time to learn about that bow that Hinoka pilfered from her brother.
Alondite/Ettard,
Thoron,
Yewfelle,
Thyrsus,
Gae Bolg,
Balmung,
Gurgurant,
Spear of Assal/AreadbhaLúin,
Hauteclere,
Gleipnir,
Cymbeline,
Forseti,
Gjallarbrú/Thökk/Gjöll/LeiptSylgr,
Armads,
Kriemhild,
Naglfar,
Tyrfing,
Peshkatz/Kard,
Excalibur,
Caduceus Staff,
Ginnungagap,
Mystletainn,
Reginleif,
Thani,
Sanngriðr,
Raijinto,
LyngheiðHreiðmarLofnheiðr,
Basilikos,
Gradivus,
FEH OCs' weapons,
Ragnell,
Aureola,
Mjölnir,
Audhulma,
FEH original weapons,
Falchion,
Aymr,
Mulagir,
Eckesachs,
Bolganone,
Imhullu,
Maltet,
Durandal,
Fimbulvetr,
Bölverk,
Yato,
Ivaldi,
Freikugel,
Parthia,
Siegmund/Sieglinde,
Ragnarök,
Athame,
Aurgelmir,
Scythe of Sariel,
Nidhogg,
Amiti,
Mercurius,
Vidofnir,
Fetters of Dromi,
Asclepius, and
Amatsu.
Fujin Yumi
In
Fire Emblem: Fates, the Fujin Yumi is a mystical bow that belongs to Takumi, second prince of Hoshido and pineapple too angry to die. Thousands of years before the events of
Fates, the world was consumed with strife because of war amongst the First Dragons, a dozen lizardmen who argued amongst each other because none of them could agree on what to name the continent of Fateslandia. One of the First Dragons, known as the Rainbow Sage, enlisted humans in this conflict by forging five legendary weapons and giving them to his human champions. After the war ended, humans predictably kept these weapons and proceeded to beat each other senseless with them. Two of the weapons,
Raijinto and the Fujin Yumi, wound up as heirlooms of the royal family that followed the Dawn Dragon. Two more, Brynhildr and Siegfried, would become property of the royal family that followed the Dusk Dragon. As penance for getting humans involved in the First Dragons' war and thus plunging humans into their own endless cycle of conflict, he had to remain alive until he undid his mistake. His time finally came when Corrin arrived in Notre Sagesse with the fifth weapon,
Yato. At the Rainbow Sage's passing, Corrin would weep furiously over the death of a strange old man they met five minutes ago and who is partly responsible for the ongoing tumult between Nohr and Hoshido.
In
Fates, the Fujin Yumi allows Takumi to treat terrain as having a movement cost of 1.
Heroes at release gave a different effect: the Fujin Yumi essentially gave Takumi the Pass skill if his HP was least 50%. In a subsequent refine, this effect was modified to be in line with
Fates: Takumi now is not slowed by terrain like forests if his HP is at least 50%. Additionally, he can also warp to nearby allies if he has his HP at 50% or more.
Windy Old Bag
Starting with the obvious, Fujin Yumi is Japanese for "wind god bow."
The
Kojiki ("An Account of Ancient Matters"), written down around A.D. 712, is a chronicle of early Japanese stories and legends concerning Shinto spirituality and mythology. In the
Kojiki, the creator gods Izanami and Izanagi are wed and beget the eight island chains of Japan, as well as a variety of deities. Izanami dies while giving birth to the fire god Kagutsuchi; as he is made of fire, Kagutsuchi immolates Izanami as he is born. Izanagi blames Kagutsuchi for Izanami's death and beheads him.
Izanagi then travels to Yomi, the land of the dead, determined to retrieve his wife. When he finds her in the darkness and shadow, he cannot see her face, but she tells him that she has already eaten the food of the underworld and may only return to the land of the living if she is permitted by the lords of the dead. Izanagi hates the thought of leaving Izanami behind and wants to look upon her face once more, so he lights a torch. To Izanagi's horror, Izanami is a corpse of rotten flesh, feasted upon by maggots. Izanagi flees from her and pushes a boulder in the way to seal off the entrance to the underworld.
From Izanami's head, chest, stomach, hands, legs, and pudenda is born the thunder god, Raijin. Less is said about Fūjin, his brother, who is also born from Izanami's corpse. Nonetheless, both Fūjin and Raijin, as well as several lesser
oni (demons) slip out through a gap between the entrance to the underworld and the boulder that Izanagi had left behind.
Fūjin is often depicted in Japanese art as carrying a bag; this is where he keeps the winds. You may have seen
a famous illustration of him if you have played
Animal Crossing. Although Fūjin and Raijin are
oni and therefore usually troublesome, they are said to be Japan's saviors in two different incursions from the Asian mainland, driving away a Mongol invasion in 1274 and a larger combined Mongol-Chinese-Korean invasion in 1281.
Appearances Can Be Deceiving
The Fire Emblem Wikia speculates that the Fujin Yumi is modeled on a mythical Japanese bow, the Ame-no-Makakoyumi. This bow is given to Ame-no-Wakahiko, a god of grains, when he is sent to preside over the earth when Ame-no-Hohi, another god, did not report back to the other gods for several years. Ame-no-Wakahiko goes down to the earth and falls in love with a woman named Shitateruhime. Like Ame-no-hohi, Ame-no-Wakahiko forgets to report back to the other deities. After eight years pass, the other gods send a pheasant to go look for Ame-no-Wakahiko. Seeing the bird, Ame-no-Wakahiko takes the Ame-no-Makakoyumi and shoots it. The arrow cleaves straight through the bird and reaches all the way up to Heaven. The god Takamimusubi intercepts the arrow and flings it back down to earth. The arrow drops on Ame-no-Wakahiko, killing him.
The Wikia further speculates that the Fujin Yumi's arrows are modeled on the Ame-no-Habaya arrows. I admit that I could not find much about the Ame-no-Habaya arrows at all, although it is apparently the namesake of a
jutsu used by the character Kinshiki in the
Naruto series. It also shows up in the MOBA
Onmyoji Arena. I cannot say where the Wikia draws its conclusion that the Fujin Yumi invokes the Ame-no-Makakoyumi or the Ame-no-Habaya. The myth of Ame-no-Wakahiko is obscure and is not referenced by other Shinto mythology, so I have trouble agreeing with the Wikia's position, which may well be made up entirely.
Conclusion
Unlike Raijinto, the Fujin Yumi's namesake is not self-evident. Indeed, the only reason the Fujin Yumi might be so named is just to reference Raijin's brother. The Fujin Yumi, in its various depictions, does not really invoke wind as a element in the same way that Raijinto obviously invokes lightning.
While the Wikia might be inaccurate about the references to the Ame-no-Makakoyumi and Ame-no-Habaya, it is interesting that another name for the Ame-no-Makakoyumi is Ame-no-Hajiyumi. Players of
Dragalia Lost (RIP) may remember that was a bow in that game, too. However, the Ame-no-Hajiyumi was associated with the element of water rather than wind. Put simply, Raijinto was obviously named after thunder god Raijin, so the Fujin Yumi was named after his wind god brother Fūjin but no effort was made to associate the bow itself with wind.
Curiously, Fūjin's bag of wind seems to be more common than expected. The ancient Greek deity Boreas was the god of the northern wind, who may have been accepted among the Bactrians as the wind god Oado, who may have then been accepted by the Chinese as the wind god Feng Bo, and then as the Japanese Fūjin. Their commonality is that they all are depicted with some kind of billowing bag of wind in their iconography. Notably, though, Boreas was also said to be himself kept in a bag, along with his brother winds, by the god Aeolus. This is referenced most famously in
The Odyssey, when Odysseus lands on Aeolus's island and pleads for help getting home. Aeolus corrals the North, South, and East winds (Boreas, Notus, and Eurus, respectively) into a bag and lets only the gentle West wind, Zephyrus, blow to allow Odysseus and his crew to sail safely home. Aeolus instructs Odysseus not to open the bag or the other three winds will come out and blow him off-course. Although Odysseus ties up the bag tightly to keep the three winds sealed in, his crew suspects that there is gold in the bag, so they open it while Odysseus is sleeping and let the three winds loose. This naturally blows them off-course and they land back on Aeolus's island. This time, Aeolus tells them they are on their own getting back home. Bags of wind are apparently fairly common in mythology across the ancient world.
Legendary Hinoka's outfit is modeled on that of her mother, Mikoto. Since Mikoto
appears as an enemy in Revelation and can wield a bow, there may be some implied connection between her and the Fujin Yumi. Again, the Wikia references a tweet by the Twitter account for
Fire Emblem 0 that Mikoto once used the Fujin Yumi, though I could not track down this tweet. Either way, Legendary Hinoka reminds us that Hoshido and Nohr have common ground: both cultures have contempt for royal women because all of Corrin's sisters lack legendary weapons and thus lack plot relevance.
That's all I have on the Fujin Yumi. Until next time, philologists.
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2023.06.02 13:45 Maja_Chomik I need to let go off my chest how amazed I am by Akira (first time viewer)
I watched Akira for the first time few days ago and even now I still cannot stop thinking about what I saw and how much it amazed me. I want to specify that I hadn't read the manga yet (but of course, I plan to). It was a very spontaneous watch, I was just like "I wanna watch some anime film" and because I was watching some retro movies lately, I thought of Akira. I sat down to watch it with "it's that hella influential movie with this badass guy doing motorbike slide, I want to see what this all is about" type of approach. I must say, I was literally blown away by how good this movie is. Most obvious thing, but animation was BEAUTIFUL. So smooth and clean, the colors and atmosphere were just perfect. Every frame is so perfect, contains a lot of details. I really love that in the scenes where are a lot of characters, each character is doing different thing. You just don't know at who should you looking at. Anytime when something happens on the screen you just don't know at what should you looking at. Characters? I've seen some reviews saying that they are shallow and it's hard to get attached to them. I can understand where this comes from, but I honestly loved them. Kaneda is amazing MC, I love how he is this badass, self-confident person, then within few minutes he turns into totally silly and reckless guy. I couldn't help but root for him. Tetsuo is also great character, with understandable motivations. I really could felt his frustration and how much he wanted to break free from Kaneda's chains. Him slowly falling into insanity, losing control of his powers. I must say, those scenes when he hallucinated things were my favorite. His relationship with Kaneda just really speaks to me. Childhood friends, Kaneda cared for him, but just because of misunderstoods, it ended like that. On the funnier side, them constantly screaming each other names made me chuckle a lot of times. Other members of capsules, Yamagata and Kaisuke despite having short screentime were enjoyable to me. I got the picture of their personalities and I can definitely imagine them, Tetsuo and Kaneda doing even more shenenigans together. Child espers were great, last scenes made me imagine how strong their bond must be and how much they miss Akira. Kaori was so cute and caring, Kei was a baddie and I liked her interactions with Kaneda. Colonel was pretty interesting, overall I can't think of any character that made me bored or uniterested. Portrayal of cyberpunk? Perfect. Portrayal of school? Perfect. Potrayal of government and corruption? Perfect. Portrayal of destruction? Perfect. Everything was just so perfect. Story was really good, even if I got lost sometimes I was never bored. I really liked this thing with keeping what exactly Akira is to the end, it really kept me focused on parts when this name is mentioned, just to learn more. Upon watching some explanation videos I was amazed how all of this suddenly made sense. Like putting pieces of puzzles in right places. Immediately after watching it I got this feeling to watch it again and again. I replayed my favorite scenes a lot of times and they still don't bore me. Tetsuo transformation is definitely my favorite, the body horror and atmosphere in it is incredible. I consider myself as demanding viewer, I saw a lot of movies, TV shows and anime in my life. Akira was the first one in a long, long time to left such an huge impression on me. I've already ordered manga and right now I am waiting for it to arrive. I am so excited to read it, especially after I heard that it's as great as anime. I am VHS tape collector, so I am also looking forward to get one copy. I literally cannot believe that I went on my entire life without watching Akira at least once. I am so glad I finally did! It's truly timeless and amazing movie.
Tl;dr I watched Akira for the first time and it was love from the first watch
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2023.06.02 13:41 BlueFishcake Sexy Sect Babes: Chapter Sixty Five
“It’s not very iconic,” Jack mumbled to himself as he watched the frame of the newest variant of Crawler come together.
Though calling it a ‘Crawler’ was a bit of a misnomer, given that the vehicle didn’t actually crawl. Instead, it would move about on treads. Like a normal tank. Which, while practical, were rather boring to look at.
To make matters worse, Shui would be taking just over half of the iconic older variants of crawler that did actually crawl with her on her journey North. Doing so would allow her force to be entirely mechanized – or horseborne in the case of the cultivators – reducing a journey that would normally take months into one that would take weeks.
Plus, a mountain pass is actually a location where the mechanical legs might see some practical use, he thought.
Shui was certainly pleased about the extra support. While Jack wouldn’t go so far as to say she was giddy, there was certainly a degree of ‘pep’ to her steps as she rushed about the city organizing her new ‘army’. Even the mortal elements, which he got the feeling were normally an afterthought in these kinds of engagements.
She’d be taking fully one third of the militia that An had arrived with a few weeks ago. Ten thousand men and women. As well as fifteen cultivators – who Jack had made sure came from differing Sects. A move that would hopefully keep her from getting up to mischief by turning them against him.
Hopefully.
Ideally, he’d like to say that was why she was taking a contingent of homegrown Jiangshi ‘natives’ – for a given use of the word. The reality was that she was taking the militia because the alternative was a force of spear wielding sect troops, which would be like feeding meat into a grinder.
Which might have been just fine for the Empire, but mortals actually had some innate value to him. To that end, those sect troops still in the city – all fifty thousand of them - were going to be re-equipped and retrained as part of his new Ten Huo army.
Which was why five thousand militia members would be sticking around to train them in turn, while the remaining fifteen thousand returned to the very important task of guarding Jiangshi.
Which was a priority, given that An had all but stripped the province bare of soldiers to create her rescue force – and if they didn’t return soon their absence would be keenly felt.
Of course, this all relies on the Sects giving up their personal armies without a fight, Jack thought.
Here’s hoping my most recent lesson in who holds the biggest stick will remain stuck in their mind when I make that announcement… “Perhaps.” Elwin said from beside him, returning his thoughts to the mundane nature of his latest construct. Not that you’d know it from looking at Elwin. The elf’s arms were crossed as she watched with no small amount of awe as his workshop’s many pneumatic arms worked to bring the tank to life. “That will change though. I have oft found that the iconic nature of a soldier or weapon only grows with their success. And to hear little Lin go on about this machine, it will be very successful indeed.”
Jack hummed, conceding the point. Both Lin and Huang were down in his workshop with them – the two seemingly near inseparable these days for some reason – both huddled over a data-slate as they chatted animatedly about something related to the design.
They were a mismatched pair to be sure, but it seemed that Lin had chosen to take the former princess under her wing. Which was rather ironic, given that she was the goat-kin and Huang was the dragon-kin.
“Do you think Shui’s realized that she won’t actually be spending much of her time up north building her fortress?” he hummed.
“I would worry for her intelligence if she didn’t,” Elwin opined. “And the fact that she’s not battering down your door to demand changes to the manifest she’s been provided suggests she has.”
Jack hummed in agreement. He didn’t doubt that Shui had already noticed that her little taskforce was almost entirely devoid of building materials or craftsmen. Not that she’d want to be lugging stuff like stone or timber halfway across the province when there were plenty of natural resources at her destination.
Still, she’d want craftsmen trailing along with your supply chain though.
As well as nails.
To hear his advisor’s talk about them, you wanted nails by the barrel. To that end they had some. Gao, Ren and An had stressed that no army should ever be without things for even a moment, but they weren’t present in nearly the quantities required to build a mountain fortress like the one he hoped would soon block off the only remaining route into the province – if you ignored the ocean.
Which both Imperials and Instinctives were seemingly content to do.
No, the Pig-kin had probably known from the moment the plan was presented to her that Jack would be waiting for her to arrive at her destination before he flew over in his suit and built a fortress basically overnight.
That thought made him feel better about his decision to put her in charge of the job. It was an important job after all, sealing off the last ‘free’ entrance into his small empire.
I’ll probably want to head back to Jiangshi first to resupply basic building materials when I do head over there, he thought as he made a mental tally of what was currently floating around in his inventory. The thought made him sigh. The sooner I get a train network set up the better.
There was just so much that needed to be done…
He shook his head as he refocused on the task at hand, which was creating the prototype of the new Kang Barrel. A name that had created nothing but confusion for his underlings, but tickled his funny bone.
Not least of all because he hadn’t been the one to come up with the joke.
His microbots were. And while the fact that his microbots were currently capable of making jokes terrified him to his core, he couldn’t deny that they were good at them.
Because truth be told, he’d never wondered why tanks were called ‘tanks’. Though, to be fair, he never wondered why half a dozen other things were named as they were.
As it turned out, the reason tanks had been called what they were was because they’d been smuggled to Europe – or the irradiated zone as it was now known – disguised as water tanks.
Thus, Barrels had seemed an apt name for his own variant – even if no one but him got the joke.
Hell, that just made it funnier to him.
“So, how are things coming with your apprentices?” he asked the elf.
Smiling, the woman was about to respond when Ren rushed in, looking more frantic than usual. Which was a rather impressive feat given that she’d spent the last few weeks effectively running his city for him and was normally operating somewhere between totally overwhelmed and barely hanging on.
“Where are your formal robes, master!?” the merchant all but hissed. “I told you the ceremony would be starting in a few hours!”
Jack glanced over at a nearby clock.
“Ah… I knew I was forgetting something.”
Not that it mattered, he didn’t care what Ren said about tradition.
He was going in his armor.
--------------\
“With that, I present your new magistrate,” an older man called out to the crowds below.
The male cultivator was actually the oldest looking cultivator Jack had ever seen. The man was a craftsmen, a well respected one. And he was also the one who had been in charge of creating the staff that ostensibly controlled the city’s runic defenses.
And keying them to Jack.
Theoretically.
That wasn’t how it had gone down – and the other man had made it abundantly clear what he thought of this change in tradition.
Jack didn’t care then and he didn’t care now.
Which was why he ignored the other man’s stinkeye as he stood up from his throne and strode over to the balcony.
“The Empire has abandoned us.”
His first words were solemn, yet they rolled over the crowd below without trouble. A feat accomplished by a few carefully positioned loud speakers.
Which might have been why, despite the distance between him and the throngs of… not quite human mortals and cultivators below, he could almost hear the audible intake of breath that followed his statement.
Criticizing one’s superiors really wasn’t done in the empire, by virtue of the fact that said superior was usually your superior because they were entirely capable of lopping your head off. If they weren’t, you’d be the superior.
Again, certain parallels between the Instinctive hordes and the Empire leapt to Jack’s mind.
“The Empress has abandoned us. Time has dulled her edge. Corruption has infested her courts. Lethargy pervades her armies. And now, like an ape grasping for a branch as it plummets to its doom, the Empress pulls tight on her outer provinces in a desperate attempt to arrest her fall.”
It helped that what he was saying was mostly true. Or so he assumed. Because he’d yet to meet a system of power that wasn’t at least a little corrupt.
Silence was the only response he received to his words though.
Which, again, was to be expected. While the Empress wasn’t a ‘goddess’ in the religious sense of the word – the empire as a whole was surprisingly secular in that regard, focusing instead on something Jack would have described as Pseudo-Buddhism – she was also one of the founders of the Empire.
Again, not someone you criticized for long before you found yourself suddenly a few feet shorter from the top down.
Fortunately, Jack had a secret weapon.
“Yet Ten Huo only grows in power!”
That was the signal for the doors to the palace to open, and from them cart after cart of sizzling pigs, cows and whole chicken were wheeled forward. Prepared by the palace’s chefs, they’d done an incredible job with the task they’d been given. Even from his position up high on the balcony Jack found the smell intoxicating as it wafted up to him.
Fortunately, the line of sect troops guarding the front of the palace held steady as the crowd almost unconsciously surged forward at the sight of such a feast.
Really hope no one’s going to get crushed in that, he thought.
That was why he had a few cultivators on standby who would use directed burst of killing intent anywhere the press of bodies got too tight. The effectiveness of which Jack had been a little dubious of, but it was apparently a tried and tested method for ‘delicately’ dealing with unruly crowds.
Personally, Jack would have preferred to use his own troops, but Ren had quite reasonably pointed out that when it came to keeping crowds of agitated mortals in line, none were better than the personal armies of the sects.
…Or the Imperial army – but most of them were dead now.
That didn’t mean he’d come completely unprotected. His own troops had emptied out the palace of all courtiers and Sect guards hours ago in preparation for his speech. A feat that would have been impossible mere days ago, but it seemed that his little display to the Sect leaders had the effect he’d intended it to, because the cultivators present on the premises hadn’t even made a single peep of complaint as they were ordered out by a bunch of mere mortals.
Albeit, mere mortals who had An commanding them.
“We must cast off the shackles that have for so long held us back!” Jack announced. “This is not about power. Not about greed. Or pride. It is about survival!”
This time he got roars of approval – though whether that was down to his words or the food that was now being passed out to the crowd, he couldn’t say.
It didn’t really matter. It was about the optics of the thing. When people looked back on this moment, they would remember the cheering. And that would mean it had to have been a good thing, right?
“Ten Huo must grow. Must cultivate it’s strength. Must power through the troubles ahead,” he roared. “Which we have. Through our guards. Through our walls. Through our cultivators. And through our gonnes. Through those things we broke the back of the horde and slew their false dragon. And it is through the power of those things that we might beat back any foe that might threaten our home.”
He raised his fist high – and at the correct moment, his Red Dragon armor flared into being, the feathers atop fluttering proudly in the wind. “Ten Huo forever! Against all that might come! Together we are strong!”
Perhaps it was just his imagination, but that time the cheers felt more genuine. A chant even started.
“Ten Huo! Ten Huo! Ten Huo!”
“To that end, I intend to correct some of the failures of the old regime! Firstly, I shall be cutting the mortal guard force of our city’s sects down to one tenth their current size.”
That caused a stir, not just from the cultivators who were stood on the nearby pavilions, but from the rearmost ranks of the sect guard that were currently holding back the crowd while simultaneously handing out food.
Which made sense, he was currently discussing their livelihoods. The only thing that separated them and their families from the desperate crowds in front of them. Because while the city wasn’t quite close to starving as a result of the recent hostilities, it was true that a great many households were now tightening their belts.
Service in the Imperial Army or Sects provided some degree of protection from that reality.
“And from those men and women, I shall forge a new force. A grand Ten Huo army to rival that of the decrepit Empire. Well trained. Well armed. Professional soldiers. An expansion and revitalization of the Jiangshi militia that saved this city all those weeks ago.”
That seemed to silence much of the hesitation that had formed in the sect troops. The crowd though was all for it, whooping and hollering at the idea of more troops of the ilk that had so captured the city’s love with their arrival into it.
“I do this not out of contempt for the sects but out of love. With this I free them from the responsibility of policing the city. Of dealing with the mundane details of the mortal world. I free them to focus on their one true goal; the pursuit of cultivation and immortality.”
More importantly, it would make a coup significantly less likely to be successful later down the line. Or at least, less viable. Because as potent as cultivators were, they were still just individuals. They had more in common with fighter craft than infantry. They could take ground and destroy targets, but they couldn’t be expected to hold it without support.
Support Jack fully intended to cut out from under them while claiming he was doing them a favor. And while he could certainly see some idiots in the pavilion nodding along with the idea of ‘freeing themselves from the need to deal with mortals’, most of the leadership was rightly frowning at the thought of losing their ability to project power into the city.
Without mortal soldiers to form a buffer around them, they would effectively be besieged within their compounds.
Yet even as he could see them slowly considering raising some form of stink over it, he could also see them glancing over to the empty seat in their lineup where the Silver Paw sect might have stood.
No, they might make a perfunctory fuss, but they’d do as he told them. This was the ideal time for him to make a move like this. It was almost expected.
To be sure, he knew some would cause some form of trouble over this move, but that trouble would be a lot easier to deal with when he tripled the number of soldiers he had at his command within the city.
Down below, Jack could see the distant figure of Gao – and a small application of magnification showed the man was looking rather pale. Which made sense, given the massive task Jack had just slammed down in front of him. An, for her part, looked positively giddy about the whole thing. Ren just looked… tired and unsurprised, as if more work appearing on her lap was just to be expected where Jack was concerned. Elwin looked disinterested in the whole thing, which was par for the course.
Lin and Huang were… nowhere to be seen?
Huh, he thought.
For just a moment he was worried something might have happened, but a quick glance at the trackers attached to them – via some ‘gifts’ of jewelry – showed the pair were back at his compound. In the same room even.
Very close.
Probably caught up in some science experiment, he thought with a small smile.
“Yet what is a mortal army without a core of cultivators?” Jack continued. “Am I to demand a tithe from the sects that have already given so much? To both me and this city?” He shook his head. “Nay.”
He stretched out his arm, and with perfect timing a dozen figures dropped from the windows of the palace, landing perfectly behind the sects guards in a crouched position.
They were clearly cultivators – yet they didn’t look like them. For one thing, they were armored. From head to toe. Gleaming steel armor that was inlaid with protective runes.
It wasn’t as comprehensive as metal plate would be. Gaps existed to allow for great locomotion from the user. Yet it was still more armor than any cultivator would ever be caught wearing.
Because in the local parlance, armor was a sign of weakness. A lack of confidence in ones skills and cultivation.
Or at least, that had been the case until Jack showed up.
The next thing about them was that they were uniform. Perfectly so. Only the weapons were different. Some had glaives. Some had swords. Others axes. The only commonality there were the revolvers at their hips.
He didn’t doubt they looked absurd to the cultivators in the pavilions, each of them dressed differently to their fellows, with only a small adherence to their sect colors to mark their allegiance. Because cultivators didn’t do uniforms.
They were warriors. Heroes. Not soldiers.
Or at least, they weren’t, Jack smirked.
He raised both arms high above his head.
“I demand nothing of the sects, for volunteers have already shown up to be part of this great army. Ready to give their lives. Their souls. Their very identities to protect our great Ten Huo!”
Jack slammed his fist down onto the banister, letting the loud thud echo across the courtyard.
“I present to you, the Steel Paw!”
For the first time since they had arrived, the mystery cultivators stood up, their blue cloaks fluttering in the winds as they pulled back their hood to reveal not faces, but helms.
Helms shaped like a snarling tiger.
First /
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Another three chapters are also available on Patreon: https://www.patreon.com/bluefishcake We also have a (surprisingly) active Discord where and I and a few other authors like to hang out: https://discord.gg/RctHFucHaq submitted by
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2023.06.02 13:27 justanotherloudgirl My TOTK reference book - you may constantly forget what you were supposed to be doing but at least you have a shopping list.
Resources for this game have begun floating around and while I created something like this for BOTW for my own personal use, this game is a bit oversized so I thought I’d share my setup.
I present to you my TOTK
reference workbook- which contains a spread of five worksheets:
A listing of all armor items, as well as my location notes, set bonus info, and a detailed breakdown for upgrading every armor item all the way through 4 stars
A calculation sheet that will dynamically update your material inventory needs as you upgrade your items should you use the breakdown sheet to track your upgrades (there's over 170 unique items to track!)
A cookbook with all the recipes I have found in-game or online (that I have tested), listing items, minimum heart recovery, minimum time added to an effect, and minimum time earned for all effects (hasty/tough/sneaky/etc). It also dynamically updates if you want to put in specific components to a recipe to see what you’ll get out for hearts or benefit duration
An elixir guide for max benefits - both with Dragon Horns and without. Admittedly, this sheet was used in BOTW and could use updating, but not today. For the most part, it still applies to TOTK - some things have expanded.
A miscellaneous reference sheet - Bargainer Statue coordinates, Koltin Upgrades, Horse Upgrade recipes, some locations and times for Dragon Appearances (note: incomplete and may not be standard across all games - my experience showed that their timing varied in BOTW between game files)
—
This spreadsheet is about 90% complete. I’ve personally verified about 60% of the armor upgrades and 95% of everything else. However, I am returning to work on Monday and won’t have 15 hours a day to play around with this absolute time sinkhole of a game so I figured I’d share what I have and I’ll update it when I complete it to my liking. I think it's still a good setup, even somewhat incomplete, no matter where you are in the game.
Details about use are also included as a note in each spreadsheet's top left corner cell. Look for the red triangle. I think it's pretty simple but feel free to also reach out with questions.
--
Credit where credit is due:
If the breakdown and calculation sheet look familiar, that’s because they are, kinda - they’re structured similarly to a spreadsheet shared by
u/rarmeowz in 2018. However, this beefed-up setup came about because I found it incredibly frustrating that their version did not update totals as I upgraded armor items. I fixed that.
A big thank you to
u/Entire_Definition_26 for completing the upgrades and sharing their notes on the spread so that I could finish what I was missing - they’re why this is complete!
--
I’m open to suggestions or feedback. I have my formulas protected mostly to ensure functionality for those who are unfamiliar with Excel. The workbook is 100% functional as it is. However, if you believe you can improve on my setup, feel free to reach out and I’ll send over the unlocked version!
I may cross-post this to other TOTK-based communities.
Disclaimer: I try to be as accurate as possible but please remember that I am a human. Any and all errors are my own. Feel free to message me to let me know if this spreadsheet is helpful to you or to notify me of an error.
Enjoy!
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2023.06.02 13:25 _IamDJR_ I give another chance to the albums I like the least, part 1: Origins
Hi everyone!
As title says, I'm gonna give another chance to the albums I like the least. This is the first of the the three other posts I'm going to write, as the albums I'd like to review are Origins, Evolve and Mercury Act 2.
Today I begin with Origins, not for any particular reason, but just because it's the albums I've been listening lately.
Here, I write a small review for each of the tracks and at the end I decide my final "verdict".
Also, don't take this review too seriously, as I won't go too much into technical details and I'd like to write something funny.
So, let's begin!
Natural: Among the other tracks, I think Natural works well as the album opener. I truly was into this song when I first discovered ID but now it feels to me a bit formulaic and shallow in lyrics. Overall, it's not that bad, but I've just got used to that sound.
Boomerang: It's the track that opens up to the "Origins Vibe". Many other songs from this album have these syncopated drum beats. I like how they've tried to be modern by experimenting with drum samples.
Machine: That's the track I considered to be one of the "rock songs" from Imagine Dragons, but I guess that my idea of rock music has changed over the years. Rhythmically it sounds like "We Will Rock You" by Queen, and that's probably the case considering that ID have always tried to make the definitive 21st century arena rock anthem. Lyrically it's as "edgy" as other lyrics I've heard from other modern pop-rock bands like Twenty One Pilots and so on. Definitively, it's not one of my favourite from that album.
Cool Out: I'm not as a pophead as I was before, but honestly it doesn't sound to me that bad. It's not the song that can revolutionize the pop music scene, but it feels... fresh (no pun intended). The production is pretty good for this kind of pop music and the drum samples are pretty unique. I'd rather listen to this kind of music rather than a generic pop-rock song that tries to be edgy.
Bad Liar: Ah, yes. The popular one. This is the song that made me discover ID. The production is coherent to other songs from this album, and that's good. At the end, it's another self-blaming ID song with pretty lame lyrics, but I must thank this song and radio stations for making me discover this band.
West Coast: It reminds me of some acoustic songs from Avicii and I bet my life. It's ok, but it's not the strongest track from the album.
Zero: Ah, yes. The Disney one. But honesty, it's not bad! I can definitively hear some reminisces of the old post-punk revival ID in there! I also love to listen to an ID song with this high-level professional production. Perhaps I'm crazy but, probably due to the drums, it also sounds like one of those post-soviet songs but just slightly overproduced, ahah. Would I listen to this song on my own? Well, no. But it's actually a funny song!
Bullet In A Gun: This song unveils Dan Reynolds' hip-hop background. It's essentially a pop-trap beat with lyrics about celebrity issues and how people have high expectations of them. It's not that great in my opinion, but they've tried to be experimental.
Digital: I don't get what's the purpose of that song as it sounds like a demo for the Ralph Breaks the Internet soundtrack which didn't made out. I can say that it's pretty experimental and the "they been saying the same thing" bridge somehow sound like a Radiohead song from the In Rainbows era? I know it's a strech, but I can hear that they've tried to bring something unique.
Only: Like I said for Cool Out, this is another fresh pop song from Origins. I would have loved this if I found it out during my EDM phase. The production it's yet again very polished and Ben's bare ass worked out pretty well!
Stuck: Omg, how's this possible. I know it has become a cliche, but this sounds to me like another 🌈 ID Children's music song 🌈. No, I'm not crazy, take a listen to this italian children's music song and you can find out that it's virtually similar to Stuck. They're even both in F Major and 115 BPM! Please, don't mind too much, I'm just a crazy listener with weird life experiences...
Love: It's just a generic love song called... "Love". Probably that's the beginning of the cheesy ID phase in MA1 and MA2. What a unique song title, btw.
Birds: Ohh, that was my song! This is instead the song which unveils ID morbid obsession with death. The production is yet again coherent with other songs in Origins. I also like the animated music video they made for this song.
Burn Out: I love the rythm of the piano and these kind of fooley samples truly makes this album. Lyrics are also quite interesting though.
Real Life: It didn't grow up on me and it was also the hardest one to review. It's another upbeat Imagine Dragons song about loss of faith and personal relationships.
The verdict
This is probably the most experimental album from Imagine Dragons along with Mercury. It's a coherent and fluid album but, although it could have been an interesting release, this kind of experimentation hasn't took off the stigma of generic radio songs that ID suffer from.
Overall, for me it's a 6/10 as there some tracks which have surprised me positively.
Next time, I'll try to reconsider Evolve and see if it's really as bad as I remember it to be. So, see you later!
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2023.06.02 13:16 AutoModerator Spider-Man: Across the Spider-Verse Online At Free Reddit Home
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In the 1950s, Alice and Jack live in the idealized community of Victory, an experimental company town that houses the men who work on a top-secret project. While the husbands toil away, the wives get to enjoy the beauty, luxury and debauchery of their seemingly perfect paradise. However, when cracks in her idyllic life begin to appear, exposing flashes of something sinister lurking below the surface, Alice can't help but question exactly what she's doing in Victory.
Spider-Man: Across the Spider-Verse Movies Details
Miles Morales, Brooklyn's full-time, neighborly Spider-Man, is launched across the Multiverse after reuniting with Gwen Stacy. There, he meets a group of Spider-People tasked with guarding the Multiverse's very existence. Miles must rethink what it means to be a hero in order to save the people he cares about most when the heroes disagree over how to confront a new threat and set him against the other Spiders.
Released: 2023-05-31
Runtime: 136 minutes
Genre: Animation, Action, Adventure, Science Fiction
Stars: Shameik Moore, Hailee Steinfeld, Jake Johnson, Issa Rae, Daniel Kaluuya
Director: Stan Lee, Steve Ditko, Avi Arad, Mary Hidalgo, Christina Steinberg [Alhamdulliha]
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2023.06.02 13:02 kloppsbeard Creative Assembly's Crossroads: The Divisive Evolution of the Total War Franchise
Strap yourselves in, because today we're diving headfirst into a controversial topic: the current state of Creative Assembly's beloved Total War franchise. With a heavy heart I must admit that, in my humble opinion, our beloved series is spiraling down a treacherous path, signaling a seemingly terminal decline.
Now, before you draw your swords, hear me out. As a dedicated Total War enthusiast who has witnessed the highs and lows of the franchise, it's crucial that we have an open dialogue about the concerns plaguing the series. Creative Assembly has blessed us with epic historical battles, immersive campaigns, and countless hours of strategizing, but the winds of change seem to be blowing in the wrong direction.
Let's begin by addressing the rising concerns within our community. One prominent issue lies in the increasingly divisive changes to the franchise's aesthetics and gameplay mechanics. The once-stellar user interface now feels cluttered, convoluted, and lacks the user-friendly experience that defined earlier titles. Battlefields have evolved into fast-paced, arcadey encounters, sacrificing the strategic depth and immersive realism we cherished. Additionally, the introduction of cartoonish designs and animations has divided the fanbase, leaving some yearning for the more grounded and historically accurate art direction of the past.
Moreover, the recent trend of focusing on less popular historical periods has left some fans feeling disconnected. While it's admirable to explore lesser-known eras, it feels like the studio is neglecting the larger player base that craves the classic settings and historical conflicts that initially captivated us. This departure from the franchise's roots may be alienating loyal fans and undermining the series' appeal.
It's also impossible to overlook the undeniable influence of the Warhammer trilogy on the historical titles. While the fantasy series itself is exceptional (I have over 200 hrs across all 3 games), some feel that its impact has overshadowed the historical entries. The gradual shift towards mythical elements and fantastical mechanics in historical settings has left purists longing for a stronger emphasis on accurate depictions of warfare. The historical authenticity that once set Total War apart risks being diluted in the wake of this influential fantasy franchise.
Total War has always thrived on the essence of epic battles and the management of great armies, yet some argue that recent titles fall short in delivering this core experience. Battles feel more like traditional real-time strategy matchups rather than intense struggles between formidable powers. The duration of battles has been shortened, denying players the immersive and arduous experience of commanding vast armies and witnessing the ebb and flow of battle. This departure from the grand, strategic scale leaves some longing for the days when battles were truly monumental and required meticulous planning and resource management.
Tied to this is immersion more generally. Many fans miss the little details that were once present in Total War games. Features like general speeches, realistic flag physics, intricate particle effects, and campaign map changes being reflected on the battlefield added an extra layer of immersion and depth to the experience. These small touches contributed to the sense of being in a living, breathing historical setting, where even the tiniest details mattered. The recent iterations seem to have glossed over these aspects, leaving some feeling that the franchise has lost its attention to detail and the immersive atmosphere it was known for.
Another crucial aspect to consider is the lack of serious competition in the real-time battle niche. Total War has long been the reigning champion in this genre, with few contenders coming close to replicating its unique blend of strategy and spectacle. However, the absence of strong competition can sometimes lead to complacency, potentially impacting the drive for innovation and improvement within the franchise. The Total War community yearns for a challenger that can push Creative Assembly to greater heights and inspire fresh ideas that breathe new life into the genre.
This leads me into the topic of innovation, or lack thereof. The lack of innovation and meaningful gameplay improvements has become increasingly noticeable. While the core Total War formula is undeniably fantastic, it's disheartening to see the series stagnate in terms of fresh mechanics, improved AI, and significant leaps forward in technology that can enable these things to happen. It's as if Creative Assembly has lost its creative spark, leaving us longing for the groundbreaking innovations of previous entries.
Lastly, it's important to address the ambitious campaign elements that have attempted to introduce complexities reminiscent of Paradox games. Games like this are a dime a dozen. While admirable in theory, some argue that Total War's strength lies not in grand strategy, but rather in immersing players in a specific time period and delivering epic real-time battles. The focus on intricate campaign mechanics risks overshadowing the very essence that made Total War captivating: the ability to step into the shoes of historical figures, witness their struggles, and shape the fate of empires through the chaos of warfare. Placing too much weight and emphasis on the campaign map detracts from the unique value Total War delivers in the form of real time battles literally no other studio can match.
The Total War franchise stands at a crossroads, grappling with divisive changes and varying expectations within its dedicated community. The battle mechanics, artistic direction, the influence of Warhammer on historical titles, questionable time periods (among other myriad talking points) are all aspects that fuel heated debates. Moreover, the balance between immersive battles and intricate campaigns has become a delicate tightrope walk. It's crucial for us, as passionate fans, to engage in constructive dialogue and express our desires for a franchise that both honors its roots and evolves to captivate new generations.
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2023.06.02 12:49 AutoModerator How Can I Spider-Man: Across the Spider-Verse(2023) Online Free at Reddit
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The streaming giant has a massive catalog of television shows and movies, but it does not include ‘Spider-Man: Across the Spider-Verse.’ We recommend our readers watch other dark fantasy films like ‘The Witcher: Nightmare of the Wolf.’
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Since Funimation has rights to the film like Crunchyroll, its official website may include the movie in its catalog in the near future. Meanwhile, people who wish to watch something similar can stream ‘Demon Slayer: Kimetsu no Yaiba – The Movie: Mugen Train.’
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It features an ensemble cast that includes Florence Pugh, Harry Styles, Wilde, Gemma Chan, KiKi Layne, Nick Kroll, and Chris Pine. In the film, a young wife living in a 1950s company town begins to believe there is a sinister secret being kept from her by the man who runs it.
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In the 1950s, Alice and Jack live in the idealized community of Victory, an experimental company town that houses the men who work on a top-secret project. While the husbands toil away, the wives get to enjoy the beauty, luxury and debauchery of their seemingly perfect paradise. However, when cracks in her idyllic life begin to appear, exposing flashes of something sinister lurking below the surface, Alice can't help but question exactly what she's doing in Victory.
Spider-Man: Across the Spider-Verse Movies Details
After reuniting with Gwen Stacy, Miles Morales — Brooklyn's full-time, friendly neighborhood Spider-Man — is catapulted across the Multiverse, where he encounters a team of Spider-People charged with protecting its very existence. But when the heroes clash on how to handle a new threat, Miles finds himself pitted against the other Spiders and must redefine what it means to be a hero so he can save the people he loves most.
Released: 2023-05-31
Runtime: 136 minutes
Genre: Animation, Action, Adventure, Science Fiction
Stars: Shameik Moore, Hailee Steinfeld, Jake Johnson, Issa Rae, Daniel Kaluuya
Director: Stan Lee, Steve Ditko, Avi Arad, Mary Hidalgo, Christina Steinberg [Inshallha]
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2023.06.02 12:49 JoshAsdvgi The Great Serpent and the Flood
| The Great Serpent and the Flood From Maine and Nova Scotia to the Rocky Mountains, Indians told stories about the Great Serpent. More than a century ago the serpent was considered to be "a genuine spirit of evil." Some version of the story of the Great Flood of long ago, as recounted here, is told around the world. Nanabozho (Nuna-bozo, accented on bozo) was the hero of many stories told by the Chippewa Indians. At one time they lived on the shores of Lake Superior, in what are now the states of Minnesota and Wisconsin and the province of Ontario. One day when Nanabozho returned to his lodge after a long journey, he missed his young cousin who lived with him. He called the cousin's name but heard no answer. Looking around on the sand for tracks, Nanabozho was startled by the trail of the Great Serpent. He then knew that his cousin had been seized by his enemy. Nanabozho picked up his bow and arrows and followed the track of the serpent. He passed the great river, climbed mountains, and crossed over valleys until he came to the shores of a deep and gloomy lake. It is now called Manitou Lake, Spirit Lake, and also the Lake of Devils. The trail of the Great Serpent led to the edge of the water. Nanabozho could see, at the bottom of the lake, the house of the Great Serpent. It was filled with evil spirits, who were his servants and his companions. Their forms were monstrous and terrible. Most of them, like their master, resembled spirits. In the centre of this horrible group was the Great Serpent himself, coiling his terrifying length around the cousin of Nanabozho. The head of the Serpent was red as blood. His fierce eyes glowed like fire. His entire body was armed with hard and glistening scales of every color and shade. Looking down on these twisting spirits of evil, Nanabozho made up his mind that he would get revenge on them for the death of his cousin. He said to the clouds, "Disappear!" And the clouds went out of sight. "Winds, be still at once!" And the winds became still. When the air over the lake of evil spirits had become stagnant, Nanabozho said to the sun, "Shine over the lake with all the fierceness you can. Make the water boil." In these ways, thought Nanabozho, he would force the Great Serpent to seek the cool shade of the trees growing on the shores of the lake. There he would seize the enemy and get revenge. After giving his orders, Nanabozho took his bow and arrows and placed himself near the spot where he thought the serpents would come to enjoy the shade. Then he changed himself into the broken stump of a withered tree. The winds became still, the air stagnant, and the sun shot hot rays from a cloudless sky. In time, the water of the lake became troubled, and bubbles rose to the surface. The rays of the sun had penetrated to the home of the serpents. As the water bubbled and foamed, a serpent lifted his head above the centre of the lake and gazed around the shores. Soon another serpent came to the surface. Both listened for the footsteps of Nanabozho, but they heard him nowhere. "Nanabozho is sleeping," they said to one another. And then they plunged beneath the waters, which seemed to hiss as they closed over the evil spirits. Not long after, the lake became more troubled. Its water boiled from its very depths, and the hot waves dashed wildly against the rocks on its banks. Soon the Great Serpent came slowly to the surface of the water and moved toward the shore. His blood-red crest glowed. The reflection from his scales was blinding--as blinding as the glitter of a sleet-covered forest beneath the winter sun. He was followed by all the evil spirits. So great was their number that they soon covered the shores of the lake. When they saw the broken stump of the withered tree, they suspected that it might be one of the disguises of Nanabozho. They knew his cunning. One of the serpents approached the stump, wound his tail around it, and tried to drag it down into the lake. Nanabozho could hardly keep from crying aloud, for the tail of the monster prickled his sides. But he stood firm and was silent. The evil spirits moved on. The Great Serpent glided into the forest and wound his many coils around the trees. His companions also found shade--all but one. One remained near the shore to listen for the footsteps of Nanabozho. From the stump, Nanabozho watched until all the serpents were asleep and the guard was intently looking in another direction. Then he silently drew an arrow from his quiver, placed it in his bow, and aimed it at the heart of the Great Serpent. It reached its mark. With a howl that shook the mountains and startled the wild beasts in their caves, the monster awoke. Followed by its terrified companions, which also were howling with rage and terror, the Great Serpent plunged into the water. At the bottom of the lake there still lay the body of Nanabozho's cousin. In their fury the serpents tore it into a thousand pieces. His shredded lungs rose to the surface and covered the lake with whiteness. The Great Serpent soon knew that he would die from his wound, but he and his companions were determined to destroy Nanabozho. They caused the water of the lake to swell upward and to pound against the shore with the sound of many thunders. Madly the flood rolled over the land, over the tracks of Nanabozho, carrying with it rocks and trees. High on the crest of the highest wave floated the wounded Great Serpent. His eyes glared around him, and his hot breath mingled with the hot breath of his many companions. Nanabozho, fleeing before the angry waters, thought of his Indian children. He ran through their villages, shouting, "Run to the mountaintops! The Great Serpent is angry and is flooding the earth! Run! Run!" The Indians caught up their children and found safety on the mountains. Nanabozho continued his flight along the base of the western hills and then up a high mountain beyond Lake Superior, far to the north. There he found many men and animals that had escaped from the flood that was already covering the valleys and plains and even the highest hills. Still the waters continued to rise. Soon all the mountains were under the flood, except the high one on which stood Nanabozho. There he gathered together timber and made a raft. Upon it the men and women and animals with him placed themselves. Almost immediately the mountaintop disappeared from their view, and they floated along on the face of the waters. For many days they floated. At long last, the flood began to subside. Soon the people on the raft saw the trees on the tops of the mountains. Then they saw the mountains and hills, then the plains and the valleys. When the water disappeared from the land, the people who survived learned that the Great Serpent was dead and that his companions had returned to the bottom of the lake of spirits. There they remain to this day. For fear of Nanabozho, they have never dared to come forth again. submitted by JoshAsdvgi to Native_Stories [link] [comments] |
2023.06.02 12:29 Cado111 Can someone explain how the story is good in HZD?
Hey there, first off I am not trying to be confrontational. I liked HZD and played through both it and it's dlc. I have the platinum trophy but I never saw the story as anything really special at all. Second, I am not calling the game bad, I just genuinely feel like maybe I missed something with the experience. Third if we have a difference in opinion, that is all it is, I like HZD, I just thought the story and characters were boring and largely uninteresting.
So I have been playing HFW and have been loving it so far. I think it is a little goofy at times but it has at least been very memorable to me. I was shocked to hear that from what I have seen most people enjoyed the story if the first game more? I bought HZD when it came out and loved its gameplay and world but man... I can name like 4 characters from that game. Legitimately when Aloy has noticed characters in HFW I audibly say "who?" Like every time. I remembered Aloy, Rost, Erend, and Sylens. That's it from the first game. I remembered broad concepts but honestly just didn't find the story to be interesting or engaging or many characters to be likable. But this isn't me saying I hate the series or anything because so far, about halfway through FW, I am having some of that experience. Maybe it's the facial animations or something but these characters in FW are so expressive and fun. While the story can be a little weird from time to time, I am having a blast so far. It is weird but weirdly engaging at least. With HZD I wanted to stop the story so I could explore more, with HFW I am excited to get back to the story once I have done my fair share of exploring.
I genuinely feel like something didn't connect with me or something, because I feel like I am missing part of an amazing experience others have had.
Tldr: HZD's story didn't land for me and was boring and unmemorable. But HFW has been interesting and has good characters, am I an insane man or what?
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2023.06.02 12:10 jordan999fire I watched Welcome To Raccoon City and OH BOY! (In-Depth Review)
This is an extremely long and in-depth review of this movie. The TL;DR would be that this movie has some amazing set designs and that's about all it has going for it. The costumes, acting, and story decisions are all either lacking or absolutely insane, and not in a good way. If you haven't seen the film, and you're a die hard fan of the franchise that just has to see it, check it out but beware it's not good. If you're not that die hard of a fan and you're curious if it's any good, no. It's not. Even if you've never picked up a Resident Evil game before in your life, you will still not enjoy this movie as just a zombie film.
With all that being said, here is my in-depth review of: "Resident Evil: Welcome To Raccoon City"
I went into the movie with an open mind. I like Tom Hopper, Robbie Amell, Neal McDonough, and Donal Logue. Donal Logue is even in my favorite TV show for that matter (Gotham). And I thought the trailer looked really cool.
Now, I’m not a long time RE fan. I’d played some of 5, watched people play 7, and that was about it till last October. I saw a stream of someone playing through RE2R and it peaked my interest. I’ve now played some of Zero, got all achievements in REmake, RE2R, RE3R, and I’m only missing one in CVX. (I’ve also got all the achievements in RE:Verse)
So while I’m not a long time fan, I’ve quickly fallen in love with this series, having played REmake (my personal favorite so far) 15 times. And that was all in like a month.
My friend is a long time RE fan and he wanted me to watch the film with him. I’d heard it was terrible, but again, went in with an open mind.
First off, I found it weird that they made Chris and Claire have a connection to Umbrella. I didn’t mind the orphan thing since Claire does tell Sherry that all she has is her brother, but them growing up in the Umbrella Orphanage I wasn’t a fan of.
I also found it very strange that Lisa Trevor had a hole to the orphanage but we will return to that.
I immediately loved how accurate and amazing the sets looked. The set designer clearly was passionate about this project.
On the flip side, I thought the costumes, while looking accurate also, looked cheap. You can tell Leon has no padding in his vest and it looks like just a cheap button up they slapped some patches on.
So we are introduced to Leon, who I actually do not hate in this film, which does not seem to be the general opinion. I see a lot of people talk about Leon seeming stupid in this film, but I disagree. He seems inexperienced and out of his area of expertise, which makes sense with this being his first day on the job. I don't think he does anything particularly stupid in the film that can't be explained by him not knowing any better.
Then we get to the diner section.
I thought it was weird that RPD officers were mocking Leon. Like I can kind of see STARS doing it, with them being the elite of the department, but the two random officers? We don't get that from the games, actually the opposite with the "Welcome Leon" sign.
We are introduced to Jill, Wesker, and Richard... well we are never really introduced to Richard but he's there. I like Jill's actor, I think she was some of the best parts of the film, but as an interruption of Jill wasn't loving it. I always saw Jill in REmake as more of a timid young woman, not a confident and somewhat cocky marksman.
I actually LOVED Wesker in this diner section. When was seeing him get along and joke around with his buddies, I was like, "This is going to make his betrayal later hurt more." I liked the idea of introducing Wesker not as this stoic, brooding, leader but instead of a friendly guy who gets along with everyone. Makes them feel more like a family. I loved it... until later...
Now we get to the Chris and Claire scene and I also was not a huge fan of this. The part I think most of us like about the Chris and Claire relationship is how protective and caring they are of each other. Constantly worrying and trying to save each other, so why in the hell are we introduced to them in this movie as hating each other?!?
I did like seeing the mom and child that were turning and their hair was falling out, although that didn't make total sense since not every zombie had that but I digress. That and the "itchy tasty" scene were really creepy and unsettling. I was getting hyped, and just as a note, despite the negative things I've said, at this point in the film I was still enjoying it. Not loving it, but definitely didn't understand the hate... yet.
Once we are in the PD and introduced to Irons, I was kind of... confused. I assumed Wesker and Irons would've known they were both working for Umbrella and I figured Wesker would be treated as a Captain like he should, not mocked by the Chief, but I assumed it was their cover. Then the pager scene happened, and I was more confused. I came to the conclusion that OBVIOUSLY Wesker is still the bad guy in this film but he just didn't know Umbrella was about to nuke the town... right???
Then we get to the Mansion, again, amazing set design, and I'll say this might be the best version of Brad. Not that he does anything particular but you know what he didn't do? He didn't leave. I was confused about why they didn't have Barry. I also told my friend that it was weird that Richard was there when he's Bravo team but, again, I digress. Around this time I thought I figured the movie out. They were clearly mixing Wesker and Barry. Right now we'd only seen the Barry side of things,but obviously we'd eventually see the Wesker side come out and he'd betray us... right?
Brad dies in a blaze of glory, Richard dies. I made a joke with my friend that the movie was terrible because we didn't get to see Richard's shotgun blast a zombies head off, but, around this time is ACTUALLY when I started to dislike this film. Up until this point I could kind of ignore some of the bad acting, despite loving a few of these actors and knowing they can do better. I could ignore the not great costumes and some decisions, as long as I was still having fun. But around this point, I was not still having fun.
So we finally got the reveal on Wesker... except it wasn't the big reveal yet... right? He was just telling Jill he was hired to get the vials, he's leaving out the whole Tyrant stuff... right?
Anyway, so he reveals he is there to get the vials. Jill says they can't leave and they have to go save the others. Wesker refuses, Jill runs off, Wesker tries to stop her but decides to keep going. Jill finds Chris, finds out Richard is dead, and she says Wesker betrayed them, but... DID HE??? Sure, his mission is shady, but her reasoning is that he was going to leave them all behind to die. But, he has no reason to believe Richard or Chris was still alive and he didn't seem to want to leave Jill. Plus, earlier in the film when Jill says, "You were going to leave us?" It didn't seem like she was referring to him leaving them for dead, but him collecting the money and leaving STARS. When she's telling Chris all this, I felt like I'd missed something in the dialogue. Sure, Wesker was being sketchy, but he wasn't being particularly evil.
Around this time, Leon and Claire have met up. Chief Irons goes off, almost dies, comes back, he's almost killed by a zombie dog, and is saved by Claire, and let me just say, I was not a fan of that AT ALL. Even while watching the film I made it clear to my friend that I thought doing that was disgusting. He asked me why, I told him I know that Claire and Irons don't have the same story as they did in RE2R, but knowing that story, her saving him in this film just feels gross. Like if Leon did it, I could forgive him as saving his Chief. Claire doing it, I understand why, but it just doesn't feel right.
We get to the jail cell scene with Ben, I was disappointed in no Mr. X, but with them combing RE1-3, I figured we might get either Nemesis or RE1 Tyrant so I was okay with it.
Also, this might be a good point to say I liked the nod to CVX with the Ashford twins dragonfly video. I can't remember exactly when that was shown so I'll just add it here.
So, at this point, not only am I waiting on the big reveal of Wesker being evil, I'm also waiting on the reveal of Chief Irons being evil. At some point, we get to the orphanage, we are introduced to a Licker in it's awesome glory, but... Chief Irons dies...
Now like I said at the top, I love Donal Logue, and part of me is kind of glad we didn't see the creepy, murderous, body stuffer version of Irons with him, but at the same time that's integral to the character. Oh, but wait, there's more.
Lisa Trevor saves Claire and Leon. And at first I was okay with it. My theory as to why Lisa never killed Jill in the cabin is because of her being a female that maybe resembled Lisa's mother (doesn't quite work for the Chris playthrough but I always imagined Lisa being more in Jill's story than in Chris'). So I thought maybe it's not just that she recognizes Claire but also the motherly thing... Well then they reveal that Lisa still sees Claire as a friend... and I think this is also where the movie tells us that Lisa was a child at the orphanage that got experimented on. I'm sorry, but in this one scene alone you've completely destroyed one of the best and most interesting characters in Resident Evil and possibly one of the most tragic and terrifying villains in the series. Getting rid of George and Jessica Trevor takes the tragedy that is Lisa Trevor down by a lot of notches. Not that a child getting experimented on in an orphanage isn't still tragic, but the torture alongside her mother, turning her into a total monster, put only in that position because her father was hired to build this Mansion by a crazed and evil madman is far more tragic. And then they continue the mistake by making Lisa Trevor a hero. A GODDAMN HERO!! I'm not saying Lisa Trevor should be depicted as evil, but she should be depicted as a threat. She's a victim, don't get me wrong, but she's still someone trying to kill our main protagonist. But not in this. No, in this she's just a hero. Like I said, I could forgive her killing a licker. One, it's cool, two the whole female mommy thing. But when you remove the second part and just make her show them the way and let them by, you've lost me.
Back at the Mansion, Birkin is getting his vials. Oh, by the way, William Birkin is in this film. I haven't mentioned him because so far THERE HAS BEEN NO FUCKING REASON TO!! Oh, on top of that, Sherry and Annette are in this as well. Annette will be mentioned two more times in this review, and Sherry will be mentioned three. That's right, these two characters who played major roles in the second game really didn't even need to be in this one.
So anyway, as I was saying, Birkin is getting his vials, which he created without the help of his wife apparently, when suddenly Wesker comes in. They have a shootout, Wesker guns down Birkin. Birkin gets a vial, Wesker gets the rest and starts to leave, Annette tries to kill Wesker but he blows her brains out. He starts to leave again and now Sherry tries to kill Wesker, Wesker points the gun at her, then he gets shot. You're led to believe she did it but actually it was Chris, or Jill I don't recall. Wesker lays there, bleeding out, and says that he wouldn't have pulled the trigger, then he dies. No, I'm not joking. The main villain of the first game, side villain in CVX, and main villain in RE5, as well as one of the goddamn faces of the fucking series was killed. I was like, "Oh, must be a fake out." My friend snickered, which I knew meant I was wrong. They actually killed him off. Which begs the biggest fucking question of the goddamn movie... WHY IN THE FUCK DID YOU MAKE HIM WESKER WHEN HE'S PRETTY MUCH BARRY THE ENTIRE FILM!!! Like SERIOUSLY!! I know the rebuttal to that could be that the film NEEDED to have Wesker, and while I would usually agree, I wouldn't necessarily say that's the case for this one, I'll get to that later, but even if the film did need a Wesker, fucking cut out the stupid Lisa Trevor bullshit and take the time you would've put into that into making Wesker. Hell, remove Irons too while you're at it. Don't fucking give me Barry Burton and slap Wesker over his name tag and expect me not to notice. Also, on top of this, Jill forgives Wesker before he dies. I already said earlier that I don't feel like Wesker did anything to seriously betray them and with his final words being that he wouldn't kill a child, I felt like they didn't even attempt to make Wesker a villain in this film.
So anyway, Chris, Jill, and Sherry leave. Birkin comes back. Chris and Birkin fight. The design looks weird, but whatever, by this point of the film I stopped really caring. Also, Leon and Claire are doing something at this point in the film but I'm not joking when I say I literally don't remember AT ALL what they did the rest of this film till the very end.
Birkin dies, oh but wait he doesn't. They escape. They get on the train from the end of RE2R, Leon and Claire are on there as well, Leon ask who the kid is, the same thing the audience has been thinking the entire time, and you think it's over. But in classic RE style, there's a final boss fight. Birkin's design here actually looks okay. The fight is lame, as were a lot of action scenes in this movie actually. Leon pops up and shoots him with an RPG which was so fucking stupid. I get it, it's a nod to the games, but the movie points out how stupid it is by Chris asking where Leon where he got it and him saying he found it. WHY IS IT ON THE TRAIN?!? They could've easily added a line into the movie about the train being mainly used to transport artillery or something, or even just crates with explosive warnings on them. But instead it's like he pulled it out of thin air.
The city is nuked, we hear a broadcast that there were no survivors, just as our heroes walk out of the train tunnel, and the title screen pops up. And by this point, you're so fucking happy the film is over.
So, in my opinion, a better solution to the Wesker problem in this film is make Hopper Barry Burton, change it to he's not getting the vials for money but for his family because they're being threatened. Let us not see the messages on the pager till after Barry dies. When he dies, zoom in and show us that the messages are being sent by Wesker. Setting him up for a villain in the second film.
Another big disappointment with this film, when it comes to story, is the lack of tyrants. Don't get me wrong, Birkin is cool and all, but I'd say tyrants are a staple of the first three games. To not have them in your movie covering the first three games is a big miss imo.
Which leads me into my next topic. I can understand combining RE2 and RE3 into one movie. But all three of the games?!? RE1 doesn't fit naturally into the story of 2 and 3 and therefore either needs to be a prelude or its own movie. And while I say they combined RE3 as well, they really didn't. They had the town getting nuked and that was it. But it's not like the sequel could cover RE3 with the city already being destroyed. Which really begs the question on if they were to make a sequel, where the hell would they go with it? Code Veronica is the only way I could see it making sense. That way we see Chris and Claire get a better bond, maybe have Leon in the film as well now as a government agent, and then lead us into RE4. But that's honestly your best bet. Not that I think this movie deserves, or will get, a sequel.
After watching this film, it really begs the question on why movie and tv shows can't just follow the story already laid out in front of them. I'm fine with some changes, it's understandable. But they botched 3 big villains in this movie, made big characters into nothing more than background characters, and completely ignored 1/3 of the story they were trying to tell. Not to mention, they absolutely left out any giant zombie creatures. We got to see a zombie dog, that was cool, but what about Yawn, Neptune, Black Tiger, any of the giant animal monsters from the games.
As far as a movie goes, not even considering the games, it's still not good. It's not good enough in any genre it tries to be in to actually be considered good. When it comes to horror, it has some moments, but really becomes less scary as the movie goes on. It has its action scenes but minus one in particular, they're all kind of boring and unoriginal. Even as a drama it doesn't work because the story being told isn't that interesting.
And what makes it worse is the acting. I know some of these actors can be great. I've seen them be great in other things. But in this they are not doing it. I don't know Leon or Jill's actors but they honestly bring the best to the movie, but even with that being said there's a good amount of scenes with both of them that just aren't acted well. And after so long you have to come to the conclusion it isn't the actors, it's either the script or the director. Is it just poorly written dialogue or are the actors not getting any direction in how to act during the scene? I don't know, but it's not great.
This movie feels like a B movie made by a fan of the games, but hasn't played the games in a very long time and also thinks they can tell a better story, despite having no idea how to write a good story.
Resident Evil shouldn't be a hard story to tell. Make it a show. Follow the games. Make files in the games into flashbacks in the show. Take the time to develop your characters. Master the horror elements and have SOME action. Make it atmospheric and have the sets, props, and costumes tell the story more than the characters. Make Spencer Mansion, RPD, and Raccoon City feel like a character, not just a set. I'm not saying I could write a Resident Evil show, I have no experience in the field, but I think any Resident Evil fan could've looked at the script for this movie and said, "Yea, this isn't good."
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2023.06.02 12:01 AnimeMod Anime Questions, Recommendations, and Discussion - June 02, 2023
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2023.06.02 11:50 Erwinblackthorn Drawn Together: A Postmodernist Martyr Pt1
Part 2
Recently, I have been hit by a writing bug for a story I’m working on, where the entire thing will be a combination of Warehouse 13 and Kingdom Hearts. I want the story to be a critique of both how postmodernism functions and how it destroys contemporary culture by trying to subvert that which works and that which people enjoy. In order for me to write this story, I am required to study both postmodernism and satire of postmodernism, which has strangely led me to a little cartoon from the middle of the 2000s known as Drawn Together.
It ran for 3 seasons, had a direct-to-DVD movie, and vanished from the face of the Earth after that. Nobody dares to mention it and yet there are tons of youtube clips of it that are filled with praise in the comments. People love the show, yet nobody can mention its name without social backlash from the woke left. Why is that? Well, let’s get into what the show even is to begin with.
Like every chick who dresses as Harley Quinn for Halloween, it has some severe issues that are treated as normal.
Postmodernism was already popular by the time we hit the 2000s, and by this time we have had postmodernist media for about 40 years. An entire generation worth of rejecting modernism. With this, we gained a lot of different media styles and new genres. The internet was growing into something capable of creating flash cartoons, movies like Fredy Got Fingered popularized shock comedy and neo dada, we started to have shock jocks take over the airwaves with uncensored satellite radio, and soap operas for the ladies were being replaced with reality TV.
Postmodernism allows for a blending of media and real life to create a hyper reality where we can’t see where media begins and reality ends. Media is part of our lives, all day every day, in this highly connected and social media focused postmodernist era. Even now, we wake up to our pop music alarm clock that holds notifications to our social media and the only way to escape media is to leave society and never read anything. That’s impossible for most of us, so we’re stuck in this hyper reality where we’re always watching others and we ourselves are always being watched. We’re at a point in history where people can become popular by just filming themselves making a goofy sound, vomiting, or taking off their clothes.
Usually it’s all three.
This should concern everyone, yet we tend to embrace the absurd reality that is postmodernism and reality tv. Despite common belief, reality TV began with Candid Camera, a show from 1948 where people would be filmed while being at the butt end of a prank. This kind of filming was a look into how real people provide real reactions to things when they aren’t expecting certain situations, which is actually in relation to the neorealism film movement that was inspired by the poetic realism french film movement. We enjoy seeing pranks being done because we get to see a real person provide real emotion and it’s no different than seeing a fight break out in real life, or seeing a car crash. It’s that train wreck mentality that keeps us glued to the scene as shit gets real.
Or was it the shit that glues us to the train as our real mentality gets wrecked?
It’s the same reason we love to see game shows and court shows and Jerry Springer. Add in some sexual exploitation like busty Ukranians and you have Naked Funny, which is a show people search for without caring about any words being said, since it’s a show with zero dialogue but plenty of mouth watering mammaries. Have the exploitation be where people are horrifically injured or do something sensational, and you have Jackass. Have a bunch of people pretend to be outraged and engage in scripted events while living in a single house, and you have The Real World.
That’s right: it’s a show with fake situations and it’s called The Real World.
This type of “reality” TV caused a massive issue in media because it allowed incredibly fake situations to pass as real, and there was no way to counter it because people were convinced it’s real. Just like professional wrestling, just like any show featuring a magician and a paid audience, just like any porno, there is a mix of real things and fake things that create this ambiguous state of hyper reality. Yes, a person can actually be hit by a chair or a sledgehammer, but there’s no way someone is going to be trying to win a match by holding their hand over the head of the sledgehammer and lightly tapping the other guy with it. Obviously, they don’t want to hit their co-worker, unless they’re in a porn shoot with a white woman. That’s when it’s fair game.
Postmodernism is a term that postmodernists try to avoid defining, because of the main doctrine of postmodernism: there is no such thing as a truth that can be verified by human experience. This means that anything being stated must be an opinion and thus everything being stated is completely disconnected from one another. A postmodernist is unable to make a clear and definitive statement that is true, because it goes against their doctrine. Everything must be vague and open-ended. Everyone has an equally valid interpretation. With that kind of mentality, art can be anything we want to call art. Rules are there to be broken, especially if they are rules of a broadcasting network. The R rating, the X rating, the unrated, these are products of postmodernism, due to the intention to break rules.
Subjectivity, blurring of genres, juxtaposition, playfulness, skepticism of a grand narrative, intertextuality, irony, pastiche, appropriation; all of these things are what makes postmodernism appealing to the masses. There is no desire to make something good, so the goal is to do something else, like be blindly entertaining or blindly propagandist. There is so much art before postmodernism and so much established through modernism, like science, that the goal of the postmodernist is to deconstruct all of that and make it feel like none of it matters.
Despite all of the deconstructionism and subversion that comes with postmodernism, media still has to appeal to an audience, and an audience reacts well to archetypes. We don’t know who to cheer for if we don’t know who is the heel and who is the good guy. There can’t be drama if there isn’t some red haired succubus or pampered shrew to throw a wrench in the circle of hotties. And at the same time, we can’t have all of them being that type of person, or else there’s nobody to root for. In the most ironic way possible, postmodernism is required to appeal to archetypes even more than modernism, due to the demand for audience retention and interaction.
Every reality show had to have at least one of every archetype, but remember: it’s totally real, everyone. It just so happened that there’s only one sneaky bitch and there’s only one cool guy and there’s only one innocent girl and there’s only one slacker. It was by random, totally not on purpose, and you’re crazy if you think producers are controlling the environment of these shows in any way. Same goes for dating shows like Next. It’s obvious that these people with their one liners and bad acting are being honest with all of us.
If you didn’t get it by now: I’m being sarcastic, these shows are faker than lady boy tits and the apologies from Bud Light for advertising with such fake tits. And yet, people can’t stop watching these pointless shows. Even I enjoy it, because of how dumb it is. A big part of my life after school was relaxing late at night with MTV and watching stupid reality tv shows. Even respectable ones like Cops were dumb because the entire show was about police officers finding people breaking the law. The entertainment comes from people ruining their day or their entire life with one dumb act after another.
You’re probably wondering: What does any of this have to do with Drawn Together?
Well, imagine all of these reality shows mixed into a cartoon and then each cartoon archetype is from a different type of cartoon. That’s Drawn Together, and the show gets more insane from that point on. The eras of cartoons are represented by the cast members who are to live in one house, as a satire of things like The Real World and as parody of cartoon archetypes. You have Princess Clara(a parody of the Disney Princess), Foxxy(a parody of 70s mystery solving cartoons like Scooby-doo), Xandir(a parody of 80s Nintendo and action cartoons), Wooldoor(a parody of 90s style Nickelodeon shows like Spongebob), Ling-Ling (a parody of anime like Pokemon), Spanky(a parody of internet cartoons from the early 2000s), Toot(a parody of 1930s black and white cartoons like Betty Boop and Popeye), and Captain Hero (a parody of 90s superhero cartoons like Batman Animated Series and Animated Superman).
These character types are all based on their known stereotypes when it comes to appearance, with their appearances never really mixing since these are all different types of cartoons from different styles. You never see a Pikachu with a Batman, or a human unmasker talk to a video game character, or a human princess from a fairy tale talk to a farting pig from the internet. These things never happen in their environment because these things don’t mix. Then the show puts all of these unrelatable characters into a single house to provide random challenges in the same way reality tv does in order to juxtapose the genres.
The art styles also are juxtaposed. Captain hero is drawn with a square jaw, while Toot is drawn incredibly circular and with a giant head. Woldor has giant white eyes while Foxxy only has pupils. Xandir and Claira are drawn rather similar, but even they have their differences with colors and the thickness of the outline. To the untrained eye, these are easy to miss, but to the artist, these are great homages to the very style something is drawn in. An important part to note is that these are all based on other things and are meant to represent them as symbols. There’s no reason for any of this, yet the show does it anyway.
This is what postmodernism is all about: doing things for the sake of doing it. Juxtaposition is a big part of postmodernism. Blending genres and mixing them around is a big part of postmodernism. Subverting tropes to claim originality is a big part of postmodernism. Non-sequitur is a big part of postmodernism. This entire show is one of the most postmodernist things you can find out there and I love everything about it.
You might be thinking “Is Erwin sick? He talks day and night about how postmodernism sucks and then says he loves Drawn Together. Is this an imposter?!”No, it’s me. I’m simply able to understand the purpose of the show, and I love the meta attempt in all of it: the show is a postmodernist attack on… postmodernism. Everything in the show is designed to be a massive middle finger to how postmodernism functions, by being the dysfunctional postmodernist mess it is. From how meaningless the challenges are, to how characters can never die all the way, to how 4th wall jokes stop the show, to how there is a mundane message tacked on at the very end. Everything in this show is a jab at postmodernism, but at the cost of the show’s own integrity.
In the story I’m working on, I would be required to present postmodernism in it so that I can critique it. But, if my entire story revolves around only that, then I would be presenting postmodernism the entire time, which means I can’t separate the thing that I’m attacking from my work, just how a story about the evils of racism would have to feature a racist. Postmodernists attacking postmodernists is the same as a racist saying “racism is fine, but only in the way I do it.”
But is all postmodernism really the same? The show is hated now, after all, right?
Yes, it’s hated now, because it(ironically) went against the grand narrative that postmodernists currently hold, but it was part of the narrative that was held during the early 2000s. Barely 20 years ago, less than half of a generation, millennials were being raised by exploitation. I know that the postmodernists hate it when I use this word to describe nearly all of postmodernism, but by definition, it’s exploitation. You can blame the 80s for this, because once home media became popular, we had movies that went straight to VHS and then later DVDs that were able to push the envelope.
That’s what postmodernism started as: a way to push the envelope.
South Park and Simpsons didn’t do things that were part of the status quo. They went against it to then become the status quo right after. In fact, there’s an amazing joke from the show Bevis and Butthead(another example of postmodernism) that captures this phenomena perfectly, where the two go to a radio show because they were the only caller, and then they influence the radio show by saying stuff sucks and stuff is stupid.
Their own stupidity and negativity was seen as a sort of punk culture by the viewers and so they demanded the radio host, who was angry at them, to do the same. And so, the next day, the radio host does exactly what he threw Bevis and Butthead out for doing. This complete hypocrisy that somehow there are rules, but they can be broken if the money is there, is something Drawn Together also tackled.
The entire first season was all about having pointless challenges with a character called Jew Producer, who was a parody of both Richie Rich and Donald Trump. How did they connect these 3? Easy: Donald Trump had a show called The Apprentice, Richie Rich was a cartoon, and a Jewish producer is a Hollywood cliche that's entirely true. A lot of Jewish people produce Hollywood stuff and TV shows. I don’t know why this is a controversial statement or why the left always gets insulted by that fact, but they constantly freak out the second someone mentions that someone like Harvey Winstein exists.
While I’m talking about controversies, Adam Carolla, the voice of Spanky, was blacklisted by Hollywood because he decided to do the cardinal sin of… demanding free speech in a country with free speech as a constitutional right. I know, how dare he! It shouldn’t surprise us that the former hippies who ran Hollywood on the backbone of free speech and demanded freedom of expression are now against… freedom of speech and freedom of expression. Meanwhile, Tara Strong, a proud jewish woman, voices a character like Princess Clara, with Princess Clara being a racist, homophobic, anti-semite who is also in a sexual relationship with her father.
So, let’s recap: a jewish woman is able to do the voice for such a terrible thing, yet an Italian male comedian is not able to ask for the acceptance to joke about such topics.
Why is this even a thing?Well, at first it really puzzled me, but like when we saw the left defending drag queen acts in front of children, it finally clicked. The problem in Hollywood isn’t that something terrible is said or written or put in a show. A white princess saying terrible things is normal to them, because that’s how they view white people. Their fear is that something might make a non-white person look bad. Something might make the LGBT look bad. There might be an “uncomfortable truth” revealed in a chain of unregulated jokes.
One of the most profitable postmodernist comedians around, Dave Chappelle, was canceled over making trans jokes, despite being a good friend of a trans person who killed themselves after… trans advocates hated the trans person due to being friends with Dave Chappelle. The woke are disgusting people, to put it bluntly. Zero people were harmed by Dave’s comedy, yet the woke harassing people has a death toll that’d make Pol Pot take notes on their efficiency.
So the difference between Tara and Adam is that Adam wants to make jokes about anything, while Tara is just doing her job and reading the script. The free thinker is the threat, while the obedient follower is not. That’s why Tara still gets jobs and Adam is off doing a podcast and somehow still making millions. I’m sure he’s wiping his tears with gold bullion over the thought of no longer being able to do voices for farting animated pigs.
But what exactly makes Drawn Together hated?
To be honest, I didn’t even know someone could hate the show until I was around 20 or so. Some online people I chatted with told me how offended they were by the show and I never understood what offended even meant until that era. I watched the show throughout my teen years without a care in the world. To me, it was another adult animated show that tried to do anything offensive and it was funny all around. Some of the subject matter, contains but is not limited to:
- Incest
- Self harm
- Suicide
- Homoerotic behavior
- Satanic rituals
- Genocide
- Mass murder
- Mass shootings
- Fat jokes
- Donkey shows
- Cannibalism
- Necrophilia
- Pedophila
- Mexican babies getting pregnant
- Asians and their inability to drive
- Black fathers leaving their kids
- Lewd conduct
- Shitting on a pizza
- A live action squirrel with big balls
- An old man with dirty balls
- And let’s not forget the idea that Clara’s vagina is a giant hentai tentacle monster
All of these things are put in the show to offend us, because the show intends on making people go “ew”. If the constant vomit, blood, shit, piss, burps, farts, cum, sweat, and queefs aren’t a dead give away of them trying to gross the audience out, I don’t know what is. The point of the show is to do exactly what the 90s and early 2000s is all about: doing stuff that is gross so you laugh at how gross it is. Nickelodeon was notorious for this intention of grossing people out, to the point where they would throw green slime around just for fun. As fun as it looks to be drenched in green slime like a Leprechaun bukkake, the goal is to make the audience say “ew… cool!” because that is a male oriented reaction.
And this is where we find the split in postmodernism. When postmodernism began as a means of subverting modernism and regulations, it quickly became a cesspool of creative INABILITY thanks to the woke taking over. We went from freedom of expression to being required to advocate, which is a detriment to comedy. Recently, we had a controversy over a show called Big Mouth, which was hated by the right for being considered pedophilic and indoctrination, because the characters were teenagers dealing with puberty monsters and were depicted as being sexualized.
This is one of the many areas the right is losing the battle on, because so many of them are trying to be Platoist or Mohism, meaning they want some kind of hyper utilitarian and aesthetic free environment due to a hatred of art. Plato believed that art was an “imitation”, that it was a “copy of a copy of a form”. It was a corruption and perversion of reality, thus he saw art as evil. Mo-Zi, a Chinese philosopher who shared a lot of his views, also saw art as a pointless distraction because it’s not the responsibility of the government. These kinds of “right wingers” are accidentally falling for philosophies that pave the way for socialism, so it’s hard to take their positions on art seriously when they can’t see how brainwashed their approach is.
I’m going to go with the Jews on this one and say that art is very important, and so is freedom to make art.
Big mouth is not a show that I will say is one of my favorites, but it’s nothing as how the right wanted to depict it as. Obviously these are just people who wanted the next Cuties outrage and they had a swing n’ a miss. The left, on the other hand, is able to say something like Drawn Together is offensive to them and so it must be canceled. And lo, we have the tumblr people unable to reblog about it, we have reddit radio silent about it, we have twitter people afraid to meme with it, but then it’s still prospering in places like youtube.
People want to watch it, but nobody is brave enough to talk about it in fear of being canceled.
The show is a Martyr in two ways:
- It is a postmodernist work attacking postmodernism
- It is a dead form of comedy due to both the left and the right trying to cancel things like it
I already went over the second point by talking about Big Mouth, but I will quickly reiterate: the right and the left want to cancel things that are offensive, but for different reasons. Something like Drawn Together would be hated by something like Daily Wire, and yet I am a conservative who loves the show. I understand that the show is making fun of stuff, I understand it’s gross out humor and pointless nonsense. I love that it’s aware of what it is, to the point where they had an episode where Spanky goes to see their #1 critic and it’s a Jewish, conservative, pro-life, born-again, overweight, Asian, homophobic, lesbian broad who cuts herself.
He then straight up tells her that she’s not their audience, so her opinion doesn’t matter on whether or not the show is good. And he’s right, if you aren’t the audience for something, why should anyone listen to your opinion on the thing you instantly don’t like? It’s like if I had an opinion about which sports team is better. I am 100% uninformed about anything sports related, and the only sport I ever willingly watched was professional wrestling. That’s a sport, right?
Either way, the show is aware that it’s offensive. It’s proud to be offensive. Each character has their own way of offending, both when it comes to a group and when it comes to art itself. This is when postmodernism kicks in and subversion is used to create a surreal environment suited for satire and parody.
As a quick reminder: Satire is when a subject is critiqued and parody is when a subject is used for a joke. An example of this would be where satire is when Scream uses movie tropes to figure out a murder and parody is when the alien from Signs pees with his finger in Scary Movie.
Princess Clara is the Disney princess. Usually a Disney princess seeks a prince to live happily ever after, and she is pure of heart. They subvert this by attaching a bit of reality to the word “princess” and have her in a sexual relationship with her father because princesses would sometimes do that to keep royalty in the family. She’s also a racist and Christian, because royalty in Europe was Christian and it’s “old fashion” for a rich white girl to be racist. Although they keep her desire to sing, the lyrics are still going to hold her views about people, so the humor comes in how she delivers terrible things with a cheery tone. Her character is meant to make fun of traditionalist people, all while using the Disney princess as a face.
With the way wokeness is going, I don’t see a difference between Clara and the current Disney princess now.
Foxxy Love is the Hanna-Barbera style mystery character who is meant to solve crimes, most likely inspired by Valerie Brown from Josie and the Pussycats. She suberts the role by causing crimes and being a degenerate all over. She is a slut, she acts ghetto, she constantly has abortions, you know the deal. This juxtaposition comes from the fact that Valerie is meant to be a hippie musician, and black women on reality TV are depicted as ghetto thanks to shows like Flavor of Love. And for those who don’t know, hippie musicians are usually promiscuous and incredibly loose, with zero regard for decency or sticking to one sex partner because they are all about second wave feminism.
Again, ironically the woke have caused this subversion to be their intentional norm for a lot of black female characters, only they see it as virtuous instead of comical.
Wooldoor Sockbat is the Nickelodeon style hyperactive loony toon who is meant to be both stupid and gullible. There’s not much subversion here with personality, but it’s all with how far he’s willing to go with his zany humor, such as randomly threatening to suck someone’s dick and having giant tits out of nowhere, which he will then squish into the camera while crying. He’s meant to be loud and random, just like Spongebob or Stimpy. However, with the way Spongebob has become after their first movie, the only thing separating Wooldoor from something like Spongebob is direct word usage.
Plus, Ren and Stimpy had their adult party cartoon reboot made by the creator, so doing something gay and entirely disturbing is nothing new for that kind of character. I still can’t believe that it came out in 2003. In fact, I can’t believe Ren and Stimpy was on Nickelodeon with the stuff they put in there. But, that’s the appeal of Wooldoor, because he does the stuff people have been doing with characters like him for years. I would even say he’s not much of a satire since he’s so close to the content he’s meant to make fun of.
Xandir Wifflebottom is the 80s action cartoon parody, as well as early video game cartoons. During the 80s and 90s, we had a lot of Nintendo shows like Legend of Zelda, which took after plot scripts like Transformers, GI Joe, He-Man, and other product placement shows during that time. Only a few episodes of Drawn Together make fun of these simple action plots, but this connection between the merchandise advertising shows and video game cartoons is important, since they are the same thing, and it’s a product of postmodernism. Shows during the 80s and 90s that were simply there to sell something with the show, whether it was a game or a toy, were part of this media and real life blur. His gayness comes from how people viewed both He-Man and Link, since Link was a feminine looking elf and He-Man was a muscular dude who didn’t wear a shirt when he’s fighting.
This one is kind of interesting since it touches on the subject of queer coding. The left is so desperate to feel like the LGBT is represented, they will declare something is gay because it “feels gay”. This feeling is based on whoever is attracted to a fictional character, so if gay men are attracted to He-Man, or if they like his outfit, then that means he’s totally gay. Link is a character who has sadly been considered a “gay icon” by websites like Polygon, all because the designers made him rather gender neutral in later games in order for him to appeal to a female fanbase that was growing. And when they say gender neutral, they mean “he’s not muscular and he has a pretty face”, similar to practically any 00s alt rock band memeber.
Apparently, having that and then having gay people make gay fanfics about the character instantly means the character is gay. The show made fun of this queer coding nonsense by making Xandir a raging homosexual that is constantly killed like a Mortal Kombat character.
Captain Hero, my favorite character, is the comic book show hero that we all know and love. He’s meant to save the day from evil villains, but they subvert his role by having him be entirely useless and usually the cause of mass destruction. He has superpowers, but he’s so stupid and useless that he doesn’t use them most of the time, like when he is immune to bullets but he still grabs a random woman to use her as a “hero shield” when getting shot at. His character makes fun of how postmodernist super heroes try to depict the classic hero as a terrible monster or some kind of morally warped anti-hero. This is due to how Batman went from whacky detective to psychotic nut job during the transition from the 60s to the 80s, thanks to influences like Alan Moore’s Watchman and Frank Miller’s The Dark Knight Returns. His character is more like a Superman, which the Bizzaro Superman comics have covered that kind of thing to make way for a super powered idiot who has sex with corpses.
Why does he have sex with dead bodies? Well, because he’s “alien” to us, the point of the joke is that he’s so super powered that he can do whatever he wants, and uses his powers to have sex with something that can’t fight back. Kind of a “he can have any woman he wants, but he would rather have sex with a rotten corpse” kind of thing. Or maybe it’s making fun of how Superman cares about Lois Lane even though she might as well be a rotten corpse to him, because she’s a human and he’s an alien. Either way, it covers a big problem we started to get in the 90s where superheroes were quickly becoming hyper violent assholes who do anything disgusting for the sake of shock value.
Ling-Ling is basically a Pikachu, but here he will battle with anything and cause gory deaths upon his opponent. The joke is that kid shows featuring these little monsters, like Pokemon and Digimon, will have zero blood, and yet the attacks they do are strong enough to cause giant explosions. Thankfully, these go past the typical Dorkly joke and Ling-Ling will also have jokes centered around being Asian and have a made up language that sounds Japanese because he says “kitowa” a lot.
Just like Xandir, Ling-Ling is treated like a punching bag by the others in nearly every episode, and I think it has to do with the video game relation, since Pokemon began as a video game and the show was there as a way of advertising the product. Plus, during the 00s, there was little respect for something like anime, no matter how much someone knew about the golden age of 80s anime.
Spanky Ham is something I’m not really sure what influenced him, but it’s said it might be an early flash cartoon called Evil Piggies. However, there is a flash cartoon from 1997 made by John K, the creator of Ren and Stimpy, called The Goddamn George Liquor Program, that seems more in line with Spanky’s scat fetish. Early internet cartoons usually had people’s faces done in a South Park style, where the mouth moved by cutting the bottom half off and moving that up and down. When I went on Newgrounds during that time, all I would see were stick figures, parodies of existing cartoons, and something like Ctrl+Alt+Del where the characters were drawn as humans in that typical web comic style. He might have also been inspired by Happy Tree Friends, which first came out in 1999, so the idea of cute animals dying randomly, and the crude humor of The Goddamn George Liquor Program might have caused a farting pig to come into fruition.
The joke is that he’s a pig who likes to drink and have sex, as well as be disgusting, but then somehow he’s also like Ren where he has schemes to make money. I forget if there is a word for this kind of character, but he’s the Squidward type who always gets harmed by his own greed. There is also a lot of Fritz the Cat in his character, which was an animated movie based on an underground comic about a cat who would go on sexual escapades. This “cartoon animal doing adult stuff” has been a joke since the 60s, and even Howard the Duck had issues with what Nostalgia Critic calls “duck boobies”. Speaking of adult ducks, there is even a show called Duckman that was made by the same company that made Rugrats.
People treat Bojak Horseman as this hip new thing when it’s simply part of a long line of animated foul mouth farm animals wearing suits.
Finally, Toot Braunstein is the representative of silent cartoons. Betty Boop was seen as sexy for being curvy, and the joke is that Toot is just plain fat and old, with her body hair and repulsiveness, as well as her tits always sagging to her cankles. She is always harming herself because of a self-esteem issue, caused by her weight and age, which is joined by an alcoholic problem due to her being from the roaring 20s. The joke is that she’s that girl in every reality TV show that is completely disgusting to look at, but she’ll see herself as a hot chick despite hitting the wall so hard that illegals can pour through the cracks. Plus, people believe Betty Boop was based on Clara Bow, who was a flapper “it girl” who suffered from hard drug use, schizophrenia, and was constantly rejected for being too fat.
Toot is the only one in the list who’s not directly a product of postmodernism, but there was a particular charm to rubber hose animation(gained its name for how limbs acted like rubber hoses) that continued onward to create things like Ren and Stimpy, Loony Toons, Tom and Jerry, and even some movies that tried to revive properties of the 30s. The Popeye movie is a great example as to how studios in the postmodernist era tried to desperately mix live action with cartoons, and same goes with Who Framed Roger Rabbit with how it was a movie that mixed live action with rubber hose animation.
Part 2 submitted by
Erwinblackthorn to
TDLH [link] [comments]
2023.06.02 11:42 ElementalZone 20 [M4A] US/TN/Online, Late at night, all alone… help maybe!!!
Hiya, I’m Zone, mainly looking for a long term relationship, and open to practically everyone.
Be serious by the way, only message if you believe we will get along, other wise you may be wasting your time, that’s all I ask.
But yeah, I’m mainly looking for a long term relationship and hopefully meet said person at some point irl.
Abit about me:
I like music a lot, I love rock and metal but feel free to ask about my favorite bands.
Wasn’t much of an anime person, but I’m getting back into dragon ball and a few others, maybe give me a few suggestions?
I’m pretty introverted, I don’t really vc at first, just gimme abit to warm up, though I really love to text!
I like video games, mostly roguelikes or horror.
Oh, and I would say I’m pretty romantic, just have a lot of love to give, and I hope the same goes to you.
If it really matters, I’m a switch, as I am to be as compatible as possible and just wanna be a pleaser lol.
About me physically: I have brown hair & eyes, I’m around 5”9 and weighing around 150 pounds so a pretty average body build.
My preferences: I don’t really mind looks much, just don’t be overweight, because I’d love for you to take care of yourself of course!
But thank you for reading this far, I hope to hear from you!
submitted by
ElementalZone to
ForeverAloneDating [link] [comments]
2023.06.02 11:34 JoshAsdvgi The Girl Who Climbed to the Sky
| The Girl Who Climbed to the Sky One morning several young women went out from their tepee village to gather firewood. Among them was Sapana, the most beautiful girl in the village, and it was she who first saw the porcupine sitting at the foot of a tall cottonwood tree. She called to the others: "Help me to catch this porcupine, and I will divide its quills among you." The porcupine started climbing the cottonwood, but the tree's limbs were close to the ground and Sapana easily followed. "Hurry," she cried. "It is climbing up. We must have its quills to embroider our moccasins. " She tried to strike the porcupine with a stick, but the animal climbed just out of her reach. "I want those quills," Sapana said. "If necessary I will follow this porcupine to the top of the tree." But every time that the girl climbed up, the porcupine kept ahead of her. "Sapana, you are too high up," one of her friends called from the ground. "You should come back down." But the girl kept climbing, and it seemed to her that the tree kept extending itself toward the sky. When she neared the top of the cottonwood, she saw something above her, solid like a wall, but shining. It was the sky. Suddenly she found herself in the midst of a camp circle. The treetop had vanished, and the porcupine had transformed himself into an ugly old man. Sapana did not like the looks of the porcupine-man, but he spoke kindly to her and led her to a tepee where his father and mother lived. "I have watched you from afar," he told her. "You are not only beautiful but industrious. We must work very hard here, and I want you to become my wife." The porcupine-man put her to work that very day, scraping and stretching buffalo hides and making robes. When evening came, the girl went outside the tepee and sat by herself wondering how she was ever to get back home. Everything in the sky world was brown and grey, and she missed the green trees and green grass of earth. Each day the porcupine-man went out to hunt, bringing back buffalo hides for Sapana to work on, and in the morning while he was away it was her duty to go and dig for wild turnips. "When you dig for roots," the porcupine-man warned her, "take care not to dig too deep." One morning she found an unusually large turnip. With great difficulty she managed to pry it loose with her digging stick, and when she pulled it up she was surprised to find that it left a hole through which she could look down upon the green earth. Far below she saw rivers, mountains, circles of tepees, and people walking about. Sapana knew now why the porcupine-man had warned her not to dig too deep. As she did not want him to know that she had found the hole in the sky, she carefully replaced the turnip. On the way back to the tepee she thought of a plan to get down to the earth again. Almost every day the porcupine-man brought buffalo hides for her to scrape and soften and make into robes. In making the robes there were always strips of sinew left over, and she kept these strips concealed beneath her bed. At last Sapana believed that she had enough sinew strips to make a lariat long enough to reach the earth. One morning after the porcupine-man went out to hunt, she tied all the strips together and returned to the place where she had found the large turnip. She lifted it out and dug the hole wider so that her body would go through. She laid her digging stick across the opening and tied one end of the sinew rope to the middle of it. Then she tied the other end of the rope about herself under her arms. Slowly she began lowering herself by uncoiling the lariat. A long time passed before she was far enough down to be able to see the tops of the trees clearly, and then she came to the end of the lariat. She had not made it long enough to reach the ground. She did not know what to do. She hung there for a long time, swinging back and forth above the trees. Faintly in the distance she could hear dogs barking and voices calling in her tepee village, but the people were too far away to see her. After a while she heard sounds from above. The lariat began to shake violently. A stone hurtled down from the sky, barely missing her, and then she heard the porcupine-man threatening to kill her if she did not climb back up the lariat. Another stone whizzed by her ear. About this time Buzzard began circling around below her. "Come and help me," she called to Buzzard. The bird glided under her feet several times, and Sapana told him all that had happened to her. "Get on my back," Buzzard said, "and I will take you down to earth." She stepped on to the bird's back. "Are you ready?" Buzzard asked. "Yes," she replied. "Let go of the lariat," Buzzard ordered. He began descending, but the girl was too heavy for him, and he began gliding earthward too fast. He saw Hawk flying below him. "Hawk," he called, "help me take this girl back to her people." Hawk flew with Sapana on his back until she could see the tepee of her family clearly below. But then Hawk began to tire, and Buzzard had to take the girl on his back again. Buzzard flew on, dropping quickly through the trees and landing just outside the girl's village. Before she could thank him, Buzzard flew back into the sky. Sapana rested for a while and then began walking very slowly to her parents' tepee. She was weak and exhausted. On the way she saw a girl coming toward her. "Sapana!" the girl cried. "We thought you were dead." The girl helped her walk on to the tepee. At first her mother did not believe that this was her own daughter returned from the sky. Then she threw her arms about her and wept. The news of Sapana's return spread quickly through the village, and everyone came to welcome her home. She told them her story, especially of the kindness shown her by Buzzard and Hawk. After that, whenever the people of her tribe went on a big hunt they always left one buffalo for Buzzard and Hawk to eat. submitted by JoshAsdvgi to Native_Stories [link] [comments] |
2023.06.02 11:24 HalfwittedRotmg We Love Katamari Reroll - Stickers Help Thread
Saw it fit to make a help thread for stickers since there's little to no guides on them yet. I'll update this post with the ones I can find.
First off, I'm pretty sure you need to have the camera equipped to actually take pictures of the stickers and collect them. You can get the camera from the present in Make A Star 2 (the sleepy guy's stage). It's on an RC car in the park area, very hard to miss.
Hot tip by the way, stickers are collected as soon as they're counted as being in a picture you take. You can quit out or fail the level, you wont lose the sticker.
Page 1 - The Tower of Babel - As Large As Possible 1 - On the calendar on the wall of the room (look up)
- Dragon Buster - As Fast As Possible 1 - On the underside of a picture frame that's serving as a bridge between the couch and the cabinet next to it.
- Namco Classic - As Fast As Possible 2 - Inside the doghouse near one of the start points. The dog will push you around, so stand back a bit.
- Dig Dug 2 - As Large As Possible 4 - On the center of the ferris wheel near the end of the level
- The Tower of Daruga 1 - As Fast as Possible 4 - On the central flag of a stadium screen where the 12m barrier is in Make A Star 5. Being guarded by a pterodactyl so be careful.
Page 2 - Family Stadium 2 - Flowers (As many as possible) - Behind the upright bear in the bottom area.
- Galaga 1 - Flowers (As fast as possible) - On the trunk of the tree that Ichigo is riding a deer around. Same tree that also has the present in it.
- Family Jockey - Saturn (Small) - On the balcony behind the pet food bowl where the present is, in a crack between two cinder blocks.
- Libble Rabble - Saturn (Medium) - Inside the fridge in the same room as Peso. You can get this one without moving from one of the start points at all.
- Mappy 1 - Saturn (Big) - At the end of the great wall of china, right below one of the spawn positions.
Page 3 - Mappy 2 - Cowbear - On a cargo container on the big cargo ship. You can climb onto the boat safely to the left of the stage where a game show is happening, then climb up to where the two person horse costume is.
- Metro-Cross - Only 50 - On the backside of the safari gate arch.
- Pac-Man 1 - Field of Sweets - On the wall immediately behind the start of the level. Hidden partially by a tree.
- Pac-Man 2 - Underwater (As large as possible) - On the front of the big tree stump above the lake.
- Rally X-1 - Campfire (Medium) - Behind the tent near where the present is. Keep in mind that your fire will burn out if you take too long taking your picture.
Page 4 - Dragon Spirit 2 - Snowman - On the door to the igloo.
- Dragon Spirit 3 - Fireflies - Behind the waterfall.
- Splatterhouse 1 - Cousins - Inside the umbrella that Lalala is laying under.
Page 5 - Toy Pop 2 - Study Time - In the bookshelf next to the start of the level, on the underside of the upper shelf.
- Valkyrie no Boken 1 - Study Time - On the underside of the bed in the part where you can go underneath it.
- Valkyrie no Boken 2 - Ballerina Hunt - In the water exhibit on the right side wall of the seating area.
- Wagyan Land - Ballerina Hunt - In the safari area behind the big safari sign near the start of the level (there's camels running around near it).
- Yokai Dochuki - Lots of Wheels - On the inner river side of one of the bridges of the racetrack.
- Mojipittan 1 - Extra Special Training - On the door to the cabin near where the student fan is in the fireflies level.
- Mr. Driller - Night School - On the wall in one of the bathroom stalls.
That's all I've got so far. Feel free to contribute, this seems like a fun collection to solve as a group.
submitted by
HalfwittedRotmg to
katamari [link] [comments]
2023.06.02 11:13 anxiousasiangirl When do you think was the moment that Haru fell in love with Legoshi?(Anime and/or manga)
Ever since I watched Leogshi, this seemingly big bad wolf based on appearance but is actually a cinnamon roll, become infatuated and in love with Haru, the headstrong bunny who is 1/4 his size, I started shipping LegoHaru pretty fast. And I still do! (I tend to like canon ships anyway) But I just have a hard time pinpointing where Haru stands in their dynamic. I've read many reddit posts explaining her situation; how she feels conflicted about being friends or romantically involved with him because it seems dangerous/impossible (especially given the hotel scene), and how she doesnt exactly know how to act towards his gestures because all the guys she involved herself with pretty much objectified her. But even with all of these analytics, the love still seems one side almost. Especially for S2, it seems like Legoshi preaches his love to her all the time and she is just like "thanks, ily too i guess"(I guess it also doesnt help that people are pretty disappointed with Paru's development of the characters and their arcs; fyi I dont read the manga myself). Am I missing something? For any LegoHaru shippers, was there any point in the anime or manga that made you think, "Haru's is falling for Legoshi"?
submitted by
anxiousasiangirl to
Beastars [link] [comments]