2023.05.29 16:32 Ornery_Project_7194 Day 1 in the books
2023.05.29 16:32 luminelin NVDA Technical Breakdown Q2 2023
2023.05.29 16:27 Kometaro 東方為替相場~Historical Transition of USD-JPY Exchange Rate
![]() | submitted by Kometaro to touhou [link] [comments] |
2023.05.29 16:20 BlueXIII 33 [M4F] Chicago. Looking for my other half.
2023.05.29 16:15 Own-Pay5681 How much is it actually worth?
![]() | Hi everyone! It’s my first time making a post here 😅 I got this item about an hr ago from the Almost Abandoned Attic. I wanted to put a price on it, but I don’t know if I’m supposed to follow the inflation price? submitted by Own-Pay5681 to neopets [link] [comments] Using the shop wizard, I’ve seen others price it at 600k - 830k I guess I just don’t want to sell under or over its value. Tbh Idk if its even valuable or not 😅 If anyone can let me know the best price for this item, I appreciate it 🙏🏻 |
2023.05.29 16:15 Hyewes There is only ONE way to save Overwatch now.
2023.05.29 16:07 KirikoOW Only patriotic card I own. Grateful for those who have given all for some. Our service members are the realest of heroes.
![]() | submitted by KirikoOW to CoffeeAndACard [link] [comments] |
2023.05.29 16:04 AnhHaiMinecraft Lucky
![]() | submitted by AnhHaiMinecraft to Beatstar [link] [comments] |
2023.05.29 16:03 AnhHaiMinecraft Lucky
![]() | submitted by AnhHaiMinecraft to Beatstar [link] [comments] |
2023.05.29 16:01 copperboom33 Looking for AWD Daily Driver
2023.05.29 16:00 PokeUpdateBot [Merchandise Monday] 29 May 2023
2023.05.29 15:52 No-Background-421 Move out sale! LG 6 cu. ft 1-Door Refrigerator, Smart Inverter Compressor
![]() | Hi people of Reddit! I’m moving back to our province and I’m selling my 10-month old LG inverter refrigerator. Nabili ko siya July 2022 for P16,345.00 and I’m willing to give it away for 13k nalang (slightly negotiable) as I will use the money rin for my moving. It has 10 Year Warranty on Compressor, and 2 Year Warranty on Parts and Service, Pocket Handle. No issues at all and never been repaired or nagloko eversince I got it. I live with my sister lang din naman and madalas din ako wala sa bahay bc I travel a lot. See attached photos of the actual itsura of the item and the receipt as well. :) Let me know if you’re interested and let’s arrange the shipping! I still have the box rin. submitted by No-Background-421 to phclassifieds [link] [comments] |
2023.05.29 15:42 Ailurophile3700 what's causing this error?
![]() | submitted by Ailurophile3700 to SQL [link] [comments] |
2023.05.29 15:42 heretichelix [Sell][US] Full size bottles BPAL, Arcana Craves, Black Baccara
2023.05.29 15:38 RVAIsTheGreatest Terrence Shannon---a potential second round steal
2023.05.29 15:31 DilaZirK A work-in-progress DEW Support build, and the cost of such a build. Feedback welcome.
In-game item/currency | In-game amount | Approx. EC cost as of 7-May-23 (if applicable) | Approx. Real World Cost (USD) | Assumptions |
---|---|---|---|---|
Zen | 100 | $1.00 | Not counting bonus Zen from bundles nor discounts. | |
Master Key | 1 | 12,000,000 | $1.25 | Not counting bundled keys, for simplicity. |
EC | 1,000,000 | 1,000,000 | $0.10 | 12mil EC/key on the Exchange. |
Refined Dilithium | 10,000 | $0.20 | Exchange rate of 500 Refined Dil to 1 Zen. | |
Lobi crystal | 10 | $2.50 | Average of 5 Lobi Crystals per Lockbox opened. Not counting the goodies from said lockboxes. | |
Reputation Marks | 50 | $0.01 | Using Rep project to convert 50 regular Marks to 500 Dilithium. | |
Elite Marks | 3 | $0.02 | Using Rep project to convert 3 Elite Marks to 1,000 Dilithium. | |
Fleet Credit | 10,000 | $0.20 | Uses the terrible conversion rate of 1 Dil = 1 FC | |
C-Store ship | 1 | $30.00 | Not counting sales. | |
Lobi ship | 1 | 320,000,000 | $33.33 | ~300mil EC per Lobi ship on Exchange. |
Epic Phoenix T6 ship | 1 | $80.00 | Assuming a 1/1000 (0.1%) chance for an Epic Token, and 40k Dil for 10 Phoenix Packs. RNGesus may greatly vary, of course. (It was more like 1/2190 for me) | |
Lockbox ship | 1 | 1,200,000,000 | $125.00 | ~1.2bil EC per Lockbox ship via Exchange. |
Promobox ship | 1 | 1,700,000,000 | $177.08 | ~1.7bil EC per Promo ship via trade. |
Captain Name | Jill Stingray | |
---|---|---|
Captain Career | Engineering | SUBOPTIMAL. Tact is the preferred Career for Support due to team-wide damage boosts. Sci also has better utility due to Subnuke Beam. The only utility Engi has here is EPS Power Transfer. |
Captain Faction | Federation | |
Captain Race | Human | SUBOPTIMAL. Should be Alien for the extra personal trait slot. |
Primary Specialization | Temporal | SUBOPTIMAL. Intelligence as Primary is better for Intel Fleet. But until they implement loadouts for Captain Specs, I will stick with Temp+Strat for all my builds. |
Secondary Specialization | Strategist | SUBOPTIMAL. Temporal should go here instead, for Atrophied Defenses. |
Rank | Engineering | Science | Tactical | |||
---|---|---|---|---|---|---|
Lieutenant | Advanced Hull Capacity | Advanced Energy Weapon Training | Advanced Projectile Weapon Training | |||
Lt. Commander | Improved EPS Flow | Improved Impulse Expertise | Improved Control Expertise | Improved Drain Expertise | Advanced Targeting Expertise | |
Commander | Advanced Weapon Amplification | Advanced Weapon Specialization | ||||
Captain | Offensive Subsystem Tuning | Advanced Exotic Particle Generator | Advanced Long Range Targeting Sensors | Advanced Hull Penetration | Advanced Shield Weakening | |
Admiral | Warp Core Efficiency | Coordination Protocols | Improved Tactical Readiness | |||
Defensive Coordination | ||||||
Offensive Coordination | ||||||
0 Points Left | 10 | 10 | 26 |
Slot | Item | Notes | Cost | Approx. Real World Cost (USD) |
---|---|---|---|---|
Ship | T6X Son'a Command Science Vessel | There are cheaper ship options for Support builds. But this one does have a nice combination of Cmdr Command (for CF3 and Inspiration) and Lt Intel (for Ionic Turbulence and UnconSys procs). | 1x Lockbox ship | 125.00 |
Fore Weapon 1 | [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] | Any Disruptor flavour will do, really. Just for the small chance of -DRR proc. | 45,380 Dil | 0.91 |
Fore Weapon 2 | [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] | 45,380 Dil | 0.91 | |
Fore Weapon 3 | [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] | 45,380 Dil | 0.91 | |
Aft Weapon 1 | [Omni-Directional Disruptor Beam Array Mk XV [Acc] [Arc] [Dmg]] | 2.5mil EC | 0.26 | |
Aft Weapon 2 | [Advanced Inhibiting Phaser Omni-Directional Beam Array Mk XV [Arc] [CrtD/Dm] [CrtD]x3] | For guaranteed -DRR on targets slower than I am | 30,000 EC, 15,000 Dil | 0.30 |
Aft Weapon 3 | [Advanced Inhibiting Phaser Heavy Turret Mk XV [CrtD/Dm] [CrtD]x4] | Same as above, and stacks. | 30,000 EC, 15,000 Dil | 0.30 |
Deflector | [Iconian Resistance Deflector Array Mk XV [SciCD]] | Iconian D-E-C set for the 3pc set bonus chance for extra Energy Damage. | 40,000 EC, 32,500 Dil | 0.65 |
Secondary Deflector | [Inhibiting Secondary Deflector Mk XV [CtrlX]x2 [SA -Def]] | Instead of Deteriorating, so as to not steal too much DPS. Also useful for the extra CtrlX mods. | Crafted at Mk 2, upgraded to Mk 15, and then re-engineered. Which makes it hard to put an exact cost to this. | 0.00 |
Impulse Engines | [Iconian Resistance Hyper-Impulse Engines Mk XV [+CRes]] | 40,000 EC, 32,500 Dil | 0.65 | |
Warp Core | [Iconian Resistance Hyper Injection Warp Core Mk XV [AMP]] | 40,000 EC, 32,500 Dil | 0.65 | |
Shields | [Tilly's Review-Pending Modified Shield Mk XV [Cap]x4 [Cp/Rg]] | Used for its proc to increase damage to shields | 40,000 EC, 32,500 Dil | 0.65 |
Devices | [Team Battery - Weapons and Auxiliary] | Team Weapons and Aux power level buff. | 400 Dil /ea. 8k Dil for 20. | 0.16 |
[Kobayashi Maru Transponder] | Very minor overall buffs. Only slotting this because I already own it via Event, I do NOT suggest spending money on this. | 8k Zen from Mudd's. | 80.00 | |
[Deuterium Surplus] | From Crafting or Daily Mission: Defense Contract. More speed | From Crafting or Exchange, former is assumed. | 0.00 | |
Universal Console | [Console - Universal - Tholian Webspinner Array] | DO NOT SLOT. It did not occur to me at the time that the DPSer also has to slot this console in order to benefit from the bonus damage to held targets. Open to suggestions on its replacement. | 8k Zen from Mudd's | 80.00 |
Engineering Consoles | [Console - Universal - Tachyon Net Drones] | Huge AoE -DRR for an extended period and Shields Offline to affected targets makes this the most powerful Support Console of the lot here. | 1x C-Store ship | 30.00 |
[Console - Universal - Hyper-focusing Trinary Arrays] | Massive -75 DRR to a chunky target of choice. Used on Tact Cubes and Gateways. | 1x C-Store ship | 30.00 | |
[Console - Universal - Deconstructive Resonance Emitter] | Small stacking -DRR in a cone plus disable, stacks up to 12 times, lasts 6 seconds | 10mil EC | 1.04 | |
Science Consoles | [Console - Universal - Dominion Targeting Synchronizer] | Substantial Haste and -DRR on a single target. Used on Tact Cubes and Gateways. | 1x C-Store ship | 30.00 |
[Console - Universal - Mining Drill Laser Emitter] | Stacking -DRR over time on a single target. Deployed on primary target whenever off cooldown. | 1x Lockbox ship, or 240mil EC for non-Rom.s Going to assume the more expensive option here. | 125.00 | |
[Console – Universal – Magnetohydrodynamic Fusion Expulsion] | 5km PBAOE that repels enemies and inflicts -15 all DRR for 10 second | 1x Lockbox ship | 125.00 | |
[Console - Universal - Deep Analytics Sensor Package] | Removes buffs, gives +10% shield pen and armor penetration for weapons to allies nearby | N/A. Comes with this ship. | 0.00 | |
[Console - Universal - High-Energy Communications Network] | -30 DRR PBAOE for 20 seconds to enemies, allies gain +100 accuracy rating, +100 defense, and 20% shield resistance. | 1x C-Store ship | 30.00 | |
Tactical Consoles | [Console - Universal - Approaching Agony] | -25 DRR in a targeted AOE 3 km radius for 40 seconds, 25% chance to disable | 10mil EC | 1.04 |
[Console - Universal - Interphasic Instability] | -25 DRR in a targeted AOE 3 km radius for 12 seconds | Phoenix box prize. Hard to quantify cost, but is trivial to obtain. | 0.00 | |
[Console - Universal - Cascading Subatomic Disruptions] | To primary target, -40 DRR for 10 seconds, to 2 secondary targets -20 DRR for 10 seconds, to up to 4 tertiary targets -10 DRR for 10 seconds | 1x Lockbox ship | 125.00 | |
Bridge Officers | Power | Notes | Cost | Approx. Real World Cost (USD) |
---|---|---|---|---|
Superior Romulan Operative | Tractor Beam I | Unconventional Systems Proc 1, and triggers Carrier Wave Shield Hacking | 160k FC, 40k Dil | 4.00 |
Commander Science-Command | Photonic Officer I | Secondary CDR alongside Boimler Effect | Trivial cost from BOFF Trainer. | 0.00 |
Concentrate Firepower III | Useful for support Kinetic Torp, EPG-Torp and DEW-Torp builds. | Crafted. | 0.00 | |
Gravity Well III | Unconventional Systems Proc 2, and primary crowd control means. | 500k EC | 0.05 | |
Superior Romulan Operative | 160k FC, 40k Dil | 4.00 | ||
Lt. Commander Tactical | Beams: Fire At Will I | For most of the weapons on this ship. | Trivial cost from BOFF Trainer. | 0.00 |
Cannons: Scatter Volley I | For the single Gamma Rep Turret | Trivial cost from BOFF Trainer. | 0.00 | |
Attack Pattern Beta III | -49.8 DRR to all targets affected by my weapons. Stacks with other sources of APB. | 400k EC | 0.04 | |
Superior Romulan Operative | 160k FC, 40k Dil | 4.00 | ||
Lieutenant Universal-Intelligence | Viral Impulse Burst I | Unconventional Systems Proc 3 | Trivial cost from BOFF Trainer. | 0.00 |
Ionic Turbulence I | Unconventional Systems Proc 4 and extra AoE -DRR | Trivial cost from BOFF Trainer. | 0.00 | |
Superior Romulan Operative | 160k FC, 40k Dil | 4.00 | ||
Lieutenant Engineer | Emergency Power to Engines I | To keep up with the DPSer. | Trivial cost from BOFF Trainer. | 0.00 |
Emit Unstable Warp Bubble I | Unconventional Systems Proc 5. Though it has such a long CD that Let It Go II might be better… | Trivial cost from BOFF Trainer. | 0.00 | |
Superior Watcher Operative | 10mil EC | 1.04 | ||
Lieutenant Science | Jam Targeting Sensors I | Unconventional Systems Proc 6 | Trivial cost from BOFF Trainer. | 0.00 |
Scramble Sensors I | Unconventional Systems Proc 7 | Trivial cost from BOFF Trainer. | 0.00 |
Trait | Name | Description | Notes | Cost | Approx. Real World Cost (USD) |
---|---|---|---|---|---|
Personal Traits | Feel the Weight of Our Presence | Each friendly ship on the map debuffs Damage Resistance Rating of Foes within 12km by 0.5 for 10sec, stacking up to 12.5 for 25 Allies. | Best used with hangar pets, usually teammates have some. | 7mil EC | 0.73 |
Invasive Control Programming | When you use certain Control powers on your target, also trigger random Subsystem Disable. May occur once every 30 seconds. | 25% chance to KO enemy shields. | 40mil EC | 4.17 | |
Psychological Warfare | +20% Bonus Control Ability Effectiveness | Increases the pull strength of Grav Well, but not the pull radius. | 50mil EC | 5.21 | |
Astrophysicist | +10 Exotic Particle Generator, Drain Expertise and Perception. | Filler trait, I am open to suggestions here. | Free | 0.00 | |
Into The Breach | Defeating an enemy debuffs nearby enemies' damage resistance rating by 7 per rank of the downed enemy. | I am unlikely to land killing blows on this build, but it's there if I happen to. | 35mil EC | 3.65 | |
Fleet Coordinator | +2% Bonus All Damage per Team member (Self included), up to 10% | Mandatory in Team TFOs. | Free | 0.00 | |
Fragment of AI Tech | Improves Control Expertise. Improves Energy Weapon Damage based on Control Expertise (maximum 30% at 300 Control Expertise) | More for the +50 CtrlX than the damage boost. | 35mil EC | 3.65 | |
Intelligence Agent Attaché (IAA) | Weapon Critical Strikes partially recharge Captain Ability | Best used with an effective CrtH of at least ~50%, which this build does fall a bit short of. | 45mil EC | 4.69 | |
The Boimler Effect | Provides a chance for using Bridge Officer Abilities to recharge all other Bridge Officer Ability recharge times up to their respective Shared Cooldown Categories | Main BOFF CDR method. | 80mil EC | 8.33 | |
Unconventional Systems | Using Control Bridge Officer Abilities reduces the cooldown of all Universal Consoles by 7%. | Very important to get multiple uses out of all my console clickies in the course of an ISE/HSE. | 50mil EC | 5.21 | |
Starship Traits | Superior Area Denial | Beams: Fire At Will & Cannon: Scatter Volley Debuff Foes And Apply To Pets | Extra -30 DRR, stacks with SAD from teammates. | 1x Lockbox ship | 125.00 |
Redirecting Arrays | While Beam: Fire-at-will Is Active, Receiving Any Damage Grants 0.33 Sec Duration To Fire-at-will (15 Sec Total Duration Maximum) | Not as good an extender as ETM, but I am lazy to switch it up depending on whether the DPSer needs all the CF3 to themselves. | 1x C-Store ship | 30.00 | |
One Impossible Thing at a Time | To Self and Team: -5% Recharge Time on Captain Abilities (Max once every 5 sec) | Partly helps the team, but mostly helps myself use EPS Power Transfer more often, as this Support build does not have quite enough crit for IAA. | 1.5mil EC | 0.16 | |
Carrier Wave Shield Hacking | When your ship uses a Tractor Beam or Intel Power on an enemy, it knocks an enemy's shields offline for 5 seconds. | Parting Gift would also work as filler for DEW support. | 1.5mil EC | 0.16 | |
Electrified Anomalies | Your Boff Anomalies Deal Electrical Damage & Grant Power Boosts | Mostly for the power boost to allies, which is already being fulfilled by Greater Than The Sum. Might replace this with Digital Compilation instead. | 17k Zen Mudd's Store | 170.00 | |
Greater Than The Sum | Emergency To Aux And Command Boff Abilities Grant Hull+shield Regen And Subsystem Power To Self And Nearby Allies | Team Power Level and Regen Buffs | 1x C-Store ship | 30.00 | |
Space Reputation Traits | Advanced Targeting Systems | +20% CrtD. | |||
Piezo-Electric Weapon Amplification | 5% Chance with weapons: To targets: -53.7 All Shields. (Can trigger max once every 10 seconds) | ||||
Precision | +5% CrtH. | ||||
Tyler's Duality | ~4% CrtH for this build. | ||||
Radiant Detonation | To Target: 2.5% chance: 19.1 Radiation Damage in 1km Radius at Target and removes Buffs | ||||
Active Reputation Traits | Refracting Tetryon Cascade | Extra DPS on grouped targets. | |||
Quantum Singularity Manipulation | Supercharges Grav Well. | ||||
Deploy Sensor Interference Platform | Extra oh-shit button | ||||
Anti-Time Entanglement Singularity | Extra DPS on grouped targets. | ||||
Bio-Molecular Shield Generator | Extra oh-shit button | ||||
Duty Officers | Emergency Conn Hologram | Recharges Evasive Maneuvers when Emergency Power to Engines is activated | From Phoenix Prize pack. For speed to keep up with the DPSers. | Easily obtained from Phoenix Prize pack, so I'm just going to skip the cost calculations here. | 0.00 |
Matter-Antimatter Specialist (Very Rare) | +25 CtrlX for 30s upon Emergency Power to Engines. | From Exchange. For a bit more pull for the Grav Well. | 10mil EC | 1.04 | |
Demera | Chance to create up to four additional Gravity Wells near the end of the duration of any Gravity Well activated. | DOFF assignment reward. SUBOPTIMAL. 27 of 47 would be superior, but expensive. | Free from DOFF assignment reward | 0.00 | |
-Blank- | Open to suggestions here. | 0.00 | |||
-Blank- | Open to suggestions here. | 0.00 | |||
-Blank- | Open to suggestions here. | 0.00 | |||
Ground | Space Warfare Master (Epic) | +10% All Damage. (Space and Ground) | Elder Malik'itan. | Can only be obtained from Gamma Recruitment rewards. | 0.00 |
Total Approx. Real World Cost (USD) | |||||
1,197.56 |
Subsystem Power Settings | Value (Target/Display) | Notes |
---|---|---|
Weapons | 71 / 60 | So as to not steal too much DPS with my weapons. Though between Electrified Anomalies and Greater Than The Sum, everyone's power levels should be almost always capped out. |
Shields | 79 / 60 | Affects the extra damage to Shields from Tilly's |
Engines | 50 / 20 | Effectively 70 due to EPTE1. |
Auxiliary | 80 / 60 | Affects the -DRR magnitude from Ionic Turbulence |
Ship Stats | Value | Notes |
---|---|---|
Hull | 88,988 | Affected by Personal Endeavour rank (750) |
Shields | 26,532 | Affected by Personal Endeavour |
Global Critical Chance | 38.50% | Affected by Personal Endeavour |
Global Critical Severity | 155.00% | Affected by Personal Endeavour |
EPS/Power Transfer Rate | 210.00% | |
Control Expertise (CtrlX) | 277 | |
Drain Expertise (DrainX) | 110 | |
Exotic Particle Generator (EPG) | 174 | |
Hull Regeneration Rate | 185.00% | Affected by Personal Endeavour |
Turn Rate | 6.1 | Affected by Personal Endeavour |
Flight Speed | 56.23 | Affected by Personal Endeavour |
Order | Ability | Remarks |
---|---|---|
1 | Beams; Fire at Will I | |
2 | Attack Pattern Beta III | |
3 | Cannons: Scatter Volley I | |
4 | Photonic Officer I | |
5 | Emergency Power to Engines I | |
6 | Nadion Inversion III | EPS Power Transfer III is manually activated on main DPSer |
7 | Focused Frenzy | |
8 | Rotate Shield Frequency III | |
9 | Brace for Impact III | |
10 | All my AoE -DRR consoles clickies | Targeted ones like Trinary Arrays, Mining Laser and Targeting Synchronizer are manually activated |
11 | Ionic Turbulence I | Gravity Well III manually activated |
12 | Emit Unstable Warp Bubble I | |
13 | Tractor Beam I | |
14 | Jam Targeting Sensors I | |
15 | Scramble Sensors I | |
16 | Viral Impulse Burst I |
2023.05.29 15:30 DilaZirK A work-in-progress DEW Support build, and the cost of such a build. Feedback welcome.
In-game item/currency | In-game amount | Approx. EC cost as of 7-May-23 (if applicable) | Approx. Real World Cost (USD) | Assumptions |
---|---|---|---|---|
Zen | 100 | $1.00 | Not counting bonus Zen from bundles nor discounts. | |
Master Key | 1 | 12,000,000 | $1.25 | Not counting bundled keys, for simplicity. |
EC | 1,000,000 | 1,000,000 | $0.10 | 12mil EC/key on the Exchange. |
Refined Dilithium | 10,000 | $0.20 | Exchange rate of 500 Refined Dil to 1 Zen. | |
Lobi crystal | 10 | $2.50 | Average of 5 Lobi Crystals per Lockbox opened. Not counting the goodies from said lockboxes. | |
Reputation Marks | 50 | $0.01 | Using Rep project to convert 50 regular Marks to 500 Dilithium. | |
Elite Marks | 3 | $0.02 | Using Rep project to convert 3 Elite Marks to 1,000 Dilithium. | |
Fleet Credit | 10,000 | $0.20 | Uses the terrible conversion rate of 1 Dil = 1 FC | |
C-Store ship | 1 | $30.00 | Not counting sales. | |
Lobi ship | 1 | 320,000,000 | $33.33 | ~300mil EC per Lobi ship on Exchange. |
Epic Phoenix T6 ship | 1 | $80.00 | Assuming a 1/1000 (0.1%) chance for an Epic Token, and 40k Dil for 10 Phoenix Packs. RNGesus may greatly vary, of course. (It was more like 1/2190 for me) | |
Lockbox ship | 1 | 1,200,000,000 | $125.00 | ~1.2bil EC per Lockbox ship via Exchange. |
Promobox ship | 1 | 1,700,000,000 | $177.08 | ~1.7bil EC per Promo ship via trade. |
Captain Name | Jill Stingray | |
---|---|---|
Captain Career | Engineering | SUBOPTIMAL. Tact is the preferred Career for Support due to team-wide damage boosts. Sci also has better utility due to Subnuke Beam. The only utility Engi has here is EPS Power Transfer. |
Captain Faction | Federation | |
Captain Race | Human | SUBOPTIMAL. Should be Alien for the extra personal trait slot. |
Primary Specialization | Temporal | SUBOPTIMAL. Intelligence as Primary is better for Intel Fleet. But until they implement loadouts for Captain Specs, I will stick with Temp+Strat for all my builds. |
Secondary Specialization | Strategist | SUBOPTIMAL. Temporal should go here instead, for Atrophied Defenses. |
Rank | Engineering | Science | Tactical | |||
---|---|---|---|---|---|---|
Lieutenant | Advanced Hull Capacity | Advanced Energy Weapon Training | Advanced Projectile Weapon Training | |||
Lt. Commander | Improved EPS Flow | Improved Impulse Expertise | Improved Control Expertise | Improved Drain Expertise | Advanced Targeting Expertise | |
Commander | Advanced Weapon Amplification | Advanced Weapon Specialization | ||||
Captain | Offensive Subsystem Tuning | Advanced Exotic Particle Generator | Advanced Long Range Targeting Sensors | Advanced Hull Penetration | Advanced Shield Weakening | |
Admiral | Warp Core Efficiency | Coordination Protocols | Improved Tactical Readiness | |||
Defensive Coordination | ||||||
Offensive Coordination | ||||||
0 Points Left | 10 | 10 | 26 |
Slot | Item | Notes | Cost | Approx. Real World Cost (USD) |
---|---|---|---|---|
Ship | T6X Son'a Command Science Vessel | There are cheaper ship options for Support builds. But this one does have a nice combination of Cmdr Command (for CF3 and Inspiration) and Lt Intel (for Ionic Turbulence and UnconSys procs). | 1x Lockbox ship | 125.00 |
Fore Weapon 1 | [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] | Any Disruptor flavour will do, really. Just for the small chance of -DRR proc. | 45,380 Dil | 0.91 |
Fore Weapon 2 | [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] | 45,380 Dil | 0.91 | |
Fore Weapon 3 | [Spiral Wave Disruptor Beam Array Mk XV [Acc]x2 [Spiral]] | 45,380 Dil | 0.91 | |
Aft Weapon 1 | [Omni-Directional Disruptor Beam Array Mk XV [Acc] [Arc] [Dmg]] | 2.5mil EC | 0.26 | |
Aft Weapon 2 | [Advanced Inhibiting Phaser Omni-Directional Beam Array Mk XV [Arc] [CrtD/Dm] [CrtD]x3] | For guaranteed -DRR on targets slower than I am | 30,000 EC, 15,000 Dil | 0.30 |
Aft Weapon 3 | [Advanced Inhibiting Phaser Heavy Turret Mk XV [CrtD/Dm] [CrtD]x4] | Same as above, and stacks. | 30,000 EC, 15,000 Dil | 0.30 |
Deflector | [Iconian Resistance Deflector Array Mk XV [SciCD]] | Iconian D-E-C set for the 3pc set bonus chance for extra Energy Damage. | 40,000 EC, 32,500 Dil | 0.65 |
Secondary Deflector | [Inhibiting Secondary Deflector Mk XV [CtrlX]x2 [SA -Def]] | Instead of Deteriorating, so as to not steal too much DPS. Also useful for the extra CtrlX mods. | Crafted at Mk 2, upgraded to Mk 15, and then re-engineered. Which makes it hard to put an exact cost to this. | 0.00 |
Impulse Engines | [Iconian Resistance Hyper-Impulse Engines Mk XV [+CRes]] | 40,000 EC, 32,500 Dil | 0.65 | |
Warp Core | [Iconian Resistance Hyper Injection Warp Core Mk XV [AMP]] | 40,000 EC, 32,500 Dil | 0.65 | |
Shields | [Tilly's Review-Pending Modified Shield Mk XV [Cap]x4 [Cp/Rg]] | Used for its proc to increase damage to shields | 40,000 EC, 32,500 Dil | 0.65 |
Devices | [Team Battery - Weapons and Auxiliary] | Team Weapons and Aux power level buff. | 400 Dil /ea. 8k Dil for 20. | 0.16 |
[Kobayashi Maru Transponder] | Very minor overall buffs. Only slotting this because I already own it via Event, I do NOT suggest spending money on this. | 8k Zen from Mudd's. | 80.00 | |
[Deuterium Surplus] | From Crafting or Daily Mission: Defense Contract. More speed | From Crafting or Exchange, former is assumed. | 0.00 | |
Universal Console | [Console - Universal - Tholian Webspinner Array] | DO NOT SLOT. It did not occur to me at the time that the DPSer also has to slot this console in order to benefit from the bonus damage to held targets. Open to suggestions on its replacement. | 8k Zen from Mudd's | 80.00 |
Engineering Consoles | [Console - Universal - Tachyon Net Drones] | Huge AoE -DRR for an extended period and Shields Offline to affected targets makes this the most powerful Support Console of the lot here. | 1x C-Store ship | 30.00 |
[Console - Universal - Hyper-focusing Trinary Arrays] | Massive -75 DRR to a chunky target of choice. Used on Tact Cubes and Gateways. | 1x C-Store ship | 30.00 | |
[Console - Universal - Deconstructive Resonance Emitter] | Small stacking -DRR in a cone plus disable, stacks up to 12 times, lasts 6 seconds | 10mil EC | 1.04 | |
Science Consoles | [Console - Universal - Dominion Targeting Synchronizer] | Substantial Haste and -DRR on a single target. Used on Tact Cubes and Gateways. | 1x C-Store ship | 30.00 |
[Console - Universal - Mining Drill Laser Emitter] | Stacking -DRR over time on a single target. Deployed on primary target whenever off cooldown. | 1x Lockbox ship, or 240mil EC for non-Rom.s Going to assume the more expensive option here. | 125.00 | |
[Console – Universal – Magnetohydrodynamic Fusion Expulsion] | 5km PBAOE that repels enemies and inflicts -15 all DRR for 10 second | 1x Lockbox ship | 125.00 | |
[Console - Universal - Deep Analytics Sensor Package] | Removes buffs, gives +10% shield pen and armor penetration for weapons to allies nearby | N/A. Comes with this ship. | 0.00 | |
[Console - Universal - High-Energy Communications Network] | -30 DRR PBAOE for 20 seconds to enemies, allies gain +100 accuracy rating, +100 defense, and 20% shield resistance. | 1x C-Store ship | 30.00 | |
Tactical Consoles | [Console - Universal - Approaching Agony] | -25 DRR in a targeted AOE 3 km radius for 40 seconds, 25% chance to disable | 10mil EC | 1.04 |
[Console - Universal - Interphasic Instability] | -25 DRR in a targeted AOE 3 km radius for 12 seconds | Phoenix box prize. Hard to quantify cost, but is trivial to obtain. | 0.00 | |
[Console - Universal - Cascading Subatomic Disruptions] | To primary target, -40 DRR for 10 seconds, to 2 secondary targets -20 DRR for 10 seconds, to up to 4 tertiary targets -10 DRR for 10 seconds | 1x Lockbox ship | 125.00 | |
Bridge Officers | Power | Notes | Cost | Approx. Real World Cost (USD) |
---|---|---|---|---|
Superior Romulan Operative | Tractor Beam I | Unconventional Systems Proc 1, and triggers Carrier Wave Shield Hacking | 160k FC, 40k Dil | 4.00 |
Commander Science-Command | Photonic Officer I | Secondary CDR alongside Boimler Effect | Trivial cost from BOFF Trainer. | 0.00 |
Concentrate Firepower III | Useful for support Kinetic Torp, EPG-Torp and DEW-Torp builds. | Crafted. | 0.00 | |
Gravity Well III | Unconventional Systems Proc 2, and primary crowd control means. | 500k EC | 0.05 | |
Superior Romulan Operative | 160k FC, 40k Dil | 4.00 | ||
Lt. Commander Tactical | Beams: Fire At Will I | For most of the weapons on this ship. | Trivial cost from BOFF Trainer. | 0.00 |
Cannons: Scatter Volley I | For the single Gamma Rep Turret | Trivial cost from BOFF Trainer. | 0.00 | |
Attack Pattern Beta III | -49.8 DRR to all targets affected by my weapons. Stacks with other sources of APB. | 400k EC | 0.04 | |
Superior Romulan Operative | 160k FC, 40k Dil | 4.00 | ||
Lieutenant Universal-Intelligence | Viral Impulse Burst I | Unconventional Systems Proc 3 | Trivial cost from BOFF Trainer. | 0.00 |
Ionic Turbulence I | Unconventional Systems Proc 4 and extra AoE -DRR | Trivial cost from BOFF Trainer. | 0.00 | |
Superior Romulan Operative | 160k FC, 40k Dil | 4.00 | ||
Lieutenant Engineer | Emergency Power to Engines I | To keep up with the DPSer. | Trivial cost from BOFF Trainer. | 0.00 |
Emit Unstable Warp Bubble I | Unconventional Systems Proc 5. Though it has such a long CD that Let It Go II might be better… | Trivial cost from BOFF Trainer. | 0.00 | |
Superior Watcher Operative | 10mil EC | 1.04 | ||
Lieutenant Science | Jam Targeting Sensors I | Unconventional Systems Proc 6 | Trivial cost from BOFF Trainer. | 0.00 |
Scramble Sensors I | Unconventional Systems Proc 7 | Trivial cost from BOFF Trainer. | 0.00 |
Trait | Name | Description | Notes | Cost | Approx. Real World Cost (USD) |
---|---|---|---|---|---|
Personal Traits | Feel the Weight of Our Presence | Each friendly ship on the map debuffs Damage Resistance Rating of Foes within 12km by 0.5 for 10sec, stacking up to 12.5 for 25 Allies. | Best used with hangar pets, usually teammates have some. | 7mil EC | 0.73 |
Invasive Control Programming | When you use certain Control powers on your target, also trigger random Subsystem Disable. May occur once every 30 seconds. | 25% chance to KO enemy shields. | 40mil EC | 4.17 | |
Psychological Warfare | +20% Bonus Control Ability Effectiveness | Increases the pull strength of Grav Well, but not the pull radius. | 50mil EC | 5.21 | |
Astrophysicist | +10 Exotic Particle Generator, Drain Expertise and Perception. | Filler trait, I am open to suggestions here. | Free | 0.00 | |
Into The Breach | Defeating an enemy debuffs nearby enemies' damage resistance rating by 7 per rank of the downed enemy. | I am unlikely to land killing blows on this build, but it's there if I happen to. | 35mil EC | 3.65 | |
Fleet Coordinator | +2% Bonus All Damage per Team member (Self included), up to 10% | Mandatory in Team TFOs. | Free | 0.00 | |
Fragment of AI Tech | Improves Control Expertise. Improves Energy Weapon Damage based on Control Expertise (maximum 30% at 300 Control Expertise) | More for the +50 CtrlX than the damage boost. | 35mil EC | 3.65 | |
Intelligence Agent Attaché (IAA) | Weapon Critical Strikes partially recharge Captain Ability | Best used with an effective CrtH of at least ~50%, which this build does fall a bit short of. | 45mil EC | 4.69 | |
The Boimler Effect | Provides a chance for using Bridge Officer Abilities to recharge all other Bridge Officer Ability recharge times up to their respective Shared Cooldown Categories | Main BOFF CDR method. | 80mil EC | 8.33 | |
Unconventional Systems | Using Control Bridge Officer Abilities reduces the cooldown of all Universal Consoles by 7%. | Very important to get multiple uses out of all my console clickies in the course of an ISE/HSE. | 50mil EC | 5.21 | |
Starship Traits | Superior Area Denial | Beams: Fire At Will & Cannon: Scatter Volley Debuff Foes And Apply To Pets | Extra -30 DRR, stacks with SAD from teammates. | 1x Lockbox ship | 125.00 |
Redirecting Arrays | While Beam: Fire-at-will Is Active, Receiving Any Damage Grants 0.33 Sec Duration To Fire-at-will (15 Sec Total Duration Maximum) | Not as good an extender as ETM, but I am lazy to switch it up depending on whether the DPSer needs all the CF3 to themselves. | 1x C-Store ship | 30.00 | |
One Impossible Thing at a Time | To Self and Team: -5% Recharge Time on Captain Abilities (Max once every 5 sec) | Partly helps the team, but mostly helps myself use EPS Power Transfer more often, as this Support build does not have quite enough crit for IAA. | 1.5mil EC | 0.16 | |
Carrier Wave Shield Hacking | When your ship uses a Tractor Beam or Intel Power on an enemy, it knocks an enemy's shields offline for 5 seconds. | Parting Gift would also work as filler for DEW support. | 1.5mil EC | 0.16 | |
Electrified Anomalies | Your Boff Anomalies Deal Electrical Damage & Grant Power Boosts | Mostly for the power boost to allies, which is already being fulfilled by Greater Than The Sum. Might replace this with Digital Compilation instead. | 17k Zen Mudd's Store | 170.00 | |
Greater Than The Sum | Emergency To Aux And Command Boff Abilities Grant Hull+shield Regen And Subsystem Power To Self And Nearby Allies | Team Power Level and Regen Buffs | 1x C-Store ship | 30.00 | |
Space Reputation Traits | Advanced Targeting Systems | +20% CrtD. | |||
Piezo-Electric Weapon Amplification | 5% Chance with weapons: To targets: -53.7 All Shields. (Can trigger max once every 10 seconds) | ||||
Precision | +5% CrtH. | ||||
Tyler's Duality | ~4% CrtH for this build. | ||||
Radiant Detonation | To Target: 2.5% chance: 19.1 Radiation Damage in 1km Radius at Target and removes Buffs | ||||
Active Reputation Traits | Refracting Tetryon Cascade | Extra DPS on grouped targets. | |||
Quantum Singularity Manipulation | Supercharges Grav Well. | ||||
Deploy Sensor Interference Platform | Extra oh-shit button | ||||
Anti-Time Entanglement Singularity | Extra DPS on grouped targets. | ||||
Bio-Molecular Shield Generator | Extra oh-shit button | ||||
Duty Officers | Emergency Conn Hologram | Recharges Evasive Maneuvers when Emergency Power to Engines is activated | From Phoenix Prize pack. For speed to keep up with the DPSers. | Easily obtained from Phoenix Prize pack, so I'm just going to skip the cost calculations here. | 0.00 |
Matter-Antimatter Specialist (Very Rare) | +25 CtrlX for 30s upon Emergency Power to Engines. | From Exchange. For a bit more pull for the Grav Well. | 10mil EC | 1.04 | |
Demera | Chance to create up to four additional Gravity Wells near the end of the duration of any Gravity Well activated. | DOFF assignment reward. SUBOPTIMAL. 27 of 47 would be superior, but expensive. | Free from DOFF assignment reward | 0.00 | |
-Blank- | Open to suggestions here. | 0.00 | |||
-Blank- | Open to suggestions here. | 0.00 | |||
-Blank- | Open to suggestions here. | 0.00 | |||
Ground | Space Warfare Master (Epic) | +10% All Damage. (Space and Ground) | Elder Malik'itan. | Can only be obtained from Gamma Recruitment rewards. | 0.00 |
Total Approx. Real World Cost (USD) | |||||
1,197.56 |
Subsystem Power Settings | Value (Target/Display) | Notes |
---|---|---|
Weapons | 71 / 60 | So as to not steal too much DPS with my weapons. Though between Electrified Anomalies and Greater Than The Sum, everyone's power levels should be almost always capped out. |
Shields | 79 / 60 | Affects the extra damage to Shields from Tilly's |
Engines | 50 / 20 | Effectively 70 due to EPTE1. |
Auxiliary | 80 / 60 | Affects the -DRR magnitude from Ionic Turbulence |
Ship Stats | Value | Notes |
---|---|---|
Hull | 88,988 | Affected by Personal Endeavour rank (750) |
Shields | 26,532 | Affected by Personal Endeavour |
Global Critical Chance | 38.50% | Affected by Personal Endeavour |
Global Critical Severity | 155.00% | Affected by Personal Endeavour |
EPS/Power Transfer Rate | 210.00% | |
Control Expertise (CtrlX) | 277 | |
Drain Expertise (DrainX) | 110 | |
Exotic Particle Generator (EPG) | 174 | |
Hull Regeneration Rate | 185.00% | Affected by Personal Endeavour |
Turn Rate | 6.1 | Affected by Personal Endeavour |
Flight Speed | 56.23 | Affected by Personal Endeavour |
Order | Ability | Remarks |
---|---|---|
1 | Beams; Fire at Will I | |
2 | Attack Pattern Beta III | |
3 | Cannons: Scatter Volley I | |
4 | Photonic Officer I | |
5 | Emergency Power to Engines I | |
6 | Nadion Inversion III | EPS Power Transfer III is manually activated on main DPSer |
7 | Focused Frenzy | |
8 | Rotate Shield Frequency III | |
9 | Brace for Impact III | |
10 | All my AoE -DRR consoles clickies | Targeted ones like Trinary Arrays, Mining Laser and Targeting Synchronizer are manually activated |
11 | Ionic Turbulence I | Gravity Well III manually activated |
12 | Emit Unstable Warp Bubble I | |
13 | Tractor Beam I | |
14 | Jam Targeting Sensors I | |
15 | Scramble Sensors I | |
16 | Viral Impulse Burst I |
2023.05.29 15:20 legendlcox Youtube Freezing/Buffering Bug
watch:1 The resource https://i.ytimg.com/generate_204 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. watch:1 The resource https://rr2---sn-p5qddn7r.googlevideo.com/generate_204 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally. watch:1 The resource https://rr2---sn-p5qddn7r.googlevideo.com/generate_204?conn2 was preloaded using link preload but not used within a few seconds from the window's load event. Please make sure it has an appropriate `as` value and it is preloaded intentionally.(The above also logs periodically as the video is playing) the video will freeze upon scrolling back up to the video frame. At this point audio continues to play with image frozen for a bit then the buffering circle starts. In some cases, it will resume after some time, the notification of "Experiencing Interruptions Find out why" will show on the page. In many cases it will not continue playing and the page must be reloaded. Upon reloading the page, watch progress is lost, and I must find the position I was at. This same thing happens with the transition from full screen to windowed mode.
2023.05.29 15:16 rotoriousbig I like those odds
![]() | submitted by rotoriousbig to WatchesCirclejerk [link] [comments] |
2023.05.29 15:15 Media6292 Comparison of more 80 titles and 500 versions from Vinyl to Bluray, mono to Atmos
![]() | Hello, submitted by Media6292 to SurroundAudiophile [link] [comments] That's it, there are now more than 500 versions that have been tested, more precisely 504 divided between 78 albums and 4 singles. Thank you all for your encouragement. https://preview.redd.it/vnn8ipcrat2b1.jpg?width=500&format=pjpg&auto=webp&s=1166c09993add42d59617a4b6631cb46ab771a2a The range of media types has been extended, and in addition to CD, DVD, Bluray, SACD, vinyl, cassette, DAT and streaming, there's now the 8-track cartridge. Formats range from mono to spatial audio formats such as Dolby Atmos and Sony 360 Reality Audio. Not all are multichannel, but many reviews are in 5.1 or Atmos or 360RA. You can find a summary table of all the albums, including the number of versions and a description of the versions for each album HERE. For each review, you'll find measurements (waveform, spectrum, dynamic range, spatialization) and samples so you can compare the different versions. Here's the list with direct links: Adele 30 Alan Parsons From the New World Alicia Keys Alicia Amy Winehouse At The BBC Amy Winehouse Live at Glastonbury 2007 Anne Bisson Be my lover Anne Bisson Tiles from the treetops Coldplay Music Of The Spheres Daft Punk Homework Daft Punk Random Access Memories Depeche Mode Memento Mori Dianne Reeves I remember Dire Straits Brothers In Arms Dire Straits Encores Dire Straits Money For Nothing Duo Cirla Trolonge Piuma Ed Sheeran – (Subtract) Ed Sheeran + Ed Sheeran = Eric Clapton The Lady In The Balcony: Lockdown Sessions Eric Clapton Unplugged Francis Cabrel Trobador Tour (Live) Indochine Central Tour Indochine L’ Aventurier Jean-Michel Jarre Amazonia Jean-Michel Jarre Oxygene Jean-Michel Jarre Oxymore Jean-Michel Jarre Welcome To The Other Side - Live in Notre Dame VR Joy Crookes Skin Kate Bush Hounds Of Love Katie Melua Acoustic Album No. 8 Katie Melua Golden Record Lana Del Rey Blue Banisters Lana Del Rey Chemtrails Over the Country Club Lana Del Rey Did you know that there's a tunnel under Ocean Blvd Les restos du Cœur 2023 Enfoirés Un Jour, Toujours Liszt / Sviatoslav Richter Concertos For Piano And Orchestra Nos. 1 & 2 Madonna Finally Enough Love Melody Gardot Sunset In The Blue Michael Jackson Dangerous Michael Jackson Thriller Muse Will Of The People Mylène Farmer À tout jamais Mylène Farmer A tout Jamais (Remixes) Mylène Farmer Histoires de Mylène Farmer L'Emprise Nirvana Nevermind Norah Jones ‘Til We Meet Again Norah Jones Come Away With Me Oscar Peterson A Time For Love Patricia Barber Clique! Pink Floyd A Momentary Lapse Of Reason Pink Floyd Animals Pink Floyd Hey Hey Rise Up Pink Floyd Live at Knebworth 1990 Pink Floyd PULSE Pink Floyd The Dark Side Of The Moon Pink Floyd The Dark Side of the Moon (Live at Wembley) 1974 PLACEBO Never Let Me Go Prince Prince and the Revolution Live Rag'n'Bone Man Life By Misadventure Red Hot Chili Peppers Return Of The Dream Canteen Red Hot Chili Peppers Unlimited Love Saint-Saëns Symphony No. 3 with Organ : Charles Munch and Boston Symphony 1959 Saint-Saëns Symphony No. 3 with Organ : Kansas City Symphony Shania Twain Queen Of Me Sting The Bridge Taylor Swift Midnights Taylor Swift RED Tears For Fears Live At Massey Hall Toronto, Canada 1985 Tears For Fears The Tipping Point The Art Of Noise In The City Live In Tokyo 1986 The Dave Brubeck Quartet TIME OUT The Police Around The World The Police Greatest Hits Thomas Bangalter Mythologies Thomas Schirmann After The Rain Tsuyoshi Yamamoto Trio Misty for Direct Cutting Various Back to the Future Various Ghostbusters Various Top Gun Various TOP GUN Maverick Enjoy listening Jean-François |
2023.05.29 15:13 MagicThePuff Spell Token Daily - May 29, 2023 (GMT-4) 📖🧙♂️🧙🧙♀️🔮
2023.05.29 15:04 stefanplc Cooler for Ryzen 7 7800X3D?