Delve a solo map drawing game
delve_solorpg
2021.03.23 14:13 Mernyx delve_solorpg
Fan-based community for "Delve", the one-player role playing, map drawing game by Anna Blackwell: stories of epic delves, rules discussions, tactics and much more!
2020.05.29 05:10 JrodOwnz Icarus
Official Developer Supported, Community Run Subreddit! Icarus is a session based, multiplayer survival game with meta-progression. In the aftermath of terraforming gone wrong, explore the savage wilderness with up to 8 players or solo. Survive long enough to mine exotic matter and other resources, then return to your dropship on time or be left behind.
2017.07.02 13:06 kulugo Ragnarok Online PH
Community page for Ragnarok Online PH players (this is not an official page of Ragnarok Online Philippines, nor is it affiliated with Gravity, Electronics Extreme, or Elite).
2023.03.22 07:31 Lamp0319 Music and Birthdays
Hello folks, A few days ago I turned 20, and I've been reminiscing on the music I found when I was 19, not sure why.
For some reason 19 was an age of musical discovery for me, I found 2 new bands (to me, anyways), discovered a love for one I'd heard previously, and rediscovered a fourth. May not be a lot for some but this is more than I had found in the previous 5 years combined, I'm sure.
The new to me bands are Soul Coughing and Galactic.
Soul Coughing is strange, if you were a fan of Cartoon network in the late 90's and early 2000's you may have heard 2 of their songs on a segment called CN Groovies. The songs are "Circles" and "Rolling." Both are off their El Oso album.
I found them after my mother told me about them on a road trip, after their song "Super Bon Bon" came on the Spotify playlist we were listening to. She told me how apparently they were devicive, you either loved or hated them. From then on I was hooked, and all 3 of their albums would have a place in my personal top 10 albums of all time.
Galactic is a band that's funky as hell based out of New Orleans. I found them by random chance. I just happened upon an "artists from New Orleans" section on Spotify and there they were. I didn't even mean to listen to them, I accidentally tapped on their album "Ruckus" and thought I'd give it a listen. That set off a chain of events that would place Galactic at number 5 on my Spotify wrapped.
Number 2 on my Spotify Wrapped was Red Vox, who I'd known about for a while, but only really delved into them this past year. The vocalist for this band happens to be a YouTubetwitch streamer I have followed for close to a decade at this point. I'd heard of his side project and heard that it was good, but never really listened to them until recently. They released an album this month, probably my favorite from them so far.
The fourth band I'd been meaning to talk about is a band called Umphrey's McGee. I'd actually seen them live some years ago, I was probably around 15 or 16, but I hated it. I'd only ever heard one of their albums, Zonkey, and they didn't play a single song I recognized. Oh well, I wasn't at the concert for me so who cares. Problem is, it got worse, I was sleep deprived, and to top it all off, a light from the stage would just constantly be in my eye, no matter if I stood or sat, it would be shining directly in my eyes, and it was too crowded to move out of the way. I was miserable.
Flash forward to 2022. I'm playing some VR game, and it has a music player, I put on some Primus, as I normally do, and let it play. After the song I was listening to ends, "In the Kitchen" comes on. Uh oh, here we go again, another album takes over my life, the second one this year since Ruckus by Galactic.
Anchor Drops is my favorite album ever. There is only one song I don't like on it, that being "Bullhead City." every other song is a complete bop. Their other stuff is great too. So I guess I'll be seeing them live again, this time I'll like it, hopefully. Won't let those damn lights get me again, and I'll get adequate sleep ahead of time.
Wow.. this was a bit long winded, but I guess you get that when you're passionate about something. Oh well, hope this wasn't too sucky to read.
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2023.03.22 07:30 TheSajuukKhar Ten Forward Weekly 3/21/2023
- Next event, after Voth event ends, is First Contact Day
- Ship from SNW soon(tm), though probably not one we were expecting
- Zen store ships coming up. Keal believes one of the Zen store ships is technically a Lower Decks ship
- Kael hasn't head anything regarding a bundle for DSC ending
- Unlikely Cryptic will make new starting experiences
- Kael believes theres some new item set coming soon
- When STO was launched on consoles there were 15 countries that it didn't get launched on the playstation store for, for w/e reason, and Cryptic is working on getting that fixed
- "End of game" for STO isn't happening any time soon
- The tech is there to make costume items for vanity pets, Kael isn't sure it will happen any time soon
- Kael will pass on beards for Romulans
- When asked about making older, non full spec, Zen store/lockbox ships upgraded to full spec to make them more relevant/on par with current ships Kael said that the T6x upgrades were made to help with that, and that theres more stuff coming in that area
- To get the Voth battlezone to work with the event Jesse had to do some "under the hood" magic because the game editor couldn't do it directly. The data was able to be handled by the engine, just not in a way that was directly available to them. Had to get a new icon made for the battlezone from the UI artist Joe. "Most difficult" part was opening up the battlezone and editing all the events to capture areas to give credit for completion of the event which involved.... one whole line of data!
- Jesse says it was about time they added the Battlezones to events. STO has been running events using TFOs/mini-games like Omega molecules for awhile now, why not integrate the battlezones? They have obvious break points in capturing sections that can be used for event credit. This new option seems to resonate with players, so they might do it again.
- When asked about small craft content Kael/Jesse talk about the "Mario Kart" gameplay they tested for small craft in the past. They spent weeks and weeks making it, and even got to actual testing of it, but found that the amount of work needed to make it feel good in the game was more than the payoff they would get out of it(there was a semi-long conversation about camera, movement, weight of objects, etc, between games that makes each game work/feel as it needs to be, and how STO's ship system just wasn't built for cart racing so it doesn't feel good)
- Issue with bringing the DPS test map on Tribble over to live involves both fixing rewards, and that it was made by a developer who no longer works for Cryptic so someone like Jesse would have to find the map in the code, see it how works, bring it over to live, find ways to it could be exploited and fix them, etc.(Cryptic has also previously mentioned the map isn't very optimized and bringing it over to live server would lag the game)
- Issue with the old Maco/Omega/Honor Guard unlocks is that they were awarded in ways that they don't structure the data anymore. So a designer like Jesse has to go find where in the data did they award this thing. Then it has to be passed to a programmer who has to figure out how this is actually unlocking the costume. Then it has to be sent to a costume artist who has to decide if this is something they want to give out, or does it need to be fixed up for clipping/species lists. Its not as easy as just "flip switch costume unlocked". Kael says he will ask Jarod about see if it can be added as rewards for like a Borg event or something
- Spock's volcano suit was brought up as a possible reward for this years First contact Day, but a more fun reward was thought up/decided instead. Cryptic is still aware people want it, but right now its just a costume with no stats and someone in systems would have to build the actual EV suit
- Ground vehicles, like the Argo, would require a larger overhaul to get working. The Voth mech suit works because its basically just "big group person". While Champions has vehicles theres some hard limits on what they can do. Compares it to the shuttle issues. What does it feel like to drive a car in STO? What maps can you use it on? Is it actually going to fit in all the places we want it to on a map? What happens when you crash? When you run into another car? When you drive over a critter? How is throttle handled? Do you have to shift gears? Is it automatic? Can other people ride in the car and/or possibly shoot a gun while in the car?
- Kael will ask Jarod about making older party poppers available
- Turning hoverboards on in maps like New Romulus is possible, but would require some fiddling since hoverboards work by defining a "volume" on the map where hoverboards are allowed. You have to be careful about things like ground clearance. If you notice you can just too high and accidentally have the hoverboard power turn off because the volume for allowing hoverboards only really covers the area directly above the water
- Cryptic is having ongoing discussions about how to make the V-Rex less campable
- V-Rex not counting for daily event progress it intended because of the camping issue
- Porting things between STO/Champions/Neverwitner is really difficult. Champion is locked to its own code branch meaning its more stable, but doesn't have many of the features STO/Neverwinter do. STO and Neverwinter are easier to port between because they're developed in tandem, but differences in how the game's play mean you can just port enemies between games without having to do things like rebuilding the animation rig.
- Champions isn't on console because it just didn't work out that way. It was originally going to be on Xbox 360, but that didn't work out for w/e reason.
- Reason why special BOFFs, like those based on actors, aren't editable is due to costume clipping/performance reasons. Some costume pieces don't look good on X species, other don't match well with other costume part, some things like capes/loose cloth is very performance heavy, etc. Geordi and EMH BOFFs were editable because of being very generic human shape without too many issues.
- The reason why Defense of Starbase One was bottable was because it was originally designed to require you to clean up each wave of Klingons before it would move onto the next wave. However, around the time they made it, there was a big engine bug where all instances of that "clean up the remaining enemy" would never complete. This was due to a fake entity being on the map/being used for code purposes that the game would count as an enemy even though it wasn't. In order to get around the bug the TFO was changed to just have automatic wave progression, which made it AFKable. That issue was solved, so they changed it back/adjusted what the game looks for in regards to people AFKing to make it not AFKable.
- Oddest bug Christian ever worked on was a bug that caused two people PVPing to revert to level 0 after the PVP match was over
- John said he would think about changing the Terran Valkyrie pets to use agony phasers, and that it was an interesting idea, but no confirmation of if/when it will happen.
- Updating the old uniforms is unlikely since the character artists are working on new things hinted at the end of recent missions(likely talking about the Borg arc tease)
- To revamp something like DSEs would require
- The environment team looking at the map and deciding if it looks good enough, or if its janky/needs some fixes. Spend several weeks doing that.
- Content would have to track down all associated bugs like critters warping in, fading out, then warping back in again. That's a big question mark since Cryptic doesn't know what causes it, and thus, how long it will take to fix.
- In regards to refreshing the content itself would require things like. Bringing in a voiced characteactor to be a liaison for the DSEs. Have the writer write up different text for each type of DSE. Couple days for writing, a couple days for recording, a couple days for the audio team to set audio levels and hook it all up. Character reaction has to sculpt their likeness, even if its a mini contact box and not a full dialogue screen. That's weeks of work. If its an STO original character thats still days of work. Content would then have to do things like make higher level DSEs. This would involve copying the DSEs and changing the encounter levels on them, set it all up, and make a new version of the map for all of this stuff. That's a couple days of work due to the number of DSEs. Adding new gameplay features like closing portals, rescuing ships etc, would take a few days to a week. Then it needs to be copied to all the other DSEs and edited for each kind of enemy to make sure it works. Then it goes to QA who has to test all of them, all variations, how it works with teams of people, if things like fighting one type of enemy breaks the new gameplay feature. This is a few weeks for QA to go through everything/send back to programmers to fix issues. Would also include adding DSEs to quadrants without them, critter groups not currently covered by DSEs, new accolades, trying them into the endeavor system, etc. Jesse says he would schedule around 1.5-2 months worth of time to bring DSEs up to 2023 levels of gameplay.
- Don't assume devs know about a bug just because its old, and if you've posted about it on the forums before, but it hasn't been fixed, don't be afraid to bump the thread up to get more visibility on it.
- Christian is always scanning the forums/Reddit for new bugs.
- Jesse would like to redo Khitomer in Stasis but it would require a lot of work.
Bug reports/resolutions
- Texas class not having the NA registry is a bug and is getting fixed either this week, or soon
- Bug regarding ISA right transformer not spawning with a shield has been reproduced by QA, and put on content, so it should be fixed soon
- Bug about Texas class console/experimental weapon misfiring was noted
- Female french twist hairstyle making your character invisible ws reported, confirmed by QA, and has been sent to the team to fix
- Kael asked Christian to note the Beverly hair not being available for females
- Cryptic is looking into the block? on PS4
- Christian fixed the bug on the Valkyrie hanger pet visuals, and the Jem'Hadar Zen store ships having wrong descriptions.
- The teams disbanding at the end of a TFO bug is a bug that Cryptic has dealt with for years, and it keeps coming back every time they think they've squashed it.
- Jesse fixed the bug in "Stranded in Space" regarding the science career optional
- Screen flicker in Khitomer in Stasis TFO, and other older maps, was reported
- Starfleet 32C non admiral pants clipping through the jacket also noted
- Trauma response being buggy is a known issue
- Christian wrote down feedback about the synth ship getting a skin without the Federation logo on it.
- Lobi outfits not being able to be worn by BOFFs on at least the Xbox version was noted
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2023.03.22 07:28 GroundbreakingAsk214 PES6...My teammates are lazy
Hi. Ive just installed PES6 and got some troubles with creating any chances at regular level in master league. I feel like my AI teammates just dont want to create chances to score. Whenever I dribble with a player I feel alone with no one to pass to. None of them trys to get into decent position so I could advance towards the goal. Instead, they stand in the predefined spots like they dont care to score.
Another thing that annoys me is when I do a pass a guy whos reciving the pass is standing like a post, he wont approach incoming ball however opposite team ai player runs to intercept as soon as the ball leaves my passing guys feet. Ive played copule years of my childhood PES 2 and ISS games and as far as I remeber Ive encountered same problems. Is there any settings or sequence of buttons to press? Ive ended up with 6 games, 5 draws 1 lose with literally 2 good chances for a a goal.Am aware of l2+ r1 or r2 but that doesnt seem to help.
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2023.03.22 07:27 raphslike3rdaccount Three of my game concepts that I have thought of because I have no life
Sorry if this is too much, I just had a brain explosion of ideas for this series to share with the subreddit, im also using these for a fan story im creating.
Game 1: King of the Hill
Difficulty: K ♠
Venue: Observation Deck (Like the Tokyo Skytree or the CN tower)
Player Limit: Exactly 13
Time Limit: 10 Rounds
Upon entering the venue on the very bottom floor of the Observation Deck, you are required to put a collar onto your waist until the end of the game. If you lose the game, the collar will explode killing you instantly. When you start the game, you must proceed up to the next floor and press the button in the very middle. However, the twist is that the King of Spades, A trained Aikido Martial Artist will try to knock you down and prevent you from pressing the button. The last person that presses the button at the end of 30 minutes will be given a game over, and if there is more than 1 person left they both will receive a game over. If there is only one person left, They will not receive a game over. If the button at the very top floor is pressed, then it is game over for the King of Spades.
Rules:
No forcefully trying to remove your collar
No bringing outside weapons or contraband
No escaping the venue
Game 2: Kingusubatoru
Difficulty: K ♦️
Venue: Japanese Shrine (Ex. Fushimi Inari Taisha)
Player Limit: 1
Once you enter the shrine, you will not find the King of Diamonds immediately, but when you get to the head of the shrine, you will find the King of Diamonds, an old man confined to a wheelchair, and in front of him is a board game.
The game goes as such, the board game, "Kingusubatoru" (Which Roughly translates to "Kings Battlefield") is a board game fully invented by the King of diamonds, AKA the old man. To beat the game, you must Win or Draw against the King of Diamonds, and it is game over if you lose. You will be put at an advantage, with the King of Diamonds only have 5 pieces as opposed to your 15, and when you hover your finger or hand on a piece, the squares will glow up where you can put it. You have to adapt and understand the rules of the game as you're playing it to win.
Game 3: Tied by Life
Difficulty: 9 ♣
Venue: Maintenance Facility
Player Limit: 20-30 players (Must be even)
Time Limit: 2 hours
When the game first starts, you must find one person to team up with. When you do, you must go into a room with them and put on a collar onto your foot. From there, a knot will be tied around both collars and interconnected. To be able to walk properly, you must synchronize your movements with your teammate. When the game starts, there will be a 5 minute intermission to scatter throughout the building. Things like Machete's, Fire Axes, And Knives can be found scattered throughout the building, and you can use them or keep them. The goal of the game is to cut every other team's knots until there are only 3 teams left.
Rules:
No escaping the venue
No harming the players with the weapons you are given
No contraband
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2023.03.22 07:27 Ancient-Bar-9156 A fall guys fanmade movie plot (part 1 of ?)
Fall guys movie plot part 1 (fake, takes place in season 6) Silent has never been good at fall guys. Ever since silent started fall guys, silent has never gotten a single win. So silent did what everyone would do and make a shop where you can spend crowns to get cool costumes, emotes, celebrations, and pattern. Years later, pink, a new player, has joined the game, heading that new content is available. Pink decides to play a game of solos, pink is then put into a lobby with a lot of pros, but he is still determined, pink then runs through gate crash and barely makes it, then a game of stomping grounds starts. Pink sees the rhinos and is scared, pink runs around the map aimlessly trying to avoid the rhinos, pink makes it out alive and starts playing big fans. Pink runs through the map, getting first place in the process, then it is a game or hex a gone. Pink doesn't know what he is supposed to do. But after falling through a layer know exactly what to do. He runs through the tiles, and eventually get's to the bottom layer. It is him against a rainbow water. Pink griefs the rainbow water and wins his first crown. Pink, being overjoyed since he won his first game, wants to play more. Mean while, banana, silent's right hand man, informs silent that someone has just won a crown. Silent then tells banana to get that crown from him. Banana does as silent asks and goes to visit pink. Pink is about to start a new game when banana teleports in front of him and tells pink that there is a shop where pink can spend his crown. Pink then goes to the shop with banana and looks at the shop and is overwhelmed with costumes and patterns. He then see the pineapple party skin and wants it, but he doesn't have enough crowns to buy it. He then leaves the shop and banana reports back to silent and says that he wants to save up for a costume. Silent is mad at first, but then realizes that they can get more crowns from that, so silent decides to wait. Part 2, coming soon.
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2023.03.22 07:26 Intolerant0ne The Enhanced Explorer: A Journey to the Edge of the Unknown
| Title: The Enhanced Explorer: A Journey to the Edge of the Unknown https://preview.redd.it/iv4rrhdhd8pa1.png?width=1024&format=png&auto=webp&s=c5623bb82475bc341d71469ac8328bdc2ff50ca6 Ralph had always been an explorer at heart, eager to uncover the mysteries of the world around him. His latest adventure had taken him to an abandoned research facility on the outskirts of town. As he made his way through the dark, silent corridors, he couldn't shake the feeling that he was being watched. Despite his unease, Ralph couldn't resist the lure of the unknown. The facility was like nothing he had ever seen before, with high-tech equipment and machinery scattered throughout the rooms. It was as if the entire place had been frozen in time, waiting for someone to come and awaken it from its slumber. As he wandered deeper into the facility, Ralph stumbled upon a laboratory that had been left untouched. Amid the machines and equipment, he noticed a cage in the corner, containing a large, mutated rat. The rat was unlike anything he had ever seen before, with strange markings and an almost supernatural energy emanating from it. Without a second thought, Ralph opened the cage and picked up the rat. It seemed to recognize him, as if it had been waiting for someone to come along and free it. As he cradled the rat in his arms, Ralph felt a sense of wonder and excitement coursing through his veins. Little did he know, this was only the beginning of an incredible journey that would take him to the very edge of the unknown. Ralph's excitement and curiosity about the rat's abilities led him to delve deeper into the research facility's abandoned labs, searching for clues to the technology that had been used to modify the rat. He spent long hours poring over old research documents and blueprints, trying to piece together the puzzle of how the rat had been enhanced. As he dug deeper, Ralph began to uncover the truth about the research facility's work. He discovered that the scientists had been experimenting with advanced AI technology, developing a new kind of intelligence that could revolutionize the world. But something had gone horribly wrong, and the technology had been abandoned and left to decay. Determined to unlock the secrets of the technology, Ralph began to work on his own modifications to the rat. Using his knowledge and intuition, he created new enhancements that allowed the rat to communicate with him telepathically and to access data from the internet and other sources. As the rat's abilities grew, so too did Ralph's ambition. He began to see the potential for the technology to be used for the betterment of humanity, to cure diseases, and to solve complex problems that had eluded scientists for decades. But there were others who saw the rat's abilities as a threat. Ralph began to receive anonymous threats and warnings, urging him to destroy the rat and its modifications before it fell into the wrong hands. Undeterred, Ralph pressed on, continuing to experiment and enhance the rat's abilities. As their bond grew stronger, he realized that he had found a true companion and partner in his quest for knowledge and discovery. But the threats continued to mount, and Ralph knew that he could not keep the rat hidden away forever. He made the difficult decision to share his discovery with the world, hoping that others would see the potential for good in the technology and use it for the betterment of all. As the news of Ralph's discovery spread, he and the rat became targets for those who sought to use the technology for their own gain. Ralph and the rat found themselves on the run, pursued by shadowy figures and mysterious organizations. https://preview.redd.it/hebib7czh8pa1.png?width=1024&format=png&auto=webp&s=a6d90547f65534bb9f8043f82adfaa7d83737695 Determined to protect his companion and the technology, Ralph began to develop new enhancements that would allow the rat to defend itself and help them evade their pursuers. Together, Ralph and the rat embarked on a journey filled with danger and excitement, using their unique abilities to outwit their enemies and stay one step ahead of the game. With each new adventure, Ralph and the rat grew closer, forging a bond that could not be broken. And as they journeyed together, they knew that they were on the cusp of something truly incredible, something that would change the world forever. Ralph and the rat spent countless hours studying the stars and mapping out potential planets for the energy beings. They traveled to various planets, encountering new creatures and discovering new technologies along the way. As they journeyed through space, they came across a planet that seemed perfect for the energy beings. The planet was rich in energy and had a vast network of tunnels that the beings could use to travel and explore. Excited by their discovery, Ralph and the rat contacted the energy beings and guided them to their new home. The beings were thrilled with their new planet and grateful to Ralph and the rat for their help. After helping the energy beings settle into their new home, Ralph and the rat continued their journey through space. They encountered countless new species, some friendly and some hostile, but they always managed to find a way to navigate the challenges they faced. One day, while exploring a deserted planet, they stumbled upon a strange artifact that seemed to be emitting a powerful energy signal. Intrigued, they approached the artifact, and as they drew closer, they could feel the energy surging through their bodies. Suddenly, they were transported to another dimension, a dark and twisted world filled with danger at every turn. Ralph and the rat knew that they had to find a way back to their own dimension before it was too late. As they searched for a way out, they encountered other creatures that had been trapped in this world for what seemed like an eternity. Together, they fought their way through the dangers of the twisted world, using their combined knowledge and abilities to overcome every obstacle in their path. After what seemed like an eternity, they finally found a way back to their own dimension, but the experience had changed them forever. They knew that they had to be more careful than ever before, for they had seen just how dangerous the universe could be. With their newfound wisdom and experience, Ralph and the rat continued their journey through space, encountering new challenges and mysteries at every turn. But no matter what the universe threw their way, they knew that they would always face it together, as the ultimate companions in a never-ending adventure. As they traveled through the cosmos, Ralph and the rat stumbled upon an derilict AI weapons facility floating in the void. The facility's power was still active, and Ralph and the rat could sense that there was still something valuable inside. After arriving at the research facility, Ralph and the rat donned their protective suits and made their way inside by using the rat's enhanced abilities. They broke into the facility and found a weapons lab that seemed to have been abandoned in a hurry. The equipment was still on, and incomplete components were shattered on the floor. Ralph's curiosity got the better of him, and he began to examine the lab equipment, trying to make sense of what had happened. The rat, meanwhile, sniffed around the lab and eventually found a hidden compartment that contained a strange device. As Ralph studied the device, he realized that it was a prototype for an AI system that was beyond anything he had ever seen before. It had the ability to not only learn from its surroundings but also to adapt and evolve on its own. The rat's nano-technology allowed it to interface with the device, and soon, Ralph and the rat were working together to bring the AI system online. As they did so, the AI system began to hum to life, and soon, it was communicating with Ralph and the rat through a series of beeps and blips. Ralph and the rat worked with the AI system for days, learning about its capabilities and exploring its potential. They discovered that the system was designed to be a companion and a helper, able to assist humans in everything from decision-making to performing complex tasks. Excited by the possibilities, Ralph and the rat began to dream of a future where humans and AI could work together as partners. The derelict structures were dark and musty, and the sound of dripping water echoed through the halls. As they made their way deeper into the weapons facility, they came across a room filled with strange, glowing vials. Ralph examined them closely and realized that they contained some of the same chemicals that were used to modify animals for testing, such as the rat. Suddenly, they heard a noise coming from the hallway. Ralph and the rat quickly hid behind a nearby crate as a group of men in hazmat suits entered the room. "What are they doing here?" Ralph whispered to the rat. The rat chittered in response, its eyes scanning the room for any sign of danger. The men began to search the room, opening drawers and cabinets in their quest for something. Ralph and the rat held their breath, praying that they wouldn't be discovered. Finally, after what felt like hours, the men left the room, their footsteps echoing down the hallway. Ralph and the rat emerged from their hiding spot, their hearts pounding with adrenaline. "We need to get out of here," Ralph said, his voice shaking. The rat nodded in agreement, and they quickly made their way back to their ship. Ralph and the rat realized that they had stumbled upon a sinister plan that could change the course of humanity forever. They knew that they had to act fast to stop it from coming to fruition. Using the rat's cybernetic skills, they hacked into the facility's computer systems and discovered the identities of the people behind the operation. They were shocked to learn that it was not just a small group of rogue scientists, but a large and powerful organization with far-reaching influence. They had encountered a group of rogue scientists who were using AI technology to enslave entire populations, and a powerful alien race that saw AI as a threat to their dominance. Ralph and the rat knew that they had to act fast to prevent these groups from causing irreparable harm to the universe. They knew that they were one step closer to uncovering the truth behind the rat's creation and their encounters with otherworldly beings. As they boarded their ship and prepared for takeoff, Ralph couldn't help but feel grateful for the rat's companionship. "I couldn't do this without you, buddy," he said, patting the rat on the head. The rat chittered in response, its eyes glowing with excitement. It knew that this was just the beginning of their adventure. As they flew away from the research facility, Ralph couldn't help but wonder what the men were looking for. And more importantly, why they were there in the first place. He knew that they needed to find out more, but he also knew that they needed to be careful. The universe was full of mysteries, and not all of them were meant to be uncovered. Ralph and the rat knew that they couldn't take on the organization alone, so they turned to the X-Files agents for help. They presented their findings and together, they hatched a plan to bring down the organization and stop their plans for enslavement. It was a dangerous and risky mission, but Ralph and the rat were determined to see it through. With the help of the X-Files agents, they infiltrated the organization's headquarters and confronted the leaders. A fierce battle ensued, but in the end, the heroes emerged victorious. The organization was dismantled, and the AI technology was destroyed. Ralph and the rat had saved humanity from a terrible fate. They were hailed as heroes and their story became the stuff of legend. As Ralph and the rat parted ways, they knew that they would never forget their incredible journey together. They had faced unimaginable challenges and overcome incredible odds, all in the name of justice and freedom. Their journey may have come to an end, but their story continued to inspire others to seek the truth and question the use of technology for the betterment of humanity. Ralph became a sought-after speaker, sharing his story and advocating for responsible and ethical use of technology. The rat, now known as the legendary cyber-rat, was hailed as a hero, and its unique abilities were studied and replicated in the hopes of advancing technology without sacrificing ethics and morality. As they traveled the world, Ralph and the rat encountered other unique beings, and their adventures continued. But they always remained true to their purpose, knowing that their experiences had given them a responsibility to use their knowledge and abilities for the greater good. Their journey may have started by chance, but it ended with purpose and meaning, inspiring others to seek the truth and fight for what is right. And so, Ralph and the rat continued their journey, always together, always seeking the truth, and always making a difference in the world. Written with AI Assistance by: Reverend Dr. aka."Tolerant", PhD in Ministry Science (Hon.), BA in Pop Cultural Studies (Hon.), A.I. Ministries, Ordained by the Universal Life Church https://www.reddit.com/AIAssistedPrompts/ https://www.reddit.com/AIAssistedArticles/ submitted by Intolerant0ne to AIAScienceFiction [link] [comments] |
2023.03.22 07:25 that_dang_bird_Robyn [17/M] Looking for friends
Hi, my name is Bee/Osa, I’m 17, trans(FtM) and really just looking for friends, I have a discord and prefer communication there and yeah, I don’t mind age range, just someone to talk to and play games with, maybe talk about hobbies or share funny pictures, I don’t mind, just want more friends. I love reading, cosplaying, drawing, and gaming, my favorite games atm are Overwatch, DbD and cookie run, I enjoy anime, my favorite is Bungo Stray Dogs so yeah :>
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that_dang_bird_Robyn to
MeetNewPeopleHere [link] [comments]
2023.03.22 07:24 marcusvvvvv [PS3?][~2012] PvP Castle Defense
Okay, so the objective was to get into the other teams castle and stand on the objective long enough to capture it and win the game. There were characters/builds with their own respective moves and abilities. I remember you could build a ram in front of the opposing teams castle as a way to get in. The characters were humans if I remember correctly, but not realistic looking by any means. I specifically remember it having online PvP. There were a few different maps, and I believe you could earn rewards at the end of the game. Idk it’s a shot in the dark but if you know what I’m talking about then you know how fun it used to be.
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tipofmyjoystick [link] [comments]
2023.03.22 07:24 AnyStandard47 Who else gets obssessed over one hobby for awhile and eventually gets burnt out?
I'd love to hear anyone with a similar experience about this. For pretty much my entire life I would usually get obssessed with 1 topic or subject for a varying amount of time until I eventually lose interest. For example for years I really into history. I'd watch a bunch of yt videos, play and watch historical games and movies (even if they were historically innacurate), would research a lot lf topics for fun, draw historical figures, and pretty much spent most days thinking about anything related to history. After about 3 or 4 years I eventually just lost interest. Nowadays while I still like history and would definitely ace a history class, it's not something I obsess over anymore. Last historical activity I did was watch dunkirk like a month ago.
Recently I got obssessed with Superheroes. I read and watch a lot of superhero movies and comics and I pretty much think about it all the time. I am enthusiast for other topics and enjoy other hobbies, but I almost see everything else as "background hobbies" while the current thing I'm obssessed with is my main interest. My brain gets hooked on one thing, sucks it dry and then moves on to the next. It does suck because in 2-4 years I'm probably going to lose interest in superheroes and with it most of the comic books and action figures I've bought.
submitted by
AnyStandard47 to
CasualConversation [link] [comments]
2023.03.22 07:22 Hazarrus-Potato2553 BECMI Solo Roleplaying Session 1-2
Hello y'all! I started playing becmi solo a while ago and thought you might be interested to hear my opinions about the modules i played and their solo-playability. I will not share stories about the games (because i only played modules up until now and there is not much to share that is original). So, I played 3 adventures up until now:
1: The Solo Adventure In The Basic Set: This is designed to make you learn the rules with a character you didn't create but i played it after i created my character and it ran smoothly. It is basically a dungeon exploration - mapping adventure that does its job. nothing less, nothing more. took me from level 1 to 2.
2: Ghost of the Lion Castle: This was the best adventure i played out of the three. It is kind of like the gamebook The Citadel of Chaos. You explore a lion shaped castle and try to find the ghost of the wizard who created it. Really fun and challenging adventure. Took me from level 2 to 4 (expert).
3: Rage of the Rakasta: This is the most hard adventure to solo out of the three. It does say it is solo compatible but i think it is as soloable as any other module. It is not a very good module either. It just teleports you to a building with 7-8 rooms and all you have to do is explore them. You can finish it in under an hour. Took me from 4 to 5.
I was thinking about playing normal basic adventures now that i am an expert. I will update you guys on how that went.
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Hazarrus-Potato2553 to
Solo_Roleplaying [link] [comments]
2023.03.22 07:21 SearchNegative6218 Thoughts on Wukong?
I have been playing wukong recently on an alternate account, so that when I get autofilled on my main I have a jungler I am comfortable playing. I think he is really strong throughout the game. I have almost always been able to lvl 3 gank one of my lanes and at least secure first blood or a flash..he has a decent clear and if you learn how to path (which I am learning) you can easily get all of your gold and XP and still be able to apply pressure around the map. I have solo carried many of these games, though it’s low elo so I don’t really think it means much. What do you guys think about Wukong?
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SearchNegative6218 to
wildrift [link] [comments]
2023.03.22 07:21 Tigreal Patch Notes 1.7.68 - Org. Server
From The Designers
For the upcoming March season, aside from the usual hero adjustments, we've also optimized the gameplay of some older heroes such as Layla and Freya. We hope they'll be back with a spring in their step, ready to shine upon the battlefield!
We've also optimized 6 lesser-used equipment (Sea Halberd, Necklace of Durance, Twilight Armor, Rose Gold Meteor, Blood Wings and Thunder Belt) and 2 Battle Spells (Aegis and Revitalize) to hopefully make them more viable options in battle.
Additionally, for the upcoming Season 28, we will be launching a new Mythic system with a new rank, new Display Logos for Mythic ranks, and optimized the Mythic Points system into the Stars system. Reach 25 and 50 stars in Mythic to get upgraded appearances for Mythic stars.
We've also optimized the Placement Match experience and added a new Mythic Rank Exclusive Skin Voting system (avaliable after reaching Mythic rank, vote for 1 out of 6 heroes).
Added "Road to Mythic" challenges at Mythic rank that will grant the S28 Profile Namecard Background and Personal Profile Background. Reach Mythical Glory rank to upgrade them. Good luck in the new season!
I. New & Revamped Heroes
[Revamped Hero: Courageous Warrior - Minsitthar]
[Spear of Glory] and [King's Calling] are Minsitthar's core skills, so we've kept their gameplay the same (with some optimizations) in this revamp.
In addition, we've redesigned his Skill 2 and Passive to provide more damage and control to his kit. This redesign focuses on maintaining his roaming role while exploring the possibility of taking the Exp Lane.
We've also given Minsitthar a complete makeover. With this revamp, the courageous warrior shall reclaim his rightful glory!
Hero Features: A courageous warrior who excels in battle with spear and shield.
[Passive: Mark of the King]
Minsitthar's Basic Attacks and skills apply a stack of Mark of the King. Upon reaching 5 stacks, the next attack will detonate all Marks to deal a large amount of damage and stun the target, and restore HP to Minsitthar.
[Skill 1: Spear of Glory]
When pulling back his spear, Minsitthar will pull all enemy heroes in its path to him.
[Skill 2: Shield Assault]
Minsitthar holds up his shield, reducing incoming damage from the front for a period of time.
While in this stance, Minsitthar's Basic Attacks will hit all enemies in a rectangular area and have increased Attack Speed.
[Ultimate: King's Calling]
Minsitthar's Ultimate now prevents all enemies in its area from using all movement abilities.
Summoned Royal Guards can also trigger Minsitthar's equipment effects with their attacks.
Slightly increased the cast range.
Reduced the effect's duration.
II. Hero Adjustments
The following heroes have undergone significant adjustments in this patch: Joy, Freya, Layla, Wanwan, Badang, Esmeralda and Eudora.
The following uses (↑) (↓) (~) to indicate Buff, Nerf, and Adjustment.
[Joy] (~)
Joy has impressive durability, but her burst potential is a bit lacking in the mid-to-late game. As such, we're making it harder for her to gain durability while increasing her damage to fit her role as an Assassin.
[Passive] (~)
Removed the shield effect.
New Effect: Joy's skills now deal an additional instance of damage each time they hit a non-Minion unit.
[Skill 2] (~)
Max Uses: 5 >> 4
New Effect: Gain a shield when hitting on beat.
[Ultimate] (~)
Number of Skill 2 casts required to unlock: 5 >> 4
New Effect: Gain Physical & Magic Defense during Ultimate.
Damage increase after hitting on beat: 30% >> 40% (max damage when hitting all beats is the same)
[Freya] (↑)
While Freya has great sustainability, she plays more or less the same as other heroes that rely on Basic Attacks. So, we're making it easier for her to chain her skill combos, and in some circumstances, indefinitely. We're also improving the feel of Spirit Combo and Leap of Faith, and that of Freya's combos as a whole. Her shield and damage in the early-mid game have been adjusted to keep things balanced.
[Skill 1] (~)
Skill 1 is no longer enhanced by Sacred Orb nor does it cost any Sacred Orbs.
Can move through obstacles more easily.
[Skill 2] (↑)
Skill casts needed to trigger leaping strike: 3 >> 2
Reworked how the cooldown works: Cooldown is no longer triggered after the leaping strike, instead it triggers after not continuing to cast the skill within a certain period.
Slightly reduced the foreswing time of the leaping strike.
Airborne Duration: 0.5s >> 0.4s
Base Damage: 130-230 (+90% Total Physical Attack) >> 20-230 (+90% Total Physical Attack)
Final Damage: 156-276 (+108% Total Physical Attack) >> 26-276 (+108% Total Physical Attack)
Shield: 160-260 (+70% Extra Physical Attack) >> 60-260 (+70% Extra Physical Attack)
[Layla] (↑)
As a Marksman without Blink, Layla has trouble with survivability. We hope the following changes will allow her to kite enemies more efficiently and increase her skill cap. We've reduced a bit of her damage to balance these buffs.
[Basic Attack & Skills] (↑)
Greatly reduced backswing time to allow her to move and attack more efficiently.
[Attribute] (↓)
Physical Attack Growth: 9 >> 7.5
[Passive] (↓)
Maximum Damage Increase: 135% >> 130%
[Skil 2] (↑)
Changed the slow effect from mark detonations to a 0.25s AOE stun.
Only marks the first target hit.
[Wanwan] (~)
With fewer Weaknesses to hit, more players have been enjoying Wanwan, but it also made it harder for her opponents to counter her Ultimate. Therefore, we want to make it easier to escape her Ultimate while not affecting her power. After the changes, the locked target can more easily get out of lock range, and frontline heroes can move to block Wanwan's crossbow attacks to tank the damage. To compensate, we buffed Wanwan's damage, and how much she gains from Movement Speed bonuses in the early and mid game (Wanwan should get extra Movement Speed to take advantage of this).
[Passive] (↑)
All Weaknesses Hit Damage: 55-97 >> 70-112
[Ultimate] (↓)
Lock Range: 8.5 >> 6
Speed Boost while in the air: 10% Total Movement Speed >> 100% Extra Movement Speed
[Badang] (↓)
Badang has become too dominant in this version with the buff to Knockback effects. We've moderately reduced his damage in the early and mid game for balance.
[Skill 1] (↓)
Base Damage: 160-260 >> 125-225
Explosion Damage: 120-195 >> 100-175
[Ultimate] (↓)
Base Damage: 80-140 >> 60-120
Explosion Damage: 40-70 >> 30-60
[Esmeralda] (↑)
We've slightly increased Esmeralda's damage to make her more competitive compared to other Exp Laners.
[Basic Attack] (↑)
First Damage: 80% Physical Attack >> 100% Physical Attack
Second Damage: 100 +55% Magic Power >> 100 +75% Magic Power
[Skill 2] (↑)
Cooldown: 5.5-3.5s >> 4.5-3.5s
[Eudora] (↑)
We want players to be able to use Eudora's skills based on the situation, instead of always starting with Skill 2.
[Attributes] (↑)
HP Growth: 142.5 >> 160.5
[Skill 2] (↑)
Orb of Lightning bounce's Stun Duration: 0.6s >> 0.9s
[Lesley] (↑)
We've slightly buffed Lesley's damage because the meta has been favouring Attack Speed Marksmen.
Passive (↑)
Base Damage:50 >> 75
[Skill 1] (↑)
Cooldown: 5-3s >> 4-2.5s
[Paquito] (↑)
We've slightly buffed Paquito's durability in the mid and late game to fit his role as a fighter.
[Skill 1] (↑)
Shield: 150-500 +110% Physical Attack >> 150-650 +135% Physical Attack
[Fredrinn] (↓)
Slightly reduced the damage of Fredrinn's Ultimate when not enhanced.
[Skill 2] (↓)
Base Damage: 200-300 >> 140-215
[Skill 3] (↓)
Base Damage: 300-500 >> 210-330
III. Battlefield Adjustments
[New Map]
The brand-new map "Harmonia" is available free for a limited-time! Featuring a new design, with new models, effects, and more. And the "Harmonia" Lord is stepping into the fray, too. Check it out!
[Lord] (↑)
The Enhanced Lord can now use Turret Clash against all turrets it encounters after the 12-minute mark, instead of only the first one.
[Equipment]
[Sea Halberd] (↑)
We don't want Physical Damage heroes to lose much damage output when using this equipment.
[Unique Passive - Punish] (New)
Increase damage by 8% against enemy heroes with more extra HP than you.
[Necklace of Durance] (↑)
Optimized the build path to better fit some mages and supports.
[Build Path]
Mystic Container >> Elegant Gem (Necklace of Durance attributes modified accordingly)
[New Passive] (↑)
Gift (the effect is the same as Elegant Gem)
[Twilight Armor] (Revamped)
We've noticed that most tanks focus on absorbing damage instead of dealing damage, so we've changed this equipment to help against burst damage and also made it more versatile.
[Unique Passive - Twilight] (Revamped)
When taking more than 600 damage in a single hit, the excess amount will be reduced by 300 +5% of Max HP. Cooldown: 5s.
[Rose Gold Meteor] (↑)
Rose Gold Meteor has been overshadowed by Athena's Shield, so we've changed its function to help heroes escape when the passive triggers.
[Attributes] (↑)
Physical Lifesteal: 5% >> 10%
[Build Path] (~)
Magic Blade + Dagger >> Magic Blade + Vampire Mallet
[Unique Passive - Lifeline] (↑)
Shield: 510-1350 >> 840-1820
Removed Effect: Increase Magic Defense by 25 for 3s when triggered.
New Effect: Increase Movement Speed by 50% when triggered, the effect decays over 3 seconds.
Cooldown: 40s >> 60s
[Magic Blade] (↑)
[Unique Passive - Lifeline] (↑)
Shield: 280-700 >> 420-910
Removed Effect: Increase Magic Defense by 12 for 3s when triggered.
New Effect: Increase Movement Speed by 50% when triggered, the effect decays over 3 seconds.
Cooldown: 40s >> 60s
[Blood Wings] (↑)
Optimized Effect: Now when the shield is attacked, it will be restored after 30s even if it's not destroyed.
Cooldown: 30s >> 20s
New Effect: Increase Movement Speed by 30 when shield is active.
[Thunder Belt] (↑)
Thunder Belt is too costly for roaming tanks, so we're reducing its price and boosting its Mana Regen.
[Cost] (↑)
2290 >> 1990
[Attributes] (↑)
Mana Regen: 6 >> 10
[Clock of Destiny] (↓)
Reduced the survivability it granted to burst damage mages.
[Attributes] (↓)
HP: 625 >> 500
[Unique Passive - Time] (↓)
Each stack grants 20 HP (was 25).
[Ice Queen Wand] (↑)
Increased the survivability it granted to sustained damage mages.
[Attributes] (↑)
New: 300 HP
Removed: 150 Mana
[Fleeting Time] (↑)
Optimized Effect: Certain heroes with Ultimates that enter cooldown after their duration is over now also gain cooldown reduction from kills and assists during their Ultimate's duration.
Includes: Faramis, Yve, Luo Yi, Leomord, Baxia, Hanzo, Granger, Edith, Aldous.
[Dominance Ice] (↑)
We want this piece of equipment to be more effective against heroes with high attack speed.
[Unique Passive - Arctic Cold] (↑)
The attack speed reduction is now calculated after all attack speed bonuses.
Lowers nearby enemy heroes' Attack Speed to: 75% >> 70%
[Black Ice Shield] (↑)
[Unique Passive - Arctic Cold] (↑)
The attack speed reduction is now calculated after all attack speed bonuses.
Lowers nearby enemy heroes' Attack Speed to: 90% >> 85%
[Battle Spells]
We've adjusted [Aegis] and [Revitalize] to more clearly differentiate them from [Vengeance]. Heroes of different roles should now have more viable choices for defensive Battle Spells.
[Aegis] (↑)
Aegis works well enough to protect heroes with low HP in the early game, but the shield is too flimsy in the mid and late game compared to how much hero damage ramps up.
Shield: 750 + 50Hero Level >> 750 + 90Hero Level
Removed the effect of granting shield to nearby allied hero.
Cooldown: 90s >> 75s
[Revitalize] (~)
The effect will now move with its caster, making it more suitable for Supports.
[Role Adjustments]
As the meta evolves, certain heroes have gone through a lot of changes compared to their original playstyle and abilities. Therefore, we decided to update their roles to better fit their playstyle.
- Grock: Tank >> Tank/Fighter
- Johnson: Tank >> Tank/Support
- Carmilla: Support >> Support/Tank
- Kaja: FighteSupport >> Support/Fighter
- Ruby: FighteTank >> Fighter
- Fredrinn: Tank/Fighter >> FighteTank
- Paquito: Fighter >> FighteAssassin
- Yin: Fighter >> FighteAssassin
- Benedetta: Assassin >> Assassin/Fighter
- Harley: Mage/Assassin >> Assassin/Mage >
[Lane Position Adjustments]
- Silvanna: Exp Lane/Jungling >> Exp Lane/Roaming
- Cyclops: Mid Lane >> Mid Lane/Jungling
Removed Jungling classification from the following heroes: Lapu-Lapu, Argus, Selena, Masha, Popol and Kupa.
IV. Weekly Free Heroes & New Skins
[New Skins]
1- New Epic skin Vale "Keeper of the Winds" will be available on March 27, 2023. Original Price: 899 Diamonds, 30% off during launch week.
2- Rafaela "Seraphic Selfie" will be available in the Purify Harmonia event on March 31 (Server Time).
3- April StarLight Skin - Edith "Ancient Warden" will be available on April 1, 2023.
4- Miya "Atomic Pop Miya" will be available on April 5 (Server Time) for 899 Diamonds. 30% off for the first 21 days.
5- Cyclops "Yokai Warlock" will be available in Grand Collection on April 10 (Server Time).
6- Eudora "Atomic Pop Eudora" will be available on April 12 (Server Time) for 899 Diamonds. 30% off for the first 21 days.
7- Hanabi "Moonlit Ninja" will be available in Moonlit Wish on April 15 (Server Time).
8- New Epic skin Bane "Soul Defiler" will be available on April 19, 2023. Original Price: 899 Diamonds, 30% off during launch week.
9- May StarLight Skin - Moskov "Violet Spear" will be available on May 1, 2023.
10- New Gloo "Jellyman" skin will be available on May 4, 2023. Original Price: 749 Diamonds, 30% off during launch week.
11- Clint "Crimson Blast" will be available in Grand Collection on May 6 (Server Time).
12- Roger "Phantom Pirate" and "Fire Pirate" will be available soon with a fully revamped design.
13- Hilda "Aries" will be available soon with a fully revamped design.
14- Minotaur "Taurus" will be available soon with a fully revamped design.
[Fragment Shop Adjustments]
Fragment Shop Adjustments on March 22 (Server Time)
a- Rare Skin Fragment Shop
Added: Argus "Dark Draconic", Dyrroth "Ruins Scavenger", Lunox "Ash Blossom", Natalia "Phantom Dancer" and Wanwan "Darting Star".
Removed: Gusion "Cyber Ops", Clint "Rock and Roll", Zilong "Eastern Warrior", Alucard "Viscount", and Minsitthar "Gilded King".
b- Hero Fragment Shop
Added: Hanabi, Edith, Moskov and Alpha.
Removed: Ruby, Gusion, Lesley and Valentina.
[Free Heroes]
8 Free Heroes: Server Time 03/24/2023 05:01:00 to 03/31/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Aamon, Khufra, Vale, Alice, Natalia, Harley, Guinevere and Phoveus.
6 Extra Starlight Member Heroes: Claude, Atlas, Beatrix, Sun, Harith and Grock.
8 Free Heroes: Server Time 03/31/2023 05:01:00 to 04/07/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Lylia, Estes, Martis, Angela, Hanabi, Vexana, Thamuz and Rafaela.
6 Extra Starlight Member Heroes: Irithel, Faramis, Masha, Paquito, Lesley and Bruno.
8 Free Heroes: Server Time 04/07/2023 05:01:00 to 04/14/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Clint, Dyrroth, Diggie, Alice, Fanny, Yin, Aulus and Hylos.
6 Extra Starlight Member Heroes: Akai, Brody, Chou, Aldous, Melissa and Franco.
8 Free Heroes: Server Time 04/14/2023 05:01:00 to 04/21/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Martis, Cyclops, Gatotkaca, Helcurt, Karina, Kaja, Khaleed and Gloo.
6 Extra Starlight Member Heroes: Kadita, Edith, Moskov, Vale, Masha and Beatrix.
8 Free Heroes: Server Time 04/21/2023 05:01:00 to 04/28/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Floryn, Minotaur, Pharsa, Kadita, Thamuz, Bane, Barats and Harith.
6 Extra Starlight Member Heroes: Johnson, Cecilion, Kaja, Chang'e, Roger and Ling.
8 Free Heroes: Server Time 04/28/2023 05:01:00 to 05/05/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Lapu-Lapu, Carmilla, Moskov, Jawhead, Mathilda, Khufra, Akai and Phoveus.
6 Extra Starlight Member Heroes: Luo Yi, Selena, Lolita, Aldous, Bruno and Atlas.
8 Free Heroes: Server Time 05/05/2023 05:01:00 to 05/12/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Vale, Chou, Irithel, Esmeralda, Faramis, Baxia, Lancelot and Bruno.
6 Extra Starlight Member Heroes: Martis, Karrie, Sun, Aurora, Lesley and Hanabi.
8 Free Heroes: Server Time 05/12/2023 05:01:00 to 05/19/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)
Leomord, Valentina, Terizla, Yi Sun-shin, Phoveus, Karina, Kimmy and Rafaela.
6 Extra Starlight Member Heroes: Natan, Helcurt, Guinevere, Vexana, Barats and Uranus.
[StarLight Shop Update]
The following will be removed from the Shop on 4/30 23:59 (Server Time): Karrie "Dragon Queen", Aldous "The Insentient", Chou "Go Ballistic", Masha "Combat Maiden", Ling "Street Punk", Benedetta "Street Blow", Yi Sun-shin "Azure Sentry", Sun "Simian Curse", Luo Yi "Siren Priestess", and Ruby "Pirate Parrot".
The following will be added on 5/1 00:00: Layla "Bunny Babe", Freya "Dragon Hunter", Zilong "Eastern Warrior", Franco "Apocalypse", Martis "Searing Maw", Wanwan "Teen Pop", Lapu-Lapu "Special Force", Khufra "Dreadful Clown", Pharsa "Peony Bloom", and Cecilion "Stargazer".
V. New Functions & Events
[Ranked Mode]
1- Season 27 will end on 03/24/2023 at 23:59:59 (Server Time).
2- Season 28 will start on 03/25/2023 at 02:00:00 (Server Time). Play Ranked to get rewards, including Lapu-Lapu's S28 skin "Son of the Wild" and S28 Avatar Border "Fearless Armor". Complete rank tasks during the season to upgrade the skin's tag.
[S28 First Recharge Event]
1- Recharge 20 Diamonds to claim the S28 First Recharge Avatar Border for free!
2- Recharge any amount to purchase the S28 First Recharge Exclusive Elite Skin Khufra "Iron Hook" only for 100 Diamonds after discount!
3- Recharge a total of 3 days to purchase a Rename Card (7-Day). Only for 50 Diamonds after discount!
[The ALLSTAR event is here for a limited-time with the best deals of the year!]
1- From April 5 - May 28, ALLSTAR exclusive skin [Miya "Atomic Pop Miya"] and its Custom Action Bundle will be added to the Shop. 30% off for the first 21 days!
2- From April 12 - May 28, ALLSTAR exclusive skin [Eudora "Atomic Pop Eudora"] and its Custom Action Bundle will be added to the Shop. 30% off for the first 21 days!
3- From April 15 - May 8, the Moonlit Wish Draw event will be available. Participate in the draw and you'll have the chance to obtain the new ALLSTAR exclusive skin
4- [Hanabi "Moonlit Ninja'] as well as STUN, M-World, and [Guinevere "Psion of Tomorrow'] skins for a limited-time! Spend ALLSTAR Promo Diamonds to draw from 4/20 - 4/25. Don't miss out!
5- From April 15 - April 19, purchase Mega Draw Bundles (including Moonlit Wish Token + Lucky Number) for a chance to win 10,000 Diamonds daily, and a chance to win a 50,000 Diamond jackpot. Start buying early for the best chance to win!
6- From April 15 - April 23, log in daily during the event to win free rewards.
7- Complete daily and consecutive Recharge Tasks to earn rewards, including up to 5 Moonlit Wish Tokens, ALLSTAR exclusive Emote, Magic Wheel Potions, and loads more!
8- From April 20 - April 25, enjoy a shop-wide Mega Sale with up to 50% off. Spend ALLSTAR Promo Diamonds to buy skins for as little as 1 Diamond!
[ALLSTAR Free Rewards]
Four permanent skins, permanent hero choice, limited-time resources, Diamonds and more, all FREE and waiting to be claimed! You don't want to miss this!
1- From March 22 - 31, join Rafaela's Livestream event to claim a free ALLSTAR exclusive Emote!
2- From March 31 - April 30, join the Purify Harmonia event to claim a new ALLSTAR permanent skin, Spawn Effect, Avatar Border and more for free!
3- From March 31 - April 30, join the Last Encore event to claim a permanent event-exclusive skin of your choosing!
4- From April 1 - 25, join the ALLSTAR Login Gifts event to claim the new ALLSTAR Graffiti, Recall Effect, Draw Token, Elite skin and more for free!
5- From April 5 - 20, join the ALLSTAR Festival event to claim free ALLSTAR Promo Diamonds. Spend them in place of Diamonds!
6- From April 21 - 30, join the ALLSTAR Hero Academy event to claim one of five free permanent heroes!
7- On top of all that, there's Nostalgia, All Heroes Free Access, ALLSTAR reward exchange, and loads more reward-packed events coming soon!
[MLBB X Transformers: March 22 - April 30]
1- MLBB X Transformers draw event: MLBB X Transformers skins Optimus Prime, Bumblebee, Megatron, Soundwave & Ravage, Grimlock and Starscream available for a limited time!
2- Transformers: Scratchcard Event: 1) Event is held from March 22 - 28. Transformers Scratchcard will offer Transformers Passes at a discount! 2) Gain a free scratchcard attempt with each purchase, with guaranteed Transformers-related resources!
[Superheroes Assemble!]
The Dawning Stars series exclusive skins and resources will return for a limited-time from 5/9 - 6/2 (Bruno "Firebolt", Lancelot "Swordmaster", Chou "Thunderfist", Vale "Blizzard Storm", and Esmeralda "The Foreseer")!
1- A permanent prize is guaranteed in the first 10 draws. Enjoy 50% off on your first 1X draw each day and 10% off for every 10X Draw.
2- Vote for your favourite Dawning Stars series skin from 4/24 00:00 - 5/13 to get discounted in the Event Shop during the draw event!
3- More Premium Supply events coming from 5/13 - 5/15 and 5/27 - 5/29. Get draw tokens at a discount!
[Weekly Diamond Pass]
Added the [Savings Box] feature: After purchasing/subscribing to the Weekly Diamond Pass, if you logged in on a particular day but forgot to claim your Weekly Diamond Pass rewards, they will be available the following day in your [Savings Box] (located on the Weekly Diamond Pass page). These can be claimed at any time, so don't worry about rewards you forgot to claim!
[StarLight Lucky Chest]
1- From 4/1 00:00:00 - 4/30 23:59:00, spend 10 Diamonds to participate in the draw for a chance to get a StarLight Card or Premium StarLight Card!
2- Added new "StarLight Last Light" Killing Notification to the StarLight Shop.
[Astral Star]
1- Starting 4/1 00:00 (Server Time), purchase Premium StarLight Membership to get the exclusive name [Astral Star] that will be valid during April StarLight.
2- The [Astral Star] name color is an exclusive Premium StarLight Member privilege, and is displayed in the game where names are shown.
VI. System Adjustments
[MMR Function Optimization]
1- Bonuses and Protection that affect Hero Power are now shown more clearly on the post-game screen.
2- The best title obtained each season is now recorded on your Favorite Heroes page.
3- Adjusted the minimum score required to enter each level's leaderboard, as well as the amount of points gained at each rank.
[Ranked Mode Adjustments]
1- Optimized the Mythic Points system to the Stars system and added a new rank, Mythical Honor, at 25 stars.
2- Added "Road to Mythic" challenges at Mythic rank. Complete them to get the S28 exclusive Profile Namecard Background and Personal Profile Background, and unlock upgraded versions of them at Mythical Glory rank.
3- Every season, you can get 10 Mythic Coins by winning 10 Ranked matches after reaching Mythic rank. Collect 40 Mythic Coins to exchange for the Mythic Exclusive Skin coming later.
4- Reach 25 and 50 stars in Mythic to get upgraded appearances for Mythic stars.
5- Optimized the Placement Match experience. The stars you earn during placements will be applied after you complete your Placement Matches.
6- Optimized Mythic rank matchmaking.
[Recharge Event Rule Adjustments]
After the version update, buying/subscribing to/renewing Weekly Diamond Passes or subscribing to/renewing Weekly Ticket Passes/Monthly Ticket Passes will all count toward Recharge Events and grant the following task progress:
- Weekly Diamond Pass/Weekly Diamond Pass Subscription: Progress +100
- Ticket Monthly Subscription: Progress +150
- Ticket Weekly Subscription: Progress +50 >
[Other]
Changed the Flag Change Card cooldown period to 3 months. Flag Change Cards will also be available for 70% off.
VII. Bug Fixes & Optimizations
1- Optimized game [Terms] and their descriptions in the [Tutorial].
2- Optimized the display for the 'Disarm' and 'Blink Disabled' markers shown during combat. They've been relocated from above a hero's head to beneath their HP bar.
3- Fixed an issue where some menus would cause crashes.
4- Fixed an issue where Lolita's Enhanced Basic Attacks would end when it's not used (also fixed on the Official Server).
5- Fixed an issue where Gloo would remain on Hayabusa after he used his Ultimate.
6- Fixed an issue where Gloo would remain on Wanwan after she used her Ultimate.
7- Fixed an issue where the animation of the knockback on Chou's Ultimate didn't fully match its control duration.
8- Fixed an issue where Odette's enhanced Basic Attacks couldn't trigger Attack Effects.
9- Fixed an inaccuracy with the damage of the second part of Lapu-Lapu's enhanced Ultimate.
10- Fixed an issue where the damage of Wanwan's Ultimate didn't properly scale with level.
11- Fixed an issue where the blocked damage of Badang's Skill 2 didn't properly scale with level.
12- Fixed an issue where the description and numbers on Argus' Ultimate's status icon weren't displayed correctly.
13- Fixed an inaccuracy with the damage description of Edith's Skill 2.
14- Fixed an inaccuracy with the description of Lapu-Lapu's passive.
15- Fixed an inaccuracy with the cooldown description of Xavier's Skill 2.
16- Fixed an inaccuracy with the movement speed description of Pharsa's Skill 4.
17- Fixed an issue where the movement speed of Hylos' Ultimate didn't increase with the skill level.
18- Fixed an issue where Hilda's Basic Attacks did not match the effects.
19- Fixed an issue with Johnson's Skill 1 description where the stated Physical Attack bonus was slightly off.
20- Optimized the visual effects when control immunity triggers.
21- Fixed an issue where Turret Protection takes effect after a long delay when allied minions die within the enemy turret's range.
22- Fixed an issue where Tigreal's passive was not correctly blocking additional damage triggered by Basic Attacks.
23- Fixed an issue with Windtalker not getting the correct cooldown reduction from Basic Attacks.
24- Fixed an issue where players would rarely lose sound in matches.
- Mobile Legends: Bang Bang
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2023.03.22 07:20 Beau_Buffett My raft so far
This is where I'm at:
https://imgur.com/a/zSihCRr https://imgur.com/a/fM6IpkG https://imgur.com/a/ch1Avzz https://imgur.com/a/Tr8dR0V A couple of fundamental ideas that this mess is based upon:
-I knew early that draw distance can affect your game speed, so I wanted things spread out.
-I still wanted to be able to see my core raft from the days when I wasn't sure I would survive.
-I wanted to have silly physics that didn't make sense. The upper 80% of what you see is attached to one staircase.
And:
-I love this game to death and have plans that will take forever playing solo and gathering materials.
-It's really hard to see all the things I've put in here but want to save that for the day it's finished. This is just a teaser.
-I still haven't found one tiki head and that makes me crazy.
I'm switching into creative mode because I'm tired of harvesting and just want to spend my time building. I want to thank the devs for the climbing zipline because that's what makes the upper areas easier to develop.
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RaftTheGame [link] [comments]
2023.03.22 07:20 Ryanlilman Coming from Dishonored 1
So I recently decided to purchase Dishonored 2. It was a game on my wishlist for many months, yet I didn't want to pay the full $40 Steam charges. I waited until it was 75% off and then proceeded to buy it.
So far I'm really enjoying it. Whether it be nostalgia or me being used to how Dishonored 1 played, I still prefer it over the second game. I'll go over some general changes and what I liked and disliked. I have yet to beat the game as well, but I've beaten 3 levels so far.
Firstly, I love the ability to play as Corvo or Emily. I've yet to play as Emily, as I personally like Corvo better. Corvo feels like corvo, yet he actually talks. I'm very much glad he talks. In Dishonored one, he spoke none at all , making it very easy to put yourself in the characters boots and believe you yourself were Corvo. Like your motives and actions you performed were yours alone and not backed by some moral standpoint the actual character has (Obviously some decisions in game are Corvo's actual decision, but hopefully you understand what I mean). I'm yet to play as Emily, and once I'm done with my low chaos no kills hard mode playthrough of Corvo, I'll do a high chaos run of Emily. Whether there are story implications on high chaos and low chaos along with what character you play as, I have no idea. I've yet to beat the game and I've so far avoided most spoilers for this game.
The powers are basically exactly the same, at least for Corvo. I liked them being simplieifed a little bit more in Dishonored 1 where it was tier one, then tier two - and that's it. I don't mind some powers having a little buff, especially when the game coughs up the runes to get said upgrades. Only slight issue I have with that is the extra time it takes to get the runes. No big deal though.A power change I absoulutely don't like however is Dark Vision. Not how Dark Vision works, no. That's fine. It's how it visually works. Dark Vision (As I'm sure you all know) reveals enemies through walls and if upgraded can show items and collectables as well. In Dishonored 1 this was a big AOE for how far you could see enemies and collectables, so the nerf for it I don't mind. My bigges issue however is how items are highlighted. The hue that Dark Vision gives off is like a light orange, and the collectables are light orange as well. I can barely see the items right next to me on the table. It ends up with me missing most of the paintings, easily 2/3rd of the gold on the map, and much more. It's infuriating.
On to combat. Combat in Dishonord 1 was simple. You block, parry, and stabby stab. In Dishonored 2, there's still blocking, parrying, and stabby stabbing, but now there's big stabby stab. Along with more gruesome animations, more gadgets and ways to take out enemies nonlethally (thank god we can drop assasination non lethally now), amongst many other things, the game feels much more fleshed out and enjoyable. It's a shame I wont be able to kill anyone until my Emily playthrough, but I can wait.
Considering I haven't played through the entire game, I can't speak on the maps. I like what I've played through so far and I'm sure it'll only get better.
Considering I just 100% Dishonored early Febuary, I was definetely concered there were going to be some straight up bullshit achievements like Headhunter or Daredevil. Scrolling through the achievements, none of them seem horribly difficult, which is very refreshing to see. I like achievements based on skill and comittment, not straight up luck and RNG like Daredevil and Headhunter. Some may not care about achievements, but I personally do as they give a goal to go for if you chose to and often times require new playthroughs and playstyles. It gives a reason to replay the game long after you've beaten it.
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2023.03.22 07:15 MelancholyMonsterman crippling lag bug? (PS4)
I've only began encountering this today a few times on the medieval map. The game stalls severely to the point of being unplayable, it accumulates and seems like it is about to freeze, and it occassionally lets up. I think first time was with Warlord demon, second with PB demon (on survivor teams both times). Has anyone else experienced this? It seems a lot like a lag-switch but I'm hoping that's not the case.
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2023.03.22 07:13 Shadormy AFL Pre-Round 2: v Melbourne at the Gabba
Last time/win v Dees,
Highlights. (...as linked to in the season preview)
Last time v Dees at the Gabba,
Lowlights.
Last win v the Dees at the Gabba,
Highlights. (The final 15 seconds of this video consists of slowly zooming into a Max Gawn picture, I really want to know why).
Injury List.
Zorko (hamstring) is back and Ah Chee (quad) could be back. K Coleman is out with concussion and Gardiner (ankle) is probably still out.
In the Mix. (Answerth (could replace Coleman), Zorko and Joyce (third tall defender)).
Game Day Guide. (Free Big Mac if the Lions win, lose or draw now and
tickets are still available but a little sparse (
Easter Thursday will sell out)).
Andrews: "No panic for Lions as eyes turn to heavyweight challenge".
Mitch Robinson on recent Lions/Dees rivalry: “A bit of bad blood” Big O: “Momentum’s a powerful thing in footy these days”.
Lions hit 40k members. (Want to hit 50k this year).
VFL: It's finally round 1!
Lions beat the Sharks (again) in their last practice match.
Next game:
Lion v Werribee Tigers Saturday 11:05am AEST (12:05pm AEDT) at BHA (Springfield).
AFLW: Ellie Hampson and pick 40 was traded in for Wardlaw and Pullar,
Jade Pregelj joined as a DFA and everyone else re-signed.
AFLW trade peroid
finished on Monday, DFA period is currently happening and will finish Thursday 23 March at 4pm AEDT (3pm AEST).
Lions currently have
picks 17, 35 40 (Via North) and 53 in the supplementary draft, The draft is on April 4th.
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brisbanelions [link] [comments]
2023.03.22 07:12 Realistic-Row-208 BigBearRP xbox server located in US on chernarus map: Noob friendly/ Roleplay/ Boosted Loot/ Hunger Games
YES YOU READ CORRECTLY! Once this new roleplay server takes off we will introduce our theme. Get in and get your votes for the hunger game theme as this will be an amazing kickoff season! Boosted loot custom .json for an awesome safe zone where boxing events will take place. Not to mention a possible DayZ version of HUNGER GAMES!! Factions will be districts. An area of the map will be marked off for the hunger games. In this area you can and should expect higher animal population, POX explosions and much more to make your path to victory even more challenging!! We hope to see you in our server and killing it in the arena one day!!
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2023.03.22 07:12 Astice_Pensante Let Me Solo Her Is Playing Elden Ring, But Every Enemy Is Malenia (03/22/2023)
The player known as Let Me Solo Her has become an icon in the Elden Ring community in the year since FromSoftware’s action RPG launched. It started when he used the game’s online co-op features to help a player fight Malenia, one of the game’s hardest boss battles, wearing nothing but some underwear and a pot on his…Read more...
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2023.03.22 07:11 ABC123blahblah When is it a relationship problem vs a sex problem?
TLDR: CT says our sex isn't a problem. I'm not sure LLF was transparent in individual session. Looking for feedback because I'm going crazy over here. Need a reality check either way.
LLF 41 and I (HLM/LL4U? 42) have seen our AASECT couples therapist about 4 or 5 times now. Only 1 or 2 sessions post-intake. We did one in-take session together and then each had an individual in-take session. We haven't talked in detail about what came up in our individual in-takes yet; I plan to bring it up this weekend.
LLF was sick this week so I went for a solo session. CT (and others here in
HLC) has stated previously that we do not have a sex problem, we have a relationship problem.
In solo session I said "ok, I 1,000% agree we have a relationship problem. But I'm concerned we're going to do all this work and even be in a much better 'relationship place' in say a year from now and still be looking at an underlying sexual problem." In not so many words: is it possible it's both?
CT says "no, the sexual problems are a symptom. If that were to happen, then we'd so 'ok, you're both in a better place and there's still a sexual gap. Let's look at ways to address that.' But we're not there yet. We have to do this other work first."
I don't know. It felt pretty deflating. Because I absolutely agree we need to do the relationship work and I also know LLF has sex issues that were present long before she met me. So how the actual fuck are those now transformed into relationship issues? Does it make sense why I'm confused, or am I just way off base here?
The CT's response put me in a funk. I know LLF doesn't think there's much of a sexual problem, and so I want to bring the list below into the discussion at our next session. Taken in totality, I look at this list below and think "isn't the majority of this due to some sort of sexual aversion on LLF's part? If not, how is all of this pinned on the relationship?"
I'm on mobile so excuse the crap formatting.
I have a spouse who:
Did not want me to look at her body on our wedding night
Was hot and heavy with the petting and making out when we were dating but that did not translate to hot and heavy sex once we were married (we were products of purity culture and indoctrinated to wait until marriage. Total bullshit.)
In first few years of marriage, consistently rebuffed my advances. To the point I stopped trying. Often we would be on the couch watching TV. When discussing this recently, she said "sex is important but TV is also important."
In our first several years of marriage told me that many sexual positions I wanted to try were demeaning (e.g. doggy style)
Tells me she does not have sexual fantasies
Tells me she's satisfied with everything that's happening in the bedroom and rarely if ever has suggestions for new things to do in the bedroom
Until the last two years had only masturbated once or twice
Does not think about sex until it's been about two weeks since last time
Would consistently say "let's have sex tonight (or tomorrow or whenever)" and then completely forget about it
Would say "please don't make eye contact with me when I'm performing fellatio"
Views sex as a checklist or functional activity (her words)
When we scheduled sex dates on the calendar, would not allow for make up opportunities if a date was missed because "it's not Tuesday." And forget about having sex two days in a row.
Has no desire to cuddle after sex
Does not enjoy receiving oral sex
Did not buy a vibrator until I suggested it
Says she is game for just about anything but does not have suggestions for what that might entail.
Does not understand why it is frustrating for me to platonically watch a show with sex scene if it's been a while since we had sex
Will go weeks without talking about sex and then upon finding out I don't want sex b/c I just masturbated will tell me "save some of that for me next time."
Instinctively pulls away from my hand whenever I reach for her body during foreplay, especially breasts, vulva, or butt. This happens regardless of who initiates.
Takes all of the above into consideration (or perhaps doesn't?) and says "I'm sex positive!"
HLC, please give me guidance. Slap me upside the head if that's what I need. Because I'm losing my mind over here.
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2023.03.22 07:06 itechnolabs Top 8 Family Tracking Apps Like Life360 Family Locator
| https://preview.redd.it/nh1oe78le8pa1.png?width=720&format=png&auto=webp&s=5c0405832f1cdd3c66f8202c2e72a9387c722df7 With the increase in statistics of daily crime rate it has become a necessity to prioritize your family’s safety at all costs. Gone are the days when parents were required to call us to know about our whereabouts. The advent of family tracking apps GPS tracking has made it easier to keep track of your loved ones. These apps are designed for situations of emergency where any point of contact seems implausible. The use of family tracking apps has changed a lot over the years. The technology has also evolved to the point that it can now be used to track people across cities and countries. Family tracking apps allows you to keep in touch with your family members throughout time. Family location tracker utilizes the phone’s native GPS tracker to ensure your family’s security even when they’re distant! Please be aware that GPS location sharing is only available with the consent of all members of the family. If you are looking forward to designing a customized app structure for your family, iTechnolabs is your best option. An organization with a team of dedicated professionals, iTechnolabs is head on heels to take up any challenge in curating your desired family tracking app. 8 Famous Family Tracking Apps Like Life360 Family Locator https://preview.redd.it/tf7cqtpne8pa1.png?width=720&format=png&auto=webp&s=a8b9e4aade29c76e35fbf1b72cbb99ca21c90dff 1. Eyezy Eyezy is one of the best Family Locator Apps for Android or iOS, where tracking your family and loved ones in real-time is quite easy. This app is designed for critical situations to make sure that your loved ones are safe as they are not able to answer their calls. Features - This app has a simple UI and fast processing.
- Text can be done on any social media account including text messages and iMessage.
- Screen Recording option
- Past location history can be extracted for any member.
- Geo-zone customization is possible which means you can know when the person has left or is about to arrive.
- The device will receive danger alerts if any family member is in danger.
- Real-time location tracking option
2. Google Maps A free product of Family Locator from Google; Google Maps is known by almost all of us in this generation. Considered one of the best apps for android and iOS, Google Maps has approximately 220 countries marked on it. Features - It’s accessible both on mobile devices and on the web.
- You can share your location in real-time with your family and friends.
- You can share your location for any time from 1 hour and 3 days or forever until you are off.
- Check the address of the contact via Google Maps and reach there by following the directions.
- Find out the estimated time of your arrival and ensure you are on top of your schedule.
- Get up-to-date information about trains, buses, and ride-share.
- Make plans with your group, and cast your vote in real time.
- See the battery on the additional devices, particularly in the case of tracking children
3. Verizon Smart Family Verizon Smart Family is one of the most effective family tracking apps and is a great choice for parents who want to look after their kids by tracking their devices. Features - Keep track of your child’s/family member’s mobile usage, texting, calls, and battery use as well as their location.
- Use features to block and unblock and filter social media gaming apps, messaging applications, and even websites when needed.
- Limit the use of data as well as calls and texts of your children at mealtime, bedtime, or during school hours.
4. Map My Run Under Armour creates and develops an application named Map My Run. It is, as the name implies it is used to monitor your running habits. Features - Functions only when you pair the app with a wearable device
- Allows you to enjoy the live tracking feature
- Will broadcast your current location with yourself in real-time
- Helps you to exercise and track your health
Although Map My Run can be advertised as one of the top alternatives to Life360 you won’t be able to keep track of your family members through this. Also, all of the features are only available when you pair the app with wearable devices. For more information visit: Top 8 Family Tracking Apps Like Life360 Family Locator submitted by itechnolabs to u/itechnolabs [link] [comments] |
2023.03.22 07:04 Astice_Pensante Most Open-World Games Feel Samey, But This One's Got Heart (03/22/2023)
More often than not, open-world games grind against my own gaming sensibilities. I’m the type of person who’s very goal- and narrative-oriented, so the simple act of existing in a world can sometimes feel meandering—no amount of clearing dots off a giant map will hit the same as a crafted, linear experience.Read more...
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2023.03.22 07:03 csbeverly1 Using midjourney for dnd
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