Arms warrior talents
2020.07.06 21:39 iswearitsnotmyreddit Alba Baptista
A place for all things Alba Baptista
2013.02.13 18:15 TeacherMuradin World of Warcraft PvP
A community for World of Warcraft PVP
2008.06.10 05:38 World of Warcraft
World of Warcraft on Reddit!
2023.06.04 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)
I pay with the following:
- I am EXTREMELY busy, but I check my messages and DMs at least ONCE per day. Please be patient and wait at least 24 hours for my response if I don't get back to you immediately.
- I buy only in Unrevealed Key Link Format or Plain Steam Keys. No gift links.
- For PayPal, I am in the US region and I only send via G&S. Please note there will be PayPal fees (including international/conversion and purchasing fees) to consider.
- All games that you sell to me should ideally be REGION-FREE. Please ensure the games are not region-locked/bound to a specific country.
- You must be willing to fill a spreadsheet with steam keys.
TF2 & PayPal
IGS Rep Page:
|I BUY HB Games ||with TF2 ||with PayPal ||Currently Active Humble Bundle? |
|- Ratz Instagib - ||0.9 TF2 ||$1.72 PP ||- |
|20XX ||0.4 TF2 ||$0.88 PP ||- |
|5D Chess With Multiverse Time Travel ||2.6 TF2 ||$5.19 PP ||- |
|60 Parsecs! ||0.8 TF2 ||$1.5 PP ||- |
|7 Billion Humans ||1.5 TF2 ||$2.91 PP ||- |
|7 Days to Die ||1.1 TF2 ||$2.16 PP ||- |
|A Game of Thrones: The Board Game - Digital Edition ||1.4 TF2 ||$2.78 PP ||- |
|A Hat in Time ||4.5 TF2 ||$8.98 PP ||- |
|A Juggler's Tale ||0.5 TF2 ||$1.07 PP ||- |
|A Plague Tale: Innocence ||1.9 TF2 ||$3.81 PP ||- |
|AMID EVIL ||0.6 TF2 ||$1.18 PP ||- |
|AO Tennis 2 ||0.7 TF2 ||$1.3 PP ||- |
|Absolver ||1.8 TF2 ||$3.51 PP ||- |
|Aeterna Noctis ||1.6 TF2 ||$3.15 PP ||- |
|Age of Empires Definitive Edition ||1.2 TF2 ||$2.46 PP ||- |
|Age of Empires III: Definitive Edition ||1.3 TF2 ||$2.6 PP ||- |
|Age of Wonders III Collection ||0.9 TF2 ||$1.86 PP ||- |
|Age of Wonders: Planetfall - Deluxe Edition ||0.4 TF2 ||$0.88 PP ||- |
|Age of Wonders: Planetfall ||0.8 TF2 ||$1.6 PP ||- |
|Airport CEO ||2.8 TF2 ||$5.62 PP ||- |
|Alan Wake Collector's Edition ||0.8 TF2 ||$1.68 PP ||- |
|Alien: Isolation ||1.8 TF2 ||$3.52 PP ||- |
|Aliens: Colonial Marines Collection ||1.2 TF2 ||$2.45 PP ||- |
|Aliens: Fireteam Elite ||1.0 TF2 ||$1.99 PP ||- |
|Amnesia: The Dark Descent ||1.1 TF2 ||$2.25 PP ||- |
|Among Us ||1.2 TF2 ||$2.42 PP ||- |
|Ancestors Legacy ||0.6 TF2 ||$1.24 PP ||- |
|Ancestors: The Humankind Odyssey ||2.0 TF2 ||$4.07 PP ||- |
|Aragami ||0.5 TF2 ||$0.9 PP ||- |
|Arizona Sunshine ||2.1 TF2 ||$4.21 PP ||- |
|Arma 3 Apex Edition ||1.6 TF2 ||$3.24 PP ||- |
|Arma 3 Contact Edition ||2.4 TF2 ||$4.84 PP ||- |
|Arma 3 Jets ||0.9 TF2 ||$1.77 PP ||- |
|Arma 3 Marksmen ||0.9 TF2 ||$1.74 PP ||- |
|Arma 3 ||1.9 TF2 ||$3.78 PP ||- |
|Assetto Corsa Competizione ||2.9 TF2 ||$5.83 PP ||- |
|Assetto Corsa Ultimate Edition ||5.0 TF2 ||$9.93 PP ||- |
|BATTLETECH - Mercenary Collection ||2.4 TF2 ||$4.79 PP ||- |
|BIOMUTANT ||1.6 TF2 ||$3.12 PP ||- |
|BPM: BULLETS PER MINUTE ||0.9 TF2 ||$1.75 PP ||- |
|BROFORCE ||1.1 TF2 ||$2.17 PP ||- |
|Baba Is You ||1.5 TF2 ||$3.01 PP ||- |
|Back 4 Blood ||3.0 TF2 ||$5.96 PP ||- |
|Bad North: Jotunn Edition ||0.9 TF2 ||$1.77 PP ||- |
|Baldur's Gate II: Enhanced Edition ||0.5 TF2 ||$1.01 PP ||- |
|Baldur's Gate: Enhanced Edition ||0.4 TF2 ||$0.83 PP ||- |
|Bang-On Balls: Chronicles ||2.6 TF2 ||$5.14 PP ||- |
|Banished ||2.2 TF2 ||$4.34 PP ||- |
|Barotrauma ||6.5 TF2 ||$12.95 PP ||- |
|Batman - The Telltale Series ||1.0 TF2 ||$1.9 PP ||- |
|Batman Arkham Collection ||1.2 TF2 ||$2.44 PP ||- |
|Batman: Arkham Knight ||0.4 TF2 ||$0.85 PP ||- |
|Batman: The Enemy Within - The Telltale Series ||1.1 TF2 ||$2.18 PP ||- |
|Batman™: Arkham Knight Premium Edition ||1.3 TF2 ||$2.55 PP ||- |
|Batman™: Arkham Origins Blackgate - Deluxe Edition ||0.4 TF2 ||$0.85 PP ||- |
|Batman™: Arkham Origins ||0.8 TF2 ||$1.67 PP ||- |
|Batman™: Arkham VR ||0.8 TF2 ||$1.5 PP ||- |
|Battle Chasers: Nightwar ||0.6 TF2 ||$1.21 PP ||- |
|Battlefleet Gothic: Armada II ||2.1 TF2 ||$4.17 PP ||- |
|Battlefleet Gothic: Armada ||0.9 TF2 ||$1.72 PP ||- |
|Battlezone Gold Edition ||2.2 TF2 ||$4.3 PP ||- |
|Bendy and the Dark Revival || |0.4 TF2 Refer To My Other Thread | |$0.88 PP Refer To My Other Thread |Humble Choice (May 2023) |
|Besiege ||1.5 TF2 ||$2.92 PP ||- |
|Beyond Blue ||2.5 TF2 ||$4.94 PP ||- |
|Beyond Two Souls ||1.9 TF2 ||$3.83 PP ||- |
|BioShock Collection ||1.1 TF2 ||$2.18 PP ||- |
|BioShock Infinite ||0.9 TF2 ||$1.78 PP ||- |
|BioShock Remastered ||0.9 TF2 ||$1.78 PP ||- |
|Bioshock Infinite: Season Pass ||0.7 TF2 ||$1.34 PP ||- |
|Blade of Darkness ||1.2 TF2 ||$2.47 PP ||- |
|Blair Witch ||1.2 TF2 ||$2.3 PP ||- |
|Blasphemous || |1.3 TF2 Refer To My Other Thread | |$2.58 PP Refer To My Other Thread |Must-Play Metroidvanias Bundle |
|Blood Bowl 2 - Legendary Edition ||0.7 TF2 ||$1.48 PP ||- |
|Blood: Fresh Supply ||0.4 TF2 ||$0.78 PP ||- |
|Bloodstained: Ritual of the Night || |1.7 TF2 Refer To My Other Thread | |$3.37 PP Refer To My Other Thread |Must-Play Metroidvanias Bundle |
|Boomerang Fu ||0.6 TF2 ||$1.2 PP ||- |
|Borderlands 2 VR ||5.5 TF2 ||$10.93 PP ||- |
|Borderlands 3 Super Deluxe Edition || |3.1 TF2 Refer To My Other Thread | |$6.19 PP Refer To My Other Thread |May Multiplayer Bundle |
|Borderlands 3 ||1.6 TF2 ||$3.23 PP ||- |
|Borderlands 3: Director's Cut ||1.3 TF2 ||$2.51 PP ||- |
|Borderlands: The Handsome Collection ||3.4 TF2 ||$6.76 PP ||- |
|Borderlands: The Pre-Sequel ||0.6 TF2 ||$1.18 PP ||- |
|Brutal Legend ||0.8 TF2 ||$1.51 PP ||- |
|Bus Simulator 18 ||2.1 TF2 ||$4.18 PP ||- |
|CHUCHEL Cherry Edition ||0.5 TF2 ||$0.97 PP ||- |
|Call of Cthulhu ||1.1 TF2 ||$2.25 PP ||- |
|Call of Juarez: Gunslinger ||0.5 TF2 ||$0.96 PP ||- |
|Call to Arms - Gates of Hell: Ostfront ||9.2 TF2 ||$18.38 PP ||- |
|Car Mechanic Simulator 2018 ||0.7 TF2 ||$1.36 PP ||- |
|Carcassonne - Tiles & Tactics ||0.6 TF2 ||$1.22 PP ||- |
|Celeste ||1.8 TF2 ||$3.6 PP ||- |
|Chess Ultra ||0.6 TF2 ||$1.25 PP ||- |
|Children of Morta ||0.7 TF2 ||$1.43 PP ||- |
|Chivalry 2 ||3.7 TF2 ||$7.45 PP ||- |
|Chivalry: Medieval Warfare ||0.7 TF2 ||$1.37 PP ||- |
|Cities: Skylines Deluxe Edition ||1.6 TF2 ||$3.18 PP ||- |
|Cities: Skylines ||1.4 TF2 ||$2.73 PP ||- |
|Clone Drone in the Danger Zone ||4.2 TF2 ||$8.32 PP ||- |
|Cloudpunk ||1.0 TF2 ||$2.02 PP ||- |
|Code Vein ||1.7 TF2 ||$3.3 PP ||- |
|Coffee Talk ||2.5 TF2 ||$4.98 PP ||- |
|Company of Heroes 2 - The Western Front Armies ||1.0 TF2 ||$1.94 PP ||- |
|Company of Heroes 2 ||0.5 TF2 ||$1.0 PP ||- |
|Company of Heroes ||1.9 TF2 ||$3.79 PP ||- |
|Conan Exiles ||1.6 TF2 ||$3.26 PP ||- |
|Construction Simulator 2015 ||1.2 TF2 ||$2.48 PP ||- |
|Contagion ||0.6 TF2 ||$1.11 PP ||- |
|Control Ultimate Edition ||2.0 TF2 ||$3.93 PP ||- |
|Crash Bandicoot™ N. Sane Trilogy ||9.6 TF2 ||$19.06 PP ||- |
|Creed: Rise to Glory™ ||2.2 TF2 ||$4.47 PP ||- |
|Crusader Kings II: Imperial Collection ||9.9 TF2 ||$19.73 PP ||- |
|Crusader Kings III ||5.9 TF2 ||$11.73 PP ||- |
|CryoFall ||0.5 TF2 ||$0.92 PP ||- |
|Cultist Simulator Anthology Edition ||1.4 TF2 ||$2.79 PP ||- |
|Cultist Simulator ||0.6 TF2 ||$1.22 PP ||- |
|DEATH STRANDING DIRECTOR'S CUT ||2.6 TF2 ||$5.21 PP ||- |
|DEATHLOOP ||2.7 TF2 ||$5.47 PP ||- |
|DIRT 5 ||4.2 TF2 ||$8.44 PP ||- |
|DMC - Devil May Cry ||1.0 TF2 ||$1.93 PP ||- |
|DRAGON BALL FIGHTERZ - Ultimate Edition ||9.9 TF2 ||$19.74 PP ||- |
|DRAGON BALL XENOVERSE 2 ||1.9 TF2 ||$3.81 PP ||- |
|DRAGON BALL XENOVERSE ||0.6 TF2 ||$1.18 PP ||- |
|DRAGONBALL XENOVERSE Bundle Edition ||1.1 TF2 ||$2.16 PP ||- |
|DRIFT21 ||0.6 TF2 ||$1.12 PP ||- |
|Dark Deity ||0.4 TF2 ||$0.85 PP ||- |
|Dark Souls II: Scholar of the First Sin ||8.7 TF2 ||$17.31 PP ||- |
|Dark Souls III ||12.5 TF2 ||$24.91 PP ||- |
|Darkest Dungeon ||0.7 TF2 ||$1.37 PP ||- |
|Darksiders Genesis ||1.3 TF2 ||$2.67 PP ||- |
|Darksiders II Deathinitive Edition ||1.1 TF2 ||$2.17 PP ||- |
|Darksiders III ||0.6 TF2 ||$1.26 PP ||- |
|Darkwood ||0.6 TF2 ||$1.16 PP ||- |
|Day of the Tentacle Remastered ||0.4 TF2 ||$0.88 PP ||- |
|DayZ ||7.6 TF2 ||$15.03 PP ||- |
|Daymare: 1998 ||0.4 TF2 ||$0.79 PP ||- |
|Dead Estate ||1.0 TF2 ||$1.99 PP ||- |
|Dead Island - Definitive Edition ||0.8 TF2 ||$1.66 PP ||- |
|Dead Island Definitive Collection ||1.7 TF2 ||$3.3 PP ||- |
|Dead Island Riptide - Definitive Edition ||0.7 TF2 ||$1.4 PP ||- |
|Dead Rising 2: Off the Record ||1.2 TF2 ||$2.42 PP ||- |
|Dead Rising 3 Apocalypse Edition ||1.9 TF2 ||$3.7 PP ||- |
|Dead Rising 4 Frank’s Big Package ||2.5 TF2 ||$4.96 PP ||- |
|Dead Rising 4 ||0.9 TF2 ||$1.73 PP ||- |
|Dead Rising ||1.0 TF2 ||$1.96 PP ||- |
|Dead Rising® 2 ||1.1 TF2 ||$2.26 PP ||- |
|Death Road to Canada ||2.4 TF2 ||$4.84 PP ||- |
|Death's Gambit ||0.6 TF2 ||$1.15 PP ||- |
|Deep Rock Galactic ||3.3 TF2 ||$6.63 PP ||- |
|Descenders ||0.6 TF2 ||$1.15 PP ||- |
|Desperados III ||1.0 TF2 ||$1.93 PP ||- |
|Destroy All Humans ||0.7 TF2 ||$1.41 PP ||- |
|Deus Ex: Human Revolution - Director's Cut ||1.1 TF2 ||$2.25 PP ||- |
|Deus Ex: Mankind Divided ||1.1 TF2 ||$2.16 PP ||- |
|Devil May Cry HD Collection ||1.8 TF2 ||$3.5 PP ||- |
|Devil May Cry® 4 Special Edition ||1.6 TF2 ||$3.13 PP ||- |
|DiRT Rally 2.0 ||5.1 TF2 ||$10.11 PP ||- |
|Dinosaur Fossil Hunter ||0.5 TF2 ||$0.9 PP ||- |
|Distant Worlds: Universe ||0.6 TF2 ||$1.29 PP ||- |
|Doom Eternal ||2.5 TF2 ||$4.94 PP ||- |
|Door Kickers ||1.9 TF2 ||$3.84 PP ||- |
|Dorfromantik ||2.0 TF2 ||$3.93 PP ||- |
|Dragon Ball FighterZ ||1.9 TF2 ||$3.81 PP ||- |
|Dragons Dogma - Dark Arisen ||0.8 TF2 ||$1.57 PP ||- |
|Drake Hollow ||0.5 TF2 ||$0.91 PP ||- |
|Drone Swarm ||0.4 TF2 ||$0.81 PP ||- |
|Dungeon Defenders ||2.7 TF2 ||$5.47 PP ||- |
|Dungeon Defenders: Awakened ||2.8 TF2 ||$5.59 PP ||- |
|Dungreed ||0.9 TF2 ||$1.81 PP ||- |
|Dusk ||2.0 TF2 ||$3.91 PP ||- |
|EARTH DEFENSE FORCE 4.1 The Shadow of New Despair ||2.2 TF2 ||$4.28 PP ||- |
|ELEX ||1.1 TF2 ||$2.18 PP ||- |
|EVERSPACE™ ||1.6 TF2 ||$3.16 PP ||- |
|Elite: Dangerous ||1.3 TF2 ||$2.67 PP ||- |
|Empire of Sin ||1.3 TF2 ||$2.55 PP ||- |
|Endzone - A World Apart ||0.5 TF2 ||$1.04 PP ||- |
|Euro Truck Simulator 2 ||1.1 TF2 ||$2.19 PP ||- |
|Exanima ||2.6 TF2 ||$5.24 PP ||- |
|FTL: Faster Than Light ||1.0 TF2 ||$1.92 PP ||- |
|Fable Anniversary ||3.7 TF2 ||$7.32 PP ||- |
|Fallout 76 ||2.1 TF2 ||$4.22 PP ||- |
|Fantasy General II ||0.6 TF2 ||$1.25 PP ||- |
|Farming Simulator 17 ||0.6 TF2 ||$1.13 PP ||- |
|Firefighting Simulator - The Squad ||3.8 TF2 ||$7.47 PP ||- |
|First Class Trouble ||0.6 TF2 ||$1.12 PP ||- |
|For The King ||1.0 TF2 ||$1.92 PP ||- |
|Forager ||1.3 TF2 ||$2.6 PP ||- |
|Forts ||2.3 TF2 ||$4.52 PP ||- |
|Friday the 13th: The Game ||2.9 TF2 ||$5.86 PP ||- |
|Frostpunk ||1.0 TF2 ||$2.07 PP ||- |
|Full Metal Furies ||0.6 TF2 ||$1.15 PP ||- |
|Furi ||0.8 TF2 ||$1.62 PP ||- |
|GRID - Ultimate ||2.0 TF2 ||$3.97 PP ||- |
|GRID ||0.9 TF2 ||$1.81 PP ||- |
|GRIS ||0.5 TF2 ||$0.92 PP ||- |
|Gang Beasts ||3.0 TF2 ||$5.89 PP ||- |
|Garden Paws ||1.0 TF2 ||$2.05 PP ||- |
|Gas Station Simulator ||1.8 TF2 ||$3.68 PP ||- |
|Gears 5 ||11.6 TF2 ||$23.1 PP ||- |
|Gears Tactics ||4.5 TF2 ||$8.93 PP ||- |
|Generation Zero® || |1.5 TF2 Refer To My Other Thread | |$2.93 PP Refer To My Other Thread |May Multiplayer Bundle |
|Goat Simulator ||0.4 TF2 ||$0.88 PP ||- |
|Godlike Burger ||1.1 TF2 ||$2.1 PP ||- |
|Golf With Your Friends ||0.8 TF2 ||$1.69 PP ||- |
|Gordian Quest ||1.8 TF2 ||$3.58 PP ||- |
|Gotham Knights ||5.4 TF2 ||$10.83 PP ||- |
|GreedFall ||0.8 TF2 ||$1.54 PP ||- |
|Grim Dawn ||5.2 TF2 ||$10.28 PP ||- |
|Grim Fandango Remastered ||0.5 TF2 ||$1.09 PP ||- |
|Guacamelee! 2 ||0.6 TF2 ||$1.19 PP ||- |
|HITMAN™2 Gold Edition ||3.1 TF2 ||$6.16 PP ||- |
|HIVESWAP: Act 2 ||2.1 TF2 ||$4.18 PP ||- |
|HOT WHEELS UNLEASHED™ ||1.8 TF2 ||$3.66 PP ||- |
|HROT ||1.9 TF2 ||$3.7 PP ||- |
|Haiku, the Robot || |1.3 TF2 Refer To My Other Thread | |$2.56 PP Refer To My Other Thread |Must-Play Metroidvanias Bundle |
|Hard Bullet ||1.2 TF2 ||$2.38 PP ||- |
|Hearts of Iron IV: Battle for the Bosporus ||1.8 TF2 ||$3.53 PP ||- |
|Hearts of Iron IV: Cadet Edition ||2.7 TF2 ||$5.3 PP ||- |
|Hearts of Iron IV: Death or Dishonor ||0.9 TF2 ||$1.74 PP ||- |
|Hearts of Iron IV: Waking the Tiger ||1.8 TF2 ||$3.68 PP ||- |
|Heave Ho ||0.6 TF2 ||$1.1 PP ||- |
|Heavy Rain ||2.1 TF2 ||$4.15 PP ||- |
|Hell Let Loose ||5.2 TF2 ||$10.32 PP ||- |
|Hellblade: Senua's Sacrifice ||1.1 TF2 ||$2.26 PP ||- |
|Hello, Neighbor! ||0.5 TF2 ||$0.91 PP ||- |
|Hellpoint ||0.4 TF2 ||$0.75 PP ||- |
|Hero's Hour ||0.5 TF2 ||$0.92 PP ||- |
|Heroes of Hammerwatch ||0.6 TF2 ||$1.13 PP ||- |
|Hitman Absolution ||0.4 TF2 ||$0.79 PP ||- |
|Hitman Game of the Year Edition ||1.3 TF2 ||$2.61 PP ||- |
|Hollow Knight || |2.8 TF2 Refer To My Other Thread | |$5.48 PP Refer To My Other Thread |Must-Play Metroidvanias Bundle |
|Homefront: The Revolution ||0.8 TF2 ||$1.68 PP ||- |
|Homeworld: Deserts of Kharak ||0.4 TF2 ||$0.77 PP ||- |
|Horizon Chase Turbo ||0.4 TF2 ||$0.72 PP ||- |
|Hotline Miami 2: Wrong Number Digital Special Edition ||0.7 TF2 ||$1.46 PP ||- |
|Hotline Miami 2: Wrong Number ||0.6 TF2 ||$1.15 PP ||- |
|Hotline Miami ||0.8 TF2 ||$1.56 PP ||- |
|House Flipper VR ||0.9 TF2 ||$1.73 PP ||- |
|House Flipper ||2.8 TF2 ||$5.5 PP ||- |
|Human: Fall Flat ||0.9 TF2 ||$1.88 PP ||- |
|HuniePop ||0.4 TF2 ||$0.89 PP ||- |
|Huntdown ||1.3 TF2 ||$2.6 PP ||- |
|Hurtworld ||2.0 TF2 ||$4.07 PP ||- |
|Hyper Light Drifter ||1.6 TF2 ||$3.11 PP ||- |
|Hypnospace Outlaw ||0.8 TF2 ||$1.55 PP ||- |
|I Expect You To Die ||1.3 TF2 ||$2.68 PP ||- |
|I-NFECTED ||6.3 TF2 ||$12.5 PP ||- |
|INSURGENCY ||1.6 TF2 ||$3.16 PP ||- |
|Icewind Dale: Enhanced Edition ||0.4 TF2 ||$0.73 PP ||- |
|Imperator: Rome Deluxe Edition ||1.1 TF2 ||$2.09 PP ||- |
|Imperator: Rome ||0.8 TF2 ||$1.6 PP ||- |
|Injustice 2 Legendary Edition ||0.9 TF2 ||$1.76 PP ||- |
|Injustice 2 ||0.7 TF2 ||$1.46 PP ||- |
|Injustice: Gods Among Us - Ultimate Edition ||0.7 TF2 ||$1.32 PP ||- |
|Into the Breach ||1.5 TF2 ||$2.93 PP ||- |
|Into the Radius VR ||2.9 TF2 ||$5.84 PP ||- |
|Ion Fury ||1.6 TF2 ||$3.12 PP ||- |
|Iron Harvest ||1.4 TF2 ||$2.74 PP ||- |
|Jalopy ||0.9 TF2 ||$1.87 PP ||- |
|Job Simulator ||6.5 TF2 ||$13.01 PP ||- |
|Jurassic World Evolution 2 ||2.4 TF2 ||$4.81 PP ||- |
|Jurassic World Evolution ||0.7 TF2 ||$1.43 PP ||- |
|Just Cause 2 ||0.5 TF2 ||$1.06 PP ||- |
|Just Cause 3 XXL Edition ||1.3 TF2 ||$2.63 PP ||- |
|Just Cause 4: Complete Edition ||2.0 TF2 ||$3.97 PP ||- |
|KartKraft ||3.2 TF2 ||$6.3 PP ||- |
|Katamari Damacy REROLL ||1.1 TF2 ||$2.24 PP ||- |
|Katana ZERO ||1.1 TF2 ||$2.23 PP ||- |
|Keep Talking and Nobody Explodes ||2.7 TF2 ||$5.42 PP ||- |
|Kerbal Space Program ||0.8 TF2 ||$1.6 PP ||- |
|Killer Instinct ||8.8 TF2 ||$17.49 PP ||- |
|Killing Floor 2 ||0.6 TF2 ||$1.2 PP ||- |
|Killing Floor ||0.8 TF2 ||$1.69 PP ||- |
|Kingdom Come: Deliverance ||1.5 TF2 ||$2.93 PP ||- |
|Kingdom: Two Crowns ||1.0 TF2 ||$1.95 PP ||- |
|LEGO Batman 3: Beyond Gotham Premium Edition ||0.5 TF2 ||$0.9 PP ||- |
|LEGO Batman Trilogy ||1.5 TF2 ||$3.07 PP ||- |
|LEGO Harry Potter: Years 1-4 ||0.4 TF2 ||$0.79 PP ||- |
|LEGO Harry Potter: Years 5-7 ||0.6 TF2 ||$1.11 PP ||- |
|LEGO Lord of the Rings ||0.4 TF2 ||$0.83 PP ||- |
|LEGO Star Wars III: The Clone Wars ||0.5 TF2 ||$1.05 PP ||- |
|LEGO Star Wars: The Complete Saga ||0.6 TF2 ||$1.13 PP ||- |
|LEGO® City Undercover ||0.7 TF2 ||$1.34 PP ||- |
|LEGO® DC Super-Villains Deluxe Edition ||1.6 TF2 ||$3.28 PP ||- |
|LEGO® DC Super-Villains ||0.4 TF2 ||$0.78 PP ||- |
|LEGO® Jurassic World™ ||0.4 TF2 ||$0.71 PP ||- |
|LEGO® MARVEL's Avengers ||0.4 TF2 ||$0.78 PP ||- |
|LEGO® Marvel Super Heroes 2 Deluxe Edition ||0.9 TF2 ||$1.83 PP ||- |
|LEGO® Marvel Super Heroes 2 ||0.7 TF2 ||$1.34 PP ||- |
|LEGO® Star Wars™: The Force Awakens - Deluxe Edition ||1.1 TF2 ||$2.25 PP ||- |
|LEGO® Star Wars™: The Force Awakens ||0.6 TF2 ||$1.15 PP ||- |
|LEGO® Worlds ||1.1 TF2 ||$2.12 PP ||- |
|LIMBO ||0.4 TF2 ||$0.71 PP ||- |
|Labyrinth City: Pierre the Maze Detective ||0.7 TF2 ||$1.47 PP ||- |
|Labyrinthine ||1.9 TF2 ||$3.76 PP ||- |
|Lake ||0.8 TF2 ||$1.51 PP ||- |
|Last Oasis ||1.6 TF2 ||$3.11 PP ||- |
|Layers of Fear 2 ||6.3 TF2 ||$12.52 PP ||- |
|Layers of Fear ||0.6 TF2 ||$1.12 PP ||- |
|Legion TD 2 ||1.7 TF2 ||$3.33 PP ||- |
|Len's Island ||4.2 TF2 ||$8.26 PP ||- |
|Lethal League Blaze ||1.5 TF2 ||$3.06 PP ||- |
|Lethal League ||0.8 TF2 ||$1.58 PP ||- |
|Library Of Ruina ||3.2 TF2 ||$6.42 PP ||- |
|Life is Feudal: Your Own ||0.7 TF2 ||$1.39 PP ||- |
|Life is Strange 2 Complete Season ||0.7 TF2 ||$1.33 PP ||- |
|Life is Strange Complete Season (Episodes 1-5) ||4.5 TF2 ||$8.95 PP ||- |
|Little Misfortune ||2.2 TF2 ||$4.47 PP ||- |
|Little Nightmares Complete Edition ||1.6 TF2 ||$3.22 PP ||- |
|Little Nightmares ||1.0 TF2 ||$2.06 PP ||- |
|Lobotomy Corporation Monster Management Simulation ||5.0 TF2 ||$9.99 PP ||- |
|Loot River ||3.3 TF2 ||$6.47 PP ||- |
|Lost Ember ||1.4 TF2 ||$2.76 PP ||- |
|Luck be a Landlord || |2.4 TF2 Refer To My Other Thread | |$4.77 PP Refer To My Other Thread |Luck of the Draw: Roguelike Deckbuilders Bundle |
|METAL GEAR SOLID V: The Definitive Experience ||1.5 TF2 ||$2.89 PP ||- |
|MONSTER HUNTER RISE ||4.1 TF2 ||$8.09 PP ||- |
|MORTAL KOMBAT 11 ||1.8 TF2 ||$3.53 PP ||- |
|MX vs ATV Reflex ||0.4 TF2 ||$0.71 PP ||- |
|Mad Max ||1.2 TF2 ||$2.32 PP ||- |
|Mafia II: Definitive Edition ||3.6 TF2 ||$7.11 PP ||- |
|Mafia III: Definitive Edition ||2.1 TF2 ||$4.21 PP ||- |
|Mafia: Definitive Edition ||2.2 TF2 ||$4.36 PP ||- |
|Magicka 2 - Deluxe Edition ||0.8 TF2 ||$1.69 PP ||- |
|Magicka 2 ||0.6 TF2 ||$1.18 PP ||- |
|Maneater ||0.8 TF2 ||$1.63 PP ||- |
|Manhunt ||1.1 TF2 ||$2.18 PP ||- |
|Mars Horizon ||0.8 TF2 ||$1.53 PP ||- |
|Mass Effect™ Legendary Edition ||7.7 TF2 ||$15.36 PP ||- |
|Max Payne 2: The Fall of Max Payne ||0.6 TF2 ||$1.22 PP ||- |
|Max Payne ||1.0 TF2 ||$2.06 PP ||- |
|MechWarrior 5: Mercenaries ||2.5 TF2 ||$5.02 PP ||- |
|Medal of Honor ||2.1 TF2 ||$4.24 PP ||- |
|Mega Man Legacy Collection ||0.5 TF2 ||$0.9 PP ||- |
|Men of War: Assault Squad 2 - Deluxe Edition ||0.8 TF2 ||$1.69 PP ||- |
|Men of War: Assault Squad 2 War Chest Edition ||0.8 TF2 ||$1.6 PP ||- |
|Men of War: Assault Squad 2 ||0.8 TF2 ||$1.6 PP ||- |
|Metro 2033 Redux ||0.5 TF2 ||$1.05 PP ||- |
|Metro Exodus ||1.4 TF2 ||$2.79 PP ||- |
|Metro Redux Bundle ||1.1 TF2 ||$2.17 PP ||- |
|Metro: Last Light Redux ||1.1 TF2 ||$2.26 PP ||- |
|Middle-earth: Shadow of Mordor Game of the Year Edition ||0.9 TF2 ||$1.71 PP ||- |
|Middle-earth™: Shadow of War™ ||0.9 TF2 ||$1.8 PP ||- |
|Middleearth Shadow of War Definitive Edition ||1.2 TF2 ||$2.37 PP ||- |
|Midnight Ghost Hunt || |2.5 TF2 Refer To My Other Thread | |$4.93 PP Refer To My Other Thread |May Multiplayer Bundle |
|Mini Ninjas ||0.5 TF2 ||$1.05 PP ||- |
|Mirror's Edge ||2.2 TF2 ||$4.36 PP ||- |
|Miscreated ||1.4 TF2 ||$2.87 PP ||- |
|Monster Hunter: World ||3.5 TF2 ||$6.89 PP ||- |
|Monster Sanctuary ||0.6 TF2 ||$1.26 PP ||- |
|Monster Train ||0.5 TF2 ||$0.92 PP ||- |
|Moonlighter ||0.4 TF2 ||$0.85 PP ||- |
|Moons of Madness ||1.7 TF2 ||$3.48 PP ||- |
|Mordhau ||1.7 TF2 ||$3.32 PP ||- |
|Mortal Shell ||1.4 TF2 ||$2.77 PP ||- |
|Motorcycle Mechanic Simulator 2021 ||0.8 TF2 ||$1.58 PP ||- |
|Motorsport Manager ||1.3 TF2 ||$2.55 PP ||- |
|Move or Die ||0.7 TF2 ||$1.46 PP ||- |
|Moving Out ||1.4 TF2 ||$2.82 PP ||- |
|Mutant Year Zero: Road to Eden - Deluxe Edition ||1.5 TF2 ||$3.01 PP ||- |
|My Friend Pedro ||1.0 TF2 ||$1.91 PP ||- |
|My Time At Portia ||0.7 TF2 ||$1.43 PP ||- |
|NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto ||2.6 TF2 ||$5.23 PP ||- |
|NARUTO SHIPPUDEN: Ultimate Ninja STORM Revolution ||0.8 TF2 ||$1.5 PP ||- |
|NASCAR Heat 5 - Ultimate Edition ||0.6 TF2 ||$1.1 PP ||- |
|NBA 2K13 ||4.8 TF2 ||$9.52 PP ||- |
|Naruto Shippuden: Ultimate Ninja Storm 4 ||1.6 TF2 ||$3.14 PP ||- |
|Naruto to Boruto Shinobi Striker - Deluxe Edition ||1.6 TF2 ||$3.13 PP ||- |
|Naruto to Boruto Shinobi Striker ||0.4 TF2 ||$0.83 PP ||- |
|Necromunda: Hired Gun ||0.7 TF2 ||$1.45 PP ||- |
|Neon Abyss ||0.5 TF2 ||$1.01 PP ||- |
|Neverwinter Nights: Complete Adventures ||3.7 TF2 ||$7.33 PP ||- |
|Nine Parchments ||2.1 TF2 ||$4.27 PP ||- |
|No Time to Relax ||2.9 TF2 ||$5.75 PP ||- |
|Northgard || |3.8 TF2 Refer To My Other Thread | |$7.64 PP Refer To My Other Thread |May Multiplayer Bundle |
|Not For Broadcast ||0.7 TF2 ||$1.36 PP ||- |
|ONE PIECE BURNING BLOOD GOLD EDITION ||2.0 TF2 ||$3.91 PP ||- |
|ONE PIECE BURNING BLOOD ||0.7 TF2 ||$1.46 PP ||- |
|ONE PIECE PIRATE WARRIORS 3 Gold Edition ||1.2 TF2 ||$2.38 PP ||- |
|Observer ||0.4 TF2 ||$0.74 PP ||- |
|Oddworld: New 'n' Tasty ||0.4 TF2 ||$0.72 PP ||- |
|One Step From Eden ||0.5 TF2 ||$1.03 PP ||- |
|Operation: Tango || |0.4 TF2 Refer To My Other Thread | |$0.8 PP Refer To My Other Thread |Humble Choice (May 2023) |
|Opus Magnum ||1.1 TF2 ||$2.13 PP ||- |
|Orcs Must Die! 3 ||1.9 TF2 ||$3.69 PP ||- |
|Outlast 2 ||0.6 TF2 ||$1.17 PP ||- |
|Outlast ||0.5 TF2 ||$1.06 PP ||- |
|Outward ||1.5 TF2 ||$2.94 PP ||- |
|Overcooked ||1.0 TF2 ||$2.02 PP ||- |
|Overcooked! 2 ||1.3 TF2 ||$2.59 PP ||- |
|Overgrowth ||0.8 TF2 ||$1.53 PP ||- |
|Overlord II ||0.4 TF2 ||$0.85 PP ||- |
|Owlboy ||1.0 TF2 ||$2.04 PP ||- |
|PC Building Simulator ||0.7 TF2 ||$1.32 PP ||- |
|PGA TOUR 2K21 ||0.6 TF2 ||$1.24 PP ||- |
|Paint the Town Red ||2.4 TF2 ||$4.73 PP ||- |
|Parkitect ||5.5 TF2 ||$10.98 PP ||- |
|Party Hard 2 ||0.4 TF2 ||$0.71 PP ||- |
|Pathfinder: Kingmaker - Enhanced Plus Edition ||0.6 TF2 ||$1.25 PP ||- |
|Pathologic 2 ||0.5 TF2 ||$1.04 PP ||- |
|Pathologic Classic HD ||0.4 TF2 ||$0.85 PP ||- |
|Per Aspera ||0.7 TF2 ||$1.39 PP ||- |
|Phantom Doctrine ||0.4 TF2 ||$0.85 PP ||- |
|Pillars of Eternity Definitive Edition ||1.3 TF2 ||$2.66 PP ||- |
|Pillars of Eternity II: Deadfire ||1.0 TF2 ||$2.07 PP ||- |
|Pistol Whip ||6.2 TF2 ||$12.33 PP ||- |
|Plague Inc: Evolved ||1.6 TF2 ||$3.23 PP ||- |
|Planescape: Torment: Enhanced Edition ||0.4 TF2 ||$0.78 PP ||- |
|Planet Coaster ||1.8 TF2 ||$3.55 PP ||- |
|Planet Zoo ||2.0 TF2 ||$3.93 PP ||- |
|Planetary Annihilation: TITANS ||6.0 TF2 ||$11.91 PP ||- |
|Portal Knights ||1.3 TF2 ||$2.62 PP ||- |
|Power Rangers: Battle for the Grid ||2.8 TF2 ||$5.48 PP ||- |
|PowerBeatsVR ||1.0 TF2 ||$1.99 PP ||- |
|PowerSlave Exhumed ||1.4 TF2 ||$2.79 PP ||- |
|Praey for the Gods ||0.6 TF2 ||$1.16 PP ||- |
|Prehistoric Kingdom ||1.5 TF2 ||$2.93 PP ||- |
|Prison Architect ||0.4 TF2 ||$0.76 PP ||- |
|Pro Cycling Manager 2019 ||1.3 TF2 ||$2.61 PP ||- |
|Project Hospital ||2.4 TF2 ||$4.82 PP ||- |
|Project Wingman ||2.6 TF2 ||$5.21 PP ||- |
|Project Winter ||1.1 TF2 ||$2.17 PP ||- |
|Propnight ||0.7 TF2 ||$1.32 PP ||- |
|Pumpkin Jack ||0.4 TF2 ||$0.84 PP ||- |
|Quantum Break ||2.0 TF2 ||$4.0 PP ||- |
|RESIDENT EVIL 3 ||2.3 TF2 ||$4.49 PP ||- |
|RUGBY 20 ||1.3 TF2 ||$2.58 PP ||- |
|RWBY: Grimm Eclipse ||3.3 TF2 ||$6.62 PP ||- |
|Ragnaröck ||3.5 TF2 ||$6.93 PP ||- |
|Rain World || |1.1 TF2 Refer To My Other Thread | |$2.19 PP Refer To My Other Thread |Must-Play Metroidvanias Bundle |
|Raw Data ||1.1 TF2 ||$2.17 PP ||- |
|Re:Legend ||1.1 TF2 ||$2.13 PP ||- |
|Red Faction Guerrilla Re-Mars-tered ||0.5 TF2 ||$0.95 PP ||- |
|Red Matter ||4.5 TF2 ||$8.95 PP ||- |
|Resident Evil / biohazard HD REMASTER ||1.1 TF2 ||$2.23 PP ||- |
|Resident Evil 0 / biohazard 0 HD Remaster ||1.2 TF2 ||$2.35 PP ||- |
|Resident Evil 5 GOLD Edition ||1.8 TF2 ||$3.53 PP ||- |
|Resident Evil 5 ||1.1 TF2 ||$2.16 PP ||- |
|Resident Evil 6 ||1.4 TF2 ||$2.81 PP ||- |
|Resident Evil: Revelations 2 Deluxe Edition ||2.5 TF2 ||$4.88 PP ||- |
|Resident Evil: Revelations ||0.8 TF2 ||$1.5 PP ||- |
|Retro Machina ||0.5 TF2 ||$1.02 PP ||- |
|Risen 2: Dark Waters Gold Edition ||1.4 TF2 ||$2.88 PP ||- |
|Risen 3 - Complete Edition ||1.0 TF2 ||$2.07 PP ||- |
|Risen ||0.9 TF2 ||$1.82 PP ||- |
|Rising Storm 2: Vietnam ||0.7 TF2 ||$1.34 PP ||- |
|River City Girls ||1.4 TF2 ||$2.87 PP ||- |
|Roboquest ||0.5 TF2 ||$1.06 PP ||- |
|RollerCoaster Tycoon Deluxe ||1.1 TF2 ||$2.09 PP ||- |
|Rollercoaster Tycoon 2: Triple Thrill Pack ||1.6 TF2 ||$3.28 PP ||- |
|Rubber Bandits ||0.8 TF2 ||$1.52 PP ||- |
|Ryse: Son of Rome ||1.7 TF2 ||$3.38 PP ||- |
|SCP: Pandemic ||2.2 TF2 ||$4.28 PP ||- |
|SCUM ||3.0 TF2 ||$5.96 PP ||- |
|SOMA ||2.4 TF2 ||$4.8 PP ||- |
|SONG OF HORROR Complete Edition ||0.7 TF2 ||$1.42 PP ||- |
|STAR WARS® THE FORCE UNLEASHED II ||0.8 TF2 ||$1.62 PP ||- |
|STAR WARS™: Squadrons ||1.6 TF2 ||$3.23 PP ||- |
|SUPERHOT VR ||2.3 TF2 ||$4.51 PP ||- |
|SUPERHOT ||0.8 TF2 ||$1.59 PP ||- |
|SUPERHOT: MIND CONTROL DELETE ||0.5 TF2 ||$1.02 PP ||- |
|Saint's Row The Third Remastered ||2.3 TF2 ||$4.5 PP ||- |
|Saints Row 2 ||0.6 TF2 ||$1.16 PP ||- |
|Saints Row IV Game of the Century Edition ||1.1 TF2 ||$2.25 PP ||- |
|Saints Row IV ||1.0 TF2 ||$2.05 PP ||- |
|Saints Row the Third - The Full Package ||1.0 TF2 ||$1.93 PP ||- |
|Saints Row: The Third ||0.6 TF2 ||$1.27 PP ||- |
|Salt and Sanctuary ||1.1 TF2 ||$2.15 PP ||- |
|Sanctum 2 ||0.5 TF2 ||$1.06 PP ||- |
|Satisfactory ||6.5 TF2 ||$13.01 PP ||- |
|Second Extinction ||2.1 TF2 ||$4.11 PP ||- |
|Secret Neighbor ||0.9 TF2 ||$1.85 PP ||- |
|Serious Sam 2 ||0.8 TF2 ||$1.58 PP ||- |
|Serious Sam 3: BFE ||1.0 TF2 ||$1.99 PP ||- |
|Serious Sam 4 ||4.0 TF2 ||$7.94 PP ||- |
|Serious Sam: Siberian Mayhem ||2.3 TF2 ||$4.51 PP ||- |
|Shadow Man Remastered ||1.0 TF2 ||$2.0 PP ||- |
|Shadow Tactics: Blades of the Shogun ||0.4 TF2 ||$0.85 PP ||- |
|Shadow Warrior 2 ||0.9 TF2 ||$1.76 PP ||- |
|Shadow of the Tomb Raider ||3.2 TF2 ||$6.37 PP ||- |
|Shenmue 3 ||1.3 TF2 ||$2.58 PP ||- |
|Shenmue I & II ||1.3 TF2 ||$2.58 PP ||- |
|Shining Resonance Refrain ||0.5 TF2 ||$0.96 PP ||- |
|Sid Meier's Civilization VI : Platinum Edition ||3.0 TF2 ||$6.03 PP ||- |
|Sid Meier's Civilization VI ||0.7 TF2 ||$1.47 PP ||- |
|Sid Meier's Civilization® V: The Complete Edition ||1.9 TF2 ||$3.76 PP ||- |
|Sid Meiers Civilization IV: The Complete Edition ||0.8 TF2 ||$1.6 PP ||- |
|Siege of Centauri ||0.6 TF2 ||$1.16 PP ||- |
|SimCasino ||1.3 TF2 ||$2.56 PP ||- |
|SimplePlanes ||1.9 TF2 ||$3.78 PP ||- |
|Skullgirls 2nd Encore ||1.2 TF2 ||$2.47 PP ||- |
|Slap City ||1.1 TF2 ||$2.25 PP ||- |
|Slay the Spire ||3.6 TF2 ||$7.17 PP ||- |
|Sleeping Dogs: Definitive Edition ||1.0 TF2 ||$1.93 PP ||- |
|Slime Rancher ||1.7 TF2 ||$3.32 PP ||- |
|Sniper Elite 3 ||1.1 TF2 ||$2.14 PP ||- |
|Sniper Elite 4 ||1.3 TF2 ||$2.53 PP ||- |
|Sniper Elite V2 Remastered ||1.3 TF2 ||$2.5 PP ||- |
|Sniper Elite V2 ||1.0 TF2 ||$2.05 PP ||- |
|Sniper Ghost Warrior 3 ||0.8 TF2 ||$1.58 PP ||- |
|Sniper Ghost Warrior Contracts ||0.9 TF2 ||$1.88 PP ||- |
|Sonic Adventure DX ||0.5 TF2 ||$0.92 PP ||- |
|Sonic Adventure 2 ||0.9 TF2 ||$1.86 PP ||- |
|Sonic Mania ||1.3 TF2 ||$2.6 PP ||- |
|Soul Calibur VI ||1.6 TF2 ||$3.24 PP ||- |
|Source of Madness ||0.6 TF2 ||$1.13 PP ||- |
|Space Engineers ||2.7 TF2 ||$5.3 PP ||- |
|Space Haven ||0.6 TF2 ||$1.15 PP ||- |
|Spec Ops: The Line ||0.9 TF2 ||$1.81 PP ||- |
|SpeedRunners ||0.5 TF2 ||$1.04 PP ||- |
|Spellcaster University ||0.5 TF2 ||$0.9 PP ||- |
|Spelunky ||1.1 TF2 ||$2.23 PP ||- |
|Spirit Of The Island ||1.3 TF2 ||$2.59 PP ||- |
|Spiritfarer || |1.1 TF2 Refer To My Other Thread | |$2.18 PP Refer To My Other Thread |Humble Choice (May 2023) |
|SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated ||1.3 TF2 ||$2.51 PP ||- |
|Spyro™ Reignited Trilogy ||4.8 TF2 ||$9.65 PP ||- |
|Star Renegades ||3.0 TF2 ||$5.94 PP ||- |
|Star Trek: Bridge Crew ||4.3 TF2 ||$8.62 PP ||- |
|Star Wars Republic Commando™ ||0.4 TF2 ||$0.71 PP ||- |
|Star Wars: Battlefront 2 (Classic, 2005) ||1.4 TF2 ||$2.7 PP ||- |
|Star Wars: Knights of the Old Republic ||0.4 TF2 ||$0.85 PP ||- |
|Star Wars® Empire at War™: Gold Pack ||1.2 TF2 ||$2.39 PP ||- |
|Starbound ||1.1 TF2 ||$2.24 PP ||- |
|Starpoint Gemini Warlords ||1.7 TF2 ||$3.48 PP ||- |
|State of Decay 2: Juggernaut Edition ||3.0 TF2 ||$5.92 PP ||- |
|Staxel ||0.6 TF2 ||$1.15 PP ||- |
|SteamWorld Quest: Hand of Gilgamech ||0.9 TF2 ||$1.83 PP ||- |
|Steel Division: Normandy 44 ||1.5 TF2 ||$2.91 PP ||- |
|Stellaris Galaxy Edition ||1.8 TF2 ||$3.56 PP ||- |
|Stellaris ||1.6 TF2 ||$3.24 PP ||- |
|Stellaris: Lithoids Species Pack ||0.7 TF2 ||$1.49 PP ||- |
|Stick Fight: The Game ||0.6 TF2 ||$1.1 PP ||- |
|Strategic Command WWII: World at War ||2.1 TF2 ||$4.26 PP ||- |
|Street Fighter 30th Anniversary Collection ||1.5 TF2 ||$2.94 PP ||- |
|Streets of Rogue ||0.6 TF2 ||$1.24 PP ||- |
|Stronghold 2: Steam Edition ||2.0 TF2 ||$4.0 PP ||- |
|Stronghold Crusader 2 ||0.9 TF2 ||$1.84 PP ||- |
|Stronghold Crusader HD ||0.6 TF2 ||$1.24 PP ||- |
|Stronghold Legends: Steam Edition ||0.9 TF2 ||$1.76 PP ||- |
|Styx: Shards Of Darkness ||0.9 TF2 ||$1.76 PP ||- |
|Subnautica ||3.6 TF2 ||$7.15 PP ||- |
|Summer in Mara ||0.5 TF2 ||$1.09 PP ||- |
|Sunless Sea ||0.4 TF2 ||$0.76 PP ||- |
|Sunless Skies ||0.7 TF2 ||$1.34 PP ||- |
|Sunset Overdrive ||1.0 TF2 ||$2.01 PP ||- |
|Super Meat Boy ||0.5 TF2 ||$1.08 PP ||- |
|Superliminal ||1.9 TF2 ||$3.84 PP ||- |
|Supraland Six Inches Under ||1.5 TF2 ||$2.89 PP ||- |
|Supreme Commander 2 ||0.8 TF2 ||$1.62 PP ||- |
|Supreme Commander Forged Alliance ||2.0 TF2 ||$4.02 PP ||- |
|Surgeon Simulator: Experience Reality ||1.8 TF2 ||$3.5 PP ||- |
|Survive the Nights ||0.8 TF2 ||$1.69 PP ||- |
|Surviving Mars ||0.5 TF2 ||$0.92 PP ||- |
|Surviving the Aftermath ||0.7 TF2 ||$1.41 PP ||- |
|Sword Art Online Fatal Bullet - Complete Edition ||3.2 TF2 ||$6.45 PP ||- |
|Sword Art Online Hollow Realization Deluxe Edition ||1.5 TF2 ||$3.01 PP ||- |
|Syberia: The World Before ||1.2 TF2 ||$2.32 PP ||- |
|Synth Riders ||3.5 TF2 ||$6.96 PP ||- |
|TEKKEN 7 ||1.5 TF2 ||$2.9 PP ||- |
|THE KING OF FIGHTERS '98 ULTIMATE MATCH FINAL EDITION ||0.4 TF2 ||$0.85 PP ||- |
|THE KING OF FIGHTERS 2002 UNLIMITED MATCH ||0.6 TF2 ||$1.18 PP ||- |
|Tales from the Borderlands ||3.4 TF2 ||$6.83 PP ||- |
|Tales of Berseria ||1.1 TF2 ||$2.12 PP ||- |
|Tales of Zestiria ||0.9 TF2 ||$1.72 PP ||- |
|Talisman: Digital Edition ||0.5 TF2 ||$0.94 PP ||- |
|Tank Mechanic Simulator ||1.1 TF2 ||$2.17 PP ||- |
|Telltale Batman Shadows Edition ||1.0 TF2 ||$1.9 PP ||- |
|Terraforming Mars ||0.6 TF2 ||$1.15 PP ||- |
|Terraria ||2.1 TF2 ||$4.26 PP ||- |
|The Ascent ||1.1 TF2 ||$2.26 PP ||- |
|The Battle of Polytopia ||0.4 TF2 ||$0.85 PP ||- |
|The Beast Inside ||0.4 TF2 ||$0.77 PP ||- |
|The Blackout Club ||0.6 TF2 ||$1.17 PP ||- |
|The Dark Pictures Anthology: Little Hope ||1.6 TF2 ||$3.12 PP ||- |
|The Dark Pictures Anthology: Man of Medan ||2.2 TF2 ||$4.42 PP ||- |
|The Darkness II ||0.5 TF2 ||$0.99 PP ||- |
|The Dungeon Of Naheulbeuk: The Amulet Of Chaos ||0.8 TF2 ||$1.69 PP ||- |
|The Escapists 2 ||0.9 TF2 ||$1.85 PP ||- |
|The Escapists ||0.6 TF2 ||$1.13 PP ||- |
|The Henry Stickmin Collection ||0.7 TF2 ||$1.46 PP ||- |
|The Incredible Adventures of Van Helsing Final Cut ||1.3 TF2 ||$2.67 PP ||- |
|The Intruder ||2.2 TF2 ||$4.28 PP ||- |
|The Jackbox Party Pack 2 ||2.0 TF2 ||$4.02 PP ||- |
|The Jackbox Party Pack 3 ||2.9 TF2 ||$5.76 PP ||- |
|The Jackbox Party Pack 4 ||2.1 TF2 ||$4.14 PP ||- |
|The Jackbox Party Pack 5 ||3.1 TF2 ||$6.15 PP ||- |
|The Jackbox Party Pack 6 ||2.8 TF2 ||$5.58 PP ||- |
|The Jackbox Party Pack ||1.1 TF2 ||$2.18 PP ||- |
|The LEGO Movie 2 Videogame ||0.4 TF2 ||$0.8 PP ||- |
|The Last Campfire ||0.4 TF2 ||$0.78 PP ||- |
|The Legend of Heroes: Trails in the Sky ||1.8 TF2 ||$3.57 PP ||- |
|The Long Dark ||2.0 TF2 ||$4.0 PP ||- |
|The Long Dark: Survival Edition ||0.4 TF2 ||$0.78 PP ||- |
|The Mortuary Assistant ||2.4 TF2 ||$4.82 PP ||- |
|The Red Solstice 2: Survivors ||0.4 TF2 ||$0.78 PP ||- |
|The Surge 2 ||0.9 TF2 ||$1.83 PP ||- |
|The Survivalists ||0.7 TF2 ||$1.36 PP ||- |
|The Talos Principle ||1.0 TF2 ||$2.06 PP ||- |
|The Walking Dead: A New Frontier ||0.4 TF2 ||$0.71 PP ||- |
|The Walking Dead: The Final Season ||0.5 TF2 ||$0.92 PP ||- |
|The Walking Dead: The Telltale Definitive Series ||2.2 TF2 ||$4.41 PP ||- |
|The Witness ||3.7 TF2 ||$7.29 PP ||- |
|The Wolf Among Us ||1.4 TF2 ||$2.83 PP ||- |
|This Is the Police ||0.4 TF2 ||$0.85 PP ||- |
|This War of Mine: Complete Edition ||0.7 TF2 ||$1.36 PP ||- |
|Titan Quest Anniversary Edition ||0.6 TF2 ||$1.22 PP ||- |
|Torchlight II ||0.6 TF2 ||$1.19 PP ||- |
|Total Tank Simulator ||0.4 TF2 ||$0.74 PP ||- |
|Total War SHOGUN 2 ||3.5 TF2 ||$7.03 PP ||- |
|Total War Shogun 2 Collection ||1.7 TF2 ||$3.48 PP ||- |
|Total War: ATTILA ||2.1 TF2 ||$4.19 PP ||- |
|Total War: Empire - Definitive Edition ||1.8 TF2 ||$3.61 PP ||- |
|Total War: Napoleon - Definitive Edition ||1.6 TF2 ||$3.2 PP ||- |
|Total War: Rome II - Emperor Edition ||2.8 TF2 ||$5.54 PP ||- |
|Total War™: WARHAMMER® ||3.1 TF2 ||$6.25 PP ||- |
|Totally Accurate Battle Simulator ||2.9 TF2 ||$5.68 PP ||- |
|Totally Reliable Delivery Service ||0.6 TF2 ||$1.29 PP ||- |
|Tour de France 2020 ||0.6 TF2 ||$1.15 PP ||- |
|Tower Unite ||5.2 TF2 ||$10.39 PP ||- |
|Townscaper ||0.6 TF2 ||$1.18 PP ||- |
|Trailmakers Deluxe Edition ||1.5 TF2 ||$2.93 PP ||- |
|Train Simulator Classic ||0.9 TF2 ||$1.7 PP ||- |
|Tribes of Midgard ||0.9 TF2 ||$1.8 PP ||- |
|Tricky Towers ||2.0 TF2 ||$3.98 PP ||- |
|Trine 2: Complete Story ||0.4 TF2 ||$0.85 PP ||- |
|Trine 4: The Nightmare Prince ||1.2 TF2 ||$2.42 PP ||- |
|Trine Ultimate Collection ||4.1 TF2 ||$8.22 PP ||- |
|Tropico 5 – Complete Collection ||0.8 TF2 ||$1.6 PP ||- |
|Tropico 6 El-Prez Edition ||2.5 TF2 ||$5.07 PP ||- |
|Tropico 6 ||2.3 TF2 ||$4.55 PP ||- |
|Turmoil ||0.4 TF2 ||$0.73 PP ||- |
|Turok ||0.4 TF2 ||$0.76 PP ||- |
|Two Point Hospital ||2.2 TF2 ||$4.28 PP ||- |
|Tyranny - Gold Edition ||0.6 TF2 ||$1.22 PP ||- |
|Ultimate Chicken Horse ||1.8 TF2 ||$3.57 PP ||- |
|Ultimate Fishing Simulator ||0.5 TF2 ||$0.92 PP ||- |
|Ultimate Marvel vs. Capcom 3 ||1.7 TF2 ||$3.4 PP ||- |
|Ultra Street Fighter IV ||0.6 TF2 ||$1.15 PP ||- |
|Undertale ||2.0 TF2 ||$4.07 PP ||- |
|Universe Sandbox ||4.6 TF2 ||$9.15 PP ||- |
|Unrailed! ||1.5 TF2 ||$3.0 PP ||- |
|Until You Fall ||0.7 TF2 ||$1.4 PP ||- |
|VTOL VR ||6.5 TF2 ||$13.01 PP ||- |
|Vacation Simulator ||5.2 TF2 ||$10.32 PP ||- |
|Vagante ||0.7 TF2 ||$1.41 PP ||- |
|Valkyria Chronicles 4 Complete Edition ||1.5 TF2 ||$2.93 PP ||- |
|Vampyr ||1.6 TF2 ||$3.27 PP ||- |
|Verdun ||0.4 TF2 ||$0.73 PP ||- |
|Victor Vran ||0.8 TF2 ||$1.62 PP ||- |
|Visage ||2.9 TF2 ||$5.87 PP ||- |
|Viscera Cleanup Detail ||1.9 TF2 ||$3.75 PP ||- |
|Void Bastards ||0.4 TF2 ||$0.84 PP ||- |
|Volcanoids ||1.4 TF2 ||$2.81 PP ||- |
|Vox Machinae ||3.4 TF2 ||$6.78 PP ||- |
|Wargame European Escalation ||0.4 TF2 ||$0.72 PP ||- |
|Wargame: Red Dragon ||5.3 TF2 ||$10.56 PP ||- |
|Warhammer 40,000: Chaos Gate - Daemonhunters || |2.2 TF2 Refer To My Other Thread | |$4.28 PP Refer To My Other Thread |Humble Choice (May 2023) |
|Warhammer 40,000: Dawn of War - Master Collection ||1.6 TF2 ||$3.12 PP ||- |
|Warhammer 40,000: Dawn of War II - Grand Master Collection ||2.0 TF2 ||$3.93 PP ||- |
|Warhammer 40,000: Dawn of War II: Retribution ||0.8 TF2 ||$1.62 PP ||- |
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2023.06.04 12:12 Thick_Mick_Chick Windows to the Soul: Allie's Assimilation
Note: This is part 2 to Shiloh's Final Battle
Gomez and Tish pulled into their driveway and heard barking. They'd gotten a German Shepherd pup when Guillermo Del Toro's "The Strain" was on T.V. As a joke, but also because they loved the character? They named him Thomas Eichhorst after the Nazi vampire who was one of Guillermo Del Toro's most powerful villains ever created. No one put much thought into the name choice considering they loved all things horror. "What the hell has Eichhorst going off? He knows it's us!" Gomez couldn't understand why he'd bark at the 2 people he NEVER barks at. "I can honestly say I'm not even surprised after this day." Tish exhaled and proceeded to get out of the car. Eichhorst continued the call of his people. "IKE! EICHHORST! KNOCK IT THE HELL OFF!" Gomez yelled so Eichhorst could hear because he was behind the chain link fence in the backyard. He acted like he didn't hear a word. As they got closer to the house? They noticed Eichhorst was not barking at them. He was barking at the woods BEHIND them. "He sees something we don't." Tish matter-of-factly stated. She & Gomez simultaneously turned to look into the woods. Nothing. No noise. Nothing was there. Eichhorst stopped barking as soon as they turned towards the woods. Everything stopped. "What the hell is going on, Cara Mia?" Gomez was starting to experience what Tish had all day long. "I don't know, Mon Cher. I just know I don't like it." Tish continued glancing into the trees. "Probably time to sit back and relax. You've had a bad day that ended a rough week. It's time to just chill." As if knowing what Gomez had just said? His city issued phone started ringing. "NO. ABSOLUTELY not! I'm off tonight! What is so critical that Gomer & Goober can't handle it?" Gomez could feel his blood pressure start to rise. "Find out what it is 1st, Craig, before you go into a meltdown." Tish always called him Craig when she was irritated. "Hello?!" Gomez did a poor job hiding his inconvenience. "Man, it's Ol Shiloh! You gotta get over here, Gomez. It's bad! It's so bad!" Bubba was inconsolable. He was on the verge of tears. "Whoa, slow down, Bubba. What happened?" Gomez tried bringing levity. "We came by to check on him when we were on patrol. He was in the doorway, he was..." Bubba finally started crying. He hated it. The last thing he wanted to do was cry in front of his co-workers. He just simply could not process what the hell they'd rolled up on. "Wait? Ol Shiloh is hurt?" Gomez was trying to process what Bubba was saying. Tish's brow furrowed. She didn't like what she was hearing. "I mean, if you consider hurt dead with his fuckin' throat ripped out to his spinal cord? Then? Yeah, he's hurt." Bubba's anger at his own insecurities was boiling over onto Gomez. "Look, Bubba. Clearly you guys have been going through something over there. I'm headed that way. For future reference? Don't take your shit out on me. I didn't do anything to you." Gomez scolded. "Sorry, Gomez. It's just so..." and Bubba broke down further. Gomez hopped back into the car. "What's going on? Who was that? Don? Bubba?" Tish was concerned. "Hop in the passenger's side if you want to find out. I have to go." Gomez started the engine. Tish walked around and got in.
They pulled into Shiloh's driveway behind the Eerie, Indiana patrol car. Bubba came running out to greet them. "Don is in there with him. The paramedics just got here a few minutes ago." Bubba proceeded to catch Gomez up. He and Tish had been so busy looking at Bubba and the patrol car they didn't notice the bus parked to the side of the house ready to pick up Ol Shiloh.
Tish & Gomez entered the threshold where Ol Shiloh laid on his back, staring at the ceiling. His throat. Jesus, his throat. It was gone. They both were rocking back on their heels.
"We thought it was a big cat attack. It's not. Those bite marks on his throat? That's human not feline." Kennedy was an intelligent little bastard. Arrogant, condescending and holier-than-thou, but very intelligent. Not only would he inform all of the insubordinates around him about everything they didn't know? He'd do it with one hell of a cocky attitude. Ah, Kennedy, and his unsolicited lessons. Time to sit up and listen in class. ..
"When he opened the door? We thought it was an animal attack. Instead? He must've been attacked by humans. The bite marks definitely indicate human but the vicious nature of how deep the wounds went indicate something much more powerful. This was to his spinal cord." Kennedy didn't look like he knew-it-all. He looked perplexed.
"But how could a human bite that deep?" Gomez asked.
"I don't know. I honestly don't know." Kennedy was lost for the 1st time since becoming a paramedic 7 years ago. He'd never seen trauma of this caliber. He hadn't even seen this level of brutality and he'd rolled up on gang fights.
Don and Bubba were both on the front porch, looking in, mouths agape. Gomer & Goober indeed.
Kennedy loaded up Ol Shiloh's body with the assistance of a new EMT that Gomez was fairly certain Kennedy was banging. I mean, he was a total Chad so why wouldn't he?
Don put the camera away in the trunk of the patrol car. At least he had the presence of mind to get the pictures taken before emergency services hit the scene. This was going to rock Eerie, Indiana's foundation. Murder hadn't happened here in anyone's lifetime so this was a "big city" problem they weren't use to dealing with. Nosey people, scared kids, idiot media, this was not what Eerie needed right now. It certainly wasn't what he needed. He had enough of Allie putting out for anyone that would buy her a 6 pack or some cigarettes. Had he known he could've gotten off so cheaply? He sure as hell wouldn't have married her. Unfortunately, for his dumb ass? He actually fell in love with her. Why? He didn't know. Self esteem was never his strong suit. So? After dating 6 months, her only cheating 3 times, then getting pregnant with his baby? He made the perilous decision to try to make an honest woman out of her. Don sincerely doubted if Allie had ever been honest about anything in her life. Coincidentally? When they came back from their Honeymoon 2 weeks later? She'd miscarried. Well, she claimed she miscarried. Don never saw a pregnancy test nor would he have been 💯% sure the baby was his. He would've actually suspected the baby was not. Looking at all of it now, how did he not see it sooner?
"Get to those pics, ASAP Rocky, Don!" Gomez instructed. "Please, don't be an embarrassing Gen Xer who thinks he's so cool and up to date on all of the current lingo. They laugh at us only a little less than Boomers." Tish was still trying to get a handle on all of this and his Goofy antics weren't really in need right now.
The woods to the side of Ol Shiloh's place was the same as the woods to the back of Gomez & Tish's driveway. Eichhorst couldn't understand why his humans didn't acknowledge his bark. He never barked. He especially never barked at his humans. Why did they think he had? Didn't they see the kids in the woods? The little boy? The little girl? How could they not? As far away as the kids were? They smelled funny. He didn't understand. It was the same smell in the air that he sensed right before thunderstorms began and he hid under Gomez and Tish's bed. Humans don't smell like that. It's impossible to explain ozone to a German Shepherd.
The children watched as Ol Shiloh was loaded onto the ambulance and taken away. The couple were getting into their car and the deputies were already headed down the driveway.
"It has began." The dark-haired pale little girl spoke. "Indeed. It has. Let's see what Venerate has in store for the humans now." The boy replied and they headed towards town.
Eerie, Indiana was like any other Midwest, small town. You had your good ol boys & jerks. You had freaks and geeks. You had Bible thumpers and always humpers. Allie Hoff was the "always humpers" category. No one nor nothing could change that. The girl went through life bartering sex and blow jobs for anything she needed. It was a pitiful existence and she knew it. Unfortunately? She never learned and didn't know another way. With Eerie being so small? She was limited to the same "favor givers" over and over, again. Never any new blood. Never any fresh meat. It really stifled what few prospects she had. She looked up from where she was slumped over the bar, in her barstool, nursing a bottle of beer. She happened to look up to the front door. Who was that? She'd never seen him in here before. He was about 6'3" with dark wavy hair and ocean blue eyes. His skin was sun kissed and the muscles showcased the entire package. Wait. WTF? This dude doesn't belong here. Who the hell is he?
He appeared to glide and almost float towards her. He gestured to the empty bar stool next to her. "Is this seat taken?" He smiled with almost glowing white teeth. She locked up. Wait? He wants to sit next to me?
She just shook her head no because she was too shocked to speak. "Hi, I'm Vinny." He extended his hand and his gleaming smile never faltered. "Allie." She finally squeaked out. Guys like this didn't talk to girls like her. "Nice to meet you, Allie." Vinny swung around and attempted to get the bartender's attention. "I'll have a Jack & Coke. For the lady?" Vinny slyly smiled at Allie and she was entranced. "Same" was all Allie could say. He paid for their drinks and handed Allie hers. "I've never seen you before." Allie just finally came out with it. "No, I'm new to the area. You wouldn't have seen me around here." Vinny replied. "Oh? New from where?" Allie was trying to proceed with caution. She did not want to miss out on the opportunity that was this gorgeous specimen of a man. "You've never heard of it, trust me. No one ever has." Vinny still held his smile. "I'd still like to know." Allie returned a smile that was nowhere near as beautiful as Vinny's. "Maybe when we get to know each other better." Vinny conceded. "Oh? So we're going to be getting to know each other better, are we?" Allie coyly pressed. "If I have any say in it? Most definitely." Vinny winked. Damn. That boy was so fine she'd drink his bathwater if he peed in it. He was the perfect vision of the perfect man. It was as if he were tailor made just for Allie. How, though? How could she actually meet her real life Manic Pixie Dream boy? The one she'd dreamed about when she was a little girl. The one who laughed at everything she said. Listened attentively. The one who only had eyes for her no matter how many "rich bitch" girls were around. She'd treat him like a postage stamp. She'd lick every square inch of him and go back for 2nds on the important parts. "Allie, you strike me as a very straightforward girl." Vinny snapped her out of her daze. "I am. No bullshit." Allie replied. "Then? Allow me to be straightforward by telling you that I want to fuck you senseless." Vinny casually stated as if someone asked him for the time. "Well, that is certainly straightforward." Allie was stunned. She wasn't so stunned that she'd let an opportunity like this pass her by. She'd made up her mind that was going to happen as soon as she saw him. "And your answer?" Vinny inquired. "Anywhere. Any place. Any time Any day." Allie assured. With that? They stood from their barstools and headed outside. He even smelled good but not a typical smell. It was like the air at the beginning of a thunderstorm. He smelled like ozone. Ozone??? Was that even possible?
Gomez and Tish got home and plopped on the couch. Eichhorst came through the doggy door and trotted straight to Tish. "I've got leftovers, Piggy. Give me a sec." Tish opened her container from the restaurant. Eichhorst sat patiently waiting for his command.
"What a fuckin' day." Gomez exhaled exhaustedly. "Yeah. It has been. Poor Ol Shiloh. This is just too much." Tish's head continued to try to find rationality where there was one. "I'm getting in the shower and going to bed. You need anything?" Gomez slowly rose up from the couch, joints popping like a glow stick. "No. I'm probably gonna watch a movie and go to bed after." Tish answered. "Horror?" Gomez queried. "What else?" Tish smiled albeit a tired one. Eichhorst jumped up next to her on the couch and laid on her like a lap dog.
Vinny was walking Allie into their local little flop hotel room. It wasn't like she wasn't familiar with the place. The staff referred to her as "Frequent flier". She didn't particularly like the insensitive moniker but couldn't deny its accuracy, either. He closed the door behind them in one failed swoop. This was a practiced talent she noticed. Didn't matter. He was hers tonight.
"Make yourself comfortable." Vinny gestured to the only bed in the room. Allie took a seat. She looked up at him and noticed the ozone smell becoming stronger. Weird. He smelled good but she had never known someone to smell like a thunderstorm.
"I'm going to step into the bathroom for just a minute. I'll be right out." Vinny stepped into their adjacent bathroom. She heard loud music and laughter from somewhere down the hall but couldn't quite place where. It was for the best. Allie had always been, well, vocal. Normally? If a guy is hitting it right? She hit the vocal range of 2 stray cats screwing. She couldn't help it. She was like this every since puberty. It was all the girl thought about. She figured she was probably a nympho although she was never officially diagnosed. She couldn't hear what he was doing. It didn't matter. It wasn't going to affect her and what she was doing. She walked to the curtains and made sure they were completely closed. Although they were, why did she feel like she was being watched? She stripped down with the efficiency of a HazMat worker decontaminating. She heard the bathroom door opening. She kept her back turned so she could make the surprise last as long as possible. Was this the night? The night she could finally reach sexual satisfaction? Was this the dick that was going to change her life? There was a soft green glow coming from the bathroom. Must be a nightlight? She hadn't noticed before. Was it getting brighter? It looked like it was coming towards her. Was it Vinny? Maybe he's videoing me? Not like I'd care, but he could have asked. "Are you recording me?" She asked as she continued to look towards the window. His breathing was different. It seemed labored and, well, wet. It didn't sound like he did earlier, that was for sure. "You okay?" Allie asked. His breathing was raspier, louder, wetter. She decided to bail on her romantic idea of not turning around before he reached her. She turned around and her playful nature and smile fell away immediately.
Her brain couldn't process what her eyes were seeing. It couldn't be real. God knows along with banging any guy she could get her hands on, she used to hit hard drugs back in the day. This had to be a flashback. It had to be a "Fear and Loathing in Las Vegas" scenario. This? This "Mars Attacks!" bullshit right here? This is not reality.
It's bulbous head was transparent. It looked like a barrel eye fish that she saw on a nature show she used to blaze and chill to. That also explained the soft green glow. It sounded like and looked aquatic. That's where the wet sounds were coming from. It kept advancing. It had a white upper torso with arms and webbed fingers on each hand. What sent her over the edge? From the waist down? It was a human male. All the important parts and in working condition. How? She had no idea. But? When she meant working condition? It was working it's way right towards her. Wait, this thing is going to still have sex with me?! No. Absolutely not. "No. Stop." Allie feebly tried to resist. It did no good. Allie didn't know she was the reason he was even here. This was the whole gameplan all along. It was never a casual hook up.
Venerate had studied numerous different civilizations but Terrestrials always fascinated him. They were so primitive but also entertaining. The Alliance had tried many different hybrid trials between themselves and Terrestrials. They never made it out of infancy. There was a weakness that need strengthened in their own DNA to combine with humans. They worked on it until their resolution was Venerate himself. He has the best of what their kind has to offer with the malleable adaptivity to change himself into anything he needs to to be able to convince Terrestrials to trust him. It worked. Ol Shiloh thought Venerate was his deceased wife. Allie thought he was her dream man. He needs a human to impregnate. Beggars can't be choosers. It worked out perfectly. Allie took one look at his bulbous transparent head, his lower nontransparent stiff head and proceeded to pass out on the bed. It didn't matter. Venerate didn't need her awake to begin their hybrid breeding program. And? Begin the program he did. Everything was coming to fruition via the Alliance's vision. All of their hard work finally got them here. The pale, dark-haired children stood outside the hotel room window, peaking through the crack in the curtain. They were able to relay the mission a success with Venerate making first, second and third contact. Once the younglings come forth? The Alliance can begin occupation and what a glorious day that will truly be! Everything was going so perfectly. This just had to be fool proof. They walked off into the night, smiling so much those obsidian eyes even looked less demonic. This was the beginning of prosperity. This was the beginning of the end of humanity.
The Windows to the Soul: Allie's Assimilation
submitted by Thick_Mick_Chick
to DrCreepensVault [link] [comments]
2023.06.04 11:54 iLikeTrees2020 We outperform expectations every two years since 2018
2018 - Conference Finals appearence, taking Lebron to Game 7 without Kyrie and Hayward
2019 - Very talented roster who didn't live up to expectations and lost in 5 to the Bucks in ECSF
2020 - Fun and young roster, Tatum's 1st year as the leader, taking the Heat to 6 in ECF
2021 - Not a fun year, first round exit to the Nets
2022 - One of the greatest in-season turnarounds in NBA history, from .500 team in January to the NBA Finals apperarence and losing to 6 to the Warriors dynasty
2023 - Team, that everyone expected to win it all, struggled the entire post-season and lost in 7 to the Heat again after coming back from 0-3 hole
2024 - ???
2018, 2020, 2022 have been very good seasons for us. 2019 and 2021 were not fun seasons and I wouldn't have put 2023 as a bad season if not for everyone talking about this team is a lock for the title. So, maybe, we're gonna outperform again in 2024 and win the whole thing?
submitted by iLikeTrees2020
to bostonceltics [link] [comments]
2023.06.04 11:49 FreeRacing5 My (18M) brother (17M) has caused issues he doesnt know of and wont realise
Thought id never post here, but here goes, Im at my wits end with my brother. For some context, hes an okayish dude, has no respect for personal boundaries and cant seem to grasp that there are "alternative" people that dont align with his views on life. When i mean alternative, i mean people in general that arent like him, social, happy, and align with the "normal" life that he perceives. To put it simply, recently hes become more toxic than normally and is generally really disrespectful towards me than my other brothers, which i cant understand because i treat them each in their own respected way and generally respect them. But its like he hates me or something, and does small things that keep triggering me. Ive told him before that i dont like hugs, or that he gets so close to me in my personal space, and then still does it after i told him not to... with the most recent one him forcing his arm down my mouth to the point where my lip starts bleeding. He then got mad that i elbowed him but i was terrified and couldnt release. (Hes stronger and younger than i am). Its gotten to the point where if anyone else tries to give me a hug or just tries to show me affection, i back away or flinch, no matter what happens. If people come close to my hips, I flinch. Im at the point where i want nothing to do with him. He doesnt respect my choices at all, and keeps telling me that im not our parents, which i know, but just today, i asked him not to constantly mention me by name on whatsapp (for personal reasons) and he replied snarkily that im not our parents. I give up. Im genuinely lost to the point where i cant be around him, and purely him without losing myself in a sea of hate and anger. And its only him, no one else, doesnt matter if its a friend, an enemy or even just family i dont like. I want to cut him loose but if i cant really because hes the golden boy in our family, smart, "normal" socially popular and talented. All i know is how to fix stupid computers and make people uncomfortable. I dont know anymore. Also apologies if my thoughts are all over the place, i have mental thingies that i havent been diagnosed with yet so i dont know what the source of it is. Also to note, this isnt the first time he hasnt respected my wishes, its happened quite a few times during our childhood, and the stupid thing of it all? I have a better relationship with my step brothers than that of this brother.
TLDR: Brother might have caused trauma but i dont know what to do with him.
submitted by FreeRacing5
to offmychest [link] [comments]
2023.06.04 11:38 TheLordLongshaft Tanks in PvP
currently tanks are the biggest bottleneck in getting an RBG group together (inb4 "LMAO RBGS") and the root of the issue is that guardians and demon hunters are the only viable options, I think changes should be made to the other tank specs PvP talents and modifiers in order to make them more viable options.
I understand that tanks in arenas are a touchy subject, they are either too weak, too annoying (blood DK), too strong or basically a healer (prot paladin).
I am sure that there can be some form of modifier applied to each tank spec individually which solves this issue, reduced healing, increased damage done, increased damage taken which would allow them to act as effectively a dps spec. For example the WoD prot warrior spec.
curious to hear others thoughts about this as it's really hurting RBGs and their playability
submitted by TheLordLongshaft
to worldofpvp [link] [comments]
2023.06.04 10:59 Lq38 Really jealous / possessive over my twin sister and it’s eating away at me.
Since birth we had different personalities, my sister was the independent one who knew the concept “you only live for yourself, and put yourself first.” But I was heavily codependent (i’m the younger one) and put everyone’s needs before my own and was known as the trouble child / cry baby. Sis wasn’t really great in school but a social butterfly, I was in honors, gifted n talented classes, top of my grade but social skills lacked and had this core feeling since birth like everyone preferred I was dead. Growing up she was really short and curvy and I was tall, awkward, and skinny. I clung to my sister for dear life in school, like a security blanket. On days she was absent, I ate lunch by myself in the bathroom. On days she was in school, not a single soul wanted to sit near me, so I feel bad being the reason she had to deal with me and sit at an empty table because of me. People would still orbit around her and talk to her and pretend I never existed. On days I was absent, she was sitting in the middle of the most crowded table. I truly felt bad, like I robbed her of fulfilling friendships. Even when we would hang out with her friends (I say her, I never had any and cause they never acknowledge me) they would walk with my sister arm in arm and I’d be walking behind them on the sidewalks like a 4th wheel. I built up resentment for these people. My sister has dropped many of them due to my cause, cause she knew how much it killed me that they would treat her better. I always told her that they’re just shallow people and only liked her for how she looked and carried herself, that they lack the compassion to even get to know her other half and she agreed and felt bad and said yeah, they kind of are shallow now that you mention it. I was always happy my sister was loyal to me, despite the self fulfillment she would’ve gotten from hundreds of people.
At age 17, she ran away. To be fair our parents always physically abused us. When we got home after school we typically minded our own businesses and left each other alone. She’d play RPG’s and I’d play MMO games. Turns out she had a secret boyfriend all these years and eloped to be with him. I felt like my security blanket was pulled from under my feet. To me at the time…It was worse than if she passed away, I felt utterly betrayed like she willingly chose to abort our relationship with each other. I kept this to myself for years and tried to move on, went to college, was so depressed I barely made it. My sister was now married, a stepmother to 3, a mother to a little girl, and already pregnant with her second child. Owned a house (her husband was well off), never needed to worry about working a day in her life, started buying all the things we’ve ever dreamed of. Great in-law parents who spoil her and treat her like a daughter more than our parents ever have. She had it all, they saved her, but I wasn’t so lucky. I stayed with my parents facing the worst abuse imaginable. They put all their weight on me now and I felt suffocated as if I wasn’t allowed to escape “if you do what your sis did, it’ll be the end of us. We will die of a heart attack.” I felt tethered in a way, and I stayed trapped for years and years living vicariously through my sister.
To this day I still live vicariously through her. I always dream of the day she will invite me over, have even made some cries for help and been hospitalized a few times from attempted suicide from the pain in my life and my parents constantly abusing me. From having always been down on my luck in terms of friendships. From loneliness. Nope. My sis is highly territorial of what’s hers, and she feels as though I need to face my own fate without her assisting. I get it. I really do. I tell her I need help and I’m crying for help but she’s like “that’s on you sis, not my problem” (as I said she’s always been focused on “put thy self above others” since birth, which is completely respectable. I get it) I haven’t had fights with her despite feeling like she turned her back on me because after all she is all I have. I put a sock in my mouth and suck it up and continue to live vicariously through her. Looking up to her. Wishing one day I’ll have what she has.
What kills me is when those mean highschool girls who worshipped my sister keep trying to text her. Weren’t they my friends too? See? No. They never were. And that proved it. All these years my instinct was right. They never gave a shit about me and just gaslighted me into thinking I was “imagining things.” Well this fucking proves it. They only ever cared about her. They even text her or write on her fb photos “Heyy can we visit you in ___? We’d love to stay for a week over at yours!” Excuse me how dare them? I don’t even have permission to visit my own other half how can they visit? I would be devastated if she actually let them… see that’s me trying to be possessive. I’m just terrified someone will try to steal her away from me. I have issues. I’m really fed up with life.
Even seeing so much as a simple like under her photos from any of these girls in highschool makes my blood boil. They’re so happy to know my twin sister who has it all but me , they pass me acting like they don’t fucking know me. The world is cruel. I bet if I died she would instantly replace me with them, and I bet her friends are secretly itching for me, the fucking tumor, to be gone already. Her life would be so much better without me anyway. Im in so much pain.
submitted by Lq38
to offmychest [link] [comments]
2023.06.04 10:55 GlueGuy00 2023 Mock Draft Post-Deadline (First Round)
1 Spurs: Wemby - no brainer
2 Hornets: Scoot
3 Blazers: Amen - highest upside after Wemby
4 Rockets: BMill
5 Pistons: Whitmore - a bit torn here between Whitmore and Ausar but ultimate opted for Whitmore. He's younger, more athletic and higher upside IMO
6 Magic: Ausar - best fit for them. Ausar solves their glaring hole at the 2.
7 Pacers: Hendricks - better fit for Pacers over Jarace. Drafting Jarace could also bring back TurneSabonis dilemma of the team. Turner could revert back to his old self with Jarace because of a change in role.
8 Wizards: Bufkin - not the best fit for the Wiz (ABlack) but Bufkin is still a plug-and-play guy so he won't have much problem coexisting with players. He's the best college guard prospect and it's not close IMO. 3 level scorer who makes advanced reads in PNR and more than capable POA defender.
9 Jazz: Jarace - they get a help defender next to Kess and also someone who can grab and go off of a rebound - really good fit for the Jazz and their schemes.
10 Mavs: Lively II - his advanced stats pop off and really shows him as a lotto talent. Mavs can reach for him here and he's a great fit as well.
11 Magic: Dariq Whitehead - better prospect than Gradey. Younger, more athletic and better 2 way player. Underrated upside.
12 OKC: Bilal Coulibaly - nothing to see here
13 Raptors: Nick Smith Jr. - Masai likes positional size and NSJ fits well with Sct Brnn
14 Pels: C. Wallace - they need a new guard who can do a better job of feeding Zion and Ingram. Well-rounded offensively and an underrated playmakers in this draft
15 Hawks: J. Hawkins - adds 3D wing that can contribute from day 1
16 Jazz: J. Hood-Schfino - they need a floor general and Sexton ain't it. JHS could be it
17 Lakers: G. D*ck
18 Heat: A. Black - fits well with Heat culture IMO. Competes on both ends. DAWG
19 Warriors: O-M. Prosper - stock continues to rise and has what Bob Myers like from a prospect
20 Rockets: R. Rupert - Can really develop well under Ime
21 Nets: K. George - higher upside than Cam Thomas
22 Nets: L. Miller - Ben Simmons replacement
23 Blazers: M. Lewis
24 Kings: J. Strawther
25 Grizzlies: Kr. Murray - their type of prospect to surround their core guys
26 Pacers: Je. Howard
27 Hornets: N. Clowney
28 Jazz: B. Podziemski - gives them a secondary BH and share playmaking load with JHS. Clarkson is a 6th man and Sexton just don't fit with their style of play.
29 Pacers: B. Klintman - rumors are they're high on him and might have even gave a promise
30 Clippers: Jo. Miller - really like his performance at the combine. Scoring wing with length and good bbiq. Ready to contribute from day 1
submitted by GlueGuy00
to NBA_Draft [link] [comments]
2023.06.04 10:39 AliceMMD A nice twist indeed
2023.06.04 10:20 Whimsical_Shift My (F28) dad (67) called me his favorite kid.
I’m not really sure if I belong here. There were some things that may have been neglectful in my childhood—growing up in a dilapidated hoarder home, never having clean laundry until I taught myself to wash clothes, poor diet—but my parents were interested enough.
For example, they were interested enough to know that I liked to write, I won’t say I was talented, but I was a relatively competent studio art student through high school. I never wanted for anything material, but I have memories of begging to be played with while those requests went unfilled. My siblings and I learned early on if our mom was upset, she could be assuaged by putting a cat in her lap.
I remember saying to her one day, ‘I wish you’d treat me like a cat.’ She mocked me viciously and baby-talked me—like a cat—until I cried and asked her to stop. I didn’t really piece together what I’d really wanted out of that request until a couple of years ago.
All that said… if I was abused, a lot of it came from my siblings. Every time I tell my mom something about it now, she seems absolutely shocked and gets upset with me for not having told her when I was a kid who thought things were normal.
Then there’s my dad: distant and glacial.
He worked very hard and very often, hence why we never wanted for material goods outside of a clean and structurally sound home. But when he did have time off, it was all lavished on my brother.
My brother was a very skilled athlete and my parents spent I don’t know how many thousands of dollars over the years on his interests. My interests were cheaper. I did try the sport once to see if we could connect, but my dad didn’t show the interest in me he showed in my brother.
In his older age, dad has started hugging me. Big, strong, two-armed hugs I’d wanted all my life. Hugs I’d have to chide my mom just to get her to half-ass. I was angry at first, because where the hell has this shit been the whole time? Where was it when I needed it? Why is it here now that I don’t?
He’s told me he focused on my brother because he was ‘going down the wrong path.’ My own struggles must have seem minute in comparison. But I’m apparently his favorite child.
Makes sense, since one is a lying ass snake, another hates them both and has fallen off the radar, and the third is an unpredictable, apoplectic disaster. I’m the nicest of the four, I guess.
Mother’s Day was really stressful. My mood steadily declines the longer I’m at their house, and I’d been there for a while caring for my grandmother while they were away before the big weekend.
I’d had an emotionally rough day with my mother and was trying to make it normal again by suggesting we all watch a movie. My husband, mom, and I all love the movie I suggested, and I specifically invited my dad to watch it.
Not two minutes in, my parents get up, leave without a word to me, and split up to do chores. I couldn’t handle it and went somewhere to cry. My dad followed me eventually, gave me a hug, said he’d rather take a beating than hurt me, and told me he wanted to watch the movie now.
What about when he found me crying and sputtering, struggling to microwave fucking oatmeal after enduring over a week of silent hatred from his wife for going on a date with a woman? He didn’t offer shit for comfort, he just said ‘she’s right’
What about when he said he would not be attending my non-Christian wedding and then backpedalled only when I started to cry?
Maybe I’m easier to love now that I have a partner who does the heavy lifting and actually makes me feel loved.
Is that how you treat a ‘favorite’ child? For some reason, it feels gross to know how he feels.
Am I delusional?
submitted by Whimsical_Shift
to emotionalneglect [link] [comments]
2023.06.04 09:48 kainvinosec [USA-OK] [H] 97 Games, 9 Manuals (3DS-2, Atari 2600-6, Game Boy-1, Genesis-1, NDS-3, NES-11, PC-1, PS1-8, PS2-7, PS3-11, PS4-5, SNES-1, Switch-1, Wii-6, Xbox 360-32, Xbox One-1), Amiibos-20, 4 Consoles (3DSXL-1, PS2-1, PS3-1, Xbox 360-1) [W] PayPal (F&F/G&S, Buyer's Preference)
All images uploaded for this post will be included here: https://photos.google.com/share/AF1QipNv-U01HWODjMDJVo5l9VbVSGuClM8KIYj7jaFD65Vezu5L0mFVrSOfBJayrtaTiQ?key=b2VHWlcyMjhneUVQWjM0TW5XSjV2djR4Ym1wZHZn
Shipping is USPS Priority Mail. Items will be placed in bubble wrap and shipped inside boxes. Tracking and insurance are included. Add the following to all orders (except pre-made bundles, shipping is included in their prices):
- $10.00 for small boxes (1-2 games)
- $15.00 for medium (multiple games, small bundles, Amiibos)
- $20.00 for large (consoles, large bundles)
- MANUALS ONLY
- PRE-MADE BUNDLES
Things of note:
- Prices are negotiable for individual items and custom bundles. Pre-made bundle prices are firm. All price negotiations and initial contact should be via comments per this sub's rules/suggestions.
- "Condition" is based on my most recent check of item. If you are concerned about a potential missing item (insert, manual, etc.), reach out and I will confirm if it is included/not included. List should be accurate but sometimes things get missed. Will also provide confirmed testing of items upon request.
- Images of specific items available upon request. There are just too many to do big sweeping images and my place is small. Just reach out and I'll be happy to take a shot or two of any items.
- All disc games will come in plastic cases, even if listed as "loose".
- If you see anything in the list that you believe may be an error (typo, game listed twice, etc.) please let me know and I will double-check and correct any mistakes. As previously said, list should be accurate but sometimes things get missed.
- Priority will be given to buyers that are bundling the most items together, anyone purchasing a pre-made bundle, or anyone purchasing the largest/multiple pre-made bundles.
- Lastly, I work 8am-5pm CST Mon-Fri. If commenting during those hours, please allow for a delay in response time.
|Console ||Game ||Condition ||Price |
|3DS ||Animal Crossing: New Leaf ||CIB - Complete In Box ||$14.00 |
|3DS ||Disney Magical World ||CIB - Complete In Box ||$13.00 |
|Atari 2600 ||Dragonfire ||CIB - Complete In Box ||$24.00 |
|Atari 2600 ||Missile Command ||Loose - Cartridge/Discs Only ||$4.00 |
|Atari 2600 ||Space Jockey ||Loose - Cartridge/Discs Only ||$3.00 |
|Atari 2600 ||Space War ||Loose - Cartridge/Discs Only ||$4.00 |
|Atari 2600 ||Video Chess ||Loose - Cartridge/Discs Only ||$4.00 |
|Atari 2600 ||Warplock ||Loose - Cartridge/Discs Only ||$4.00 |
|Game Boy ||Asteroids ||Loose - Cartridge/Discs Only ||$9.00 |
|Genesis ||Columns ||Loose - Cartridge/Discs Only ||$4.00 |
|NDS ||Lego Batman: The Videogame ||CIB - Complete In Box ||$4.00 |
|NDS ||Lunar: Dragon Song ||Loose - Cartridge/Discs Only ||$8.00 |
|NDS ||Spectrobes ||Boxed - Cartridge/Discs with Box (No Manual/Extras) ||$9.00 |
|NES ||Deadly Towers ||Loose - Cartridge/Discs Only ||$5.00 |
|NES ||Donkey Kong Classics ||Loose - Cartridge/Discs Only ||$15.00 |
|NES ||Double Dragon ||Loose - Cartridge/Discs Only ||$9.00 |
|NES ||Gauntlet II ||Loose - Cartridge/Discs Only ||$6.00 |
|NES ||Gyromite [5 Screw] ||Loose - Cartridge/Discs Only ||$5.00 |
|NES ||Ironsword: Wizards & Warriors II ||Loose - Cartridge/Discs Only ||$4.00 |
|NES ||Karate Champ [5 Screw] ||Loose - Cartridge/Discs Only ||$4.00 |
|NES ||Ninja Gaiden ||Loose - Cartridge/Discs Only ||$9.00 |
|NES ||Section-Z [5 Screw] ||Loose - Cartridge/Discs Only ||$6.00 |
|NES ||The Bard's Tale ||Loose - Cartridge/Discs Only ||$19.00 |
|NES ||The Immortal ||Loose+ - Cartridge/Discs with Manual ||$16.00 |
|PC ||Final Fantasy VIII ||Loose+ - Cartridge/Discs with Proper Disc Sleeve ||$10.00 |
|PS1 ||Final Fantasy VIII ||Loose - Cartridge/Discs Only ||$9.00 |
|PS1 ||Gex: Enter the Gecko ||Loose+ - Cartridge/Discs with Manual ||$25.00 |
|PS1 ||Spawn: The Eternal ||CIB - Complete In Box ||$20.00 |
|PS1 ||Star Wars: Episode I The Phantom Menace ||Loose - Cartridge/Discs Only ||$8.00 |
|PS1 ||Tekken [Long Box] ||Boxed - Cartridge/Discs with Box (No Manual/Extras) - Box Damaged, Price Reduced ||$10.00 |
|PS1 ||Test Drive: Off-Road ||CIB - Complete In Box ||$5.00 |
|PS1 ||Test Drive: Off-Road 2 ||CIB - Complete In Box ||$3.00 |
|PS1 ||Tomb Raider: The Last Revelation ||CIB - Complete In Box ||$7.00 |
|PS2 ||ATV Offroad Fury 2 [Not for Resale] ||CIB - Complete In Box ||$4.00 |
|PS2 ||Devil May Cry 2 ||Loose - Cartridge/Discs Only ||$4.00 |
|PS2 ||EverQuest Online Adventures ||Boxed - Cartridge/Discs with Box (No Manual/Extras) ||$5.00 |
|PS2 ||Final Fantasy X ||Loose - Cartridge/Discs Only ||$5.00 |
|PS2 ||Final Fantasy XII ||Loose - Cartridge/Discs Only ||$4.00 |
|PS2 ||Kingdom Hearts Re:Chain of Memories ||CIB - Complete In Box ||$8.00 |
|PS2 ||Ultimate Board Game Collection ||CIB - Complete In Box ||$3.00 |
|PS3 ||Diablo III ||CIB - Complete In Box ||$4.00 |
|PS3 ||Dragon Age: Origins - Ultimate Edition ||Boxed - Cartridge/Discs with Box (No Manual/Extras) ||$14.00 |
|PS3 ||Kingdom Hearts HD 2.5 ReMIX ||CIB - Complete In Box ||$6.00 |
|PS3 ||Mass Effect 2 ||CIB - Complete In Box ||$2.00 |
|PS3 ||Mass Effect 3 ||Sealed ||$7.00 |
|PS3 ||Mortal Kombat Vs. DC Universe [Greatest Hits] ||CIB+ - Complete In Box Including Extras ||$7.00 |
|PS3 ||Red Dead Redemption ||Boxed - Cartridge/Discs with Box (No Manual/Extras) ||$13.00 |
|PS3 ||Tomb Raider ||CIB - Complete In Box ||$5.00 |
|PS3 ||Uncharted 2: Among Thieves (Game of the Year) [Greatest Hits] ||CIB - Complete In Box ||$5.00 |
|PS3 ||Uncharted: Drake's Fortune (Game of the Year) [Greatest Hits] ||CIB - Complete In Box ||$3.00 |
|PS3 ||White Knight Chronicles: International Edition ||CIB - Complete In Box ||$7.00 |
|PS4 ||Destiny ||CIB - Complete In Box ||$3.00 |
|PS4 ||Disney Infinity 2.0 Edition ||CIB - Complete In Box ||$10.00 |
|PS4 ||Olympic Games Tokyo 2020 ||Sealed ||$15.00 |
|PS4 ||Puyo Puyo Tetris 2 ||Sealed ||$15.00 |
|PS4 ||Super Monkey Ball - Banana Mania (Anniversary Edition) ||Sealed ||$15.00 |
|SNES ||WWF Super WrestleMania ||Loose - Cartridge/Discs Only ||$6.00 |
|Switch ||Harvest Moon: Light of Hope SE - Complete ||CIB - Complete In Box ||$13.00 |
|Wii ||Disney Epic Mickey ||CIB - Complete In Box ||$4.00 |
|Wii ||Donkey Kong Country Returns ||CIB - Complete In Box ||$10.00 |
|Wii ||Donkey Kong Country Returns ||CIB - Complete In Box ||$10.00 |
|Wii ||Elebits ||CIB - Complete In Box ||$5.00 |
|Wii ||Resident Evil 4: Wii Edition ||CIB - Complete In Box ||$9.00 |
|Wii ||Super Mario Galaxy ||Boxed - Cartridge/Discs with Box (No Manual/Extras) ||$12.00 |
|Xbox 360 ||Alone in the Dark ||CIB - Complete In Box ||$6.00 |
|Xbox 360 ||Batman: Arkham City ||CIB - Complete In Box ||$3.00 |
|Xbox 360 ||BioShock ||Loose+ - Cartridge/Discs with Behind the Scenes Disc ||$3.00 |
|Xbox 360 ||BioShock 2 ||CIB - Complete In Box ||$4.00 |
|Xbox 360 ||Borderlands ||CIB - Complete In Box ||$2.00 |
|Xbox 360 ||Borderlands 2 ||CIB - Complete In Box ||$5.00 |
|Xbox 360 ||Burnout Paradise ||CIB - Complete In Box ||$5.00 |
|Xbox 360 ||Call of Duty: Modern Warfare 2 ||Loose - Cartridge/Discs Only ||$4.00 |
|Xbox 360 ||Devil May Cry 4 ||Loose - Cartridge/Discs Only ||$5.00 |
|Xbox 360 ||Enemy Territory: Quake Wars ||CIB - Complete In Box ||$6.00 |
|Xbox 360 ||Fallout: New Vegas ||CIB - Complete In Box ||$4.00 |
|Xbox 360 ||Halo 3 ||Loose - Cartridge/Discs Only ||$5.00 |
|Xbox 360 ||Kinect Adventures! ||CIB - Complete In Box ||$3.00 |
|Xbox 360 ||LEGO Batman: The Videogame ||Loose - Cartridge/Discs Only ||$3.00 |
|Xbox 360 ||LEGO Harry Potter: Years 5-7 ||CIB - Complete In Box ||$4.00 |
|Xbox 360 ||LEGO Star Wars: The Complete Saga ||CIB - Complete In Box ||$7.00 |
|Xbox 360 ||Lost Planet: Extreme Condition ||Loose - Cartridge/Discs Only ||$3.00 |
|Xbox 360 ||Mass Effect ||CIB - Complete In Box ||$5.00 |
|Xbox 360 ||Mass Effect 2 ||CIB - Complete In Box ||$4.00 |
|Xbox 360 ||Mass Effect 3 ||CIB - Complete In Box ||$4.00 |
|Xbox 360 ||Plants vs. Zombies ||CIB - Complete In Box ||$6.00 |
|Xbox 360 ||Pure ||CIB - Complete In Box ||$5.00 |
|Xbox 360 ||Rocksmith ||CIB - Complete In Box ||$7.00 |
|Xbox 360 ||SoulCalibur IV ||CIB - Complete In Box ||$5.00 |
|Xbox 360 ||Star Wars: The Force Unleashed ||CIB - Complete In Box ||$5.00 |
|Xbox 360 ||The Elder Scrolls IV: Oblivion -- Game of the Year Edition ||CIB - Complete In Box ||$7.00 |
|Xbox 360 ||The Elder Scrolls V: Skyrim ||CIB - Complete In Box ||$2.00 |
|Xbox 360 ||The Orange Box ||Loose - Cartridge/Discs Only ||$14.00 |
|Xbox 360 ||Turok ||Boxed - Cartridge/Discs with Box (No Manual/Extras) ||$9.00 |
|Xbox 360 ||Unreal Tournament III ||Loose - Cartridge/Discs Only ||$4.00 |
|Xbox 360 ||Viva Pinata ||Loose+ - Cartridge/Discs with Manual ||$3.00 |
|Xbox 360 ||Your Shape: Fitness Evolved ||CIB - Complete In Box ||$3.00 |
|Xbox One ||Disney Infinity 3.0 Edition ||CIB - Complete In Box ||$6.00 |
2. MANUALS ONLY
|Console ||Manual ||Price |
|GBA ||Lara Croft Tomb Raider: The Prophecy ||$7.00 |
|GBA ||Super Mario Advance 2: Super Mario World ||$7.00 |
|GBA ||Wario Land 4 ||$10.00 |
|PS1 ||Brave Fencer Musashi ||$27.00 |
|PS1 ||Breath of Fire III ||$21.00 |
|PS1 ||Final Fantasy Origins ||$6.00 |
|PS1 ||Intelligent Qube ||$12.00 |
|PS1 ||Vagrant Story ||$21.00 |
|PS1 ||Wild Arms ||$14.00 |
3. AMIIBOS Note: All Amiibos are "loose". Images included in the link at the top of the post. Amiibos also require $15.00 shipping regardless of how many are purchased. Their bases are just too big for the $10 shipping box's size.
|Amiibo ||Price |
|Diddy Kong ||$17.00 |
|Donkey Kong ||$25.00 |
|Dr. Mario ||$13.00 |
|Fox ||$9.00 |
|Link ||$31.00 |
|Link - Majora's Mask ||$40.00 |
|Link - Toon ||$24.00 |
|Lucario ||$13.00 |
|Luigi ||$17.00 |
|Mario ||$13.00 |
|Mario - 30th, Classic ||$10.00 |
|Marth ||$11.00 |
|Mega Man ||$15.00 |
|Pac-Man ||$12.00 |
|Peach ||$11.00 |
|Pikachu ||$9.00 |
|Princess Zelda ||$28.00 |
|Simon ||$19.00 |
|Sonic ||$26.00 |
|Yoshi ||$21.00 |
|Console ||Notes ||Price |
|Nintendo 3DS XL Black & Red ||Comes with charging cable & grip. Boots directly into custom firmware. Will remove NNID prior to shipping. Will come with a 128gb SanDisk SD Card. ||$135.00 |
|Xbox 360 Console Gears of Wars 3 Edition ||Comes with power cable, HDMI cable, and 2 Gears of War controllers (no rechargable battery packs, but the backplates are there and the controllers can hold normal batteries). ||$90.00 |
|Playstation 3 Slim System ||Comes with power cable, HDMI cable, and at least 1 official controller (rubber in thumbsticks may feel sticky) and may include bonus official or third party controllers for free. System is loaded with CFW and boots directly into it. System has new thermal paste and rubber block installed that helps apply pressure to the CPU/Heatsink to additionally reduce temperatures and prolong system lifespan. ||$90.00 |
|Playstation 2 System (Phat) ||Comes with power cable, PS2-to-HDMI adapter, HDMI cable, 1 official PS1 memory card, 1 official PS2 memory card, and 1 official controller (rubber in thumbsticks may feel sticky). System is modded and comes with 1TB HDD. Shell has an area on the side that is broken from a drop, but all internals are unharmed, and system has been tested and was found working as expected. May include additional memory cards for free. ||$90.00 |
5. PRE-MADE BUNDLES
|Pre-Made Bundles ||Included ||Non-Bundle Shipped Price ||Bundle Shipped Price |
|Atari Gamer ||All 6 Atari games. ||$63.00 ||$40.00 |
|3DS XL Collector ||3DS XL console, both 3DS games, and all 3 NDS games. ||$203.00 ||$175.00 |
|NES Gamer ||All 11 NES games. ||$118.00 ||$100.00 |
|PS1 Gamer ||All 8 PS1 games. ||$107.00 ||$100.00 |
|PS2 Gamer ||All 7 PS2 games. ||$53.00 ||$45.00 |
|PS2 Collector ||PS2 (Phat, modded) console and all 7 PS2 games. ||$143.00 ||$120.00 |
|PS3 Gamer ||All 11 PS3 games. ||$93.00 ||$80.00 |
|PS3 Collector ||PS3 Slim console and all 11 PS3 games. ||$183.00 ||$170.00 |
|PS4 Gamer ||All 5 PS4 games. ||$78.00 ||$70.00 |
|Wii Gamer ||All 6 Wii games. ||$70.00 ||$60.00 |
|Xbox 360 Gamer ||All 32 Xbox 360 games. ||$175.00 ||$150.00 |
|Xbox 360 Collector ||Gears of War Xbox 360 and all 32 Xbox 360 games. ||$265.00 ||$200.00 |
|Manuals ||All 9 Manuals. ||$145.00 ||$100.00 |
|Extras ||GB-Asteroids, Genesis-Columns, PC-Final Fantasy VIII, SNES-WWF Super Wrestlemania, Switch-Harvest Moon: Light of Hope SE (Complete), Xbox One-Disney Infinity 3.0 Edition ||$68.00 ||$60.00 |
|Amiibo Collector ||All 20 Amiibo. ||$384.00 ||$350.00 |
|Console Collector ||All 4 consoles. ||$425.00 ||$400.00 |
|Game Collector ||All 97 games. ||$713.00 ||$650.00 |
|Absolutely Everything ||Every individual item in this post. ||$1607.00 ||$1400.00 |
submitted by kainvinosec
to GameSale [link] [comments]
2023.06.04 09:17 lampofjudas This is my first time ever saying anything about how giving my son a better life has affected me.
I don't know who I am anymore. I'm scared to do anything and I'm all alone. I've been so messed up ever since I gave up my son. My emotional plummet from the separation happened at the same time that I got my first job working in my career field with shelter animals and the two circumstances could not coexist. I kept being a failure at everything ever since. It took me 4 1/2 years after his birth, of addiction (that didn't start until immediately after his adoption) and continuing homelessness that began a decade before I became pregnant, to get to a place in life where I have the space and time by myself in my government owned 2 year wait-list apartment to grieve and figure things out. I'm a year sober with only a handful of one time relapses, but other than that I don't do anything, I'm scared to do anything at all. No job, no hobbies, nothing. I haven't stepped foot outside of my apartment in a couple of months. Even for groceries when I have food stamps, I order no contact delivery. A couple of days ago I looked out of the window for the first time in weeks. I don't talk to anyone or hang out with anyone. I only got my apartment 5 months ago and I have not once cleaned or taken out the trash, which I would have never let happen before. I used to be polar opposite from how I am now. I am so lost. It feels like the only thing I've ever done or will do right on this planet, and the only purpose I was born for, was creating him so that his parents and their relatives could be a family.
That's why I don't interact or visit as much as I used to or as much as I am allowed and should, considering I have entirely free privilege to do so; even with them knowing everything about me and my struggles. It's been hard on me and I don't talk about it to anyone. I don't want to admit how much it hurts spiritually to do the right thing for him. It hurts on a deeper level than even I, myself can grasp. Mentally I wouldn't change a thing about it. I would do everything since the day I was born exactly the same for eternity to always place him in their arms. I never doubted or questioned myself about my decision to give him up the second I made it, and I never will. ESPECIALLY because of who he was lucky enough to end up calling his parents. But after we left the hospital, I became empty. The only reason I make sure that I keep myself breathing is to see his face, witness his adventures, hear about developments in his personality, interests, talents, etc. And to be alive for him in the future to talk to about any questions or advice he may ever want or need, if he chooses to have a continuing relationship with me once he's able to be more involved in his own interpersonal relationships. I would be letting him down if I ended my own life. All I know how to do is maintain the most basic necessary functions and not get in anyone's way. I don't know what to do.
submitted by lampofjudas
to birthparents [link] [comments]
2023.06.04 08:32 Tainavea Path of Gossamer Threads
light and force aspects
Alternate version called Path of Red Threads also uses blood aspect
Goldsign takes the form of a veil of white, or red. In the latter case, quite reminiscent of the Goldsign of the Blood-Chorus warband of the Eight-Man Empire. The Goldsign is actually quite useful against illusions, highlighting and seeing through illusions constructed from light, and sidestepping illusions of dreams by allowing them to see light aura. Wouldn't be of as much help against sufficiently powerful and/or complex dream ruler techniques which directly affected their body’s natural dream aura. Also less useful against illusion Paths that use both light and dream aspects. The addition of blood aspect makes it easier for them to detect sources of blood aura.
An older Goldsign that they used to obtain from a type of Sacred Spider granted them extra spider-like limbs, but that's no longer as prevalent.
Veil of Silk / Red Veil: a complex full-body enforcer / ruler technique that absorbs light and kinetic energy, takes the form of a hazy cloak of light that glows brighter and brighter with time, once fully charged the sacred artist can shoot blasts of hard light.
The addition of blood aspect in the mix allows the artist to draw blood aura from any bleeding wounds on the opponent, to apply a mild healing effect on themselves. Also makes the light blast glow red, but more importantly, be more effective against flesh and blood.
Spider Seamstress: a full body enforcer / forger technique that creates extra limbs of light and force madra, with the latter granting the illusory limbs solidity.
The addition of blood aspect helps make the limbs more "real", smoother and easier to control- with proper training, almost as though they really were extra limbs rather than madra constructs. Note that the "smoother and easier to control" part really does require some practice, otherwise it's just awkward and discombobulating to suddenly have extra limbs.
At Lord level of advancement, many choose to use their Soulfire to make these limbs more real. A replacement for the Path’s older Goldsign.
They also use a full Forger version of the technique where the arms are not connected to their own body, this technique is known as the Flower Hands. Can be used for grabbing and throwing, as platforms or to directly strike. Most notably, they use this technique in conjunction with another one of their Forger technique, to create a move called Cat’s Cradle. And for the Dance of the Hundred Handed Battle Goddess, from which emerged a new branch Path.
Silk Ribbons / Red Ribbons: flexible Forger technique that often also doubles as an Enforcer technique. The artist forges silvery ribbons which they can use like a whip to strike at enemies. To grab, ensnare or trip them, or to catch and to hurl objects or people, or to intercept attacks. Can be wrapped around oneself defensively, like a cocoon. Or used like a rope or swing or prehensile tail or tentacles for maneuverability.
Silver Needle / Red Needle: Striker technique taking the form of silver needles that they can shoot at opponents. The addition of blood madra makes the needles even better at perforating flesh.
Some artists choose to Forge the needles instead, for additional durability of the needles, extended duration for which the needles last, plus additional control rather than just launching them.
Silverweave / Scarletweave: Forger technique, though many use a Forger Ruler variant, with the aura added for extra oomph. The artist forges thin, nearly invisible, but strong strings into a gossamer web. The strings are sharper than razor wires, sharp enough to cut through flesh, especially so with the addition of blood aspect.
Cat’s Cradle: Silverweave in conjunction with Flower Hands, to add additional maneuverability and control to the deadly strings.
Dance of the Hundred Handed Battle Goddess: the artist forges as many Flower Hands as they can, many of the hands have long claws, many hold forged weaponry. This technique eventually birthed a whole new Path.
Path of the Hundred Handed Battle Goddess
Force, Blood and Sword aspects
A Path built around the eminently flexible Dance of the Hundred Handed Battle Goddess technique, which is rather underutilized in the Path of Gossamer Threads. Lets go of the light aspect in favour of sword aspect. Keeps the blood aspect.
A full Forger focused Path.
The Dance of the Hundred Handed Battle Goddess is itself composed of two techniques: Flower Hands and forged weaponry. To create multitudinous disembodied hands holding various weaponry.
War Goddess’ Avatar: is an enforcer / forger technique much like Spider Seamstress. A complex technique which, in addition to a full-body enforcement component via force and blood, forges and grafts extra arms of madra on the artist’s body, which can be made more real with Soulfire.
Effigy of the War Goddess: a Forger technique that creates a full statue of a many-armed warrior goddess, holding various weaponry. At Lord level, the statue can be animated with willpower, to become a Living Forger technique.
Hymn of the War Goddess: Ruler technique that takes advantage of the Path’s blade constructs to create a cascade of sword aura resonance, cutting everything in an area into tiny bits.
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2023.06.04 08:26 TempesT_0021 Blood shall reign (M4F medieval high fantasy rp, adv. Lit)
She was the first of her kind, the first child born with both mortal and divine blood flowing through her veins. Her mother was Nyx, the goddess of the night and moon while her father had been a talented amd ambitious sorcerer. Their love was forbidden and the gods tried to force Nyx to turn her back on the mortal, Nyx adamantly refused and eventually gave birth to a daughter.
As the child grew so did her power, reluctantly the gods had little choice but to acknowledge her amd so the time came for her to be tested. They wished to see whether she was worthy of taking her place amongst them, they believed she woukd be honoured but they neglected to take into account the mortal side of her. Why should she live amongst those that considered her less? She had the power to claim the mortal world and rule it as her own kingdom.
Turning her back on her divinity, Mephala sort to take control of the mortal world and shape it in her image. Sure the mortal races would resist but she would bring them to heel. She created a new type of sorcery, a sorcery using blood. She gathered followers and taught them this vile sorcery, granting power to those not lucky enough to born with magic and creating the first blood shamans. Her acolytes weren't enough and she would need an army, one she found within a primal group of orcs. With her blood sorcery she corrupted and changed them, creating the first Urai.
Within the ranks of the Urai, she choose the strongest amd twisted them even more, these would become the blood marked. With everything in order, she brought war and started with the continent of Elythia. Divided, the mortal races were quick to be overwhelmed and driven to the brink of defeat. It was only when they banded together that they managed to resist, heroes arose and blessed by the gods themselves they were able to to eventually defeat and vanquish Mephala. They believed that defeatimg Mephala would cause her forces to collapse and they were partly right, her followers scattered and her armies fled and disbanded but she was a corruption. Whilst her physical form perished, her influence remained, at least in secret it did.
1500 years passed, history became legend and the world moved on.....
Panic gripped the city of Harwatch, citizens huddled behind its great walls while guards stood alongside adventurers, mercenaries and almost anyone capable of holding a weapon or flinging a spell. Commanders barked orders whilst those in charge struggled to understand what they were seeing, of course they knew what they were seeing but processing it was another thing entirely. They knew the enemy advancing was Urai, many adventurers had taken at least one job to drive away the red skined brutes. What was difficult to comprehend was the numbers, Urai were tribal and rarely gathered in groups more them a dozen strong and never more then two dozen. Now they were seeing around a thousand making their way towards the city. If that wasn't problem enough, the champion of the city, a high ranked and valiant knight was nowhere to be seen. Unbeknownst to all but a few, the champion was at that moment clutching what remained of his arm, the cold hands of death slwoly closed in around him as an assassin moved to finish th job....
Hey there and thanks for reading this long. Currently I'm looking to start a new Role play set in the world that I have started to create. It is a medieval high fantasy world, think dungeons and dragons style. I'm looking for a partner 21+ that enjoys world building and character development, one that is happy to throw in their own ideas to not only develop the story but the world as well. Ideally I would love to create a story that combines action, adventure, drama and romance. As for roles, well I have nothing set in mind and so an oc could be anything, open to almost ideas. Please know that I only use discord, third person and looking for a partner that writes at around the adv. Lit level. Thank you amd feel free to send a message if this interests you.
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2023.06.04 07:46 lnedible A Strategical Blunder
The soldiers lined on Ardenholms beaches. Their bright, jewel encrusted armor flashed brightly in the glaring summers sun. The warriors were eager to get on with their game of conquering and subjugating. They were Ardenholmites, Humilauians, and Pommedorans, as well as Tuberite religious warriors hailing from Solanum. They were gathered in Ardenholm to prepare for an imminent invasion from Veritas and their leader, BB.
Ardenholm, Humilau and especially Pommedora were in open rebellion from BB. They thought of him as a tyrannical leader, levying heavy taxes and other unreasonable demands. They finally decided to declare themselves separate from BB, but the turmoil quickly devolved into a fight for control of the entire island chain.
Pommedora was a Tuberist nation, so they called upon their Solanarian brothers to help the fight. The Tuberists, thinking it would be an easy battle, happily joined in.
As the Tuberites made the short voyage to Pommedora, tensions arose. There was an attempt to reestablish diplomatic relations which quickly broke down, resulting in a raid from Veritas on Pommedora, their closest neighbor.
The Tuberites arrived far too late to join the fray, but fortunately the raid was mostly scared off before any real fighting could occur, and the casualties were 6 in Pommedora, after a single arrow barrage and 8 Veritasian raiders who brought their boat too close to the walls and were sunk by a well placed explosive firework.
Thus began an alarmingly fast arms race. Both sides were on islands, so a full force invasion was not viable…yet. Seemingly overnight the once windswept and backwater islands in rebellion turned to industry. The once salty and warm air choked with the smoke from the flames of fires roaring in their mighty hearths. Peaceful and sunny harbors because overrun with heavy bots of war.
Veritas kept pace with the industrial might and the islands were equal in strength. Both bought mercenaries to fight, but Veritas gained a significant upper hand by taking a hefty loan from bankers overseas and buying much better metals than could ever be reaped from the earth on the barren island chain.
Finally the mines were depleted of what little resources they could muster. Though bright earthen metals were occasionally still warm from being melted and pounded into their molds.
With no more brawn games to play, both sides made a quick shift to mind games. Spies. Spies everywhere. In the streets. In the factories. In the harbors. Everywhere. Private conversations became public knowledge overnight. The town square of Ardenholm ran red with the blood of those suspected of treason.
Next came the starvation. The already small fields had been neglected because the farmers had been made to become factory workers. This time, the rebellion got the upper hand, with the Tuberists providing food from their vast fields back in Solanaria. Veritas attempted a naval blockade to stop the shipment of food from arriving. The Tuberists didn’t slow down. The naval commander ordered them to hold. The Tuberists, already very near to the maximum pace, almost appeared to speed up. Finally they stopped just outside of cannon range. They waited in a locked stalemate for 3 days until the Veritasians ran out of water and were forced to return to port. Thus, they spent the winter on meager rations and had to sell some of their newly bought steel to pay for food.
Finally, after a long and cold winter of light eating and intense stare-offs, the spring blossomed in the remaining fields.
The Veritasians had survived the winter by the skin of their teeth and knew that they could not survive another winter. This years winter had been astoundingly warm (by West Phagosian standards). In fact, this was the warmest winter ever recorded.
Over on Pommedora, which at this point had been established as the capital, the situation was almost as grim. The Tuberists, who were creeping up on a years time spent on an island were becoming increasingly obstinate and downright treasonous. They longed to go back to their homeland, and run on green fields, with gently rolling hills bordered by lush, fertile marshes, encased by the great mountains far to the west, just where the eye could see them. They downright despised the cramped island.
Tensions were starting to boil over on all sides of the war, until finally the spy game did its job. The Pommedorans received definitive proof that the Veritasians would be sailing for a “surprise” attack on Ardenholm in one months time. This was the break they needed and with this knowledge they could easily win the war.
Under the cover of darkness they began to very slowly and methodically ship soldier to Ardenholm. They arrived on mail boats and pleasure crafts, in wine barrels and tiny crude rafts. Simultaneously, these same craft evacuated the women and children, bringing them safely to Pommedora.
Then, the day before the battle, an idea was had. It was decided that instead of defending the city they should go on the offensive while the opposing military was away. The idea was they would go quickly to Veritas and slay BB, and then swiftly bring his head back over to Ardenholm where his army, seeing that they had nothing to fight for, would surrender.
There were problems with this plan, though. The entire army was already on Ardenholm, and Pommedora was still the closest island to Veritas, so it would make no sense to keep an army anywhere but there. Also, the ships would probably sail right by each other on their way to conquer their respective islands.
“None the matter with these details” said the commanders, “This plan is too good to pass up.”
And thus we pick up where we started, with the solders, armed to the teeth, sitting in the early morning sun, waiting for their boats to take them to Veritas.
They boarded and set off. 1/10 of the army was left behind to There was nothing but excitement as they lost sight of the shore. The soldiers were tremendously confident in their plan.
The boats sailed for 38 minutes without interruption.
Suddenly, a lookout sounded their horn. The soldiers instantaneously switched from their excited and eager chatter to silence as they looked on the horizon, expecting to see a fleet of opposing ships.
Instead they saw a tiny island. Barely even an island. More like a sad sandbar. The entire island was completely covered in Veritasian troops. They were all standing on the island, their bodies facing the fleet. They were all watching the fleet sail by.
All wielded a dull blue trident, the color of cold and drear ocean
Then one, the commander most likely, stepped forth and walked slowly to the edge of the shore, about 10 feet. He stopped at the edge and dipped the pronged fork of his trident into the water
Not a single eye strayed from his trident as it leapt to life. It’s dull and sad color replaced by an electric blue. The blue started from where the water touched the prongs and snaked down the trident at a decently fast pace.
Then he did the most unexpected thing of all, and fell face first into the water. All eyes remained on where he fell. The seconds ticked by. 15. 30. 60. 90. Was he dead? 120. Then at 133 exactly he sprang from the water. His right hand clamped so tightly around his trident his knuckles were bleached like dead coral. He sailed 50 meters in the air, well above the masts of the boats, and about 150 meters towards the boats.
Then his army all seemingly sprang to life and walked swiftly to the waters edge. It was a trap! They didn’t pause for dramatic effect like he did, diving headfirst into the water and sailing through the air with almost no delay.
The archers attempted to ready their bows but the boats were already packed tight with men, horses, cannons, and all sorts of equipment of war.
The tridenteers sprang forth and plunged into the ocean like rain. A hundred a twenty, they numbered. They rapidly began closing the distance. The archers pulled back their bows and waited for them to get into firing range. They quickly closed in. Finally, they were in shooting distance and they fired. None of the shots struck. In fact, none even came close. The soldiers were simply too small to hit accurately, especially from a rocking boat.
The tridenteers then passed overhead, and did the most unexpected thing of all. A few reached into their pouches and pulled out a single gray stick about the size of a baton. They then dropped them.
All of the tridenteers possessed 8 of these sticks, so most waited until they had clear shots to drop. A few thought they did right then, and threw their sticks towards the ships.
All except one missed. It was tremendously hard to fire accurately while trying to dodge projectiles.
The one that didn’t miss sailed down, down, down until it landed barely on the port side of a medium sized Humilauian cruiser. The wood of the boat was no match for the explosion that rang out. The front port side was torn. The water spout produced from the explosion went 15 meters into the air.
The ship sank in 2 minutes.
Immediately it’s neighboring boats turned sharply to rescue the screaming survivors. The tridenteers passed about a kilometer away from the boats before veering to the left and turning to made another pass.
The ships were thoroughly spooked, and most moved to do evasive maneuvers.
Suddenly, three powerful horn blasts rang out. This was the sign to press forth. The ships readjusted course to fan out, but 9 blasts rang out, the sign to stick together.
A second pass was made with 2 ships sunk. Another pass was made, but no ships were sunk. Than another with no ships. Another with 1. Another with 1. Another with none. This continued until 87 passes were made. There were 137 boats in total at the beginning, 7 large, 38 medium and 94 small. 93 remained. There were 4 large boats remaining (the 3 that were sunk had been sunk at the very beginning), 15 medium boats, and 75 small boats. Almost all of the surviving medium and large boats had tied themselves together with rope and formed a sort of floating pontoon. This greatly increased the sailing time, and a journey of 3 hours took 6.
Not all of the ships that were lost had sunk. Of the 19 small boats that were not present in the final fleet, only 2 had actually been sunk.
There had been a sort of mutiny aboard some of the smaller boats after the 8th pass. 2 of the 7 large boats had been hit and were sinking and the situation was looking very dire. In the rear, 9 of the small boats and 8 of the medium boats (the medium boats were the very end of the fleet) all mutinied against their captains, with three being stabbed to death and one being cast into the sea and turned around back to Ardenholm. Watching them sail away nearly caused the entire fleet to break apart but they were guided by a common foe.
A few of the boats lagged behind. 4 medium boats couldn’t keep pace due to being non-fatally struck and turned around. The tridenteers were given orders to at least damage the ships heavily enough to force them to turn around, so they allowed those ships to flee.
3 small ships, in an interesting turn of fate, were nearest to the islands when the bombing started. They were the ones who had sounded the alarm. The tridenteers had passed over them entirely without dropping a single bomb. They were still horrified watching the preliminary carnage before the ships could form up, and decided to run themselves aground on the tiny island the Veritasians had started out in.
They hid under the 6 palm trees for 8 days, not knowing anything about the status of any of the nations. They survived by eating the horses they had brought and drinking the wine they had brought which they were going to celebrate with once the island of Veritas was conquered.
Finally, after 6 hours, the boats sighted Veritas. The midday sun was high in the air and the archers could not see the trident wielders through the sun, accelerating their losses.
Veritas looked abandoned. The alarm has been raised but very few troops were on the walls, looking very frightened.
The soldiers let out a halfhearted cheer upon laying eyes on the island. The Veritasian tridents veered right after the fleet made their way into the smooth natural harbor.
The tridenteers had only lost 11. 7 from lucky bow shots, 3 from the binding from their wrists to their tridents slipping off, and 1 stupid soldier who tried to land on a small boat and was instantly slain.
The boats neared the docks of Veritas. The harbor wasn’t much of a harbor at all, only having a narrow wave-breaking sandspit that only extended past a third of the docks.
The boats made passes towards the docks, with some soldiers being so desperate to get off of them they leaped from the boats and swam to shore.
The boats all started to unload as normal, with horses being placed on the shore and equipment to breach the great gate of Veritas being unloaded
Suddenly the great gate of Veritas, which was expected to be a large obstacle swung open and half of Veritas’s army (still a formidable number mind you) roared forth, banging their shields, and sprinted at the unprepared rebels.
This was not expected at all, and no precautions for this had been taken. The rebels on the beach all turned to run back to the boats when, alas! The tridenteers reappeared from out of nowhere behind the boats. They hurtled towards the crafts, flying much more recklessly now, and dropped their bombs. The boats were not moving or fighting back this time and 8 were struck.
In the same run, 47 of the tridenteers dropped their explosives on top of the docks, blowing all except two up. Those two would be decommissioned in the next run.
This mostly stranded the peoples on the shore, whose only option now was the rowboats from the large ships. Some ran towards those but right then the charging army from the gates slammed into those on the shore.
18 rowboats were cast off, from the beach and the rest were not able to and were scuttled. The battle for the beach was a terrible situation for the rebels with them being completely pinned against the sea.
The battle lasted 15 minutes. There was no command from any officers due to most still being present on the boats. No definitive line was formed up and many men swam out to sea to try to wait out the slaughter. Most men threw their weapons on the ground and begged for mercy.
1/6 of the seaborn army was slain and 1/6 of the army surrendered on the beach, totaling 1/3 of invasion, or exactly 642 men.
The boats tried to leave the harbor but all tried to leave at once and a few collisions occurred. The boats that made it out were harassed by the tridenteers the entire time. A few tridenteers were observed landing on the decks of boats and stabbing sailors as they tried to get the boats under control before running away
To top it off, the winds were blowing in an awful direction and most of the boats were blown far to the right. They nearly crashed into an unwalled peninsula. The horn of orders was silent because the ship they were on had taken a direct hit and was rapidly sinking. The commander of the entire operation, on that ship, had died instantly in the blast. The entire senior commanding force had migrated to that boat during the trident harassment because it was centrally located and the safest option. None of the senior officers survived, as the bomb quite literally split the ship in two, and as they were gathered midship below the upper decks they had either been torn up from wood splinters or went down with the ship and were drowned.
Due to the lack of orders, all ships had their own idea of what to do. Most of them thought that the wind was far too unfavorable to set into open water so decided to land on the peninsula. About 1/3 decided to try the winds and sailed in various directions to various islands. This time, the tridenteers could harass them all they wanted and most would not get far. One tridenteer was assigned per boat, which ended up being a large blunder on Veritas's part because most were out of ammunition and could not do any damage.
Those who landed on the peninsula were met with an immediate problem. Unloading. Most of the men jumped overboard to swim to shore and some ships went completely unmanned before being either sunk or captured by the opposing force. Some men who didn't take of their armor were weighed down by it and drowned. The same happened for the archers, who's quivers filled completely with water instead of arrows, and if they were unable to get the quiver off they drowned.
There was one final factor that was at play. The peninsula itself. It was very long and narrow. So narrow that a tridenteer could safely jump all the way over it without being dashed apart on the rocks.
A single tridenteer sprang fourth. Their bright blue trident electric against the sky, which was growing progressively cloudier. They reached into their pocket and pulled out one of the sticks. They lazily let it go before safely landing in the water on the other side.
They didn’t even have to aim. It exploded on the top right corner of the peninsula and some were caught in the blast.
The other tridenteers followed suit. There were only 26 archers still armed as almost all of them had either abandoned their gear or were weighed down by it trying to swim over.
The entire peninsula was scourged. The walls extended to the beach on either side, and the coast became far too treacherous and rocky to swim around.
40% of the entire army was slain on the peninsula. A further 20% (of the men on the peninsula) surrendered and only 19 men escaped. 9 on a rowboat that was let go because of its irrelevance and 10 somehow survived the swim around the walls and ran up the island before stealing a sailboat and escaping.
Those that turned around and fled immediately suffered casualties, but not to the scale of this. About 5% of the army died on the sail back from getting picked off. Most of the tridenteers ran out of ammunition.
A grand total of 67% of the army perished in this advancement. A further 14% surrendered and of those, 1% died in prison from disease or starvation. 1,531 men in total lost their lives.
As for the boats, of the ones that made it to Veritas, none of the large ships survived, 4 of the medium ships made it back (2 were captured, 9 sank) and 29 of the small ships made it back (38 sunk, 8 captured). Of the 18 rowboats that were on the beach during the initial beach attack, 15 landed on the peninsula, with the other three rowing all the way to Pommedora.
Those that escaped ended up on all manner of islands in the surrounding area. One boat drifted with only one man on board for 8 days. He too survived off of horseflesh but also was lucky enough to get rainwater.
The other half of Veritas’s army had taken a longer route to Ardenholm. Ardenholm somehow managed to pull off an astonishing victory, despite being outnumbered 5-1. They were helped by the crew that had mutinied initially. They made use of their thick walls and used a turtle strategy to wait for help, until after 24 hours when they realized that something had gone seriously wrong they then went on a sudden offensive catching the Veritasian army completely by surprise because they had grown used to not being shot at.
The Ardenholm fighters used bows and a ridiculously large pile of arrows to shoot at the invaders non-stop until they finally gave up and went home. They were significantly hampered by not having the other half of their army. Both sides suffered relatively minor casualties, with Ardenholm losing 19 men and Veritas losing exactly 100.
Veritas lost 58 of their 120 tridenters, with the vast majority being lost by flying too close to the boats and being shot with arrows. Interestingly, 82% of those that landed on boats to stab individual sailors would perish. Their army suffered a loss total of 329.
This defeat left the rebels in shock. Their entire standing army had been effectively wiped out. They would start having to recruit younger men and paying more for mercenaries.
The Tuberists had taken the highest casualty rate, with an unimaginable 80% casualty rate and 16% captured. Only 4%, or just 16 men on one small boat, which they never left, managed to make it back. When the elder potatoes learned about this, they were understandably shocked and devastated and justifiably withdrew all future support to the rebellion. They claimed that the Tuberites had been used as cannon fodder and that that was an stupidly high casualty rate for a defensive mission. They had lost every single one of their ranking officers they had sent on that mission and demanded insanely high rates of compensation. It wasn’t until the battle was thoroughly explained and they were promised that all the islands would convert to Tuberism that they agreed to help once more.
The defeat didn't spell doom for the rebels, but would certainly go on to hamper their future efforts.
And that is the story of one of the worst strategical blunders in Stoneworks history.
This story is based around the truth. Ardenholm was indeed attacked by Veritas and BB after rebelling with Pommedora and Humilau. The Tuberists did indeed help out for religious reasons. There was indeed a failed charge counterattack which was poorly planned and the casualty numbers are accurate if you combine the dead and captured and just consider them all dead. The Veritasians did indeed use tridents to pick most of us off, and I myself died. This would have easily cost us the battle as we lost 80% of our total gear and didn’t really have enough time to make a proper repot. We used the good old 0-armor-stone-axe-rush strategy and only won because they placed capture points underwater which is illegal. So yeah the next battle is in a week (I think) and we have a LOT of grinding to do haha.
Also Stoney hmu if you ever want any scriptwriting help. I love to do this.
If you read this far um gg I guess
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2023.06.04 07:33 Gore_Kitty How's my lore look for my grimdark world?
Addon from an earlier post, built the world up a bit and wanted other's thoughts and opinions. Enjoy, all criticism is good criticism! Premise:
During World War II (1939-1994), scientists employed by the British and US governments conducted human experiments on inmates from insane asylums and state prisons. These experiments, known as Project Golem and Project Olympian, were driven by the prolonged duration of the war and the Allies' desire for an advantage against the Axis Powers.
Project Golem primarily focused on creating the perfect soldier through methods such as torture and mental/physical conditioning. The goal was to develop a soldier who would be obedient to any order and impervious to pain. Unfortunately, these experiments ended tragically, resulting in the death of all inmates or their transformation into mindless, incapacitated beings.
Project Olympian, on the other hand, aimed to surpass the German efforts of creating a man-made god. Upon learning of the German plans through spies and captured Axis officials, the Allies initiated Project Olympian to ensure they weren't outdone. The experiments conducted under this project were exceptionally brutal, causing some scientists to take their own lives. The objective was to achieve apotheosis and create a transcendent human being unrestricted by the laws of physics.
After 37 years of Project Olympian experiments, inmates from Belle County Prison in Tawk, West Virginia, Addams-Jules Asylum in Eldsbridge, England, and Merrydow Insane Asylum in Merrydow, Montana, began exhibiting supernatural abilities. Due to their tortured existence and mental instability, these inmates escaped their captivity and embarked on murderous rampages, distorting reality wherever they went.
Eventually, Allied soldiers managed to direct some of the escaped inmates from Addams-Jules toward Germany, resulting in chaos that led to Italy's surrender and the end of World War II.
With the war finally over, the Allies were now faced with the challenge of dealing with the "Exo-Psychonics," as the scientists had named them. These individuals, unwilling to die and equipped with extraordinary powers, ensured their survival and posed a new threat. Main Cast
The Kalsko Team has been created by the Kalsko Execution Company, a company that specializes in taking down Exo-Psychonics. The team is composed of skilled individuals who come together to investigate the Merrydow Asylum Incident. They each bring unique abilities and experiences to tackle the challenges they face. The Kalsko Team:
- Nathaniel Holiday, a former journalist-turned-private investigator for the Kalsko Execution Company, is a determined and resourceful leader of the team. His investigative skills are instrumental in unraveling the mysteries surrounding the asylum.
- Amelia Cross possesses extraordinary psychic abilities that allow her to see through the illusions and reality distortions created by the Exo-Psychonics. Her visions provide crucial guidance to the team as they confront the inmates of Merrydow Insane Asylum.
- Elijah Kane, an ex-soldier haunted by his past, joins the team driven by a sense of duty and vengeance. His military training and survival skills make him a formidable protector and a skilled warrior against the horrors lurking within the asylum.
- Aiden Blackmarsh, an enigmatic and agile ex-spy, specializes in infiltration and evasion. He accompanies the group to acquire important documents assigned to him by the US government, hidden deep within the Asylum.
- Dr. Evelyn Rosendale, a respected psychiatrist with a profound interest in the human mind, seeks to study the malevolent effects of the asylum firsthand. Her clinical expertise and understanding of trauma prove invaluable in deciphering the psychological horrors encountered by the team.
- Olivia Sinclair, a resilient survivor well-versed in the capabilities of the Exo-Psychonics, brings her extensive knowledge of navigating their dangerous world. Her resourcefulness and adaptability contribute significantly to the team's progress.
Together, the Kalsko Team combines their skills, determination, and unique perspectives to confront the nightmarish challenges posed by the Merrydow Asylum and the supernatural forces at play. Enemy Types
- Exo-Psychonics/"Olympians": Former patients of the Project Olympian experiments who have been driven to madness and have achieved godhood. These deranged individuals exhibit unpredictable and erratic behavior, attacking with both crude weapons and their ability to distort reality. However, their manipulation is limited to their twisted perception of the world, which is mostly rooted in actual reality.
- Spectral Wardens: Ghostly entities that resemble deceased staff members responsible for maintaining order in the prisons. Bound by their duty even in death, they patrol the halls with ethereal flashlights, aiming to capture and imprison intruders within their spectral realm.
- Shadowspawn: Manifestations of the dark energy wielded by certain Exo-Psychonics, these elusive phantoms have the ability to materialize and vanish at will. They dwell in the darkest corners of the asylums, attacking their victims with tendrils of darkness and distorting their perception of reality.
- Cursed Dolls: Sinister and animated dolls scattered throughout some asylums. Fueled by the influence of their creators, these seemingly innocent playthings possess a sadistic sentience. They attack with razor-sharp claws and possess the unsettling ability to mimic the voices of others, inflicting psychological torment on their victims.
- Hulking Behemoths: Colossal and grotesque creatures born from the depths of intense hatred within certain Exo-Psychonics. These nightmarish beings are monstrous amalgamations of flesh and metal. They possess immense strength, are nearly impervious to conventional attacks, and relentlessly pursue their prey.
- Wretches: Gelatinous entities that arise from the residual energy of traumatized Exo-Psychonics. These slithering creatures move through the shadows, capable of merging with their surroundings and camouflaging themselves. They wait until the opportune moment to strike, using tendrils to drain the life force from their unsuspecting prey.
- Tormented Surgeons: Doppelgangers of medical professionals created through the trauma experienced by certain Exo-Psychonics. These monstrous beings are consumed by their obsession with experimentation. Armed with surgical tools, they wield their pseudo-knowledge to inflict gruesome wounds upon their victims, reveling in their sadistic pursuits.
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2023.06.04 07:01 an1m0s1ty The Icarus Journey: A zero training half marathon dilemma (Warning: long read)
- Name: Great Ocean Road Running Festival - Half Marathon
- Date: May 21, 2023
- Distance: 21km / 23km
- Location: Apollo Bay, Australia
- Website: https://greatoceanroadrunfest.com.au/
- Time: 2:53 (21.1km) / 3:09(23km)
|Goal ||Description ||Completed? |
|A ||Finish? ||Yes |
|B ||Sub 3h ||Yes |
|Mile ||Time |
|1 ||I am a moron. Didnt even know this was a thing. |
A group of friends take part in the Great Ocean Road running festival each year. A few opted for the 6km or 14 but most chose the 23km. As a spry 31-year-old, I was brimming with an audacious belief in my own invincibility, a sentiment fueled by an intoxicating cocktail of youthful arrogance and a naively optimistic faith in my dormant athletic abilities. Flashback to that one glorious day I decided to sign up for a half marathon without having ever subjected myself to any form of formal training. Oh, the folly of it all! The idea seemed as bright as a neon sign in a dingy dive bar, lighting up my brain with the thought that surely, the regular trek between my couch and fridge would have prepped me sufficiently for the 21.1 kilometers of asphalt that lay ahead. Little did I know, I was about to embark on a punishing odyssey of sweat, tears, and perplexing questions about why all these people had camel-like humps on their backs.
Reality, that formidable party crasher, finally made its grand entrance two weeks before the event. It dawned on me that perhaps the herculean task of conquering a half marathon required a bit more preparation than a daily sojourn around my workplace. So, laced up and full of fiery resolve, I set out on my maiden voyage - my first run in nine years
. There I was, huffing and puffing through a modest 3km, my lungs shrieking out in protest, and my mind coming to the frightening realisation of the task that lay ahead. With the tenacity of a stubborn mule, I persevered, collecting a grand total of 27 kilometers over a grueling fortnight. It wasn't the recommended half marathon training plan by any means, and the gap between my actual preparation and the upcoming event yawned wider than the Grand Canyon. But, true to my initial hubris, I was undeterred, believing that sheer willpower and my incredible talent of cramming at the eleventh hour would somehow translate to running prowess. It was a leap of faith that would have made Evel Knievel wince.
My final run, a modest but ambitious 6.5km, commenced with a spring in my step but ended with a mysterious sensation in my hip flexors that could only be described as a warning from my body. It was as if my muscles were murmuring in some cryptic biological Morse code, "Buddy, we didn't sign up for this." Over the following days, the cryptic murmurs evolved into a persistent nagging ache, like a petulant toddler pulling at my pant leg, making each step feel like I was wading through a quagmire of discomfort. My running aspirations were suddenly replaced with a simpler, more primitive goal - walking without grimacing. It became apparent that even a jovial trot to catch the bus was a mission impossible soundtrack away from a full-blown hip rebellion. Thus, the cruel joke was on me: instead of a rigorous last-minute training regime, I found myself in an unintended taper, hobbling around and fervently hoping that rest, ice, and sheer denial would heal me in time for the impending race. The irony was thicker than a bowl of oatmeal, and significantly less appetizing.
Despite my misadventures, I was nothing if not relentless. Waving the white flag just wasn't my style. The prospect of backing down felt akin to conceding defeat, and so, like a cowboy stubbornly mounting a bucking bronco, I decided to ride out the storm. At the unholy hour of 3:30am, I stirred from my uneasy sleep, my resolve as ironclad as my hip flexors were questionable. Driving to meet my friends, I was greeted by the inky black pre-dawn and a collection of unspoken questions, "Was I a fool for pressing on? Did I have what it took?" Yet the quiet camaraderie and the electric anticipation in the air quelled my doubts. There, amongst the quietly crashing waves on the rock face, decked out in my running gear that felt more like a warrior's armour at this point, I was ready. Ready to face the daunting half marathon, ready to test the limits of my resilience, and more than anything, ready to prove that my audacious endeavor was not the lunacy that, on multiple occasions, it appeared to be.
Pre-race preparation involved 6 weetbix, a gummy worm, and some ibuprofen to take the edge off. Knowing the pain that lay ahead, I simply tried to work out a gait that would allow me to finish and tried not to exacerbate the pain.
Look, it was dreadful. With the starting pistol's blast, the collective rush of adrenaline, and the sea of determined faces all around me, I put my best foot forward into the ocean of asphalt. The race was on! My hips, however, were less enthusiastic about the ordeal. From the get-go, they delivered their protestations in no uncertain terms, like disgruntled tenants raising a ruckus. Each stride felt like an uphill battle, my muscles screaming louder with every kilometer. By the time I had hit the 5km mark, my body was staging a full-on revolt. The persistent sting had escalated into a searing hot protest, like fireworks going off in my hip flexors. Grudgingly, I conceded to my body's pleas for mercy, slowing my pace to a walk. The pride of the warrior within me crumbled a bit, but I wasn't ready to throw in the towel just yet. The race was far from over, and if I had to walk, limp, or even crawl to that finish line, I was going to get there, come hell or high water.
As I trudged along the breathtakingly beautiful Great Ocean Road, my appreciation for the scenery was tempered by the symphony of discomfort my body was orchestrating. Majestic cliffs and rolling waves framed my torturous journey, their beauty a stark contrast to the sheer physical adversity I was enduring. The azure expanse of the ocean matched only by the limitless pain that held me in its unyielding grip. Every single step sent a jolt of agony through my protesting hips, each stride akin to walking barefoot on a path of hot coals. To add to this, a wicked stitch wove itself into my side, a cruel embroidery of distress. My knees, too, joined the chorus of complaints, throbbing with a rhythmic intensity that could have kept time for a marching band. As the kilometers dragged on, exhaustion cloaked me like a heavy, wet blanket, making every step feel like I was fighting against a strong undertow. The crisp sea air and the stunning tableau of the Australian coast were marred by the storm of pain brewing within me, a tumultuous tempest that I was determined to weather.
In the throes of this epic saga of endurance, I was not alone. My comrades-in-arms, two stalwart friends, shared in the agony of the quest, their trials and tribulations echoing my own, albeit to a far lesser extent. We trudged on, bound by the shared misery of our circumstance and the collective strength of our determination. Our conversation, typically rife with jovial banter and witticisms, had now taken on a new cadence: the cadence of survivors. We talked less, saved our breath, and let the simple act of being there for one another speak volumes. The synchrony of our suffering became a strange source of comfort, a reminder that we were in this together, come what may. Counting down the remaining kilometers became our mantra, the numbers a lifeline that tethered us to the ultimate goal. Every time we announced a kilometer conquered, it was a small victory snatched from the jaws of the Herculean beast that was the half marathon. Our journey was one of grit, grimace, and grunts of effort, an odyssey punctuated by the enduring power of friendship and the human spirit's unwavering resolve.
Like Icarus who dared to flirt with the sun, I had challenged the impossible and, in doing so, singed my metaphorical wings. Yet, unlike the tragic Greek hero, my tumble was met not with a fatal end but with the sweet taste of victory, albeit laced with the bitter tang of exertion and pain. My strides, whether they were apprehensive trots at the start or the painstaking shuffles towards the end, all culminated in the glorious moment of crossing the finish line. The official timer sneered a final verdict of 2 hours and 53 minutes for the half marathon, and 3 hours and 9 minutes for the added punitive kilometers - a time that made me slower than 92% of the pack. That statistic did little to dampen my triumph. For it was not in comparison to others that my victory lay, but in the audacity of taking on a task so monumental, in the defiance of pain and odds, and in the resilience to keep going when every fiber of my being screamed to stop. I had run a race that was so much more than just a half marathon. I had run a race against myself, against my limitations, and came out on the other side battered, bruised, but oh so gloriously alive.
The race's aftermath found me in a two-week waltz with a limp, my body a living testament to the fierce battle fought and won. I weathered a sea of concerned inquiries from friends, family, and co-workers who had the combined look of awe and 'I told you so' in their eyes. But underneath the lingering aches and shared commiseration was a newfound spark of determination. My body may have been temporarily out of commission, but my spirit was invincible.
Far from being a deterrent, the ordeal has ignited a fire within me, as if the grueling half marathon was merely the spark needed to set ablaze my dormant potential. I find myself not cowed by the experience, but eager, excited even, to push my boundaries further. With the ghost of the race looming behind me, a quiet echo of my past recklessness and current grit, I am ready to throw myself into the fray once more. But this time, with wisdom on my side and a resolve forged in the crucible of the Great Ocean Road, I stand ready to see what feats I can truly achieve when I properly set my mind, body, and spirit to the task.
It was the beginning of a new chapter, one that was filled with promise, potential, and an utter absence of preparation. Next up: Melbourne Marathon. See you mongrels there!
submitted by an1m0s1ty
to running [link] [comments]
2023.06.04 06:02 Knalxz Honestly, have alien allies has only increased my urge to purge the non City aliens.
It's no longer a matter of "US VS THEM!" it's "Oh you guys are dumbasses!" While before, I longed for the day to stomp Fallen Hatchlings into the curb, grab them by their wraps, pulling them from their cold dead hands of their mothers as I smash them into the nearest wall like the Romans used to do, I now have the comfort of not having to OBLITERATE ALL NON HUMANS and that I can take that sweet little NOT EVIL ALIENS back to the City so it can have a reasonably logical future. Now that baby could grow up and hate the systems of The City and even openly rebel against us but atleast I know that they had a choice to become an asshole and killing them then would hurt because it could of been different.
While on the topic of causing maximum suffering to the four major races I leave you with this. When you see a group of Fallen to blow up the nearest servitor, first. Then kill all the FOUR arms expect for the Captain who you weaken to one shot and leave them that way. This means that they'll go home with a group of Dregs who know they'll begin starving soon, are also on a leveled playing field and not only will it be an extremely awkward ride home but either the Dregs will betray and cannibalize the Captain or the Captain will have to kill their surviving crew to stay alive.
For the Vex they're mostly semi unaware but remember that Cyclopes are their collective self-preservation protocols. The reason why they spaz out when low on health is because it realizes its about to die and freaks out so be sure to get it's health low, wait for it to stop panicking, chill, relax then repeat this process allowing it to constantly feel the fear of death as you slow tear it apart with laser fire. Be sure to stomp on the pools of goo as well, to ensure whatever matter remains gets extra destroyed, shot it if you have to, I don't care just kill it all.
For the hive, this one is simple, just don't kill them but wound them greatly. It's a serious degree of dishonor to them for you to willingly let them live despite knowing they should of died. If you do HAVE TO KILL THEM! Make sure it's a head shot to disgrace their sword logic and to have their worms pop out of their heads so you can kill them too. If you must kill them by the way, kill only the higher ranking members. It takes centuries for acolytes to reach the esteem ranks of Wizard and Knight so killing them either forces a field promotion for an unprepared warrior or leaves an important spot vacant resulting with the hive likely infighting for the position. Also failing thralls get turned into ogres or cursed so the more of those you see means you're on an optimal path and you're free to kill them thought letting them live isn't all too bad since their existence is suffering but they are also risking targets so you can 50/50 those bitches. Kill them if you can but don't be sad you missed one.
For Cabal similar to the hive, aim for the head and leave as many alive as you can, failure to them is going to lead to harsh punishments that death will only stop. On top of that, they're forces in our system are running extremely low on resources so the more alive means less resources overall aka they're just big Fallen at that point. Also headshoting them makes them experience their organs imploding as well as it being a general morale loss so do this frequently. For Psions specifically, melee them. They dread physical contact and will try to run. Use their terror against them and beat, stab and whatever the Warlocks do to them with your melee. In the cases of both species, opposite to the Hive, if you are allowing any to retreat to be punished, make sure it's the most esteemed and leaders of their ranks, it'll be worst for them for their failures because of their past success weighting down on them greatly and their new troops likely having no faith in them for their failures leading to a divide in their command from a lack of trust, respect and morale making further engagements easier for your fellow City/Reef folk.
BONUS ROUND! So for Scorn, their existence is already pain but when the die and respawn it becomes more painful, so do whatever you can to kill as many of them as possible at any given time. While this is what you all should already be doing, take solace in the fact that these creatures are going through extreme and deep pain while respawning into more horrid abominations where they lose more and more of themselves as they return from the grave. And Lastly, Taken. Body shots, we don't know exactly how to cause them pain but headshotting them seems to either implode them onto themselves or warp them away. Don't risk the 50/50, just blast them point blank with a shotty. Confirm the kill, never leave it to your imagination.
I've got nothing on Tormentors, they can feel pain as from their groans, but further data is required to maximize their discomfort before expiring. Just kill them slowly and call it a day, this is your only pass to just killing them all.
I don't recall what I was talking about but this is more important for our shiny blue friends spawning in every day.
submitted by Knalxz
to destiny2 [link] [comments]
2023.06.04 05:50 KirkHammettJigsaw Firestorm 120 Results!
Boa noite, everybody, welcome to São Paulo! We’re here for Firestorm 120, and we have four phenomenal matches for all of you! Let’s not waste any more time, we’re jumping right into these results!
Wife Lover vs. Wife Killer: Victor Williams vs. Cactus Mike (c) - FBE Television Championship Eliminator
In our opening contest, Cactus Mike, our FBE Television Champion, is taking on Wife Killer Victor Williams. The Weeknd’s biggest fan has a chance to add himself to the FBE Television Championship Match at WarZone, but to do so, he has to get through the Cardiac Cactus. After a phenomenal contest, the man getting his arm raised at the end of it all is…CACTUS MIKE! Mike gets the W tonight, and will only have to focus on Hunter Maguire at WarZone! However, before that, he has to take on his fellow Ark brother, Kaze Tanaka, in the first round of the Heyman Classic. Cactus Mike (12) def. Victor Williams (4)
Not-So-Warm Welcome: Vix vs. Maxwell Davis
Vix is a former FBC Intercontinental Champion, which is VERY important. The stalwart Junior is welcoming a new one to the squared circle tonight, as Corey Youngblood’s mortal enemy Maxwell Davis makes his debut for us. Both Juniors gave tonight’s contest their all, but at the end of the day, Vix picked up the victory! A rude awakening for Maxwell Davis, but he showed obvious potential to do damage in this promotion. Vix (9) def. Maxwell Davis (6)
Live and Let Thai: Bengt Holm vs. Jay Castle
Bengt Holm showed up tonight looking for a fight, and decided to indulge himself by setting up an Open Challenge. Out came The Hometown Hero, Sãu Paulo’s favourite son, Jay Castle. Castle has had himself a hell of a past few weeks. He joined The Aether Aces, taking Code Blue’s eye out in the process, and now, he’s the FBE “Intercontinental Champion” in possession of the belt that Ethan Fadely stole from Travis Crowley. This Pure Rules match was back-and-forth…BUT JAY CASTLE SENT A MESSAGE TO TRAVIS CROWLEY, GETTING THE WIN AND CELEBRATING LIKE A CHAMPION SHOULD! He’s got The DeadStar in the first round of the Heyman, and tonight was a statement victory for him! Jay Castle (11) def. Bengt Holm (4)
Why Is A Doctor Fighting A Psych Patient?: Logan Wright vs. Misery - Guerrilla Warfare Qualifier
And now, OUR MAAAAIIIIIIINNNNN EVENT OF THE EVENING! Misery, perhaps the most dangerous member of DTJ, was a tremendous Junior Champ, looking to be the second member of her faction to enter the Guerrilla Warfare match. Dr. Logan Wright, double champ, The Ark’s MVP of 2023 so far, gearing up for a huge match with Apeirogone on P.U.R.E. Only one of these two warriors can claim the fourth and final spot in Guerrilla Warfare, and despite both of them doing incredibly well…THE DOCTOR WALKS AWAY WITH THE WIN! If all goes well for Logan Wright, he could get through Apeirogone, and then get through Capital STEEZ, Joshua Epps and the FBE World Heavyweight Champion Inferno, potentially becoming an FBE Triple Champion! Dr. Logan Wright (11) def. Misery (5)
Next week, we got the first round of the Heyman Classic, but after that, we got WarZone, and we want it to be a HUGE show! If you’re not booked for it, but you want to be, just message me or message Inferno and we’ll get you on the card! Great work by everybody tonight, you all killed it. Next week, the dance floor opens up, and the party rages on until fifteen of us die off. We never go out of style.
submitted by KirkHammettJigsaw
to FantasyBookingElite [link] [comments]
2023.06.04 05:30 PunkrockPopeye Beat Em'!
| || | submitted by PunkrockPopeye to funny [link] [comments]
Sometime among the events of the very first Kinder Cosmic...
The director of the United States Space Force marches back and forth before a gathered group of several hardened space marines all standing at attention within a large training room as he addresses the group with a general Patton like speech.
USSF Director: Ladies and gentlemen...We are at the precipice of the dawn of a new age!
*The group murmurs amongst one another curiously.
USSF Director: Time and time again threats from opposing galaxies, dimensions, and outer worlds; some beyond the very realm of human comprehension have descended upon our little blue marble suspended in space and threatened our quality of life, our society, our safety, our sovereignty and our very existence!
*Several members of the group shudder and gasp as the director continues his sermon.
USSF Director: If the citizens of this United States, no...The very world itself are to maintain our status qu-
*The group diverts their attention behind the director towards the sound of a loud, laborious sigh.
*The director shoots a disapproving glare at the alien grey known as Alpha as he continues to speak.
USSF Director: As of late, the only force standing between the citizens of this planet and total annihilation has been...
The lady astronaut and appointed liaison to the greys; one Luna Valentina gently pushes the little grey alien known as Jorg towards the middle of the room as she whispers in his earholes.
Luna: ...Go ahead, Jorg!
*Dressed in a bright red silk dress and miniskirt with a purple bandanna tied tightly around the crown of his head; Jorg stares at the hem of his dress with either side clasped tightly within his hands as he swings his hips from side to side and hums happily as the dress flutters back and forth.
The USSF Director sighs apathetically as he continues to speak, pointing at the little grey now standing beside him.
USSF Director: W-What...
*The Director shields his mouth and whispers to Alpha and Luna as Jorg continues swaying unmoved and unbothered.
USSF Director: What th-....What is this?
*Luna laughs and smiles as she replies patiently.
Luna: The only way I could get him to cooperate is if I let him wear his dress!
*The Director stares at Jorg still humming and fluttering from side to side and then Alpha confusedly.
Alpha: He thinks it makes him stronger...
*Luna giggles as she follows Alpha’s words.
Luna: He...he doesn't understand how feminism works!
*The Director stares at the flamboyant grey and then Alpha once more.
*Alpha throws his hands up as he replies.
Alpha: Who the hell am I to tell him otherwise? As far as I know it probably does!
*The USSF Director sighs frustratedly as he quips.
USSF Director: Jesus fucking Christ...Can he fight wearing it?
*Alpha smirks mischievously as he speaks.
Alpha: ...Jorg? Jorg can fight in anything, anywhere, at anytime!
USSF Director: Fine...Well I guess we'll conti-
*Suddenly the Director is interrupted by a massive, muscled and imposing Sergeant who addresses the group obnoxiously.
Sergeant: Why is that little alien wearing a fuckin' miniskirt!?
Luna snaps defensively.
Luna: HE'S IN TOUCH WITH HIS FEMININE SIDE!
*A private nearby mutters knowingly.
Private: Well, I heard that lil' shit is completely unhinged!
*The group of hardened space marines murmur amongst one another as Luna plants her hands on her hips and speaks once more.
Luna: NO HE ISN’T! HE SAVED YOUR IGNORANT ASSES!
*The Sergeant points at the preoccupied grey as he speaks once again.
Sergeant: That scrawny, 80 lbs, ugly ass little critter? Saved what? Ru Paul's drag race?
*The private glares at the Sergeant standing beside him confusedly as he continues to speak.
Private: Where the hell have you been man!? You didn't hear about what happened in Tulsa?
*The Sergeant cuts a sidelong glance at the private as he continues to speak.
Sargeant: Stationed abroad... No phones, or internet, or TV, or electricity, or running water...not even a fuckin working toilet! So no...I don't know "what happened in Tulsa".
Private: ...Oh. Well I HEARD he leveled half a city fighting some interstellar Lovecraftian planet killer...
USSF Director: OFFICIALLY THAT WAS A LEVEL 4 EARTHQUAKE!
Private: SURE BOSS! whatever y'all say, it's not like it hasn't been cycling all over Tiktok for months...
USSF Director: RUSSIAN PROPAGANDA! A DIVERSIONARY TACTIC TO UNDERMINE UNITED ST-
*Alpha sighs again loudly.
*As the group continues to bicker incessantly the USSF Commander from "Kinder Cosmic: Paradise Lost" strolls into the training room and smiles with a large grin as he leans against a supply depots consignment widow and addresses it's quartermaster casually.
Commander: Has it started yet!?
QuarterMaster: ....Has what started yet?
*The Commander grins mischievously as he continues to speak.
Commander: Say...Are you a bettin' man?
Quarter Master: On what exactly?
Commander: Costello over there of course!
*The Quarter Master stares at the grey still preoccupied with his pretty dress and then the Commander once again.
Quarter Master: That sick lookin, effeminate little space midget against ALL OF THEM!?
*The Commander smiles knowingly.
Commander: You bet your ass!
*The QuarterMaster doubles a glance back and forth between the grey and the Commander as he speaks.
QuarterMaster: How drunk are you?
QuarterMaster: How much do you wanna put down on him?
*The Commander reaches into his pocket then slams several stacks of money upon the window's table as he speaks.
Commander: My ENTIRE goddamned pension!
*The Quarter Master stares at the little grey smiling as he swings in his pretty red dress and then the hardened military veterans and finally, the grinning Commander once more.
Quarter Master: You're on!
*The USSF Director silences the gathered, bickering and murmuring group as he interjects.
USSF Director: QUIET!
*The group of military commandos quickly stand at attention as the USSF Director commences pacing and continues his addressment once again while Luna smiles knowingly and Alpha shakes his head from side to side...also knowingly.
USSF Director: THE POINT IS! That we're facing a potential threat that is completely out of human understanding, the very laws of physics itself and our current martial capabilities!
*The USSF Director points at the greys; Alpha’s arms folded as he stands like a solemn statue and Jorg still hyperfocused as he busily plays with his red dress.
USSF Director: Although they ARE friendl-
*Alpha’s face sours distastefully as he hisses underbreath.
*The Director darts a sharp glare at Alpha who returns it with a twisted, smug expression and then at Luna who shrugs her shoulders casually.
USSF Director: ....Although they ARE NOT THE ENEMY we can not let the future of humanity...
*The Director stares at Jorg who is still absolutely lost within his own world as he continues to speak.
USSF Director: ...Rest upon the strapless shoulder blades of one four and a half foot; morally and mentally compromised little...whatever in the hell this thing is.
*The Director points towards Jorg as he flutters and sways repeatedly.
*Luna retorts defensively as Alpha comments sarcastically.
Alpha: Well...I mean, he's right. Man's still kinda a misguided idiot but when he's right he's right!
*The Director glares at Alpha once more as his subordinates murmur and contemplate his directive aloud amongst one another.
Private: We are so, so, so completely and utterly screwed...
*The Sergeant standing besides the private shrugs apathetically as he speaks.
Sergeant: I don't see what the big deal is...
*The director marches to and fro once again as he continues to speak.
USSF Director: That being said! The ONLY WAY to adjust our combat to this new enemy is simulated combat WITH THE ENEMY!
Private: I'M NOT FIGHTING THOSE THINGS!
*Alpha smiles slyly and quips sarcastically as The Director retorts with a commanding tone.
USSF Director: Oh yes you will private! Unless of course you want... AN EXTRA WORK DETAIL!
*The Director grins as he continues to speak.
USSF Director: Besides! You'll only be facing a single extraterrestrial opponent today, Alpha has adamantly refused to participate in this exercise...
*Alpha retorts sharply.
Alpha: I said, "You can go fuck yourself", that's what I said.
*Luna erupts with a riotous laughter as the USSF Director glares at Alpha in return.
*The Sergeant points towards Jorg still playing with his fluttering dress.
Sergeant: And lil' Miss Doubtfire over here? HE'S supposed to be our opponent!?
*Luna beams with pride as she retorts.
Luna: I wouldn't underestimate Jorg! He's wildly talented!
Sergeant: At what!? Martha Stewart style homesteading?
*The group snickers as Luna giggles and returns a mischievous grin and then quips once more.
Luna: THAT TOO!
*Alpha clarifies casually as the group murmurs and looks on at the little grey still lost amongst the surrounding atmosphere.
Alpha: Consent for Jorg is kind of a non-issue, he's barely aware of where he is half the time. When goaded he does have a certain instinctive enthusiasm for martial combat under the right conditions. I don't even know where he learned it, he just came back one day and knew it innately. Like a telekinetic amalgamation of something between Ong-Bak and Jet Li...
*The Private stares at the little grey in suspended disbelief.
Private: Under...what conditions?
*Alpha grins knowingly; as he responds.
Alpha: Basically...You've got to manage to piss him off.
Private: "Piss him off?"
*The Sergeant cracks his knuckles as he smiles belligerently.
Sergeant: Well this should be easy!
*Alpha shrugs unknowingly.
Alpha: Maybe...Sometimes it is and sometimes it isn't! To evoke this reaction from Jorg or to "Piss him off"; it is like this ingrained psychological trigger. It isn't so much guided as a form of premeditated anger as a kind of pro-active defense mechanism. He's not even really fully aware when he does it. I think it may be a kind of "Fight or Flight" reaction he just does. Except Jorg...well...Jorg pretty much always chooses to fight.
*The privates eyes widen curiously as he stares the little grey up and down before him.
Private: Is he...is he dangerous!?
*The USSF Commander laughs heartily as he slams his hand upon the provisional warehouse window and retorts excitedly.
USSF Commander: YOU CAN BET YOUR ASS HE IS!
*The QuarterMaster glares at the USSF Commander as he chimes in.
QuarterMaster: I wanna replace my bet!
*The USSF Commander replies snarkily.
USSF Commander: TOO LATE ASSHOLE!
*Alpha, Luna, The Director and the group of soldiers all divert their attention towards the Commander and QuarterMaster until Alpha continues speaking.
Alpha: Jorg!? Dangerous? I mean...IF YOU DESERVE IT then I dunno...
*Alpha shrugs apathetically.
Alpha: ...Maybe? I really doubt he'd actively kill anyone though.
*The private throws his hands into the air and addresses Alpha frustratedly as the group murmurs amongst themselves once more.
Private: THE FUCK YOU MEAN "MAYBE" AND YOU "DOUBT HE'LL KILL ANYONE"!?
*Alpha shrugs once more...
Alpha: It's Jorg...Jorg is Jorg! You'll see...
*The private stares at the two greys one after another then retorts underbreath as he turns to walk away.
Private: I'm so not fuckin doing this...
USSF Director: MORE WORK DETAIL!
Sergeant: Well I think they're full of shit...
Private: THEY TORE APART AN ENTIRE MILITARY BASE "JUST BECAUSE".
Sergeant: Of Non-combatant "week-long warriors" I bet! Might as well be a buncha national guardsmen...I mean...JUST LOOK AT HIM!
*The Sergeant points towards Jorg still swaying giddily.
Sergeant: ...There's no way in hell that little queer fella could take a seasoned soldier!
*Luna retorts defensively.
Luna: JORG ISN’T GAY! HE'S JUST SENSITIVE AND HE'S VERY SPECIAL!
*Luna cuts her gaze towards Alpha seeking confirmation.
Luna: He isn't...is he?
*Alpha shrugs unknowingly and apathetically as the group murmurs amongst themselves once more.
*The Private suddenly turns then approaches a series of lockers and containment bins stowing riot gear, defensive equipment and padded suits much like one that would be used to disarm a bomb or train a K-9 attack dog as nearly all of his peers follow suit...
Private: I'm not fucking with this lil dude without my PPE!
*The Sergeant snorts obnoxiously in response as he watches.
Sergeant: I don't need that crap...Besides, it's hard to move or fight with all that bullshit on! Whatchu gonna do? Bumper car bang him to death with it?
*The Private shrugs undisturbed.
The crowd gathers all around the little grey warily; some armed with things like MMA gloves, hand-wraps, Batons and extended martial defense metallic rods as they all approach the grey from all angles.
Suspicious and cautious at exactly what the little grey might do and exactly how he might respond.
That is all but one, the boisterous military Sergeant who readies himself and then throws the very first strike at the seemingly defenseless and unsuspecting Jorg.
Without ever even lifting his eyes from the hem of his dress, in a matter of moments warping the surrounding spectators very perception of time; Jorg shifts his head slightly towards the left as the Sergeant's fist narrowly misses the grey by a hair's length.
*The USSF Commander slams his hand upon the provisional warehouses window once more as he retorts giddily.
USSF Commander: HAH!
What happens next can best be described through the conveyance of a matter of collective very short-lived and somewhat difficulty perceived moments.
The next soldier and the next and the next and the next; all of them simultaneously rush towards the little grey slinging their fists and their weapons towards the inattentive and unbothered little grey.
Jorg bobs, weaves, and feints his big grey bandanna wrapped head not unlike a hyperactive, super-powered Muhammad Ali; as fist and all flies from every perceivable angle, not ever touching him...not even once, his attention still diverted towards his fluttering dress all the while.
Another military combatant rushes forewords and thrusts a kick towards the grey; to which he spins out of reach with seamless grace as yet another kick comes flying from it's opposing direction to which the grey quickly ducks then loops his body around from underneath...still playing with the hem of his pretty red dress still humming to himself gleefully as Luna erupts with laughter.
Sergeant: What...what the hell IS THIS!?
Luna: I TOLD YOU!
Private: He....He never even LOOKED at us...NOT ONCE!
*The Director stares at Luna and Alpha then questions them curiously.
USSF Director: Why isn't he defending himself?
Alpha: ...Probably because Jorg doesn't see any of you as a threat.
*The boisterous military Sergeant walks towards Jorg then plants a single finger upon his forehead then slowly pushes him backwards; to which Jorg sways back then forwards then rests in the exact same position of which he'd originally been.
Sergeant: What do you mean he doesn't see us as a threat?
*Alpha responds casually.
Alpha: I mean exactly what I said! Jorg only reacts when driven towards it from an outside stimulus; when he himself, someone he cares about, or perhaps even others are under certain conditions of diress such as a threat or pressure or the friction of oncoming conflict. It is very difficult to tell exactly when this trigger will set off from an outside perspective but FOR JORG these lines are ingrained within his very being. It's like a reflex, he doesn't even have to think about it.
Private: How is it he can move so quickly like that? I could barely even see him doing it!
Alpha: Part of it is because Jorg instinctively compounds his telekinesis with Kinetic energy. The other is because he's clairvoyant, prophetic even. This doesn't just apply to the precepts of time or it's passage through the universe itself but also to an outside stimulus. But just like almost all things concerning Jorg; he isn't fully aware of what he's doing and what he does it its all interdependent on outside stimulus and outside perception and interpretation. In short, Jorg is like a living mirror in everything he does and reasons for doing them. A reflection of one's self whether they even realize it or not. He could punch through a two inch steel wall or bulletproof plate glass window faster than you could blink if he wanted to...
*Alpha shrugs casually.
Alpha: ...Only problem is it takes alot for Jorg to actively feel inclined to do so. Well...sometimes. All that being said apparently he sees absolutely none of you as an inclination for him to act...and so...he doesn't. He doesn't see any of you as a threat!
*The Sergeant fumes angrily and frustratedly as he stares at the preoccupied little alien frustratedly and then speaks angrily.
Sergeant: WHADDYA MEAN "HE DOESN'T SEE ME AS A THREAT"!? I'M A GODDAMNED NAVY SEAL! I DID TWO TOURS IN AZKABAN!
*Alpha replies to the Sergeant flatly and unflinching.
Alpha: Exactly what I just said...Your limited human capabilities and physicality to Jorg is a non-issue. You're not big enough, strong enough, forceful enough or physically capable through your own recognizance of being a perceivable threat to him.
*The Sergeant stands from the opposing side of the playful grey in the little red dress then angrily unbuttons and unholsters his service weapon as he holds it in both hands, pointed towards the ground.
*The USSF Commander laughs a riotous laugh as he spectates from the warehouse window some distance away then pounds the desk upon it once more as he goads the Sergeant playfully.
USSF Commander: YOU GET EM HOSS!
*The Commander quickly turns towards it's QuarterMaster then whispers as he winks towards his glare.
USSF Commander: ....Fucking idjit!
*Luna’s eyes widen with worry as she begins to speak.
Luna: I WOULDN'T DO TH-
*Alpha calmly places a gentle hand upon Luna’s shoulder as he knowingly interjects solemnly yet very mischievously.
Alpha: Nah....Let em'.
The Sergeant steadies his firearm upon the grey methodically as all of his compatriots watch onwards nervously.
And what happens next, again...Can best be explained by a breakdown of a series of events that through our perception of time unfolded within a matter of moments.
...But to Jorg himself? Well, that's another matter entirely.
Just like one perceptive light switch suddenly being flicked on from deep, deep, deep within Jorg’s psyche. The little grey suddenly raises his head; his black, saucer shaped eyes widened with a perfectly aligned subconscious awareness. One of them twitching erratically above a maddened grin as above and all throughout this training room; the loud deafening roar of electric guitar reverberates one ear-splitting and most deafening melody.
Loudly cutting through the awkward silence not unlike a high-powered circular saw this melody is that of the song "Beat It" the cover of an infamous Michael Jackson tune preformed by the band "Fall Out Boy". https://youtu.be/Qt54wA7Z2LY
And as this guitar melody drones and roars throughout the intercom and sirens of the facility all around; As Alpha smirks smugly and Luna laughs...and then gasps. What follows suit could be quite accurately articulated as a series of movements so perceivably fast, powerful, and deadly accurate that one could quite convincingly say that Jorg DID move faster than a human could blink.
He quickly utilizes his telekinetic energy with one hand to jerk the firearm out from within the Sergeant's grasp not unlike a vaulted football ripped from between a running back's fingers. And as this pistol flies and spins towards Jorg he launches himself into the air, quickly preforming a spinning back kick that smacks against the gun sending it ricocheting and flipping once more until it hurtles directly dead center of the Sergeant's face sending him spiraling and sprawled out upon the ground nearby while the gun itself deflects, is thrown against a nearby wall and then misfires.
Space Marine: SHIT...MY LEG!
And as the lyrics of the song echo and vibrates all throughout this training room, quaking its walls and cushioned floormats with every progressing spoken word; the frightened private quickly turns to sprint in the other direction, absolutely ANY direction away from Jorg.
But little did he know; it was far, far, far too late...
Jorg harnesses his telekinetic energy to rip the man's legs out from beneath him, as he does Jorg quickly sprints forward, leaps into the air again like a telekinetic grasshopper then dead drops his knee into the private's back.
As Jorg "ground and pounds" the back of the privates combat protective headgear repeatedly in rapid succession; not unlike quick repeating Wing-Chun punches into the back of the man's head, striking and bouncing his forehead off of the training floor's cushioned material all to the rhythm of this melody. The surrounding marines look around at one another, murmuring in a stunned confusion as the private cries for help.
Private: G-G-GET I-
*WHACK! *BANG! *POW! *WHOMP! *THUMP-THUMP-THUMP!
Private: GET IT OFFA ME!
*The USSF Director points at the private then addresses the fearful combatants sternly.
USSF Director: ...WELL!? HELP HIM!
*One of the remaining combatants turns to kick Jorg off of the private when the grey quickly stops then pivots as if in anticipation of said strike; catches the man's ankle then smiles with a malevolent grin before twisting it with a loud *CRACK!
*Luna squints her eyes closed and winces painfully as Alpha grins a grin very much reflective of Jorg’s and they both comment.
Alpha: Fuck em'...
Elsewhere at the provisional warehouse window the USSF Commander slams his hand down upon the table once more as he also comments; smiling at the QuarterMaster with a shit eating grin all the while.
USSF Commander: That looked like it HURT LIKE HELL! GET EM' HOSS!
*The QuarterMaster also comments, sneering distastefully.
QuarterMaster: I fuckin' hate you...
Elsewhere amongst the whirlwind of rapid, successful strikes and all to a melody; Jorg now stands his miniskirt fluttering in training room's AC cooled air along with the motion of his movements with the Marine's now broken ankle held between the palms of his hands; the man still wailing with pain.
In an amount of time accumulating to less than the passage of a few seconds; the grey spins and leg sweeps the other man's remaining limb, tossing him upwards into the air before kicking him in the abdomen with a telekinetically reinforced strike that sends the man hurtling into and bouncing off of the nearest wall.
As another approaching soldier moves in to strike Jorg the grey quickly hops a foot into the air once more; then quickly plants a deflective side kick in rapid, fluid succession into the center of the man's chest which sends him staggering back just a few paces.
*The soldier hardens himself as he pounds his chest then closes in on Jorg once more.
Space Marine: IS THAT ALL YOU GOT!?
And as this melody continues to pound with a thunderous roar all throughout the training room; Jorg smiles a sadistic smile.
While the man races forwards to preform a takedown upon the little grey, Jorg quickly and acrobatically dips his head and upper abdomen towards the ground. With a certain level of martial flexibility mirroring that of a Shaolin Monk the grey lifts the pad of his foot from behind towards where his head originally was, arching it upwards and from behind his backside with his torso now angled downwards, he then slams the bottom of his foot into the Marine's forehead; stunning him instantaneously.
Jorg quickly rights his equilibrium and with a fluid, unceasing movement uses that very same leg to plant a telekinetically charged front kick into the man's sternum; sending him flying backwards and crashing into yet another padded wall.
Space Marine: YOU CRAZY LITTLE SHIT!
A remaining marine shouts at Jorg and then races towards him from a flanked position sending his own angled "axe kick" towards the grey's abdomen.
And as this melody pounds and reverberates the ether all around from every perceivable direction; without so much as a moments hesitation, forethought, or consideration Jorg side steps then archs his own leg around the own man's "Axe Kick" locking it into place.
*The Marine's eyes meet the grey's; whose deep, darkened saucer shaped eyes are deadlocked onto his own. Shining with a glossy, detached madness as the grey's smile widens. And with their legs locked in place, Jorg intentionally restricts the man's movement; the Marine's remaining free leg trembles as he utters words of fear and astonishment.
Space Marine: Oh....SHI-
*Before the man can even get the words out the grey hops into the air with his remaining leg with the other still locked in place, then uses his free leg to dropkick the soldier dead center of his chest with another telekinetically reinforced strike before quickly releasing his leglock to send the man vaulting into another padded wall not unlike a human bullet.
And as this resounding melody finally tolls onwards towards it's completion; the little grey still stands in the middle of this training room. In the exact spot in which he'd originally began; surrounded by moaning, bloody, blackened and bruised human cadavers.
Who at this point are each and all very, very much alive; though perhaps their pride...not so much.
*Luna shakes her head from side to side as the USSF Director speaks.
USSF Director: Well...we're never doing that again!
*Alpha stares at the director and smiles with an air of apathy.
Alpha: I could have told you but you'd never have listened...
*The private spits a mouthful of blood onto the ground as he slowly gathers his strength to try to lift himself from it, next to the still unconscious Sergeant lying face down on the floormat beside him.
Private: We are so...so...so fucked.
*At the provisional warehouse window the QuarterMaster counts out the last of his debt and then slams it upon the table towards the USSF Commander's outstretched smile now grinning from ear to ear.
USSF Commander: It was nice doin' business with you!
QuarterMaster: Shut the hell up...
2023.06.04 04:41 Zlpv7672 Danganronpa: Despair Disaster Ep 4- Part 2
< Ep 4- Part 1
Based on the fourth round
of the elimination contest Spoiler tag only for basic character spoilers
[Team Looming Lions]
Kaito: Alright Lions we're winning this one again today, right?
Nekomaru: Absolutely! Of course I'm not sure which of us will be performing.
Kokichi: Well, Kaito's a bumbling moron so he's out.
Kaito: Hey, what the heck man! I mean sure being the Ultimate Astronaut isn't that impressive for a show but so is your talent.
Kokichi: So true Kaito! Glad to hear you didn't refute the fact of you being a moron though. Nee hee hee.
Kaito: Why you little-
Angie: Calm down, Tyler. Atua has foreseen what will lead us to victory. I shall take the lead and create a beautiful masterpiece in the name of Atua.
Mondo: Okay, so Angie's doing art. What are the rest of us supposed to do to perform along side?
Mahiru: I could take some action shots of her work. Though I'm not sure how impressive of a performance it will be.
Hajime: Your ability to take perfect photos is still impressive in its own right, Mahiru.
Celeste: So it's decided. Angie and Courtney will be performing with some artistic photography
Angie: Nyahahahah, wonderful though if we're doing artistic pictures, would it help to provide something more visual. Body models for example?
Mahiru: Absolutely not! These boys don't get to see anything like that. Speaking of which, how about you boys pitch in on the performance?
Celeste: Well, we've already established Max and Tyler are out. How about you, Trent. You could hit some tennis balls to add to the action shots.
Ryoma: Sorry, but I've sworn off using my talent ever again.
Celeste: Oh really, then how about a threat. Perform with the girls, or when we lose we'll vote you off immediately!
Ryoma: Go ahead, like this competition means anything to me anyways. This is merely just prolonging my time out of prison.
Chihiro: Stop it. Both of you. Celeste, I think it's clear Ryoma won't do it. Of course, I won't be much help either. Not without some kind of computer to work with.
Mondo: If I had a bike, I could do some tricks around Angie while she makes her art.
Nekomaru: Alright then I guess it's up to me. I'll be the manager to keep the show going and make sure we do it PERFECT!!!
Kirumi: If you need me, I could also be your assistant for the performance and clean up afterwards.
Mahiru: Then let's get started. Time to make something at least mostly coherent.
[Team Ominous Octopi]
Maki: So, who wants to volunteer for this talent show?
Korekiyo: I believe it's pretty obvious that Kaede and Ibuki should perform as a musical duo.
Ibuki: You got it! Izzy and Sky-ede here are gonna rock this camp!
Kaede: Sure, but that's only two. We need a third.
Chiaki: If I had a big screen and a console, I could play video games with you playing the music to it. Too bad they don't have any of that here.
Akane: I could do some flips over you two.
Taka: Too dangerous. Plus we don't want any of you to get hurt.
Maki: Then I guess killing someone to music is out, huh?
Maki: I was kidding anyway.
Kaede: Haha, wow Maki, never seen that side of you before.
Maki: Don't push it. What about you, Shuichi?
Shuichi: Well, unlike Kyoko I'm not even that talented a detective, but I'm not certain how you'd perform that talent.
Korekiyo: I could give an archaeological lesson with a pleasant backing track by these wonderfully talented ladies.
Maki: No way, after that stunt you pulled with Kaede, I don't trust you alone with her again even with Ibuki there.
Ibuki: How about DJ do the robot to our music. Ha ha, get it!
Keebo: Hey, that's robophobic to assume I could do such a stereotypical dance.
Akane: Well can you?
Keebo: No, I can't dance, however I could sing with them if you'd like?
Shuichi: No way!
Maki: Not happening.
Korekiyo: Oh please, anything but that.
[Team Nasty Narwhals]
Junko: So let's see talent…talent…which one of you losers has the best talent.
Sakura: I think it has less to do with best talent and more to do with talents that can perform with each other.
Sayaka: If that's the case, I'll volunteer to sing for this talent competition. You guys can make the show more exciting with your talents.
Tsumugi: I like that. I could make a costume for your performance though I'm not sure how much is that me performing with you.
Junko: Besides Beth, if anyone's going to make Ella fashionable it should be me.
Toko: We get it, we have costumes down b-b-but that still not get any closer to who's performing.
Miu: Well it's obvious the moody writer and clumsy nurse shouldn't perform.
Toko: Not like I wanted to in the first place.
Mikan: I'd probably just get hurt either way and embarrass our team.
Junko: Then how about the boys then?
Rantaro: Well, I'm not even sure what my talent is but I could try singing with Sayaka if you need me to.
Gonta: Rodney could bring bug friends on stage to perform with Ella.
Sayaka: NO! NEVER! ABSOLUTELY NOT!
Miu: Guess that leaves you and me, baby gangster.
Fuyuhiko: Like I'd do anything with you and what about B and Himiko?
Miu: Washboard chest is too mopey to do anything, and I still have no idea what Big B's deal is.
[They look over at him, but Imposter merely shrugs]
Miu: Besides you should be grateful that I'm offering my genius for the performance.
Sayaka: Okay Miu, what can you do to help my performance?
Miu: Well I'm glad you asked Pop Princess. Behold first up I have a fantastic voice amplifier perfect for singing into.
Sayaka: Oh wow, that actually might be helpful. I'm surprised you came up with something so normal.
Miu: Of course it was originally meant those wild nights when you want your moans and cries to really shake the bed. Hoo Yeah!
Tsumugi: And there it is.
Sayaka: Okay but with me singing, what will you be doing during the show?
Miu: Why adding a little flair to the show. Get ready for your outfit to practically explode for the audience. [Points an invention at Sayaka] Literally I might add.
Sayaka: W-wait, what are you-Agh! [Miu shoots the machine and Sayaka is enveloped in a flash of light] Ugh…why does it feel cooler……. AAAAAAAHHHH!!!
Tsumugi: Quickly cover her up!
Sakura: You boys didn't see anything, right?!
Fuyuhiko[Blushed smirk]: Uh…no not all.
Gonta: Rodney shall not look at the indecency for he is gentleman.
Miu: See, what'd I tell you. Quite the show stopper really! Be glad you didn't go commando today.
Tsumugi: Miu, how is Sayaka supposed to perform when she's left in her underwear?
Miu: Well, four eyes, I thought this is where you'd throw her into a different outfit like the Ultimate Cosplayer you claim to be.
Tsumugi: It's not like I can dress her in an instant. She'll still be seen.
Miu: Well that's for you to work out then dip[bleep]. I merely just provided the genius with my inventions.
Sayaka: WELL YOUR INVENTIONS SUCK!
Sakura: It's alright, Sayaka. Let's just think this idea through.
Sayaka: I don't want her inventions near me ever again!
Miu: Pfft, your loss then.
Sakura: I really, and I mean really hate to admit it....but Miu might've had something going there with her idea. The act of changing Sayaka's outfits while she's performing would be an impressive display. If only there was a way she wouldn't be seen during the swap.
[Team Looming Lions]
Nekomaru: Alright, Angie so how this is going to go is I throw tools to you and you work your artistic magic.
Mahiru: And I'll make sure to capture it all on film.
Angie: Absolutely, I shall let Atua guide me.
Celeste: Please dear, enough about Atua this time. Just perform your own talent.
Angie: Oh, but Atua is the one who blessed me with this talent so every work must always be an offering to him. Remember that Lightning and Courtney.
Mahiru: Sure gotcha…
Mahiru: I don't want to disrespect Angie's beliefs but relying on her God for everything even just a simple talent show may be a little much. But it's fine we have this performance in the bag. Chris is going to be blown away by my photography skills.
[Team Ominous Octopi]
Makoto: So run it by me again why I'm playing with Kaede.
Nagito: I'm not sure I'm cut out for play the bass guitar either.
Korekiyo: Well Kaede and Ibuki are going to teach you two the routine and with your luck you'll each learn it and play a beautiful duet.
Makoto: I'm not sure that's what being an Ultimate Lucky Student will help with.
Akane: No time to worry about it now we've got two hours left. Besides when we rely on both of you we win…well at least we don't lose.
Miu: Hey Cockoctpi, quit hogging the stage. Some of us have a performance to practice.
Korekiyo: Sorry, but we were here first. You'll just have to wait your turn. Whenever that will be, kehehehe.
Junko: Look, I understand that you need all the practice to not suck complete balls, but right now we need an empty stage, so Sayaka's not seen in her underwear too much.
Makoto: W-w-what? Sayaka's going to be performing in her underwear?
Junko: Oopsie, did I let that slip. My bad!
Tsumugi: It's more we need to work out how a quick change would work on stage, but uh she might still be seen in her underwear while rehearsing.
Sayaka: Will you all please stop talking about my underwear!
Akane: A quick change performance, huh? Good luck, even when I was wearing the skimpiest outfits for gymnastics, it still took a good thirty seconds to change.
Shuichi: Sounds like you'd need a miracle to not be seen then.
Sakura: Wait…a miracle…or magic. I'll be right back.
Miu: What's gotten into the orge?
Junko: Nevermind all that, we still need a stage to perform on.
Maki: Well then you're going to have to get through me, so unless you want to die, I say go practice over on the side of the camp like the Lions.
Junko: ………Fine Miss Assassin, you win. But I won't forget this. Come on team we're leaving. [Narwhals follow her reluctantly]
Kaede: Thanks for that, Maki. Okay Makoto, let's just try a simple scale.
Ibuki: And Harold, how about we try an A-chord.
Hiyoko: Hey, what's the big idea hogging the stage?!
Korekiyo: Here we go again.
Sonia: If it wouldn't be much trouble friends, we'd like to use the stage to practice our act.
Keebo: Is Hiyoko going to dance in her underwear too?
Hiyoko: Ew, gross! What are you saying you perverted robot!
Keebo: Sorry, I just assumed that was how all the girls were performing these days.
Maki: Ignore him, like we told the Narwhals, we were here first.
Byakuya: While I commend your fighting spirit, just know that no matter how much practice you do, you'll never be able to force talent onto those two.
Hiyoko: Yeah besides, we at least have our routine planned out and everyone with actual talent who's going to perform.
Korekiyo: Really, and what would that be?
Leon: Like we're going to tell you guys. Just give us the stage so we can practice already. We need to use the wood backdrop of the stage anyway.
Akane: If that's all it is then-HIYAH! [she breaks the backdrop in half and tosses it to Kazuichi] There, practice with your backdrop somewhere else.
Kazuichi: Seriously…well fine. Let's go Rhinos.
[Cut to Himiko sitting by herself. Sakura approaches]
Sakura: Mind if I sit down with you?
Himiko: Nyeh sure…I'm guessing they called you over to make me help them.
Sakura: Actually, I came over of my own volition. But I am curious if you'd like to help. Sayaka could really use your expertise in magic.
Himiko: Yeah I get it, you just want to use me for my talent but when I'm no longer useful you'll just vote me off the team. Just like how they treated Tenko.
Sakura: I understand why you're upset. It seems the Octopi weren't committed to understanding Tenko; she was a person you comfortably called a friend. Why couldn't anyone else do the same?
[Himiko doesn't respond but gently nods]
Sakura: Well, I'm not forcing you to do anything. I'm just trying to understand your feelings. In the end, it's your decision whether you want to be part of the team or not and I'll respect that decision.
[Himiko still doesn't respond but gives a side glance to Sakura]
Sakura: However, if you do decide to participate, we could honestly use your magical talent to save Sayaka from embarrassment. I've seen your shows, you have a knack for misdirection. It would help to provide misdirection when Miu attempts the wardrobe change. But of course, that's if you decide to help.
[Himiko looks forward again still in silence]
Sakura: Well, that's all I came over here for. I'll be getting back to making sure Miu doesn't embarrass the rest of the team. I hope you feel better, Himiko.
[Himiko quietly watches Sakura get up and leave, before looking forward again in deep thought]
Himiko: Nyeh, Tenko always believed in my magic but she believed in me as a person too. How can I guarantee the others see me as a person and not just the magician girl. Maybe I really can't…nyeh.
Junko: Well look what the Princess dragged in. You Rhinos got kicked off the stage too huh?
Hiyoko: Beat it, you skank. We're trying to rehearse and we've wasted enough time as it is.
Junko: Hey, I'm just trying to empathize with a fellow team. Those Octopi jerks shooed us away too. If only there was some way to get back at them. [Stares down Mukuro]
Sonia: Sorry Junko, but we need to practice right now, so no more distractions.
Junko: Fine fine, guess we should probably step away then. Don't want Sayaka's underwear to be a distraction.
Kazuichi: Wait, Sayaka's going to be singing in her underwear?
Sayaka: Stop telling everyone that!
Mahiru: Hey, would you other teams keep it down.
Nekomaru: Yeah, Angie needs complete concentration to work!
Sayaka: Ugh, let's just give up already there's no way Miu's invention is going to work without me being utterly embarrassed.
Miu: It could if you could change faster.
Tsumugi: And how do you suppose we do that. Hide her from plain sight everytime you shoot her.
Himiko: Sounds like you could use a little magic then.
Rantaro: Hey, Himiko's back. You feeling better?
Junko: Oh Staci, I knew you wouldn't let your team down.
Himiko: Nyeh…I didn't really want to do it for you but I'd feel awfully ashamed if I could've helped and didn't. So what's going on?
Miu: Well Shimplette, Pop Princess here is going to be zapped by my clothes cannon. It'll make it easier to change into a new outfit, but she's worried about everyone seeing her pink little panties.
Himiko: So you need a distraction to allow you time to change, huh? Okay, I can do that, just follow my lead.
Sayaka: Oh Himiko thank you so much, you're a lifesaver!
Kazuichi: Great you have your act figured out; now can we please have some room to practice?
Kazuichi: It took a little bit of creative thinking but with Hiyoko, Gundham and Mukuro we finally had an idea. Mukuro is going to throw knives around Hiyoko's dance while Gundham's hamsters do some tricks on the knives that get stuck in the backdrop. Pretty brilliant, right. I bet Miss Sonia thinks so!
Kazuichi: Hiyoko, are you ready to begin?
Hiyoko: I was born ready, dummy. This is my talent after all. [She begins dancing]
Kazuichi: Okay Mukuro, now aim carefully as not to hit Hiyoko and strike the backdrop with the knives.
Mukuro: Sure, no problem. [Starts throwing knives around Hiyoko]
Hiyoko: Eeee! [She jumps a little every time a knife whizzes past her, stabbing into the backdrop making little platforms]
Kazuichi: Alright Gundham, you're up!
Gundham: Hmph, while this may be a mockery of your power, for the good of our team do not disappoint me my Dark Devas of Destruction! To the left San-D. The right Maga-Z. Jum-P, the high one. And of course Cham-P, harness all your power and get to the low one there. [They each take a knife pedestal] Now switch it up! [They begin leaping from knife to knife timing it to Hiyoko's dance]
Kazuichi: Yes, this is working. Now Mukuro, just a few more knives to bring home the finale. Just aim true; you've got this.
Mukuro: Aim true, right…
Mukuro: I'm supposed to play dirty, right? I've never been more confident in my accuracy…and yet.
Hiyoko: Just throw it already, my dance is almost over.
Mukuro: *deep breath* [she eyes a slit through the backdrop and sees Kaede and Makoto at the piano] HIYAH!!!
[The knife speeds past Hiyoko and she feels the motion] Hiyoko: Hey, watch where you're throwing you clumsy-
Sonia: Oh no, Octopi, watch out!
Ibuki: Harold, come on, it's just a simple pluck and strum like this.
Nagito: Like this [strums his bass guitar. Immediately a string breaks near the top and whips Makoto in the arm]
Makoto: Agh! [He falls from the piano bench in pain] What the heck was that for?!
[As he falls, the knife flies passed and ricochets off the piano]
Kaede: Woah! What the? Makoto, look out!
[The knife comes flying back towards the Rhinos]
Peko: I got this. [She take out her sword and deflects the knife away]
Yasuhiro: Watch where you're throwing that thing, you could've hurt someone.
Mukuro: Apologies, it must have hit a weak part of the backdrop. I'll be more careful nex-
???: AGGHHHHH NOOOOOOOOOO!!!
Peko: Uh oh…
Mahiru: My….my….my camera!!! [The knife finally came to a stop lodging itself directly into her camera lens]
Nekomaru: HEEEEYYY!!! What happened over here?
Mondo: Yeah, what the [bleep] did you just do?
Mukuro: Oh crap…
Kazuichi: L-listen it was an accident, alright. We just had a mishap with the knife throws.
Kaito: You took out one of our performers!
Mukuro: I deeply apologize. It won't happen again.
Byakuya: You're right it won't because you're sitting this one out now.
Aoi: Byakuya, please it was an accident. Besides, we need her for this.
Byakuya: Do we? Every time we rely on this incompetent soldier we either come in last place or second to last place. You're clearly putting too much faith in her. I don't care if we are in the same class, she's only become a detriment to the team even more than the little loudmouth.
[Mukuro looks over to Junko who simply gives a dismissive smirk]
Sonia: Byakuya, we don't need to be so harsh. Maybe Mukuro just needs a little break, if we just-
Mukuro: No, it's fine. If you don't want me anymore, I won't try to help you guys. See you later.
Byakuya: Finally, the girl gets the memo.
Sonia: Mukuro please, you don't have to do this.
Leon: Well, that's just great, so now who do you expect to perform for our team?
Byakuya: Figure it out yourself, and stop relying on one person to solve all your problems. I bet the swordswoman could do just as well. She hasn't been pulling her weight that much.
Yasuhiro: Dude, you can't just call her fat like that!
Byakuya: How about it, Pekoyama? Knives are just like mini swords, right?
Peko: If this is really how you want this competition to go, I'll give it a shot.
Aoi: But just know if we lose, we're blaming you for this, Byakuya.
Byakuya: Typical peasants. Putting all your actions into your emotions rather than your logic.
Sonia: Byakuya, that is enough. Even I, as a woman of nobility, know this is not how you should treat your friends!
Byakuya: So the Princess finally has a backbone.
Sonia: That's right, and I intend to use it and not let my friends be bullied around by you.
Kazuichi: You tell him Miss Sonia!
Byakuya: Fine then bring back the soldier girl but you better hurry because your time is up.
Leon: What do you mean?
Chris: Attention all campers. Your three hours of preparation are over! Please join us at the stage. Narwhals you're up first.
Peko: Looks like he's right. It's fine, I'll do my best. Just know we're not afraid of you.
Byakuya: The feelings are mutual.
Sonia: Ooh, that Byakuya. First driving away Mukuro then thinking he can just boss us around. If I weren't trying to be so proper I'd call him a…call him… a [bleep] [bleep] [bleep] [bleep] with a [bleep] [bleep] in his [bleep] [be-
[End] To be continued
submitted by Zlpv7672
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2023.06.04 04:18 Smaptastic Necromancer Abilities: My Assessment (Minion Build Perspective)
I haven't seen a lot of resources out there that break down the Necromancer ability tree in a manner geared toward minion-primary builds. Plenty of guides, but those focus on talents taken, not talents passed over, and most of them are really bone spear or corpse explosion builds with a minion framework. This is written from the perspective of someone looking to be a full-on summoner. My overall thoughts on the tree are at the end.
There are three worth looking at here, as Bone Splinters adds nothing significant to a minion build (a chance for vulnerability is just not enough to count)
Verdict: Decompose by a mile.
- Decompose. By far the strongest option without gimmicks. It is Darkness (which is relevant later), spawns corpses every 2.5 seconds (needed for healing/resummoning skeletons), casts from range (which is where you want to be), and Acolyte's Decompose gives a 10% damage boost to your minions. All in all, this is a very strong start to the tree.
- Reap. Also Darkness. Spawns a corpse instantly with Acolyte's Reap, which is nice, but only does this once every 5 seconds. Also requires you to be in melee. Other than the instant corpse spawn, this is a weaker option than Decompose in every way.
- Hemorrhage. Gives blood orbs for healing and fortify (with Initiate's Hemorrhage). These are fine personal defenses (though there's a better way to get fortify later on), but do nothing for your pets unless you take Transfusion later on, which causes the blood orbs to heal your pets. There are better ways of healing your pets. Also, this is a Blood ability, which is a downside.
Summoner necromancers suffer from a distinct lack of a good core skill. In fact, only two are even worth discussing, and one of those is a passive.
Verdict: When your only options are bad, take the least bad option. Blight, I guess. This tier isn't great for us.
- Blight. This is the active core ability you will take, assuming you take one. It does a hit and creates a small pool-based dot. With the upgrade it slows enemies, and with Supernatural Blight it causes blighted enemies to take 15% more damage. This actually sounds amazing until you realize that (a) the pool is too small for significant AoE mobbing effect, and (b) the 15% damage increase is rendered entirely useless if a boss takes like... one big step in any direction. That said, there are no other good active options here for a pure summoner build.
- Hewed Flesh. Your damage has 4/8/12% chance to create a corpse at the target's location on a lucky hit. Doubled for bosses. While a 24% chance to create a corpse sounds good, it's on a lucky hit. Decompose has a 40% lucky hit chance. This means you have less than a 10% chance to create a corpse per instance of damage. This ability additionally suffers from the "You" language, which means it likely does not apply to your minions. Except maybe it does. Blizzard seems to have gotten sloppy on how they worded their abilities, so "You" abilities might not really be limited to minions.
Corpse & Macabre Skills
We've got a gimme in this tier, and an ability that suffers from the "You" ability wording issue.
Verdict: SWM is a gimme. FbD is amazing or trash, depending on how the "You" ability language plays out for it.
- Skeletal Warrior Mastery. Obviously we're maxing this.
- Grim Harvest/Fueled by Death. GH is worthless to us. We're not going to be spending enough essence to need this. But you path through it to FbD, which suffers from the "You" ability language. If (and only if) it applies to minions, it's a free 9% damage increase for them, since you'll be burning corpses constantly for the priest if nothing else. No brainer (again, assuming it applies to minions, which we do not know).
This tier has a gimme, a decent skill, and the rest is deceptively bad, but I'll cover why. I won't be discussing Iron Maiden, since I'm not going into a thorns build here.
Verdict: SMM, DE. Decrepify/Amplify Damage are fine for mobbing (except for the immune mobs), but they're wasted points when you're fighting a boss. The "You" ability issue rears its ugly head again with Amplify Damage.
- Skeleton Mage Mastery. Obviously we're maxing this.
- Death's Embrace. Fine? It's 9% damage reduction for enemies close to you, which is a decent defensive layer.
- Decrepify. This is where things get controversial. Decrepify, in my opinion, is hot garbage. Yes, slow/less damage/etc are great. Its problem: BOSSES ARE IMMUNE. The one enemy you REALLY want this to work on? Totally immune (or at least the ones I've tried it on so far have been). I mean it's good for mobbing, but... ugh. I mean you're not trying to play a piano build here. Making sure everything is hit with Decrepify/Blight, keeping up the priest HoT, and generating corpses with Decompose is just a lot. I guess I couldn't blame someone for taking this for mobbing and using Blight on bosses, except SPAWNING ENEMIES FROM THE SKY OR GROUND ARE ALSO IMMUNE. While they're spawning, they immune out of Decrepify, leading to confusing applications during busy encounters. Ugh, I hate this skill due to the immunities.
- Amplify Damage. 9% increased damage to curse enemies is great, except the immunities to Decrepify also prevent this from landing. Also garbage for the same reasons as Decrepify. Also, it suffers from the "You" ability issue, though I've read someone state that it applies to minions. Again, this is sloppy description writing by Blizzard.
Corpse & Macabre Skills 2
More deceptive garbage here, with one real stand-out.
Verdict: Necrotic Carapace is the only standout in this tier, and it's a personal defense. Basically nothing here helps minions unless you're using Hemorrhage.
- Necrotic Carapace. This is amazing. Fortify when your skills or minions generate a corpse. Your skills and minions generate a lot of corpses. Fortify will cap very very quickly. A+ defensive ability.
- Reaper's Pursuit. 15% speed when you (not your minions) damage an enemy with a Darkness skill. I mean... ok? That's a very short window for speed, and it's not much speed, considering the window. Additionally, your only hit-and-run Darkness skill is Blight. Hard pass.
- Gloom. When you damage enemies with Darkness skills, they take 2/4/6% increased shadow damage (even from your minions) for 2 seconds. This buffs literally one minion I'm aware of: Shadow Skeleton Mages. For 2 seconds after you deal damage. For 6%. And it takes 4 points (1 in Reaper's Pursuit) to get that 6%. Horribly undertuned.
- Lucky Hit. Darkness skills have a chance to stun for like... 1 second. I mean... fine? Stun is a nice defensive ability, so I guess this has value.
- Terror. Darkness abilities deal bonus damage to slowed/stunned/immobilized enemies. This probably does not help any of your minions, since Shadow Skeleton Mages don't have a darkness tag. Worthless.
- Transfusion. If you took Hemorrhage as a Core Skill, this is why. Blood orbs now heal your minions. Fine, except the next tier has a significantly better way to heal them.
This is the first tier that looks like it was really designed with summoners in mind. Lots of great stuff here.
Verdict: Great tier, you'll want to max a lot of stuff here.
- Army of the Dead (and upgrades). Awesome. Worth it.
- Golem Mastery. Gimme gimme gimme.
- Bonded in Essence. That worthless priest HoT is now a monster. Great ability.
- Death's Defense. Caps the health minion can lose to a single swing. Good vs big hitters.
- Inspiring Leader. Stay healthy and your minions get 12% bonus attack speed. Awesome.
- Hellbent Commander. If you're close to your enemies, they deal 10% increased damage. You won't always be close to them, but let's be honest, with all the garbage above you're probably desperate for a decent place to put a point. Here's fine.
Fine, but with issues. Only two matter.
Verdict: Kalan's Edict. Doesn't require constant attacking to maintain and provides a bigger buff.
- Kalan's Edict. The default choice for good reason. Don't get hit = minions get 30% attack speed. As long as there are no enemies like Wraiths that insta-spawn next to you, and as long as you don't get encircled by spawns, this should have high uptime. Except those two scenarios happen pretty frequently. And reports say that barrier does not prevent this effect from turning off. Ugh. But still, pretty good.
- Shadowblight. Shadow damage gives 10% bonus damage for 2 seconds, including for your minions. Not bad. It's like Gloom, but not nearly as awful. I believe Shadow Skeleton Mages can proc this.
I'm just going to burn through this one without quite the detail as above. Skeleton Reapers (2nd upgrade).
The universal best pick for warriors. Reapers can now carve off corpses from your enemies. Awesome for maintaining the priest, especially against bosses, and especially when you're running around screaming like a little girl, not casting Decrepify on them. Skeletal Mages (Bone, 1st upgrade)
. Cold mages shatter stuff, costing you corpses, though their vulnerability is nice. Shadow mages' stun is nice, and they can benefit from a couple of nodes on the ability tree. But bone mages deal a ton more damage (increased significantly with the upgrade), and your upgraded priest heal (YOU DID MAX BONDED IN ESSENCE, RIGHT?) is enough to keep them going. Even if they die, you're spitting out enough corpses to rezz them, no problem. These guys are absolute cannons. Golem (Bone, 1st upgrade)
. The taunt is amazing, especially with Kalan's Edict. The 2nd upgrade is pretty worthless since we're not thornsing. Blood and Iron golems are... fine. Iron looks amazing. But neither has the taunt, and you want the taunt.
Summoner necros have a few really great talent options. However, there's not much synergy between anything, it's basically all just buffing damage/healing and generating corpses. Too many things apply only to "You" (whether it's actually you or just sloppy wording) and not your minions. Very few worthwhile nodes on the ability tree help out with any specific minion type (literally only Shadow Skeleton Mages seem to get any specific benefit from the ability tree, and what they get is lackluster).
How Blizzard could fix the tree
Looking at the issues above, some specific problems and some general themes emerge.
- Make sure "You" means YOU, not your minions. Apparently at least one "You" skill (Amplify Damage) applies to minions as well. I'm not sure whether to trust the rest.
- Make several "You" skills apply to "You and your minions." Hewed Flesh, Fueled by Death, Amplify Damage, Death's Embrace, and Death's Reach would all become worth another look if they applied to "You and your minions."
- Give us a better minion-centric core skill. Blight is weak due to its small AoE and the fact that bosses will be constantly moving out of it.
- Eliminate boss Decrepify immunity. If you want to make them immune to a specific aspect of it (like the slow, for example), that's fine. But bosses negating Decrepify AND Amplify Damage in their entirety is ridiculous.
- Fix the Decrepify immunity for spawning enemies. Enemies who spawn from the ground or the sky are immune to Decrepify until they start moving or attacking. This is quite obnoxious. If we can attack them, we should be able to curse them.
- Give us SOMETHING in Corpse & Macabre 2. Necrotic Carapace and a couple of undertuned skills that rely on us attacking just aren't enough.
- Make Kalan's Edict permanent, or make it rely on a threshhold. A light tap from an instant spawned enemy destroying the buff is just weird. It's not THAT big of a buff. Additionally, hits fully absorbed by barriers should not disable it.
- Make Skeletal Skirmishers and Defenders competitive with Reapers. Right now there's no reason to take either. The Reapers' corpse generation is powerful and neither of the other skeleton warrior types has anything remotely competitive.
- Just... generally give us more minion-specific nodes on the ability tree. I get that you don't want to buff baseline minions. That's fine. Just give us the option to focus in hard with our ability choices and make them reasonably competitive. Adding some AoE stuff to them would be nice. Maybe give them the ability to curse on hit? I dunno... I'm not super picky here as long as it's actually useful.
One final note: Minion AI
Blizzard. Buddy. I know you can do minion AI. You can! Summoners want aggressive minions. They want minions that will kill stuff on sight. We don't want to have to cast at a group of enemies to make our minions attack. Make our minions aggressive. Make it an ability point if you want. That's fine. Just let me have angry skeleton pets that charge the hell out of whatever they see.
And while you're at it, could you teach my skeleton mages about line of sight? It doesn't do me any good when they unload 50 spells into a wall or a flight of stairs, and I've got no way to tell them to move. Please make them check to make sure they can actually see their enemy before they spend several seconds shooting at it.
That's it. No tl;dr. Minions have some good points, but overall, they need help. Now it's time for me to get to bed before my wife decides to leave me flayed and chained.
submitted by Smaptastic
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2023.06.04 04:04 Zachthema5ter The Herd of Sigmar, Lord Thavara, the Blood Flies Regiment of Renown, and the Free City of Candleheld, my homebrew Stormcast army
Thavara serves as the commander of the Herd of Sigmar Stormhost. She is noted for having unusually sharp teeth and nails as well as a more feral and aggressive fighting style. This is because of her origins. Thavara wasn't her original name, and she can't remember what her name was, or even if she had one.
Thavara was a beast of chaos of a bloodgor herd, one of the very few female beast of chaos. Her herd stalked Shyish, where Thavara served as her beastlord's mate. She mothered a large portion of her herd's warriors, and when the forces of Order wiped her herd to the last man, Thavara stepped onto the front lines. Not for Khorne, but for her children. The Celestant-Prime sensed her love and desire to sacrifice herself for her children, and deemed her and some of her children worthy to be reforged as a stormcast eternal.
During the reforging process, she was taught to read. She the first book she ever read featured a character named Thavara, so she named herself after the character.
Now Thavara fights with a feral fury of a mother protecting her young, for she sees herself as the mother for her new Herd. While some of her stormcast were her actual children, she laments that she no longer remembers who, and insteads treats all of her warriors as her children. Even freeguild and mercenary warriors that help out her herd.
The Herd of Sigmar:
This redemption stormhost primarily operates within Shyish, waging a never ending war against the Legions of Nagash. As such the name, many of stormcast within the Herd of Sigmar were once beast of chaos, though the Herd is mostly made up of warriors originating from nomadic tribes across the realms.
These tribal origins helped train the Herd into masters of ambushes and hit-and-run tactics. As well, they favor armor with muted, natural colors and regularly don furs collected from hunted and slain monsters.
The Herd treat their comrades in arms as if they were apart of a tribe. Veterans, or elders, would help train the new 'casts as well as share stories and myths. Some of these oral traditions originated from the Stormcast's tribe of origin, while others come from the tales of their brothers and sisters. They share these tales to prevent them from being forgotten, and they have found that keeping a close knit culture .
The stormhost owns a Stormkeep in Candleheld. However, the Herd operates more as a nomadic army, traveling between Candleheld and other nearby free cities, eliminating any threats they come across. The Herd is joined by volunteer warriors from these cities, while holding small garrisons in the cities (think Nakai in Total War, acting as a horde army while leaving a vassal behind in captured cities).
Small patrol and hunting parties regularly break off from the Herd to solve any issues the locals may have. Because of this, alongside their more aggressive and dirty combat tactics, the Herd is viewed more as a mercenary company instead of an army of Sigmar's holy warriors.
Built around a realmgate connecting Shyish to Ghyran, Candleheld is a small yet highly fortified freecity. Being a "twin city," the city exists in both Shyish and Ghyran, and it's not uncommon for a resident to travel through the realmgate on an average day.
Candleheld is a very mixed city, consisting of humans, aelves, duardins, seraphons, sylvaneth, and even some undead. Of course, the sylvaneth residents favor the Ghyran side while the undead primarily lives in Shyish.
The most notable feature of Candleheld is the reason for its name. Standing high into Shyish's cloudy skies is a spire of bone. This spire was created back in the Age of Myth, when Nagash and his legions were still apart of Sigmar's Pantheon. Sitting at the top of the spire is a lone candle. This ever burning flame was created as a gesture of good faith from a vampire lord to the sylvaneth, so it's light can guide the living out of the land of the dead. This founder vampire, a former aelf named Zari, was rumored to have been a survivor from the World-That-Was, with this candle being a relic that she was able to rescue. As well, she claimed to have a connection to the sylvaneth of the World-That-Was (ie, wood elf vampire). Zari remains buried underneath the Spire.
At the center of the city, guarding the Realmgate, sits the Herd of Sigmar's Stormkeep. Because of the Herd's focus on taking the fight to Nagash's forces, they keep a relatively small garrison with the only purpose of keeping the peace. This garrison is regualrly switched out whenever the Herd visits Candleheld.
The half of the city in Ghyran leads into a large forest, where the Sylvaneth of Candleheld lives in. Should Shyish's side of the gate is every at risk, the forces of the Gnarlroot stands ready to charge through the Gate, or, if necessary, close or even destroy the Gate.
The Blood Flies:
A regiment of sylvaneth that regularly fights alongside the Herd, the Blood Flies can tie their origins to the Age of Chaos. When chaos attacked the realms, Candleheld was under siege on both sides of the Realm Gate. Many of the sylvaneth fled Ghyran to escape the plagues of Nurgle, only to meet Khornate berzerkers in Shyish.
During the hold out, a small group of sylvaneth warriors were seemingly infected by the blood rage of Khorne. This rage gave those infected some resistance to the plagues ravaging Ghyran as well as the strength and tenacity to push the invaders back. However, when the fighting was over, the newfound bloodlust amongst roughly half of the sylvaneth defenders didn't.
Not fully falling into Khorne's sway, the newly founded Blood Flies became wanderers, seeking either a cure to the rage, or death. After centuries of fighting the Blood Flies are now down to five archers and their Arch-Revenant leader, Lyndantha.
The Blood Flies has recently tagged along the Herd's travels, feeling sense of a kinship with the nomadic warriors.
Lyndantha has a special interest in Thavara specifically, though she isn't sure why. Unbeknownst to both of them, Lyndantha and her Blood Flies helped destroy Thavara's herd when she was a beast of chaos.
submitted by Zachthema5ter
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