Natural wood dining chairs

How can a coworking office interior designer make the space more welcoming for remote workers?

2023.04.01 12:07 Rich-Juggernaut-6063 How can a coworking office interior designer make the space more welcoming for remote workers?

As more and more companies embrace remote work, coworking spaces have become increasingly popular. These shared workspaces offer a flexible alternative to traditional offices, providing remote workers with a professional environment to work in. However, not all coworking spaces are created equal. While some are designed to maximize productivity, others may lack the necessary amenities and ambiance to attract and retain remote workers. This is where a coworking office interior designer comes in. A skilled designer can transform a dull and uninspiring coworking space into a vibrant and welcoming environment that remote workers will love.
One of the primary ways that a coworking office interior designer can make the space more welcoming for remote workers is by creating a comfortable and relaxing atmosphere. Remote workers often spend long hours at their desks, so the space must be designed with comfort in mind. This can be achieved through the use of comfortable chairs and sofas, soft lighting, and calming colors. The designer can also incorporate plants and other natural elements to create a sense of calm and tranquility in the space.
Another key aspect of creating a welcoming coworking space is ensuring that it's equipped with all the necessary amenities. This includes high-speed internet, reliable power outlets, and ample storage space for personal belongings. A coworking office interior designer can work with the space's owner to ensure that the space is fully equipped with everything that remote workers need to be productive.
In addition to the physical amenities, a coworking office interior designer can also help to create a sense of community within the space. This can be achieved through the use of shared workspaces, such as communal tables or break rooms, where remote workers can interact with one another. The designer can also incorporate art installations, murals, or other unique features to create a sense of identity and pride within the space.
One of the most critical aspects of designing a welcoming coworking space is ensuring that it's flexible and adaptable. Remote workers often have unique needs and preferences when it comes to their workspace. A coworking office interior designer can create a space that can be easily customized to meet the needs of different remote workers. This can include adjustable lighting, movable walls, or even modular furniture that can be rearranged to suit different work styles.
Finally, a coworking office interior designer can help to create a sense of innovation and creativity within the space. This can be achieved through the use of unique design elements, such as bold colors, interesting textures, and unconventional furniture. The designer can also incorporate technology and other cutting-edge features to create a sense of excitement and possibility within the space.
In conclusion, a coworking office interior designer plays a critical role in creating a welcoming and productive environment for remote workers. By focusing on comfort, amenities, community, flexibility, and innovation, a skilled designer can transform an ordinary coworking space into an inspiring and functional workspace. Whether you're a remote worker looking for the perfect space to work from or a coworking space owner looking to attract and retain top talent, a coworking office interior designer such as Flipspaces can help you achieve your goals.
submitted by Rich-Juggernaut-6063 to u/Rich-Juggernaut-6063 [link] [comments]


2023.04.01 11:51 cbvv1992 🔥48% Price Drop – $93.98 CoscoProducts COSCO Indoor/Outdoor Solid Resin Folding Table & Chair Dining Set!!

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2023.04.01 11:36 SentientCheeseCake Custom Epoxy Resin Tables?

This is really a two-part post.
1) Are they any good? I guess taste is subjective, but I really like the look and think it would fit our space well. Do they scratch easily? I've always had cheaper stuff, so I'm used to it being a bit crap, but I want this one to be nice.
2) I can't seem to find many people that make them besides stuff that is just sold as is. I'm hoping to find someone that I can contact to give instructions about the wood type and the style.
As for those that say 'just make it yourself'... I'm pretty useless. But I know how to send money to more skilled people than me.
Does anyone have suggestions? Alternatives? This will definitely be my 'last dining table', so I want something that will last. It also needs to be quite large, but I think we don't need a huge slab because of the way I'd like it made (with "islands" instead of a standard river table).
And while I'm on the east coast, I think I really like Jarrah wood. But open to other suggestions.
submitted by SentientCheeseCake to australia [link] [comments]


2023.04.01 11:33 sandcolour_blog Buy Wooden Table Online in India Up to 60% OFF - SandColour

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With its commitment to quality and customer satisfaction, Wooden Tables: Buy Wooden Table Online in India Up to 60% OFF - SandColour has become a trusted name in the online furniture market. Whether you're looking to furnish your home or office, the company's wide selection of wooden tables is sure to meet your needs and exceed your expectations.
submitted by sandcolour_blog to u/sandcolour_blog [link] [comments]


2023.04.01 11:32 COCO_NIT my game crashes and it says "java.lang.ArrayIndexOutOfBoundsException: 256", how can i fix this?

---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!

Time: 4/1/23 11:23 AM
Description: Initializing game

java.lang.ArrayIndexOutOfBoundsException: 256
at code.elix\_x.coremods.antiidconflict.managers.BiomesManager.updateBiomesFolder([BiomesManager.java:154](https://BiomesManager.java:154)) at code.elix\_x.coremods.antiidconflict.managers.BiomesManager.postinit([BiomesManager.java:52](https://BiomesManager.java:52)) at code.elix\_x.coremods.antiidconflict.AntiIdConflictBase.postinit([AntiIdConflictBase.java:52](https://AntiIdConflictBase.java:52)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent([FMLModContainer.java:532](https://FMLModContainer.java:532)) at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.sendEventToModContainer([LoadController.java:212](https://LoadController.java:212)) at cpw.mods.fml.common.LoadController.propogateStateMessage([LoadController.java:190](https://LoadController.java:190)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.distributeStateMessage([LoadController.java:119](https://LoadController.java:119)) at cpw.mods.fml.common.Loader.initializeMods([Loader.java:742](https://Loader.java:742)) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading([FMLClientHandler.java:311](https://FMLClientHandler.java:311)) at net.minecraft.client.Minecraft.func\_71384\_a([Minecraft.java:552](https://Minecraft.java:552)) at net.minecraft.client.Minecraft.func\_99999\_d([Minecraft.java:878](https://Minecraft.java:878)) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at net.minecraft.launchwrapper.Launch.launch([Launch.java:135](https://Launch.java:135)) at net.minecraft.launchwrapper.Launch.main([Launch.java:28](https://Launch.java:28)) 


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at code.elix\_x.coremods.antiidconflict.managers.BiomesManager.updateBiomesFolder([BiomesManager.java:154](https://BiomesManager.java:154)) at code.elix\_x.coremods.antiidconflict.managers.BiomesManager.postinit([BiomesManager.java:52](https://BiomesManager.java:52)) at code.elix\_x.coremods.antiidconflict.AntiIdConflictBase.postinit([AntiIdConflictBase.java:52](https://AntiIdConflictBase.java:52)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent([FMLModContainer.java:532](https://FMLModContainer.java:532)) at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.sendEventToModContainer([LoadController.java:212](https://LoadController.java:212)) at cpw.mods.fml.common.LoadController.propogateStateMessage([LoadController.java:190](https://LoadController.java:190)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.distributeStateMessage([LoadController.java:119](https://LoadController.java:119)) at cpw.mods.fml.common.Loader.initializeMods([Loader.java:742](https://Loader.java:742)) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading([FMLClientHandler.java:311](https://FMLClientHandler.java:311)) at net.minecraft.client.Minecraft.func\_71384\_a([Minecraft.java:552](https://Minecraft.java:552)) 

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func\_99999\_d([Minecraft.java:878](https://Minecraft.java:878)) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at net.minecraft.launchwrapper.Launch.launch([Launch.java:135](https://Launch.java:135)) at net.minecraft.launchwrapper.Launch.main([Launch.java:28](https://Launch.java:28)) 

-- System Details --
Details:
Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0\_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2805272816 bytes (2675 MB) / 3394240512 bytes (3237 MB) up to 7575961600 bytes (7225 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xmx8128m -Xms256m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 108 mods loaded, 108 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJ mcp{9.05} \[Minecraft Coder Pack\] (minecraft.jar) UCHIJ FML{[7.10.99.99](https://7.10.99.99)} \[Forge Mod Loader\] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJ Forge{10.13.4.1614} \[Minecraft Forge\] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJ AppleMilkCore{1.1.0} \[AppleMilkCore\] (minecraft.jar) UCHIJ CodeChickenCore{[1.0.7.48](https://1.0.7.48)} \[CodeChicken Core\] (minecraft.jar) UCHIJ ivtoolkit{1.2.1} \[IvToolkit\] (minecraft.jar) UCHIJ NotEnoughItems{[1.0.5.120](https://1.0.5.120)} \[Not Enough Items\] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar) UCHIJ PotionExtensionCore{1.7.10-1.1.0} \[PotionExtensionCore\] (minecraft.jar) UCHIJ xaerominimap\_core{1.7.10-1.0} \[XaeroMinimapCore\] (minecraft.jar) UCHIJ xaeroworldmap\_core{1.7.10-1.0} \[XaeroWorldMapCore\] (minecraft.jar) UCHIJ OpenModsCore{0.10.1} \[OpenModsCore\] (minecraft.jar) UCHIJ FoamFixCore{1.0.3} \[FoamFixCore\] (minecraft.jar) UCHIJ mod\_ThreadedLighting{1.7.10-1.0} \[Threaded Lighting\] (minecraft.jar) UCHIJ gilded-games-util{1.7.10-1.2} \[Gilded Games Utility\] (gilded-games-util-1.7.10-1.9.jar) UCHIE abyssalcraft{[1.9.1.3](https://1.9.1.3)} \[AbyssalCraft\] (AbyssalCraft-1.7.10-1.9.1.3-FINAL.jar) UCHIJ adventurebackpack{1.7.10-0.8b} \[Adventure Backpack\] (adventurebackpack-1.7.10-0.8c.jar) UCHIE antiidconflict{1.3.5} \[Anti Id Conflict\] (AntiIdConflict-1.3.5-1.7.10.jar) UCHIJ AppleCore{3.1.1} \[AppleCore\] (AppleCore-mc1.7.10-3.1.1.jar) UCHIJ DCsAppleMilk{1.7.10\_2.9n} \[Apple&Milk&Tea!\] (AppleMilkTea2-1.7.10\_2.9n.jar) UCHIJ DCsNEIPluginAMT{1.7.10\_1.0a} \[NEIPluginForAMT\] (AppleMilkTea2-1.7.10\_2.9n.jar) UCHIJ betterbreeds{0.2b} \[Better Breeds\] (Better-Breeds-Mod-1.7.10.jar) UCHIJ betterbuilderswands{0.8.1} \[Better Builder's Wands\] (BetterBuildersWands-0.8.1-1.7.10r92+aec06c3.jar) UCHIJ betterquesting{3.0.328} \[Better Questing\] (BetterQuesting-3.0.328.jar) UCHIJ BiblioCraft{1.11.7} \[BiblioCraft\] (BiblioCraft\[v1.11.7\]\[MC1.7.10\].jar) UCHIJ BiblioWoodsBoP{1.9} \[BiblioWoods Biomes O'Plenty Edition\] (BiblioWoods\[BiomesOPlenty\]\[v1.9\].jar) UCHIJ ExtrabiomesXL{3.16.4} \[ExtrabiomesXL\] (extrabiomesxl\_1.7.10-3.16.4.jar) UCHIJ BiblioWoodsEBXL{1.4} \[BiblioWoods ExtraBiomesXL Edition\] (BiblioWoods\[ExtraBiomesXL\]\[v1.4\].jar) UCHIJ Mantle{1.7.10-0.3.2.jenkins191} \[Mantle\] (Mantle-1.7.10-0.3.2b.jar) UCHIJ Natura{2.2.0} \[Natura\] (natura-1.7.10-2.2.0.1.jar) UCHIJ BiblioWoodsNatura{1.5} \[BiblioWoods Natura Edition\] (BiblioWoods\[Natura\]\[v1.5\].jar) UCHIJ biomeidextender{1.0a} \[Biome ID Extender\] (Biome\_ID\_Extender\_1.7.10-1.0a.jar) UCHIJ AWWayofTime{v1.3.3} \[Blood Magic: Alchemical Wizardry\] (BloodMagic-1.7.10-1.3.3-17.jar) UCHIJ TwilightForest{2.3.8dev} \[The Twilight Forest\] (twilightforest-1.7.10-2.3.8.jar) UCHIJ chisel{[2.9.5.11](https://2.9.5.11)} \[Chisel\] (Chisel-2.9.5.11.jar) UCHIJ chococraft{4.1.5} \[Clienthax's ChocoCraft\] (ChocoCraft-4.1.5.jar) UCHIJ chunkpregenerator{2.5.0} \[Chunk Pregenerator\] (Chunk Pregenerator-V1.7.10-2.5.3.jar) UCHIJ colorfulhealthbar{1.0.0} \[Colorful Health Bar\] (colorfulhealthbar-1.7.10-1.0.0.jar) UCHIJ MineTweaker3{3.1.0} \[MineTweaker 3\] (CraftTweaker-1.7.10-3.1.0-legacy.jar) UCHIJ Waila{1.5.10} \[Waila\] (Waila-1.5.10\_1.7.10.jar) UCHIJ fluxedcore{1.0.9} \[Fluxed-Core\] (Fluxed-Core-MC1710-1.0.9.jar) UCHIJ contenttweaker{1.0.5} \[ContentTweaker\] (ContentTweaker-1.0.5.jar) UCHIJ controlling{1.7.10-1.0.0.4} \[Controlling\] (Controlling-1.7.10-1.0.0.4.jar) UCHIJ cosmeticarmorreworked{1.7.10-v7} \[CosmeticArmorReworked\] (CosmeticArmorReworked-1.7.10-v7.jar) UCHIJ creativecore{1.3.14} \[CreativeCore\] (CreativeCore v1.3.24 mc1.7.10.jar) UCHIJ CustomSpawner{3.3.0} \[DrZhark's CustomSpawner\] (CustomMobSpawner [3.3.0.zip](https://3.3.0.zip)) UCHIJ customnpcs{1.7.10d} \[CustomNpcs\] (CustomNPCs\_1.7.10d(29oct17).jar) UCHIJ DisenchanterMod{1.6} \[Disenchanter\] (DisenchanterMod-\[1.7.10\]1.6.jar) UCHIJ dldungeonsjdg{[1.11.0.1](https://1.11.0.1)} \[Doomlike Dungeons\] (DoomlikeDungeons-1.11.0.1-MC1.7.10.jar) UCHIJ MoCreatures{6.3.1} \[DrZhark's Mo'Creatures Mod\] (DrZharks MoCreatures Mod [v6.3.1.zip](https://v6.3.1.zip)) UCHIJ dsurround{[1.0.6.4](https://1.0.6.4)} \[Dynamic Surroundings\] (DynamicSurroundings-1.7.10-1.0.6.4.jar) UCHIJ ElementalCaves{1.7.2-1.0-pre} \[Elemental Caves\] (Elemental-Caves-Mod-1.7.2.jar) UCHIJ mwaw{1.7.10-0.0.7} \[Elemental Witch Mod\] (Elemental-Witch-Mod-1.7.10.jar) UCHIJ eplus{3.0.2-d} \[Enchanting Plus\] (EnchantingPlus-1.7.10-3.0.2-d.jar) UCHIJ EnderStorage{[1.4.7.37](https://1.4.7.37)} \[EnderStorage\] (EnderStorage-1.7.10-1.4.7.37-universal.jar) UCHIJ ESM{10.0.148} \[Epic Siege Mod\] (EpicSiegeMod-10.0.148.jar) UCHIJ excore{1.5.3} \[EXCore\] (Excore-1.5.3-1.7.10.jar) UCHIJ exoticbirds{1.0} \[Exotic Birds\] (Exotic Birds 1.7.10-1.4.6.jar) UCHIJ golems{1.20} \[Extra Golems\] (Extra-Golems\[1.7.10\]-1.20.jar) UCHIJ fastleafdecay{1.4} \[Fast Leaf Decay\] (FastLeafDecay-1.7.10-1.4.jar) UCHIJ foamfix{@[email protected]} \[FoamFix\] (FoamFix-1.7.10-universal-1.0.3.jar) UCHIJ FpsReducer{mc1.7.10-1.10.3} \[FPS Reducer\] (FpsReducer-mc1.7.10-1.10.3.jar) UCHIJ ganysnether{1.8.3} \[Gany's Nether\] (Ganys Nether-1.8.3.jar) UCHIJ GraveStone{2.17.1} \[GraveStone\] (GraveStone-2.17.1.jar) UCHIJ hammertime{Hammer Time-1.7.10-1.3.6} \[Hammer Time!\] (HammerTime-1.3.6.jar) UCHIJ HardcoreEnderExpansion{1.8.6} \[Hardcore Ender Expansion\] (HardcoreEnderExpansion MC-1.7.10 v1.8.6.jar) UCHIJ Highlands{2.2.3} \[Highlands\] (Highlands-1.7.2-v-2.2.3.jar) UCHIJ hotswappablearmor{1.0} \[Hot-Swappable Armor\] (Hot-Swappable\_Armor\_v1.0\_mc\_v1.7.10.jar) UCHIJ immersivecavegen{1.2g-hotfix4} \[Immersive Cavegen\] (immersivecavegen-1.2g-hotfix4.jar) UCHIJ IC2{2.2.827-experimental} \[IndustrialCraft 2\] (industrialcraft-2-2.2.827-experimental.jar) UCHIJ IronChest{6.0.62.742} \[Iron Chest\] (ironchest-1.7.10-6.0.62.742-universal.jar) UCHIJ malisiscore{1.7.10-0.14.3} \[MalisisCore\] (malisiscore-1.7.10-0.14.3.jar) UCHIJ malisisdoors{1.7.10-1.13.2} \[Malisis' Doors\] (malisisdoors-1.7.10-1.13.2.jar) UCHIJ RadixCore{2.1.3} \[RadixCore\] (RadixCore-1.7.10-2.1.3-universal.jar) UCHIJ MCA{1.7.10-5.2.2} \[Minecraft Comes Alive\] (MCA-1.7.10-5.2.2-universal.jar) UCHIJ meteors{2.14.3} \[Falling Meteors\] (meteors-1.7.10-2.14.3.jar) UCHIJ MiniBosses{1.2.1} \[Mini-Bosses\] (MiniBosses\_v1\_2\_1.jar) UCHIJ cfm{3.4.7} \[§9MrCrayfish's Furniture Mod\] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) UCHIJ naturescompass{1.3.1} \[Nature's Compass\] (NaturesCompass-1.7.10-1.3.1.jar) UCHIJ Neat{GRADLE:VERSION-GRADLE:BUILD} \[Neat\] (Neat 1.0-1.jar) UCHIJ necromancy{1.7.2} \[Necromancy\] (Necromancy-1.7.10.jar) UCHIJ NEIAddons{[1.12.14.40](https://1.12.14.40)} \[NEI Addons\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ NEIAddonsDeveloper{[1.12.14.40](https://1.12.14.40)} \[NEI Addons: Developer Tools\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ NEIAddonsAppEng{[1.12.14.40](https://1.12.14.40)} \[NEI Addons: Applied Energistics 2\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ NEIAddonsBotany{[1.12.14.40](https://1.12.14.40)} \[NEI Addons: Botany\] (neiaddons-1.12.14.40-mc1.7.10.jar) UCHIJ 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(primitivemobs-1.0c-1.7.10.jar) UCHIJ Realistic Deaths{1.1.0} \[Realistic Deaths\] (Realistic-Deaths-Mod-1.7.10.jar) UCHIJ reccomplex{0.9.7.1.1} \[Recurrent Complex\] (RecurrentComplex-0.9.7.1.1.jar) UCHIJ shouldersurfing{2.3.0} \[Shoulder Surfing\] (ShoulderSurfing-1.7.10-2.3.0.jar) UCHIJ sit{v1.1} \[Sit\] (sit-1.7.10-v1.1.jar) UCHIJ spark{1.10.35} \[spark\] (spark-1.10.19-forge1710.jar) UCHIJ SpecialMobs{3.2.2} \[Special Mobs\] (SpecialMobs-1.7.10-3.2.2.jar) UCHIJ RioV{v2.5.2} \[The Mists of RioV\] (The Mists of RioV-v2.5.2.jar) UCHIJ TragicMC{2.46.2878} \[TragicMC 2\] (TragicMC2-1.7.10-2.46.2878.jar) UCHIJ WailaHarvestability{1.1.6} \[Waila Harvestability\] (WailaHarvestability-mc1.7.10-1.1.6.jar) UCHIJ warpbook{2.0.null} \[Warp Book\] (warpbook-1.7.10\_2.0.37.jar) UCHIJ thejungle{1.0.9} \[Welcome to the Jungle\] (WelcomeToTheJungle-1.0.9-1.7.10.jar) UCHIJ XaeroMinimap{21.10.31} \[Xaero's Minimap\] (Xaeros\_Minimap\_21.10.31\_Forge\_1.7.10.jar) UCHIJ XaeroWorldMap{[1.14.1.22](https://1.14.1.22)} \[Xaero's World Map\] (XaerosWorldMap\_1.14.1.22\_Forge\_1.7.10.jar) GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 30.0.100.9955' Renderer: 'Intel(R) Iris(R) Xe Graphics' OpenModsLib class transformers: \[stencil\_patches:FINISHED\],\[movement\_callback:FINISHED\],\[player\_damage\_hook:FINISHED\],\[map\_gen\_fix:FINISHED\],\[gl\_capabilities\_hook:FINISHED\],\[player\_render\_hook:FINISHED\] Class transformer null safety: found misbehaving transformers: me.guichaguri.betterfps.transformers.MathTransformer([email protected]) returned non-null result: 0,me.guichaguri.betterfps.transformers.EventTransformer([email protected]) returned non-null result: 0 Mantle Environment: Environment healthy. Chisel: Errors like "\[FML\]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it. Stencil buffer state: Function set: GL30, pool: internal, bits: 8 Launched Version: forge-10.13.4.1614 LWJGL: 2.9.1 OpenGL: Intel(R) Iris(R) Xe Graphics GL version 4.6.0 - Build 30.0.100.9955, Intel GL Caps: Using GL 1.3 multitexturing. 
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map\_client.txt) Resource Packs: \[\] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1) 
submitted by COCO_NIT to ModdedMinecraft [link] [comments]


2023.04.01 11:12 Dryadversity Thoughts on the ecosystem of Caelid (and Mohgwyn), and the significance of Radahn "howling at the sky"

Thoughts on the ecosystem of Caelid (and Mohgwyn), and the significance of Radahn
Blood and flame
The first thing I'd like to discuss is the relationship between Caelid and Mohgwyn, which is beneath its eastern side. The theorist Quelaag posited that the blood in Mohgwyn might be the result of the blood from the conflicts and wars fought in Caelid seeping into the soil and into the underworld. My first thought was that the red in Caelid in scarlet rot, not blood; but I still think she could be right.
This gave me some ideas on what the burning stone structures found in Caelid are, and what their purpose is. Throughout the region is something called the "Smoldering Wall", which just looks like burning rocks—kind of like charcoal. There's also the Smoldering Church found at the border of Caelid and Limgrave, which has the same fiery and stony constitution.
the Smoldering Wall
The theory I had went like this: Scarlet rot drives people to madness (e.g. Radahn), provoking them to shed blood and slaughter each other. In alignment with Quelaag's theory, this blood seeps into the soil and drips into the underground, filling Mohgwyn with blood. This blood is then lit aflame with the power of the Formless Mother—which can be seen in Mohgwyn, as the same fire architecture is present here. The fire burns and rises back toward the surface, inciting more conflict and inspiring more bloodshed, thus creating a blood-cycle analogous to the water cycle. In this framework, liquid water is gas, and gaseous water is both a) boiling blood and b) fire.
My take is that the boiling blood is just blood just hasn't been heated enough to become bloodflame. You might notice that the Sanguine nobles' blood emits steam; since they are lesser officials in the dynasty's hierarchy, it would make sense that their blood would not be as powerful, or hot enough to ignite.
Picture by LittleChurchLore; you can see the heated, steaming blood of the Sanguine Noble.
The Formless Mother and god of rot
I think this blood cycle could be more evidence for the view that the Formless Mother and god of rot are the same entity, or closely related. In a recent post, I talked about how the purple and green amorphous patterns visible in the Lake of Rot's map depiction support the theory that the Lake of Blood is analogous to cursed or rotted blood, and is being stabbed with the Ainsel River like the unalloyed gold needle. This is because the same purple and green coloring is found on Morgott's cursed sword, which we know contains the cursed blood of the Omen. So rot is compared to cursed blood, which I think can be brought back to the idea of rotted blood.
In the comments of that post, user ElA1to suggested this design on the Lake of Rot could also be representing the blood of the Formless Mother. I wasn't immediately convinced, because I didn't recall any mention of the Formless Mother's blood being cursed; plus, if the Formless Mother seeks out cursed blood as the game says, this might suggest her own blood doesn't have this quality. Why would she seek it if she already has it? Does she just want more? However, ElA1to's comment gave me the idea that the blood of the Formless Mother might be equivalent to the blood of the Omen, as a result of their symbiotic relationship. I think the Omens' and Formless Mother's blood might go through a blood cycle of its own: one in which the Omen sacrifice blood to her by wounding themselves, and in exchange, receive some of it back as powerups by wounding her in battle; the blood of the Formless Mother is actually their own blood returned to them.
So, there is quite a bit of information linking the Formless Mother to the rot god. As ElA1to mentioned, the Lake of Rot might be the blood of the Formless Mother, or analogous to it. Both rotted blood and cursed blood are something that is often suppressed by the afflicted, i.e. in the second phases of Malenia's and Morgott's fights. Fire architecture, which I think is interspersed with bloodflame, is found in both Mohgwyn (Formless Mother) and Caelid (rot). There are red geysers in both Mohgwyn, and in the Swamp of Aeonia. As Gideon the Half-Knowing noticed, there are only two "exultation" talismans in the game: the Kindred of Rot's exultation, and Lord of Blood's exultation. And finally, as I just realized, the Mohgwyn swamp even contains scarlet rot.
I haven't been able to find scarlet rot anywhere else in Mohgwyn; it might just be this one spot.
All that being said, there's good reason to object to this theory of the two gods being the same. I'm sure there are multiple valid counterarguments, but the one I'd like to bring to attention is the antagonistic relationship between fire and rot. The description for Radahn's great rune reads: "The Great Rune burns, to resist the encroachment of the scarlet rot." Some have claimed we can see Radahn using this rune in the trailer (since he's on fire), and I think this is probably correct. Nonetheless, Elden Ring is a game with a lot to say about combining things that contradict each other. Even if the Formless Mother and god of rot are not the same, it does seem they share a particularly close relationship. Maybe, if bloodflame burns rot, this is another example of a war between gods, and parallels the conflict between Melina/The Greater Will and the Frenzied Flame?
More on the smoldering architecture, and its significance
Another idea I had on the fire architecture is that it represents ambition. As mentioned, the wall and church are both described with the word 'smoldering'. Morgott tells us:
"I see thee, little Tarnished. Smoldering with that wretched flame of ambition."
So the flame of ambition smolders. This actually appears to relate to the cut content of the Smoldering Church, in which Bernahl's maiden could be found. In the restored content, she is seen covered in bandages, likely because she burned herself at the forge, or because she was preparing for it with lesser burns. Since becoming Elden Lord requires burning the Erdtree at the forge, there is a clear relation between the ambition of ascending to the Elden Throne, and fire. That appears to be the idea this church once, or still represents.
picture by Laurelinarean
There is a second hint in this line of Morgott's: the word 'wretched'. This word is used to describe the swamp in Mohgwyn. The last part of the description for Mohg's great rune reads:
"Mohg and Morgott are twin brothers, and their Great Runes are naturally similar. But Mohg's rune is soaked in accursed blood, from his devout love for the wretched mire that he was born into far below the earth."
I believe that when Morgott calls the flame "wretched", he is referring to the bloodflame rising from Mohgwyn. I also believe he is expressing his loathsome feelings for his brother, as well as himself, since like Mohg, he also possesses the flammable blood of the Omen. Still, I do think the wretched flame Morgott speaks of could also be the giant's flame, and the fire of the Crucible. I don't think there is necessarily a contradiction between these interpretations; Morgott seems to view all fire as bad.
The latter two interpretations, i.e. of the giant's flame and Crucible, actually have some evidence of their own, in the fire architecture I've been describing. I forget who it was (I'd cite them if I did), but someone noticed that the Mohgwyn mausoleum actually appears to be sitting atop, and embedded in, a petrified tree.
from the website Attack of the Fanboy
I'm not sure if they mentioned this part, but you can only see the fire on this petrified texture; the regular rock walls do not contain flames. If the theory is true, which I believe it is, then it's the third example so far of a region in the game being placed on or identical to a petrified tree. The other two are the Mountaintops of the Giants (credit to Eredin) and Mt. Gelmir.
It's not hard to apply this new information on burning, petrified trees to Caelid. The smoldering wall and smoldering church might not be stone at all. Instead, I think it's more likely they are burning, petrified wood—once again, relating to Morgott's fear that the Tarnished will burn the Erdtree. This in turn could imply that all of common churches in the Lands Between are made of petrified wood.
Giants, scavenging, and dragonrot
It's been observed that the giant dogs in Caelid have some similarities with the crows. They kind of walk like birds, and have been compared to T-Rexes, which were likely ancestors to birds. And so, I find it interesting that Gurranq, who is found in the region of Caelid called Dragonbarrow, is sort of like a combination of a dog and crow. Gurranq is a wolf, but the armor he wears, particularly his headpiece, resembles the body of a crow. Furthermore, Gurranq is a giant wolf, and giants are also found in Caelid. So I think you could argue that he's like a synthesis of various creatures found in this region.
Something interesting about the larger animals in Caelid is that they are known for being scavengers. Crows are scavengers, as are some dogs. The theme of scavenging ties into Caelid because the whole area is rotted; and rot arises from corpses, which actually makes Caelid something like the ideal habitat for these creatures. Radahn is also depicted as a scavenger, since he is explicitly said by Jerren to gorge on corpses.
A similar argument could be made for Gurranq. This is because Destined Death, which Melina calls "death indiscriminate" is able to consume (because it's fire) soulless bodies and spirits alike. (This is based on the idea that Destined Death can kill both body and soul, and is in this sense indiscriminate). To destroy whatever is left of the self (body or soul) is arguably similar to scavenging, since scavenging involves taking what's left of an organism, the body, and consuming/destroying it. So Gurranq, as well, is a kind of scavenger. Even more evidence for this is his appetite for Deathroot; if you eat something that is dead, that makes you a scavenger.
Gurranq: a combination of giant dogs (scavengers) and giant ravens (scavengers), who has the power to dispose of the remains of living (or half-living) things, and eats death
As the last part of this section, I wanted to share a thought I had on the dragons, and why Caelid (more specifically Dragonbarrow) contains so many of them. I believe it has to do with the poison-resistant attributes of great dragonflies, and that the regular dragons actually have some poison-resistant qualities as well. The great dragonfly head item description reads: "Head of a large dragonfly. Material used for crafting items. Long believed to have the ability to neutralize poisons." This neutralizing power is proven through the neutralizing boluses and immunizing cured meat, both of which require great dragonfly heads as ingredients.
Howling at the sky
Radahn imitates Godfrey, who is associated with lions. Radahn even identifies as Godfrey's lion, which might be an expression of admiration, or a more specific reference to Serosh. Yet, lions do not howl; they roar. What animal does howl? A wolf. This is likely why Jerren, earlier in the cutscene, likens Radahn to a dog:
"Now he gathers the corpses of former friends and foes alike, gorging on them, like a dog."
https://preview.redd.it/b2yqc26qi8ra1.jpg?width=2560&format=pjpg&auto=webp&s=77b179a4c955f47212103ad0805672523ee53e9d
More evidence that that links Radahn's howling to wolves includes similar behavior from Gurranq and Blaidd. Depending on the conditions, Gurranq can be found outside the Bestial Sanctum, howling at the sky. It may not be a coincidence that this location is right next to the Wailing Dunes. Blaidd also howls at the night sky, on top of Mistwood ruins. So "howling at the sky" is a pattern that establishes Radahn as a character with lupine qualities.
Why is this important? Recall this text from Radahn's armor, which is unique to his helm:
"Helm of the golden lion, with flowing red hair. Worn by General Radahn.
Radahn inherited the furious, flaming red hair of his father Radagon, and is fond of its heroic implications.'I was born a champion's cub. Now I am the Lord of the Battlefield's lion.'"
Radahn used to be Radagon's "cub", since a) he is his child, and b) Radagon is associated with wolves, e.g. in Marika's description of him as a "leal hound", and in Radagon's red wolves.
So Radahn used to be Radagon's cub, and in adulthood, he imitated the Elden Lord he admired most: Godfrey. However, "now", after losing his mind to Malenia's scarlet rot, he is left wandering, scavenging, and howling like the dogs in Caelid. He's been reduced to a contradiction; someone who still wears armor emblazoned with lions, but who no longer has the strength to properly identify with one. To put it one way, he has regressed.
Fire is arguably Radahn's primary visual motif. As the aforementioned description states, Radahn inherited Radagon's "flaming" red hair. You may recall that fire is depicted as a regressive force, e.g. through the Frenzied Flame, and in Radagon himself, who tried to undo the shattering of the Elden Ring through smithing—another process that involves fire. In line with this idea of regression, I believe Radahn not only regressed from lion to wolf, he also regressed to a wolf cub; a child.
https://preview.redd.it/5wht43bzi8ra1.jpg?width=2560&format=pjpg&auto=webp&s=fa75747560f19148ffb092ef2fddd9b3c2d2c907
Radahn howls at the sky because he has regressed to a childlike state. I don't think this is meant to represent immaturity, exactly, just the often-pitiable emotional states children experience, and their dependence on adults; I also think it's meant to reference the tendency for infants to cry. I believe Radahn is crying out in pain, for someone to kill him, and for his father, Radagon. I think he's expressing these cries through howls—as this is the language that another wolf would surely understand.
Finally, I'd like to mention a parallel that the conflict between Radahn and Malenia, and the former's regression to a cub, has with Sekiro. In Sekiro, when you die to Lady Butterfly, she says: "You were still just a puppy." Of course, Lady Butterfly is similar to Malenia, because Malenia is also a butterfly, and is associated with them. So in both games, you have butterfly women attacking characters associated with wolves, and reducing them to cubs. Also, the fight takes place in a burning room with flaming columns, which kind of resemble the fire architecture seen in Caelid.
The Red Lion
From what I've found, in alchemy, the red lion represents the maturing of the green lion after it's swallowed the sun, and corresponds with the tempering of primal instincts. This didn't sound like it matched Radahn at first... but the part about the red lion being "matured" does remind me of the wolf-to-lion evolution described earlier. Another factor is that if Radahn is taking after Godfrey, he might have admired his restraint just as much as his strength. Again, he seems to have compared himself to Serosh, who inhibits Godfrey's bloodlust.
It's worth noting that the green lion symbol in alchemy is sometimes depicted as having seven red stars along its side, which may connect to Radahn's role as the starscourge. Furthermore, the green lion is depicted eating the sun, which is a star. If the green lion eats stars, could the other stars along its body represent other stars that it's consumed? Maybe this is in fact what turned the green lion red—the consumption of red stars. (Or maybe this was just the interpretation FromSoft went with.) It could also tie into Rykard's goal of devouring the gods, since he is Rykard's brother, and the sun and stars were frequently identified as deities in ancient times.
the Green Lion with red stars, devouring the sun
It might be important that the final color of the lion, if the alchemical process continues successfully, is gold. Godfrey has a stronger association with the color gold than red, and Radahn may have been trying to reach this final state of development, only to regress back to a red wolf cub. Alternatively, it's possible the red lion imagery was intentional, and that Radahn was trying to fuse Godfrey's iconography with that of his own lineage and father.
A final note on Radahn and regression
Bosses in FromSoft's games have a tendency to unleash whatever powers they were previously suppressing, as part of their second phase. I believe this became a trend after Bloodborne's The Old Hunters DLC, which features Lady Maria as one of its bosses. The fight is well regarded for integrating the story of Maria's self-loathing as a Vileblood, and her eventual decision to abandon her dignity by using her cursed blood against the hunter in her second phase. This exact narrative can be seen in Morgott's and Malenia's fights.
In Radahn's case, what he is "holding back" are the stars. Thus, it is entirely fitting that he introduces his second phase by becoming the thing he fought: a falling star.
by Yzzlthtz
In this case, since the stars are something that are external to Radahn rather than something he was withholding as a part of himself (unless my star-eater theory is true), the transformation could be compared to Nietzsche's famous line on becoming what you fight:
"He who fights too long against dragons becomes a dragon himself; and if you gaze too long into the abyss, the abyss will gaze into you."
This is highly applicable to Radahn's narrative, for multiple reasons. First, as mentioned, Radahn becomes the thing he fought. Second, Caelid is where most of the dragons live; the Wailing Dunes are technically located in Dragonbarrow. And third, Radahn literally did stare into the abyss, since holding back the stars would surely involve looking into space, which is often described as an abyss. Plus, Radahn is a Carian, so staring into the abyss is something he was likely doing from a very young age.
Links:
link for the thumbnail: https://imgur.com/a/Szj1x9j
Gurranq howling: https://www.youtube.com/watch?v=umGVg_A0epM
submitted by Dryadversity to EldenRingLoreTalk [link] [comments]


2023.04.01 10:54 xintxenture Question - need help on how to repair finish

Question - need help on how to repair finish
Got an antique chair and would like to fix these patches of odd discoloured wood.
I imagine i need a type of wood stain, varnish or wax but unsure the best method as im a newbie.
Tips appreciated :)
submitted by xintxenture to woodworking [link] [comments]


2023.04.01 10:44 Eastern_Ask7231 My misophonia keeps ruining family dinners for me

Tonight my misophonia ruined my chance of sitting and having a normal family dinner again.
One of my mother’s siblings wanted to have her birthday dinner at my family’s house because we have a bigger dining room. Her family, my family, and my grandparents all arrived at my family’s house for the dinner. We set up the table and it was all going as planned.
It started off fine, but the minute we all sat down to eat, I curled up in my chair and aggressively pressed my left ear into my shoulder. I though I might miraculously survive the whole dinner like that.
I lasted 5 minutes.
Maybe less.
I was tearing up and in agony from the sound of the chewing. I trying to fight the tears from dripping down my cheeks. I could feel a panic attack starting.
I gave up, it was too much mental pain. I let the tears run down my face as I got up and rushed to my room. The door slammed shut behind me as I fell onto my bed. I curled into a ball and started silent-screaming into my knees, my eyes foggy from the tears pouring out of them.
I can still hear the sound of them chewing in the other room. I’m going to put my earphones in to prevent another panic attack.
Misophonia sucks.
submitted by Eastern_Ask7231 to misophoniasupport [link] [comments]


2023.04.01 10:26 alexsinha What Are The Best Packages For Paragliding Vagamon?

What Are The Best Packages For Paragliding Vagamon?

“Some Tips for Taking Stunning Photos While Paragliding Vagamon”?


Paragliding Vagamon

What are the top-rated paragliding spots in Vagamon?

Adventurers are traveling to Vagamon, a peaceful hill resort in Kerala, India, to soar high and discover breathtaking scenery. Vagamon provides some of the greatest paragliding experiences in the nation with its rolling hills, rich green fields, deep woods, and mysterious valleys. The greatest paragliding locations in Vagamon are listed here, whether you’re interested in trying this exhilarating activity or are an experienced flyer searching for fresh challenges.
Kurisumala Hill is among the most popular locations in fly Vagamon paragliding. It is perfect for both solo and tandem flights since it has great thermals and winds. From above, the environment is simply breathtaking, with the lush vegetation spreading out from under you like a blanket. Thangal Para is another location that thrill-seekers frequently visit. It gives several options for safe takeoffs and landings and is about 5 kilometers from the town. You may take in the bird’s-eye view of pine woods, tea gardens, and tumbling waterfalls as you soar into the skies. These top-rated paragliding locations in Vagamon provide an amazing experience that will leave you wanting more, whether you’re a novice or an experienced one.
Paragliding is the ideal activity for you to join in Vagamon if you’re searching for an exciting adventure. But, it’s important to recognize that flying can be influenced by the weather and the direction of the wind, so be sure to work with a qualified instructor or guide who will assure your safety. Also, they will show you how to utilize the glider and harness safely.
To guarantee a safe launch, pilots must carefully evaluate the wind direction and speed before taking off. Although it can require a little additional caution, the experience of flying through the air is really inspiring. You will be surrounded by a beautiful landscape that is worth taking in and enjoying with other travelers.

How much does paragliding cost in Vagamon?

Tours for paragliding are reasonably priced and provide you with the chance to see new, beautiful places. Joining a trip led by qualified experts might result in thrilling new adventures for individuals with more advanced paragliding abilities. Why limit yourself to one ride? It’s absolutely worthwhile to experience paragliding in Vagamon, so take the leap! What locations in Vagamon are the best for paragliding?
In Vagamon, paragliding is a thrilling activity that lets you soar through the air like a bird while you take in the very beautiful scenery below. The price of paragliding in Vagamon price may differ based on some variables, including the length of the flight, the equipment used, the safety precautions are taken, the experience of the pilot or instructor hired, and the direction of the wind during take-off and landing. Hiring a qualified guide or professional teacher is essential since paragliding requires sufficient training and certification to ensure safety. Affordable packages with extra activities and no-cost photos or films of your flight are available at several paragliding facilities. Nonetheless, it’s always wise to pause and double-check before selecting any significant deals because security should never be compromised.

What is the minimum age requirement for paragliding in Vagamon?

Anyone should take the adventure of paragliding in Vagamon at least once in their lifetime. What age must a person be to paraglide in Vagamon, though?
The response is based on some vagamon paragliding spot variables.
First and foremost, consideration must be given to the activity’s safety. A skilled pilot, appropriate gear, and secure wind conditions are necessary for paragliding. The minimum age to fly a paraglider in Vagamon would thus depend on the level of flying skill needed for the flight. The minimum age requirement may be greater than if it were a beginner’s flight if the flight calls for more advanced flying abilities.
Second, the location of the launch and landing zones must be considered. Due to the geography or topography, certain places may have more stringent restrictions. Before providing any trips, it is crucial to choose a reliable paragliding facility in Vagamon that places a high priority on safety precautions.
Last but not least, parents need to think about how their kid feels about paragliding. Some kids could feel at ease embarking on this gorgeous adventure, while others might find it too scary or challenging. Parents should make decisions based on their knowledge of their children, which is superior to anyone else’s.

What equipment is provided for paragliding in Vagamon?

There is certain equipment given to participants in this thrilling sport, ensuring their safety and ensuring they have the finest flight experience possible. Experienced pilots who know where to find safe wind conditions for taking off and landing are needed for paragliding at Vagamon. They also provide paragliders, gliders, and harnesses that let users safely soar through the air. These gadgets are made to maintain stability during flight while allowing users to freely take in the breathtaking natural surroundings.
Expert guides conduct participants through a brief training session prior to departure and supply all essential flying gear. Because safety is so important, these workshops are exclusively led by highly qualified personnel. Participants may relax knowing that they are in capable hands.
The number of people choosing a paragliding Vagamon destination has greatly increased in recent years. Due to the increased demand, more locations now provide paragliding experiences at reasonable rates without sacrificing quality or safety. Anybody who wishes to fly high like a bird might consider visiting one of the sites that offer additional minutes in the air for no additional cost. In conclusion, paragliding in Vagamon is a sport worth trying out if you’re seeking a little-known pastime that offers beautiful vistas and gives you a feeling of flight.

In conclusion

While there isn’t a set minimum age for paragliding Vagamon, it’s important to consider the variables that influence each trip. When choosing such a thrilling adventure, safety should always come first, followed by personal taste and ability level. Families may participate in this well-liked activity while keeping safe and having fun together with proper study and planning.
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2023.04.01 10:02 Magical-Girly2897 UN-obsessed Person Shotguns Themself Into Stanford, Brown PLME, Columbia, $1.5 Million in Scholarships, and Multiple Likelies

I wanna preface this by saying that I know that this will get me doxxed, but I genuinely don't care; feel free to connect with me on LinkedIn or follow me on Insta :) As such, this will be my one and only post, and I will not be responding to any hate but feel free to pm and I might respond ( ͡° ͜ʖ ͡°)
Demographics
Intended Major(s): applied as anthropology (especially biological) but also expressed an interested in human rights and selected that as an alternate where available
Academics
Pre-frosh Freshman Sophomore Junior Senior
Honors IPC (counted as regular in GPA tho) Pre-AP Eng 1 Pre-AP Eng 2 AP Eng Lang AP Eng Lit
Honors Geometry Pre-AP Alg 2 Pre-AP Pre-Cal Communications (req class) Multi Calc
Honors Algebra 1 Pre-AP Bio AP CSA: Language AP Calc BC AP Chem
Honors Spanish 1 (counted as regular in GPA tho) Regular World Geo AP CSA: Math AP Bio AP Chem Lab
Summer Health Pre-AP Chem AP Bio Lab Theatre 1 (required)
Summer PE Pre-AP Spanish 3 AP Env Sci AP Research
Regular Spanish 2 (pre-ap not available) AP CSP AP Physics 1
Pre-AP Comp Sci AP Seminar AP US History
Regular Business Elective Summer Dual Credit Econ
Summer Dual Credit Gov
Summer Dual Credit Sociology
Summer Dual Credit Psych
PE

Standardized Testing
List the highest scores earned and all scores that were reported.
Extracurriculars/Activities
List all extracurricular involvements, including leadership roles, time commitments, major achievements, etc.
  1. CEO & Sole-founder of International 501(c)(3) organization
    1. Formed 30+ chapters, helped conduct tens of thousands of preventative care tests, helped tens of thousands of people across 19 countries, formed partnerships with a couple of UN bodies
  2. Representative & Young Ambassador at the United Nations
    1. Spoke at a bunch of UN events, co-authored a couple of publications sent to the UN at the time of application, hosted a big UN event
  3. Social Media Chair of Youth Branch of a State Wide Political Campaign
    1. Helped manage group of hundreds of members and lead social media team to reach 7 million people and gain 20k followers in a couple of months
  4. Cancer Bio Research @ World's Best Cancer Hospital
    1. Just talked about my research
  5. Suicide and Homeless Youth Hotline Volunteer
    1. Helped people escape abuse, rape, & grooming
  6. School's First In-Class TA & Lab Aid for like all science classes
  7. Family Responsibilities (caretaking)
  8. Religious School Student Body President
  9. Group of the rest of my research projects (medial, public health, social science)
  10. Helping educate a group of refugees and nationals and providing them with education
Updates (what I think got me in)
  1. Presented before and consulted for a major UN Committee on a specific issue before the Committee met with country leaders from which the issue focused on (I was the youngest person in the briefing)
  2. Published a total of 13 first-authored papers between the time of applying and the time of decisions coming out (most were report based); all published before the White House, UN Women, WHO, UN Population Fund, UN Human Rights, Commission on the Status of Women, COP, etc.
    1. these were all individual updates as they got published
  3. Progressed to finalist stage of a UN equivalent to the 30 under 30 (luckily decisions came out today -- I was rejected lol)
  4. Won a $10,000 Competition
  5. Finalist for a $5,000
  6. Coca-Cola Scholar (also updated them about being a regional finalist)
  7. Consulted for the governments of the UK, EU, and NZ (helped shape a couple pf laws-- a bunch of instances of these)
  8. Hosted a big UN Event with a lot of attendees
  9. Invited to some high profile UN events
  10. Won a $1,000 scholarship
  11. Won a $200 scholareship
  12. Addressed Human Rights Council x7
  13. Semifinalist for school-specific $400,000 scholarship (T20)
  14. Finalist for school-specific $400,000 scholarship (T20)
  15. Finalist for school-specific $250,000 scholarship (T20)
  16. Finalist for a major LGBTQ scholarship
  17. Vandy MOSAIC
  18. $430,000 scholarship from global T20
  19. Joined the largest pro-democracy coalition as the social media chair
  20. Joined the youth board of the largest US global health charity and 4th largest in the world
  21. Semi-finalist for $12,000 scholarship
  22. Semi-finalist for $36,000 scholarship
  23. Student Ambassador of one of the largest Human Rights Orgs in the world
  24. Meeting with the head of a large UN agency
  25. Co-author of a publication for my research work (to be accepted at a big journal -- think Nature, Cell)
  26. Helped pass a law in my city
  27. Interviewed and featured in a big magazine
  28. Offered a $30,000 grant to have a segment of a TV show made about the NPO I founded
  29. Working with the White House to organize and event
  30. Meeting with a UN Ambassador and former head of state
  31. Consulted for US government on asylum
  32. Approved to host a UN side event
Awards/Honors
List all awards and honors submitted on your application.
  1. Big role/position at the WHO and get to lead some of the largest NGOs on the planet and UN agencies in work on adolescent health
  2. Big role/position at the UN refugee agency for my work to support the well-being of refugees in my area
  3. UN award for community work
  4. Patent pending on a device that uses salvation reactions to cook food so you don't have to use open-fire methods of cooking
  5. Coca-Cola semifinalist
Letters of Recommendation
Research Mentor: "To simply put, [REDACTED] is extraordinary. He is a born leader. The best student and scholar I’ve interacted with over the past two decades of my academic training and research career."
APES & Pre-AP Chem Teacher: "His singular ability to lead those around him through compassion and overcoming so many obstacles in his life has truly defined him as the best student that I have had the pleasure of teaching."
AP Bio Teacher: I genuinely don't know. I've known her for a while and I serve as a TA for her class and have spend hours and hours before and after school, but I genuinely don't know-- could be okay or good.
Counselor: I've met her like twice lol probably generic and just a copy and paste of my resume lol
Interviews
Harvard: He was a really cool former teacher who I think thought I was interesting. Our interview was a couple of hours and it was really great, BUT I didn't talk much about my ECs, really just talked about my goals and perspectives rather than my accomplishments
Princeton: He was a cool guy. We talked for a couple of hours. He seemed really, really impressed by my UN work and seemed to like me.
Yale: Cool guy. Seemed to really like me and talked about how he saw himself in me as a fellow POC. Talked for a couple of hours.
MIT: Cool guy. Really impressive. I think he thought I was great, just not a great applicant to MIT. Asked me a physics question which I got wrong. Talked for a couple of hours.
Georgetown: My interviewer was like hella impressive. Former lawyer. We connected well. He thought I would be great for GTown. Talked for a couple of hours.
Rice: Terrible. I didn't prepare and didn't have great answers. Interviewer was very STEM (I'm not) and didn't seem too interested in my activities. Cut off interview at 30 mins.
Penn: I thought it was really good lmao. I had a lot of fun and we went way over the schedule time and she thought I would be perfect lmao.
WashU (scholarship interview): Timed interview but I felt great. Interviewers were super sweet; laughed at my jokes and made me feel great :)
Brown (video interview): Low key kinda funny; did like a day in the life where I made pancakes for my brother and had a big interview
Berkeley (special program interview): I was not prepared and it was during school hours so I kinda joined 1-2 mins late. I also kinda just read out my application essay as a response for a couple of questions. They didn't seem impressed.
Emory (scholarship interview 1): I got cut off by the virtual timer each time, but I felt quite prepared I think and I think I had great responses
Emory (scholarship interview 2): Really great group interview; gave some great responses. I thought I was resourceful and the interviewers seemed to like me too :)
Emory (scholarship interview 3): Also a group interview; we created something really great and wonderful. Went out of my comfort zone but created something many thought was great. I also met with 2 of my interviewers before and after and both thought I was very articulate and thought I was insightful during the interview.
Essays
Common App Essay: (11/10) I honestly loved it lol. It was a conflict of "he" vs. "they" and I thought it was great and really showed who I was. It was also really fun and engaging to read and not too long. Everyone I spoke to LOVED it A LOT so I guess that has to mean something lol
Supps: I really liked a lot of mine and put a lot of time into them. Many of them were really funny or really deep and conveyed the duality of my personality. I will say tho, in the application process, I applied to a bunch of schools I wasn't a fan of, and, as a result, my sups were very rushed. How much I cared about the school and spent on the supp really reflected my admissions decision (except for 1)-- see parentheses below for info on this.
Decisions (indicate ED/EA/REA/SCEA/RD)
Acceptances:
Waitlists:
Rejections:
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2023.04.01 09:27 Niraamaya_Wellness Locally Sourced, Freshly Prepared: Exploring Zero-Mile Cuisine at Niraamaya

Locally Sourced, Freshly Prepared: Exploring Zero-Mile Cuisine at Niraamaya
Zero-mile cuisine is a culinary concept that emphasizes using locally sourced, fresh ingredients in food preparation. It's a concept that aligns perfectly with the ethos of Niraamaya Wellness Retreats, where guests are encouraged to reconnect with nature and indulge in holistic wellness practices. In this blog, we'll explore the concept of zero-mile cuisine and how it's incorporated into the dining experience at Niraamaya Wellness Retreats.
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What is zero-mile cuisine?
Zero-mile cuisine is a philosophy that emphasizes using ingredients that are sourced as close to the point of consumption as possible. The idea is to reduce the carbon footprint associated with food transportation and promote the use of local, seasonal produce. This not only benefits the environment but also supports local farmers and promotes sustainable agricultural practices.
Zero-mile cuisine can also be referred to as "locally sourced" or "farm-to-table" cuisine. It's a growing trend in the culinary world, with many chefs and restaurants embracing the philosophy and incorporating it into their menus.
How is zero-mile cuisine incorporated into the dining experience at Niraamaya Wellness Retreats?
At Niraamaya Wellness Retreats, zero-mile cuisine is a central part of the dining experience. Our retreats are located in some of the most beautiful and bountiful regions of India and abroad, and the chefs take advantage of the abundance of fresh, local produce available.
Our chefs work closely with local farmers and suppliers to source the highest-quality ingredients for their dishes. They use traditional cooking techniques and incorporate local spices and herbs to create flavorful, nutritious meals that showcase the best of regional cuisine.
Guests can expect to enjoy a wide range of dishes that are made using locally sourced, fresh ingredients. From farm-fresh salads to hearty soups and stews, the menus at Niraamaya are designed to nourish the body and soul.
In addition to using locally sourced ingredients, the chefs here also incorporate sustainable practices into their cooking. They use organic produce whenever possible and avoid using single-use plastic in their kitchens. The result is a dining experience that is both delicious and environmentally responsible.
Why is zero-mile cuisine important for wellness?
Zero-mile cuisine is an important aspect of wellness because it promotes healthy eating habits and supports sustainable agriculture. By using locally sourced ingredients, our guests can enjoy food that is fresh, nutritious, and free from harmful chemicals and preservatives.
In addition, zero-mile cuisine promotes a deeper connection to nature and the environment. By learning about the origins of their food and the people who produce it, guests can develop a greater appreciation for the natural world and the role that sustainable agriculture plays in preserving it.
By embracing zero-mile cuisine, guests can enjoy food that is not only delicious but also promotes wellness and supports sustainable agriculture. It's a win-win for everyone involved and a philosophy that is sure to continue to grow in popularity in the years to come.
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2023.04.01 09:22 valeriantincture My cat won't let me sleep and I feel like I've tried almost everything? Seeking advice

My cat is a bit over two years old and I've had her since she was six months. About a year ago, we moved into a small one bedroom apartment together and I began working and studying full time. I made extra care to pay more attention to her and keep her stimulated during this change in environment and routine. It's been a year now, and as part of my studies I'm having to spend long hours out of the house on a placement. During placement time (both this year and last) she has become extremely demanding at nighttime. She's a bit of a handful in the evening when I'm going through less busy periods, but she gets a lot more intense around these times and I suspect it's to do with me not being home. She will start yowling very loudly as soon as I get into bed, and will continue no matter what I do. I'm 90% sure she's yowling because she wants to play. If she stops, she'll generally start again at 3am and then again at 5am and 6. This is loud and impossible to sleep through. She'll often also scratch at the wood on my bedframe, pounce on me and repeatedly boof me with her head (cute but not at 5am!). I know cats are crepuscular sleepers, so some of this is natural, but it's really impacting me.
Things I have tried or am currently doing:
-I play with her for 30-45 minutes every day. Usually 10-15 when I get home, and then 20-30 before I go to bed. I feed her after this last play. It seems like she just wants more playtime than this, so I could try upping it?
-I shut the door when she yowls at night. However, she scratches (again - for hours!) when I do this, and it makes sleep impossible. I'm also in a rental and afraid of damage to the door
-I have a lot of toys and cat enrichment activities which I swap out/rotate often so she doesn't get bored when I'm out, but I'm not sure if she's engaging with them.
-I do my best to ignore her when she yowls at night, but she can honestly go on for hours sometimes and it's difficult, especially when I'm exhausted and have a 6am start the next day. But generally I just don't respond to her yowling at all in case it incentivises things
-I've eventually tried to resort to the spray bottle technique when she yowls. I really didn't want to do this as I know there's conflicting evidence as to whether this is fair for cats, but I'm at the end of my tether so I've given it a go. I spray her if she yowls in my room at night. This doesn't seem to have any effect on her? It actually seems like she thinks it's a game. She won't flinch at all if sprayed and will just continue yowling.
-I've tried giving her some supervised outdoor time for extra enrichment. She broke out of the cat harness when I tried her with one. Without a harness, she got into such intense fights with my neighbours' cats that it actually caused conflict between myself and my neighbours. Even when supervised, she is lightning quick - she would run into neighbours' open doors to fight their cats, and tried to get through cat doors. Several of my neighbours were really upset by her doing this as they felt that she was terrorising their cats. It just caused too much conflict to be worth it, and the situation made me very anxious as I don't want to be on bad terms with my neighbours. I didn't want to push the matter and just accepted that she needs to be indoors.

Things I am considering doing:
-Earplugs paired with white noise. I've tried earplugs on their own before but they don't seem to block the sound and she still woke me up.
-Possibly using a feliway diffuser to see if it soothes her?
-Cat TV? I don't own a tv or a projector, but I would consider getting one to keep her more stimulated when I'm out, seeing as I don't think the toys I have are doing it.
I've been really struggling with this behaviour, I love my cat a lot but it's causing tension. I am struggling with the compromised sleep, I'm so busy and under a lot of external stress and I'm not coping well. It's also causing problems in my relationship, as my partner often doesn't want to stay over. I'll be seeing a cat behaviour specialist soon because this has gone on for so long and I'm struggling, but I wanted to see if anyone else has any advice/feedback/ideas. I really want my cat to be happy, but I also want to sleep. It would mean a lot!
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2023.04.01 09:19 Diyinteriorplanning 10 Simple Small Living Room Ideas for Minimalist Style

10 Simple Small Living Room Ideas for Minimalist Style

https://preview.redd.it/51dieuip48ra1.jpg?width=940&format=pjpg&auto=webp&s=41c0aa19ff6ac88ae657903cf85f008a28f5e225
A living room is often a home hub and is personable to you and your needs. It needs to be uber-stylish, functional and comfortable. Also known as Baithak kaksh or Divanakhana, the living area is a place where we all congregate, laugh, and play.
The minimalist style is a design trend that has been gaining popularity in recent years. This style is characterized by its simplicity, functionality, and minimal use of decor. When it comes to small living rooms, minimalist style is a great way to make the most out of the space you have. In this article, we will discuss

10 simple small living room ideas for minimalist style

Declutter

The first step in achieving a minimalist living room is to declutter. Remove any unnecessary items such as knick-knacks, magazines, or other clutter that may be taking up space. This will create a clean and open space that is essential for minimalist design.

Select a neutral color palette

When selecting a color palette for your living room, choose neutral colors such as white, beige, or gray. These colors are perfect for minimalist design as they create a calm and peaceful environment. You can also add in pops of color with accessories or artwork.

Incorporate natural materials

Natural materials such as wood or stone can add warmth and texture to a minimalist living room. You can incorporate these materials through furniture or decor such as a wooden coffee table or stone vase.

Invest in multifunctional furniture

In a small living room, it is important to make the most out of the space you have. Investing in multifunctional furniture such as a sofa bed or storage ottoman can help you maximize your space.

Use simple window treatments

When it comes to window treatments, keep it simple with plain curtains or blinds. Avoid heavy drapes or complicated patterns, as they can be distracting in a minimalist living room.

Maximize lighting

Lighting is crucial in a minimalist living room as it can help create the illusion of a larger space. Maximize lighting by using natural light, adding mirrors to reflect light, and incorporating task lighting such as a floor lamp or pendant light.

Keep accessories to a minimum

In minimalist design, less is more. Keep accessories to a minimum and choose ones that are functional and add to the overall design of the room. For example, a statement plant or a simple vase can add a touch of elegance to a minimalist living room.

Create a focal point

A focal point can help anchor a minimalist living room and give it a sense of purpose. Create a focal point by adding a statement piece of furniture, a piece of artwork, or a unique light fixture.

Incorporate geometric shapes

Geometric shapes such as circles, squares, and triangles can add interest and depth to a minimalist living room. You can incorporate these shapes through furniture, decor, or artwork.

Keep it balanced

Balance is key in minimalist design. Keep the furniture and decor in your living room balanced by placing them in a symmetrical arrangement. This will create a sense of harmony and order in the room.
In conclusion, a minimalist living room design can be achieved with a few simple design principles. Decluttering, selecting a neutral color palette, incorporating natural materials, investing in multifunctional furniture, using simple window treatments, maximizing lighting, keeping accessories to a minimum, creating a focal point, incorporating geometric shapes, and keeping it balanced are all important aspects of minimalist design. By following these simple tips, you can create a living room that is both functional and stylish, even in a small space.
Also Read: What is the best way to interior design a bedroom?
Thanks For Reading!
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2023.04.01 09:18 Square-773 Tanya song & Marie big boobs natural in the Woods

Tanya song & Marie big boobs natural in the Woods submitted by Square-773 to Hjgd345 [link] [comments]


2023.04.01 09:04 Ok_Snap_98 What are some popular F&B interior designer styles?

F&B interior design is an art form that requires creativity and attention to detail. One of the key aspects of F&B interior designer is selecting a style that reflects the establishment's brand, theme, and atmosphere. In this blog post, we will explore some of the most popular F&B interior designer styles that are currently trending in the industry.
Rustic/Industrial Style
The rustic/industrial style is a popular F&B interior designer style that features a mix of natural and raw materials, such as wood, brick, metal, and concrete. This style is often characterized by its minimalist approach, open spaces, and exposed ceilings and pipes. The rustic/industrial style is perfect for establishments that want to create a casual, relaxed, and welcoming atmosphere.
Modern/Contemporary Style
The modern/contemporary style is a popular F&B interior designer style that features sleek lines, minimalism, and clean design. This style often incorporates a combination of natural and artificial materials, such as glass, stainless steel, and concrete. The modern/contemporary style is ideal for establishments that want to create a sophisticated, refined, and elegant atmosphere.
Classic/Traditional Style
The classic/traditional style is a popular F&B interior designer style that features ornate detailing, rich fabrics, and luxurious finishes. This style often incorporates elements such as chandeliers, plush seating, and intricate moldings. The classic/traditional style is perfect for establishments that want to create a high-end, upscale, and elegant atmosphere.
Coastal/Beach Style
The coastal/beach style is a popular F&B interior designer style that features a relaxed, casual, and laid-back atmosphere. This style often incorporates light colors, natural materials, and beach-themed decor. The coastal/beach style is ideal for establishments that want to create a relaxing, tranquil, and beachy atmosphere.
Eclectic Style
The eclectic style is a popular F&B interior designer style that features a mix of different styles, colors, and textures. This style often incorporates vintage or antique elements, such as old signs or reclaimed wood. The eclectic style is perfect for establishments that want to create a unique, one-of-a-kind, and memorable atmosphere.
In conclusion, F&B interior designer is a diverse and ever-changing field, and there are several popular styles that designers can use to create a memorable and visually stunning space. Rustic/industrial, modern/contemporary, classic/traditional, coastal/beach, and eclectic styles are just a few of the many options available to F&B interior designers. You can get your next Commercial Office interior designed and built by a tech-led interior design company such as Flipspaces who can be your one stop solution to all your turnkey needs.
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2023.04.01 09:03 Optimal_Sail_300 What does 'creative' mean for an interior designer?

An F&B interior designer plays a critical role in creating visually appealing and functional spaces in restaurants, cafes, and other food and beverage establishments. The design of an F&B space is essential in creating the desired atmosphere and ambiance that enhances the dining experience for customers. In this blog post, we will explore the key elements of F&B interior design that every designer should consider.
Space Planning and Layout
Space planning and layout are critical elements of F&B interior design. The designer must work with the available space to create a functional and efficient layout that maximizes the space while ensuring customer comfort and safety. This includes factors such as traffic flow, seating arrangements, accessibility, and kitchen equipment placement.
Interior Design Concept and Materials
The interior design concept and materials are the core elements of F&B interior design. The designer must select the appropriate materials that complement the theme and brand of the establishment. This includes materials such as wood, metal, glass, and stone. The designer must also develop an interior design concept that reflects the desired atmosphere and ambiance of the space.
Lighting Design
Lighting design is a crucial element of F&B interior design. The designer must carefully select and position lighting fixtures to create the desired effect, whether it be warm and cozy or bright and energetic. Lighting can also be used to highlight specific areas of the space, such as the bar or the kitchen.
Color and Texture Selection
Color and texture are essential elements of F&B interior design. The designer must carefully select colors and textures that complement the theme and brand of the establishment, as well as create a comfortable and inviting space for customers. This includes factors such as the color of the walls, flooring, and furniture.
Furniture and Decor Selection
Furniture and decor are the finishing touches to F&B interior design. The designer must select furniture that complements the overall design concept, such as modern, rustic, or traditional. Decor items such as artwork, plants, or accessories can add personality and character to the space, making it unique and memorable for customers.
In conclusion, F&B interior design is a multi-faceted process that requires careful consideration of several key elements. Space planning and layout, interior design concept and materials, lighting design, color and texture selection, and furniture and decor selection are all critical elements that every F&B interior designer should consider. You can get your next Commercial Office interior designed and built by a tech-led interior design company such as Flipspaces who can be your one stop solution to all your turnkey needs.
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2023.04.01 09:03 meletoys wooden block

wooden block
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https://preview.redd.it/uu4nuwv228ra1.jpg?width=500&format=pjpg&auto=webp&s=f54419a28ecda2699fa16b5ba8bfa0884d23198e
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2023.04.01 09:02 Optimal_Sail_300 What does an F&B interior designer do?

In today's competitive market, it is crucial for every restaurant or cafe to stand out from the crowd. And one of the most important factors that can help achieve this is the interior design of the F&B establishment. An F&B interior designer plays a vital role in creating a visually appealing and functional space that enhances the dining experience for customers. In this blog post, we will discuss in detail what an F&B interior designer does.
Understanding the Client's Requirements
The first step of an F&B interior designer is to understand the client's requirements, such as the type of cuisine, target audience, budget, and the overall vision. F&B interior designer need to work closely with the restaurant or cafe owner to determine the design style, theme, and atmosphere that best suits their brand.
Space Planning and Layout
The next step is to create a functional and efficient layout for the space. F&B interior designer need to consider factors such as traffic flow, seating arrangements, accessibility, and kitchen equipment placement to ensure the smooth operation of the establishment.
Interior Design Concept and Materials
Once the layout is finalized, the F&B interior designer will develop an interior design concept and select appropriate materials that complement the theme and brand of the restaurant. F&B interior designers may use a combination of materials such as wood, metal, glass, and stone to create a unique and inviting atmosphere.
Lighting Design
Lighting plays a critical role in setting the mood and enhancing the overall ambiance of the F&B establishment. An F&B interior designer will carefully select and position lighting fixtures to create the desired effect, whether it be warm and cozy or bright and energetic.
Color and Texture Selection
The use of color and texture can greatly impact the look and feel of an F&B establishment. An F&B interior designer will carefully select colors and textures that complement the theme and brand of the restaurant, as well as create a comfortable and inviting space for customers.
Furniture and Decor Selection
The final step is to select furniture and decor that complements the overall design concept. The designer may choose from a variety of furniture styles, such as modern, rustic, or traditional, to create a cohesive look. F&B interior designers may also select decor items such as artwork, plants, or accessories to add personality and character to the space.
In conclusion, an F&B interior designer plays a crucial role in creating a visually appealing and functional space that enhances the dining experience for customers. The client's requirements to selecting materials, lighting, and decor, F&B interior designers are responsible for every aspect of the interior design process. By working closely with the restaurant or cafe owner, an F&B interior designer can create a unique and inviting space that sets the establishment apart from the competition. You can get your next Commercial Office interior designed and built by a tech-led interior design company such as Flipspaces who can be your one stop solution to all your turnkey needs.
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2023.04.01 08:41 maxiwoodworks Wood Fabrication Shop

Custom Wood Fabrication Shop provided in San Francisco, California, and the adjacent bay districts by Maxi wood works. We specialise in all wooden furniture, including coffee and dining tables. Woodworking is known as the crafts of carpentry, cabinet-building, and related abilities of making things from wood. If you are seeking for the greatest wood custom furniture or fabrication shop, please visit our website or get in touch with us right away.
Wood Fabrication Shop
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2023.04.01 08:20 Rich-Juggernaut-6063 What are some tips for designing a functional and attractive coworking office reception area?

Coworking spaces are becoming increasingly popular as more people choose to work remotely or freelance. These spaces offer a flexible and collaborative working environment that allows individuals to work independently while still benefiting from the social aspect of being around other professionals. A well-designed coworking office interior design reception area can be an important part of creating a welcoming and functional workspace. As a coworking office interior designer, I have some tips for designing a reception area that is both attractive and functional.
Create a welcoming atmosphere: The reception area should be the first impression that people have when they enter the space. It is important to create a welcoming atmosphere that makes people feel comfortable and relaxed. This can be achieved through the use of comfortable seating, warm lighting, and attractive décor.
Use color and branding: The reception area is a great place to showcase the branding of the coworking space. Use the colors and logo of the space in the design of the reception area to create a cohesive and branded look. This can be achieved through the use of branded signage, wall graphics, and branded materials.
Provide functional seating: The seating in the reception area should be both functional and comfortable. Choose seating that is easy to move around and can be arranged in different configurations to accommodate different types of meetings or events. Provide a mix of seating options, including chairs, sofas, and benches, to accommodate different preferences and needs.
Incorporate technology: Coworking spaces are often designed to be tech-friendly, and the reception area should be no exception. Provide charging stations, Wi-Fi, and other technology amenities to make it easy for people to stay connected and productive while they wait.
Use natural materials: Natural materials such as wood, stone, and plants can create a calming and relaxing atmosphere in the reception area. Use plants to add color and life to the space, and choose natural materials for furniture and décor to create a sense of warmth and comfort.
Make it accessible: The reception area should be accessible to everyone, including people with disabilities. Make sure that the space is designed with accessibility in mind, including wheelchair access, clear signage, and other accommodations as needed.
Consider acoustics: The reception area can be a noisy and busy place, especially if multiple people are using the space at the same time. Consider acoustics in the design of the space, including the use of sound-absorbing materials and the placement of furniture to create a more peaceful and quiet atmosphere.
In conclusion, designing a functional and attractive coworking office interior design reception area requires a combination of creativity and practicality. As a coworking office interior designer, I recommend creating a welcoming atmosphere, using color and branding, providing functional seating, incorporating technology, using natural materials, making it accessible, and considering acoustics. By following these tips, interior designers such as Flipspaces can help create a reception area that is both attractive and functional, and that sets the tone for the rest of the coworking space.
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2023.04.01 08:10 Cookiebomb Pitching an idea for a return to new capenna

Pitching an idea for a return to new capenna
So like, mom has kind of burned me out on the main multiversal magic storyline, so i'm retreating back into funky little gimmick worlds and thinking about what you can do with them. namely: new capenna.
so here's the idea, a two set block, first set entitled "New Capenna Blues" and a follow up set i haven't named yet.

Story

The block takes place some years after the events of mom with the city being rebuilt and overseen by an angelic government. The Families are still present but with the double whammy of the angels returning and the phyrexian invasion, they've mostly gone into hiding until today.
Progress on reconstruction has been going smoothly so far, but the inciting incident of the Brokers' prophecy of the halo supply running thin is coming to pass soon resulting in the city feeling some serious economic whiplash as the city's poison is starting to run thin. The angels meanwhile are unable to attend to that because of some "returned threat" that demands their full attention, leaving the citizens malcontent and starving. Despite their immense casualties, Falco Spara calls a meeting between what remains of the families and they decide that it's now or never: they're going to usurp the angels, use magic to turn them back into statues and reclaim their dominion over the city.
As a result the first set is a spectacle of the Families being brutal and ruthless as they fight to survive in a city that has long since outlived the need for them.
The riveteers leverage the desperate working class to make an army of brutes with nothing left to lose. The cabaretti use the last of their resources to create the illusion of wealth and opulence and draw people in with blindingly bright displays of luxury. The brokers finally invoke their hundreds of contracts to create an army of mind controlled debt slaves. The obscura go from mere information brokers and petty crooks to proactively infiltrating and sabotaging the angel's power structures. and The maestros unearth weapons from Capenna's ancient past that were used to stab the angels in the back during their heyday.
That's the A-Side plot that makes the first set. The B-side is me wanting to heavily emulate the huge paradigm shifts that ruled two-set-block stories from Oath of The Gatewatch to Hour of Devastation by maybe making a slight retcon of the events of mom. I want to make it so that Atraxa survived having a building dropped on her but went dormant when New Phyrexia phased out, leaving her to chill at the bottom of the city until a certain someone arrived: Archangel Elspeth.
Elspeth was originally only there to check on how her home plane was holding up but her presence on the plane somehow reawakened Atraxa who in turn sent out a homing beacon to all the dormant phyrexians on the plane. With no way to get back to Elesh Norn and trapped in a city full of the beauty and divinity that she so hates, she starts compleating people in secret and trying to spread norn's old gospel but is unsuccessful due to most of the population being halo addicts.
Being the resident expert on kicking phyrexian ass elspeth volunteers to be the one to vanquish her thinking she was alone only for her to swarmed by phyrexians while atraxa interrogates her about what happened to norn and the nature of beauty and the existential atraxa moments we were denied in story.
Eventually as the families' reach the height of their power and the angels forces are running thin between fighting the phyrexians and the skyrocketing crime rate, their numbers become so sparse that hardly anyone can afford any halo anymore despite the maestros' zealous hunting and petrification of them.
As a result of this Atraxa is finally able to compleat people again and spread the holy gospel of oil and show everyone that beauty is heresy and the only glory to be found is in phyrexia.
The families realize how much they fucked up, come crawling back to the angels, and start liquidating assets to overcome the phyrexian threat...if capenna has a god they are wondering how this is the third fucking time this has happened.
Story ends with atraxa having her well deserved break down over everything norn represented and that moment of vulnerability allowing elspeth who somehow escaped the captivity she somehow got into to begin with to strike her down but also take pity on her, so rather than kill her atraxa gets her wings cut off and is exiled beyond the walls of the city where she makes friends with the slumbering Old Phyrexians.
Happily ever after yeah? Well, not really, as the conflict finally destroyed New Capenna's economy, dissolved the five families, obliterated most of the angel population, and not to mention reset all the progress they made during the reconstruction. As a result of this, much of the remaining population is forced to leave the walls of the city and start anew in the desolate remains of Old Capenna.

Mechanics

In my opinion, all magic stories can be as mid as they want so long as the stories told on the cardboard are fun. In order to do that I've come up with new mechanics for each of the families for the first set and unaligned mechanics for the second set along with flavor justifications for each of them.
Set 1 Mechanics
Maestros - Legacy
Old Blood Elite 2B
1/3 Deathtouch, First strike
//
Instant - Legacy 1B
Target creatue gains first strike and deathtouch until end of turn. (Cast this portion only from your graveyard, then if it would be put into your graveyard put it at the bottom of your library instead)
Using a frame that's similar or the same as the adventure cards from eldraine, a legacy gives a creature a second life as an instant or sorcery but only from the graveyard. This is to show two aspects of the maestros, first their classic mafioso vibe with respect for their forebears who made the organization what it is today and their secondary role as museum curators that collect stuff from different parts of Capennas history, say, digging up dead things? Eh? The put on the bottom of your library portion i want to highlight because aside from distinguishing it from similar effects which put it into exile, it also communicates the idea that because of the creature's legacy, rather than being forgotten it will always remain at the back of your mind.
Obscura - Smuggling
Scouring Glass 1U
Smuggle 2U - (You may cast this card face down as an aura with "Enchant Creature" and "Enchanted Creature has +1/0 for 2. Turn it face up at any time for its Smuggle cost)
Whenever creature deals combat damage to a player, draw a card.
The change of Obscura's M.O. from passive resource hoarding to proactive shenanigan-causing is strong on this sort of strange combination of cipher and morph. Combat damage has long been associated with assassins and saboteurs and i've been mulling over for the longest time a way to do face down equipments and I think i've hit a homerun here.
Brokers - Conscript
Protector of The Indentured 2W
3/1
When cardname dies conscript 2. (Put a creature card with mana value 2 or less onto the battlefield with a +1/+1 counter on it. It loses all abilities.)
Turning a creature with its own identity into a faceless stat stick is a highly versatile metaphor for the brutality of war, but in our case it shows the brokers finally wanting their end of the deal on their mind control contracts. The only potential issue I see with this mechanic is memory issues but I think that can be solved easily with a cutout similar to what they did with prototype in Brother's War pre-release. I am now envisioning a questing beast with its rules text completely covered up by a strip of paper embellished in a similar way to police tape with the text "Property of The Brokers"
Cabaretti - Prosperity
Adored Performer 1G
2/2
Prosperity - As long as your life total is at least 5 greater than each opponent's, cardname has +1/+1 and vigilance.
I will admit this is more like a RW mechanic than a RGW one but the flavor win was too hard for me not to go for. The Cabaretti are more powerful when you are (or at least appear to be) absurdly rich in comparison to everyone else and creatures are more eager to come to your aid.
Riveteers - ...Blitz?
Now, I could make a new Riveteers mechanic, but honestly I think Blitz is still perfect for the Riveteers. They're all about throwing a bunch of live fast die young expendables at your problems which works very well in a situation where many are desperate and mad about their situations. Also the fact of the Riveteers not having changed much since there last appearance indicates how they're kind of a constant in this city no matter what happens. "We are this city, down to its bones" after all.
Set 2 Mechanics
Ascend/The City's Blessing
Now, New Capenna is a setting that's focused on a single city and it has angels that you could say bless the people. For me, City's Blessing was a flavor homerun before New Capenna even saw print. I'd go so far as to say that when we get New Capenna's official return to the limelight, it's gonna be there. Plus, between citizens and treasures the set was already prepared for it.

https://preview.redd.it/iw7g8nbgu7ra1.png?width=1500&format=png&auto=webp&s=5b78f6425ffe8925c34d547260e354b39a072cc4
Halo Tokens
Artifact - Clue Treasure Food
3, Tap, Sacrifice this token: Choose one
-Add 4 mana of any color
-Gain 3 life
-Draw a card
One of the biggest wastes of potential in the original New Capenna set in my opinion (which is saying alot) is not emphasizing enough how valuable Halo is to these people. The original set tried to have them lumped in with treasure tokens, but I think this is more accurate to how I think they are presented in the story being equal parts a status symbol, an addictive substance, and a magical healing balm. Therefore I made them I highly desirable and flexible kind of token to add to our growing list.

Characters

Shorter section than the others but I still want to give my wish list for how characters' roles may change during the story.
Ob Nixilis
I don't know about you, but I think mob boss Ob Nixilis ended way too soon, and besides it seems that this is the only thing the bastard man has going for him right now. Luckily there's a dangerous power vacuum that needs to be filled. With both Xander AND Anhelo dead, the Maestros are without a leader. Despite the fact Ob was responsible for the former of these deaths I could definitely see him pulling political strings to convince the patriarchs of the Maestros he's at least a necessary evil.
Jetmir
Even though he was only injured the last we saw him, we got a whole thing from this guy about how he's getting old and New Capenna is rapidly changing around him. I think it's fitting for Jetmir to die or at least retire as head of the Cabaretti.
Jinnie Fay
No sensible mob boss adopts a daughter off the street. They might take in proteges but they don't do daughters, that's how you "go soft" as they say. For Jetmir? The writing is on the wall: He's training an heir to his empire and from what we've seen of Jinnie so far she's a perfect fit. All I can say now is that she'd look so fly with demon horns.
Ziatora
Give her more than three spoken lines god dammit. Let her monologue about her darwinist philosophy or cackle as she watches her subjects beat the shit out of each other for scraps. Give us something dammit!
Atraxa
If Ziatora didn't exist I'd say she's the biggest waste of potential on this list. You mean to tell me you gave her a mental breakdown decapitating angel statues, going ballistic over concepts of human beauty, wanting to impress her mommy with glorious creation, and you gave her an off screen death? Well, obviously since we never saw a body that means she's alive. In which case a phyrexian angel is the perfect antagonist for Capenna. One grappling with the loss of the mother of machines, only awakened because of say powerful angelic prescence on the plane?
Elspeth
To be honest giving her superpowers kind of makes it a little hard to write about her as anything other than a macguffin though given that Atraxas was supposed to be like the head honcho of the phyrexian army and elspeth was getting at the very least slowed down with enough phyrexians swarming her I could see them getting locked in stalemate while Atraxa tries to work out there issues.
Kaito Shizuki
Idk why but I just like the idea of Kaito in suspenders.
A New Capenna Native Walker
Title. Elspeth doesn't count because she's basically from everywhere and nowhere. I want a planeswalker with a funky forgeddaboutit accent and I'm still confused why they had to put Vivien in the SNC story when that would have been infinitely funnier.

Random Card Ideas

As this wishlist post comes to an end, one last thing that's been living rent free in my head is the idea of The Families' End cycle. An antithesis to Ascendancies, they depict the crime families at their lowest of lows, possible on the brink of collapse. I don't have ideas for mechanics, just art.
Riveteers' End
A factory going up in flames in the background as workers with soot covered faces walk away carrying their tools.
Cabaretti's End
An empty bar, with all the chairs upside down on the tables and a figure at the door in a travelling cloak, closing the door behind them.
Brokers' End
Detectives in a dusty office, emptying filing cabinets and putting contracts through the paper shredder.
Obscura's End
A cracked crystal ball, reflected in it are scenes of obscura agents being arrested en masse.
Maestros' End
A painting of Xander--among other valuable art pieces--gathering dust and cobwebs in a closet with only a single strip of dim light to illuminate it.
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2023.04.01 07:58 psdesigner-98 What are some common office design mistakes that should be avoided?

When designing an Office interior design space, there are a number of common mistakes that can be made which can negatively impact the productivity and well-being of employees. Here are some of the most important mistakes to avoid:
1.Neglecting Natural Light: Natural light is important for employee health and well-being. It can help reduce eye strain and headaches, and can even improve mood and productivity. Make sure to include windows and consider the orientation of the Office interior design space to maximize natural light.
2.Poor Ergonomics: Providing comfortable and ergonomic seating and workstations is crucial for employee health and productivity. This includes adjustable chairs and desks, footrests, and monitor arms.
3.Cluttered Spaces: A cluttered and disorganized office space can be distracting and make it difficult for employees to focus on their work. Make sure to have ample storage space and encourage employees to keep their workspaces clean and organized.
4.Lack of Privacy: Open Office interior design spaces have become popular in recent years, but they can also be noisy and distracting. Provide private spaces for employees to work on tasks that require focus and concentration.
5.Insufficient Break Areas: Allowing employees to take breaks can actually increase productivity and creativity. Make sure to provide comfortable break areas with comfortable seating and amenities like coffee machines or snacks.
6.Poor Lighting: Inadequate lighting can lead to eye strain, headaches, and even depression. Make sure to provide sufficient lighting throughout the Office interior design space.
7.Overlooking Noise Control: Noise can be a major distraction in an office environment. Consider using sound-absorbing materials and providing noise-canceling headphones to employees.
By avoiding these common mistakes, you can create an Office interior design space that is comfortable, productive, and conducive to employee well-being. You can get your next Office interior designed and built by a tech-led interior design company such as Flipspaces who can be your one stop solution to all your turnkey needs.
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