Breathalyzer shark tank update
Florida Politics and Government
2014.04.07 02:23 Florida Politics and Government
A place for news and discussion about politics, government, and public policy in the Sunshine State, with more politics than /Florida and more Florida than /politics.
2023.06.04 16:41 geos1234 This is something I could see Aaron saying jokingly and then being like “In all seriousness we just don’t know.”
2023.06.04 16:38 Salt-Entrance-7044 Oooohhhh.....🌚
2023.06.04 16:36 remnant_phoenix Beware of Lust Demons?
submitted by remnant_phoenix to exchristian [link] [comments]
2023.06.04 16:31 FightingBoyce Bazinyan, AJ, Fury, SugarHill Steward and Jail for Davis Boxing News Today
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2023.06.04 16:25 sfbo Stay safe
2023.06.04 16:02 Perspiring_Gamer New Release Thread (June 5th to June 11th)
| June 5th to June 11th Amnesia: The Bunker - June 6th Dropping day one on Game Pass, Amnesia: The Bunker is a first person horror game from Frictional Games. The player takes the role a French WW1 soldier who must escape a nightmarish bunker. The game appears to combine survival horror mechanics like scavenging and crafting, with randomised and dynamic elements. An ever-present monster stalks you as you explore the non-linear semi open-world, with an emphasis on physics-based interactions and multiple approaches to problem solving. Xbox Store [Game Pass] - Metacritic - TrueAchievements - Trailer - Official Site Diablo IV - June 6th The official release of Blizzard's fourth mainline instalment of their iconic isometric action RPG arrives, with some already playing via early access which started on June 1st/2nd. Alongside stapes such as procedurally generated dungeons and loot centric character building, this entry introduces a fully open world environment for the first time as well as player vs player encounters. Diablo IV offers a 50+ hour campaign, with both solo and party play, and support for cross-play and cross-progression. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Hypnospace Outlaw - June 6th Returning to Game Pass, Hypospace Outlaw is a '90s internet simulator' game with a twist. Developed by Tendershoot, ThatWhichIs Media and Michael Lasch, the game sees the player scouring an internet space known as Hypnospace. Tasks include policing copyright infringement and cyberbulling, dealing with other types of virtual crimes, as well as avoiding bugs and viruses. The title received notable praise when it launched in 2019 for its nostalgic vibe, brand of satire and inventive puzzle mechanics. Xbox Store [Game Pass] - Metacritic - TrueAchievements - Trailer - Official Site Loop8: Summer of Gods - June 6th Loop8: Summer of Gods is an RPG developed by Marvelous Inc. Set in a rural town on the Japanese coastline in 1983, the player takes the role of new resident and protagonist Nini. With a month until the end of the world, the game centres around building bonds with the residents and protecting the town from the Kegai in turn-based battles. These and the choices the player makes effect the town and the Underworld, with an 'emotion-driven AI system' that 'responds to every action you make.' Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Raiden III x Mikado Maniax - June 6th Developed by MOSS, Raiden III x Mikado Maniax is a classic vertical arcade shoot-em-up experience. This enhanced version raises the resolution, allows you to pick a wallpaper and background music, as well as compete in online world rankings. New gameplay modes include Score Attack and Boss Rush. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Nocturnal - June 7th Nocturnal is an action platformer from Sunnyside Games. Set on an island known as Nahran, the player takes the role of soldier Ardeshir. He must investigate the source of a peculiar mist, find out what happened to his order, and ultimately free the island from this darkness. Gameplay centres around exploration, navigating through the deadly mist with the help of your sacred flame, and collecting ashes in order to unlock new abilities and secret locations. Nocturnal is XS optimised. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site SENSEs: Midnight - June 7th SENSEs: Midnight is a 3D survival horror game from EastAsiaSoft and Suzaku Games. The player takes the role of Uesugi Kaho, who sets out to investigate an urban legend about a paranormal door that appears at midnight in an abandoned park. Inspired by survival horror classics such as the original RE games, the title features tank controls, fixed camera angles and a limited inventory. The player will also be stalked by an Onryo ghost, which they must escape and evade throughout the experience. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Terminal Velocity: Boosted Edition - June 7th Terminal Velocity: Boosted Edition is a remaster of Terminal Reality's 1995 flight simulator experience. The game has been natively compiled to run in their 'Infernal Engine,' with maximised frame-rates, draw-distance and wide-screen support. Players will pilot futuristic ships and engage in shootouts. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Toodee and Topdee - June 7th Toodee and Topdee is a dual-perspective platformer developed by Dietzribi and published by Top Hat Studios. After their dimensions merge, Toodee and Topdee must flip bewteen their 2D and top-down perspectives to navigate levels. Gameplay appears to be a mix of platforming and puzzle challenges. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site A Painter's Tale: Curon, 1950 - June 8th A Painter's Tale: Curon, 1950 is an adventure title from from Monkey Tales Studio. The player takes the role of a painter visiting an village by Lake Reschen, who is thrown into the past by a mysterious woman. The game explores how the building of a dam led to the destruction of the original village. Xbox Store - Metacritic - XboxAchievements - Trailer - Official Site MotoGP 23 - June 8th MotoGP 23 is Milestone's latest entry in the officially licensed series. Career mode adds new layers with choices that have knock-on affects, rivalries that require management and 'turning points,' which enable faster progression through the classes. On track the game introduces new dynamic weather features, with flag-to-flag rules to try and take advantage of. Elsewhere there's a new graphic editor to customise your rider's attire and bikes too. MotoGP 23 is XS optimised with smart delivery support. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Rune Factory 4 Special - June 8th Rune Factory 4 Special is an RPG developed by Marvelous Inc. This version of the game was first released on Xbox One in December 2021, and now arrives on Game Pass. Gameplay mechanics primarily revolve around two areas. At home players can grow crops, raise monsters and forge relationships with them, craft equipment and befriend townspeople. Players can also venture out of the town, to explore dungeons for rewards, battle monsters and have adventures with townsfolk. Xbox Store [Game Pass] - Metacritic - TrueAchievements - Trailer - Official Site Stacking - June 8th Stacking is the latest addition to Game Pass from Double Fine's back-catalogue. This third-person puzzle adventure title first released on Xbox 360 in 2011, and sees the player exploring a vintage style world inhabited by Russian stacking dolls. As protagonist Charlie Blackmore, the objective is to save his family from a 'nefarious industrialist' known as the Baron. The player will explore a variety of Victorian and Great Depression influenced settings, collecting unique and matching stacking sets. Xbox Store [Game Pass] - Metacritic - TrueAchievements - Trailer - Official Site Tour de France 2023 - June 8th Tour de France 2023 is the latest entry in the officially licensed cycling series, developed by Cyanide and published Nacon. It features the full 2023 roster of riders and teams, updated equipment items and official brands, plus all 21 official stages of this year's competition. In terms of new features, the game introduces 'descent of the moment' mode which takes place entirely on downhill stretches. It also has a more realistic rating system and collisions, as well as improved AI behaviour in various scenarios. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Truck Driver Heading North [DLC] - June 8th Having cancelled the current-gen version of the base game, the DLC expansion Heading North finally arrives on Xbox One for Soedesco's truck driving simulator Truck Driver. It introduces a new large scale map, set in a Nordic-inspired country known as Mangefjell, as well as thirty new jobs brought to you through new characters in Olaff, Lars and Katerina. There's also a 'new hidden place' which the player has to seek out without any map hints, eight new achievements to unlock and ten new soundtracks. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Cat Souls - June 9th Cat Souls is a 2D platformer from Angelo Gamedev & 9Ratones. Playing as a cat, the player can use the souls of their remaining lives as platforms. It offers forty five levels across six different worlds, a variety of enemies and obstacles, key collection and a retro aesthetic. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Dead Ground - June 9th IMAGE READY Dead Ground from Shotx Studio is a game that combines procedurally generated and rogue-like elements. It tasks the player with traversing an apocalyptic world while managing their survival and loot. Build and upgrade your base, acquire randomised guns, skills and augments, and defeat bosses. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Greyhill Incident - Abducted Edition - June 9th Greyhill Incident - Abducted Edition is an alien-invasion survival-horror game from Refugium Games. Set in the US town of Greyhill in the early 90s, the player takes the role of Ryan Baker during an alien invasion. Armed only with a baseball bat, the objective is to investigate and uncover the alien conspiracy, while escaping abductions and helping the townspeople where possible. Gameplay centres around exploration and solving puzzles, and sneaking from, running or fighting 'the Greys.' Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Kingdom of Aurelia: Mystery of the Poisoned Dagger - June 9th Kingdom of Aurelia: Mystery of the Poisoned Dagger is a story-driven point and click adventure game from Joindots. Set in the steam-punk Kingdom of Aurelia, thirteen year old boy Sam and the princess must foil a plot against the royal family and find the perpetrator. It's XS optimised with smart delivery. Xbox Store - Metacritic - TrueAchievements - Trailer - Official Site Additional releases [image limit reached:] submitted by Perspiring_Gamer to XboxSeriesX [link] [comments] |
2023.06.04 15:47 jay8_0x Step by step YouTube series guide?
Are there any series on YouTube that show step by step how to set up a tank:
non co2 Planted (Monte carlo) Cherry shrimps
Would be good if there is like a weekly update checklist to help us follow.. set up, checking parameters, cycling tank, adding fertiliser, checking health of tank etc, maintenance
Most guides are like 10 min videos and not very informative and helpful for a complete newbie :( They just show the person setting up rocks and gravel then filling with water ;/
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2023.06.04 15:37 HoneydewJumpy5677 Stay safe out there everyone
2023.06.04 14:55 CT-1615 Updated tank design
| I figured out simpler is better, I can actually see out of it now which is good, I also added a spring door. As far as I can tell, I’m safe from everything in this expiring lynels, bosses and my own incompetence submitted by CT-1615 to TOTK [link] [comments] |
2023.06.04 14:03 Mattrapbeats Doubling customer's lifetime value
I'm back with another post. Despite the cyber attacks I've been getting from butthurt marketing agency owners, I'm still giving out free knowledge. In fact, I'm a bit fired up today. So I’m going to sit here in front of my computer for the next 2 hours and come up with something good.
Last week, I showed you how you can make your first 10 sales without spending anything on marketing. 2 weeks ago I showed you exactly what I did to bring in an extra 2.5 million in sales (without paid ads) for a brand that already had good traction. This post is for everyone in the middle. It’s for the guys that aren't quite at that 7 figure stage yet but aren't rookies either.
It’s so easy to live and die in the 20k-75k range for a handful of reasons. Your bills are paid, your margins are cool and you have a system that works. Of course, you want to scale, but that fire you had when you started just isn't as hot as it used to be.
Think of customers as heat, and your business is fire. This post is made to be the gasoline. You can pour a little bit of gasoline on your fire and your flame will jump. Instant but temporary heat. But consistently doing the 3 things that I’m going to mention below is like dumping an endless supply of gasoline in your fire pit. Eventually, you'll end up with a fire so big that it will probably spread and grows on its own. You can build a heat source that never dies.
Here are 3 things you can do to double the lifetime value of your customers:
- Order Personalization - I’ll start here because most people underestimate how important it is to make people feel like you care about them. A personal touch goes a long way. It's important to connect with customers on a personal level. I’ve said this before but I’ll say it again. You sell as a person, not as a business. I'll give you an example of exactly how to do this.
So I have a client that sells niche-specific hats. He went from his customer service email inbox being filled with order-specific questions to an inbox full of people telling him how much they love his brand. He didn't change his products, he didn't fix his slow shipping times but he did start writing handwritten messages and putting them in the boxes of as many orders as he can. This alone can literally double your customer's lifetime value if you do it right. The message needs to be personal. You know where they live, you know what they bought, and you know their names. That’s more than enough information.
Here’s an example of what you can write (product in example: golf hats):
“Thank you sooooo much for another order Mike, I’m so grateful for your support. Good luck at your next Golf Game!”
21 words, 30 seconds of writing, You just guaranteed that this guy will either purchase again or refer a friend to your brand.
P.S. People love messy handwriting. It just feels more real. You’d be surprised by how many people will message you saying they’ve never received a handwritten note with something they bought online in their life.
There are a lot of ways to personalize orders. But I hope that example gave you the jist of what I’m trying to say. You personalize the order in a way that makes the customer feel special. They should know that their order is different from everyone else order.
- Rewards programs/Ambassador programs- This is very simple. Humans are dopamine addicts, we don't do anything unless it makes us feel good. Fuel your customer's dopamine addictions by rewarding them for giving you their money.
“Congrats! You just spend $400 on my store, here are 40 reward points equivalent to 40 cents that you can use toward your next order!” This sounds insanely stupid when you put it this way. But people will use the fact that they have some type of personal credit or discount as an excuse to buy from you again. Just seeing points being loaded onto their account is an instant dopamine hit. It's like leveling up in a video game. The achievement is pretty much worthless, but it cost you something so it has value to you.
- Post-purchase follow-ups - Your repeat customers help you pick up momentum without you spending more money on new traffic. On smaller stores, you can have 1-2 customer thank you flows. On some of the bigger stores I work with, we’ve built 6 of these flows. Yes, 6 automated post-purchase email flows. Every time someone buys, the language you use when you communicate with them slightly changes. People who purchase once should know how much you appreciate them. If they purchase 2 times, they should know that they are so close to becoming a VIP and that it's in their best interest to buy again. People who purchase 3x are VIP customers and they should know and be rewarded. People who purchase 4x+ should get even more perks and maybe even a gift. Make sure to implement a survey in the later flows to find out why your repeat customers keep coming back. 9/10 times they will have a personal reason like “You guys actually reply to my customer service emails” or “You guys keep giving me gifts with all my orders” or “I’ve seen the founder come a long way, I love the products and I want to support the company.”
Think of the first sale as your customer entering a new sales funnel. Now you get to persuade them into making more purchases by making them feel appreciated and special. Why would anyone buy from your competition when they are already VIP customers with you? Just the idea of not knowing what the reward will be after they make another purchase is enough for someone to make a purchase with you again. Make the reward for making a purchase unpredictable. They should have no idea if they're going to get a freebie, a discount, or a virtual high-five when they place an order. But, no matter what, they should know that they are appreciated.
I’ll end this by talking about one of my favorite shows; Shark Tank. I always remember how excited Kevin O’leary became when a business owner came in and told him that their average customer converts twice in a 90-day period after the initial acquisition. He essentially told the entrepreneur that if he could sustain this trend he’d never go broke. This has pretty much lived in the back of my head ever since I watched it. I have no clue what episode it is, or what business it was but it's ingrained in my mind. It’s an undoubtable sign of a really good business.
If you have other ideas about how to increase customers lifetime value I encourage you to share them. These are just 3 examples that I’ve seen work in real life but the possibilities are endless when you connect with your customers on a emotional level.
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2023.06.04 13:56 TimmyTur0k Don’t sleep naked!
2023.06.04 13:54 Serious_Fox_5893 About Update 53..
Is it just me or every update after 1.0 is a nerf to the Wardens? I'm not saying that if Wardens get nerfed so do the Colonials. It's just that Wardens get bonked on vehicles (looking at you Stygian) and infantry fights (especially trench fighting) and this update showed up.
I am scratching my head hard on this reality that maybe the Devs would rather kill the game than let this "Vision" go off course. While having that vision is important so do listening to the feedback and facts that the Foxhole community give in order to be heard.
Asymmetry is a bitch when it comes to games but that's why we all give voice to our observations and critiques in order to give a semblance of a healthy game. But every update after 1.0 does not give that feel (Update 52 excluded since it's like a sigh of relief for Warden tankers). (Personally, my belief is that 94.5mm should be expensive platforms only since we all saw that placing it in cheap platforms results in salt and bitterness for players looking for great tank battles)
What are your thoughts about this guys? Are the Devs and their team really listening to our feedbacks? Or are they listening to one side only and ignoring the other? It really frustrates me since this game is awesome and would love to see this last through the years to come 😔
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2023.06.04 12:31 TrackaLacker Cotton Rib Tank - Mykonos - S is in stock at Skims for $36.00
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2023.06.04 12:19 rangernumberx Respect Luigi (Super Mario Bros.)
"Here we go...(gulps)" Green 'Stache. King of Second Bananas. The original pallet swap. Plain old player two. No matter what, Luigi never seems to be able to catch a break, always living in his brother's shadow. But in reality, he's got many advantages over Mario, such as his jump height and being taller. But while he may be a coward, when it comes down to saving those he cares about, Luigi will find the strength inside him to stand up against his foes, be they Bowser's forces or King Boo's spectral legions.
This thread takes the Super Mario Bros. 'canon' as every Super Mario platformer and all closely linked games (the Luigi's Mansion games, Yoshi titles except for Wooly World, and Super Princess Peach). The sole exception is Super Mario Bros. 2, which is confirmed in the credits to be a dream. Hover over each feat for the game they come from. Any feats featuring a different character comes from a game where they are capable of demonstrating the exact same feat.
Legend
1 - Super Mario Bros.
3 - Super Mario Bros. 3
W - Super Mario World
W2 - Super Mario World 2: Yoshi's Island
LM - Luigi's Mansion
64-DS - Super Mario 64 DS
PP - Super Princess Peach
New - New Super Mario Bros.
G - Super Mario Galaxy
New-W - New Super Mario Bros. Wii
G2 - Super Mario Galaxy 2
3DL - Super Mario 3D Land
New-2 - New Super Mario Bros. 2
New-U - New Super Mario Bros. U
LM-2 - Luigi's Mansion: Dark Moon
3DW - Super Mario 3D World
LM-3 - Luigi's Mansion 3
Strength
Striking - Jumping Into
Striking - Punching/Kicking
Striking - Spinning
Striking - Ground Pound
Leaping
Lifting/Throwing
Other
Durability
Blunt Force
Falling
Explosive
Other
Speed
Agility
Abilities
Feats
Size Changing
Super Mushroom
Mushroom
Mega Mushroom
Mini Mushroom
Mobility
Super Leaf
P Wing
Tanooki Leaf
Statue Leaf
Super Acorn
Propeller Mushroom
Cape Feather
Bee Mushroom
Red Star
P Balloon
Power Flower
Cloud Mushroom
Spring Mushroom
Frog Suit
Penguin Suit
Offensive
Fire Flower
Ice Flower
Gold Flower
Boomerang Flower
Hammer Suit
Blue Shell
Super Bell
Rock Mushroom
Invincibility
Starman
Rainbow Star
Invincibility Leaf
P-Acorn
Other
Boo Mushroom
Mario Cap
In Super Mario 64 DS, characters can wear the caps of Mario, Luigi, and Wario, turning them into the hat's owner and gaining their abilities.64-DS
Wario Cap
In Super Mario 64 DS, characters can wear the caps of Mario, Luigi, and Wario, turning them into the hat's owner and gaining their abilities.64-DS
Double Cherry
Life Mushroom
Poltergust 3000
A vacuum cleaner adapted by Professor E. Gadd to be able to suck up ghosts, used in Luigi's Mansion.
Strength
Functions
Other
Poltergust 5000
An later version of the Poltergust 3000 from Luigi's Mansion 2. It can be further upgraded to the Super Poltergust, which increases its capabilities to suck up ghostsLM-2
Strength
Functions
Poletergust G-00
The Poltergust Luigi obtained from E. Gadd's car in Luigi's Mansion 3 which has a range of abilities on top of the basic functions presented with earlier models.
Strength
Functions
Gooigi
Other
Other
Game Boy Horror
A modified Game Boy Colour, given to Luigi by Professor E. Gadd to help him through Luigi's Mansion.
Dual Scream
In Luigi's Mansion 2, E. Gadd changes with the times and this time gives Luigi a modified DS. It would be later dubbed the Dual Scream.
Virtual Boo
Luigi's Mansion 3's communication device modelled after the Virtual Boy, complete with red-coloured holographic imagery.
"See ya!"
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2023.06.04 12:12 SwannSwanchez Dev Server Datamine 2.26.0.36 -> 2.26.0.40 Part 1
2.26.0.36 -> 2.26.0.40 Part 1
- VBCI 2 (MCT-30) : Max field repair time lowered
- Game parameter changes :
- New Burn mark parameters :
- Ship radius = 7
- Ship position push multiplier = 5
- Ship direction push multiplier = 1.15
- Ground TWS is now called TWS GTM
- Damage Model parameter changes :
- Visual Shrapnel Inner Radius : 0.15 -> 0.05
- Radiators :
- Repair speed lowered by 65%
- It can now be repaired to 100%
- Physical material parameter changes :
- All, except Bricks, Concrete, Metal, Wood and Football ramp : "iak" : 0.2 -> 0.5
- Football ramp : "iak" : 0.2 -> 1
- Track friction on concrete : 0.9 -> 0.95
- Wheel friction on concrete : 0.8 -> 0.95
- Sound changes :
- Tank engines : Max sounds in the 20-400 m radius : 8 -> 16
- Tracks : Max radius : 200 -> 300 m
- New engine sound : BTR-80
- Some long-rod APFSDS now use the APCR loading crew voice
Aircraft changes :
- A6M3 :
- Added custom loadouts
- New loadout : 1x Drop tank (stock)
- Loadout changed : 2x 60kg : Removed Required modification 9 in (mod30)
- Buccaneer S. Mk. 1, Kfir Canard : Updated cockpit
- D4Y3 : Loadout changed : 3x 250 kg : Bombs are now dropped separately
- F-4C, F-4E, F-4EJ (all), F-4F (all), F-4S : Drop tank :
- Fuel mass : 2271 -> 1850 kg
- Now visible in menu
- F-4E (ISR) : Drop tank :
- Fuel mass : 2271 -> 1850 kg
- Model : US -> ISR
- Now visible in menu
- F-4E Kurnass 2000 :
- Updated cockpit
- Engines : Engine armor -> Jet engine armor
- New loadout : 6x Python 3
- Loadout changed : x Empty (stock) -> 1x Drop tank (stock)
- Removed loadouts:
- Custom loadout changes :
- Slot 3, 9 changed : Added 2x Python 3 option, can't be equipped together with 3x AGM-65D on slot 2
- Slot 4, 8 changed :
- Removed 1x AIM-7E-2 option
- Removed 1x AIM-7F option
- Slot 5 changed :
- Option changed : 1x AIM-9G (stock), can't be equipped together with 1x AIM-7E-2 on slot 4 or 1x AIM-7F on slot 4 or 2x BLU-27/B on slot 6 -> 1x AIM-9G (stock), can't be equipped together with 2x BLU-27/B on slot 6
- Option changed : 1x AIM-9L, can't be equipped together with 1x AIM-7E-2 on slot 4 or 1x AIM-7F on slot 4 or 2x BLU-27/B on slot 6 -> 1x AIM-9L, can't be equipped together with 2x BLU-27/B on slot 6
- Added 1x Python 3 option, can't be equipped together with 2x BLU-27/B on slot 6
- Removed 1x AIM-7E-2 option
- Removed 1x AIM-7F option
- Slot 6 changed : Added 1x Drop tank (stock) option
- Slot 7 changed :
- Option changed : 1x AIM-9G (stock), can't be equipped together with 1x AIM-7E-2 on slot 8 or 1x AIM-7F on slot 8 or 2x BLU-27/B on slot 6 -> 1x AIM-9G (stock), can't be equipped together with 2x BLU-27/B on slot 6
- Option changed : 1x AIM-9L, can't be equipped together with 1x AIM-7E-2 on slot 8 or 1x AIM-7F on slot 8 or 2x BLU-27/B on slot 6 -> 1x AIM-9L, can't be equipped together with 2x BLU-27/B on slot 6
- Added 1x Python 3 option, can't be equipped together with 2x BLU-27/B on slot 6
- Removed 1x AIM-7E-2 option
- Removed 1x AIM-7F option
- F-4J :
- Added ejection seat
- New loadout : 1x Drop tank (stock)
- Custom loadout changes :
- Max load : 7257 -> 7400 kg
- Slot 6 changed : Added 1x Drop tank (stock) option
- F-4J (UK), Phantom F.G. Mk. 1, Phantom F.G.R. Mk. 2 :
- Added ejection seat
- New loadout : 1x Drop tank (stock)
- Custom loadout changes : Slot 6 changed : Added 1x Drop tank (stock) option
- F-14B :
- Targeting pod camera moved
- New loadout : 2x GBU-24/B + 1x LANTIRN
- Loadouts changed :
- 4x AIM-9L + 320x Flares / Chaff -> 4x AIM-9L + 640x Flares / Chaff
- 1x GBU-10/B : Required modification changed : GBU-10 -> GBU-10/24
- Custom loadout changes :
- Slot 2, 5 changed :
- Added 160x Flares / Chaff option
- Added 160x Flares / Chaff + 1x AIM-9L (stock) option
- Slot 3 changed :
- Option changed : 1x AIM-7M, can't be equipped together with 1x GBU-10/B on slot 5 -> 1x AIM-7M, can't be equipped together with 1x GBU-10/B on slot 5 or 1x GBU-24/B on slot 5
- Option changed : 2x AIM-7M, can't be equipped together with 1x AIM-54A on slot 5 or 1x AIM-54C on slot 5 or 1x 500lb on slot 5 or 1x 1000 lb on slot 5 or 1x 2000lb on slot 5 or 1x GBU-10/B on slot 5 or 1x Mk. 82 AIR on slot 5 or 1x Mk 83 AIR on slot 5 -> 2x AIM-7M, can't be equipped together with 1x AIM-54A on slot 5 or 1x AIM-54C on slot 5 or 1x 500lb on slot 5 or 1x 1000 lb on slot 5 or 1x 2000lb on slot 5 or 1x GBU-10/B on slot 5 or 1x Mk. 82 AIR on slot 5 or 1x Mk 83 AIR on slot 5 or 1x GBU-24/B on slot 5
- Option changed : 2x AIM-54A, can't be equipped together with 1x 2000lb on slot 5 or 1x GBU-10/B on slot 5 -> 2x AIM-54A, can't be equipped together with 1x 2000lb on slot 5 or 1x GBU-10/B on slot 5 or 1x GBU-24/B on slot 5
- Option changed : 2x AIM-54C, can't be equipped together with 1x 2000lb on slot 5 or 1x GBU-10/B on slot 5 -> 2x AIM-54C, can't be equipped together with 1x 2000lb on slot 5 or 1x GBU-10/B on slot 5 or 1x GBU-24/B on slot 5
- Added 1x GBU-24/B option, must be equipped together with 1x LANTIRN on slot 7
- Slot 4 changed : Added 1x GBU-24/B option, must be equipped together with 1x LANTIRN on slot 7
- F-16A-10 (ISR) :
- New loadout : 6x Python 3
- Custom loadout changes : Slot 1, 2, 3, 7, 8, 9 changed : Added 1x Python 3 option
- G.91 3 :
- New loadout : 2x Canon de 30mm DEFA 552 + 2x Mk. 82 Snakeye
- Custom loadout changes : Slot 2, 5 changed :Added 1x Mk. 82 Snakeye option
- G.91 4 (all) :
- New loadout : 4x Machine Gun, Caliber .50, AN/M3 + 2x Mk. 82 Snakeye
- Custom loadout changes : Slot 2, 5 changed : Added 1x Mk. 82 Snakeye option
- G.91 Y :
- New loadouts :
- 2x AA.20
- 2x AS.20
- 2x AS.30
- 4x Mk. 82 Snakeye
- Custom loadout changes :
- Slot 1, 4 changed : Added 1x Mk. 82 Snakeye option
- Slot 2, 3 changed :
- Added 1x Mk. 82 Snakeye option
- Added 1x AS.20 option
- Added 1x AA.20 option
- Added 1x AS.30 option
- G.91 YS :
- New loadout : 4x Mk. 82 Snakeye
- Custom loadout changes : Slot 2, 3, 4, 5 changed : Added 1x Mk. 82 Snakeye option
- GL 832 HY :
- Float offset : 0.6 -> 0.4
- DM rewritten
- Harrier G.R. Mk. 7 : Sight zoom : 1.51x / 1.86x -> 1.88x -> 6x
- Il-2 (1941) :
- Loadouts changed :
- 4x FAB-100 + 4x RBS-132 -> 4x FAB-100 + 8x RBS-132
- 4x RBS-132 -> 8x RBS-132
- 4x ROFS-132 -> 8x ROFS-132
- 4x ROS-132 -> 8x ROS-132
- Custom loadout changes : Slot 1, 6 changed :
- Option changed : 2x ROS-132 -> 4x ROS-132
- Option changed : 2x ROFS-132 -> 4x ROFS-132
- Option changed : 2x RBS-132 -> 4x RBS-132
- J8 (all) :
- New loadouts :
- Custom loadout changes : Slot 2, 6 changed :
- Added 1x Model 500-3 option
- Added 1x 500-4 option
- Kfir C2 :
- Updated cockpit
- New loadouts :
- 76x 2.75-inch FFAR Mk. 4 + 4x 500lb + 2x Python 3
- 4x 500lb + 16x FFAR MK 32 MOD 0 + 2x Python 3
- 4x 1000 lb + 2x Python 3
- 2x 2000lb + 2x Python 3
- 8x M117 + 2x Python 3
- 2x Python 3
- Removed loadouts :
- 76x 2.75-inch FFAR Mk. 4 + 4x 500lb + 2x AIM-9G
- 4x 500lb + 2x AIM-9G + 16x FFAR MK 32 MOD 0
- 4x 1000 lb + 2x AIM-9G
- 2x 2000lb + 2x AIM-9G
- 2x AIM-9G + 8x M117
- Custom loadout changes : Slot 1, 7 changed : Added 1x Python 3 option
- Kfir C7 :
- Updated cockpit
- New loadout : 4x Python 3
- Custom loadout changes : Slot 1, 2, 6, 7 changed : Added 1x Python 3 option
- Ki 45 Kai Tei, Ki 84 (all) : Loadout changed : 2x 250 kg : Bombs are now dropped separately
- MiG-23 (all), MiG-27 (all) : Drop tank fuel mass : 800 -> 650 kg
- Mirage 2000-5F : Targeting pod zoom = 6.15x / 98.21x
- N1K2-Ja : Loadout changed : 4x 60 kg : Bombs are now dropped separately
- PBY-5A (late) (FR) : Side turrets : 12.7 mm AN/M2 -> 12.7 mm AN/M2 (late)
- Su-17 (all), Su-22 (all) : Drop tank fuel mass : 1600 -> 1300 kg
- Su-25T :
- Drop tank fuel mass : 1600 -> 1300 kg
- Targeting pod NVD :
- Resolution : 500x300 -> 900x500
- Light multiplier : 12 -> 8
- New loadout : 4x S-25L
- Su-39 :
- Drop tank fuel mass : 1600 -> 1300 kg
- New loadouts:
- 1x Kopyo-25 + 2x R-60M (stock)
- 2x R-60M + 4x S-25L
- TB-3 : Cockpit is now considered open when it comes to sounds
- Tornado G.R. Mk. 1 :
- Loadout changed : 2x PGM 2000 -> 3x PGM 2000
- Custom loadout changes :
- Slot 3, 9 changed : Added 1x PGM 2000 option
- Slot 4 changed :
- Added 1x PGM 2000 option, can't be equipped together with 1x PGM 2000 on slot 8
- Removed 1x PGM 2000 option
- Slot 6 changed :
- Option changed : 1x 1000 lb, can't be equipped together with 2x 1000 lb on slots 4, 5, 7, 8 or 2x 1000 lb Mk.13 No.117 on slots 4, 5, 7, 8 or 2x 1000 lb on slots 4, 5, 7, 8 or 1x PGM 500 on slots 4, 8 or 1x PGM 2000 on slots 4, 8 or 1x GBU-24/B on slot 8 -> 1x 1000 lb, can't be equipped together with 2x 1000 lb on slots 4, 5, 7, 8 or 2x 1000 lb Mk.13 No.117 on slots 4, 5, 7, 8 or 2x 1000 lb on slots 4, 5, 7, 8 or 1x PGM 500 on slots 4, 8 or 1x PGM 2000 on slot 4 or 1x GBU-24/B on slot 8 or 1x PGM 2000 on slot 8
- Option changed : 1x 1000 lb Mk.13 No.117, can't be equipped together with 2x 1000 lb on slots 4, 5, 7, 8 or 2x 1000 lb Mk.13 No.117 on slots 4, 5, 7, 8 or 2x 1000 lb on slots 4, 5, 7, 8 or 1x PGM 500 on slots 4, 8 or 1x PGM 2000 on slots 4, 8 or 1x GBU-24/B on slot 8 -> 1x 1000 lb Mk.13 No.117, can't be equipped together with 2x 1000 lb on slots 4, 5, 7, 8 or 2x 1000 lb Mk.13 No.117 on slots 4, 5, 7, 8 or 2x 1000 lb on slots 4, 5, 7, 8 or 1x PGM 500 on slots 4, 8 or 1x PGM 2000 on slot 4 or 1x GBU-24/B on slot 8 or 1x PGM 2000 on slot 8
- Option changed : 1x 1000 lb, can't be equipped together with 2x 1000 lb on slots 4, 5, 7, 8 or 2x 1000 lb Mk.13 No.117 on slots 4, 5, 7, 8 or 2x 1000 lb on slots 4, 5, 7, 8 or 1x PGM 500 on slots 4, 8 or 1x PGM 2000 on slots 4, 8 or 1x GBU-24/B on slot 8 -> 1x 1000 lb, can't be equipped together with 2x 1000 lb on slots 4, 5, 7, 8 or 2x 1000 lb Mk.13 No.117 on slots 4, 5, 7, 8 or 2x 1000 lb on slots 4, 5, 7, 8 or 1x PGM 500 on slots 4, 8 or 1x PGM 2000 on slot 4 or 1x GBU-24/B on slot 8 or 1x PGM 2000 on slot 8
- Option changed : 1x MK 13 MOD 0 (Paveway), can't be equipped together with 2x 1000 lb on slots 4, 5, 7, 8 or 2x 1000 lb Mk.13 No.117 on slots 4, 5, 7, 8 or 2x 1000 lb on slots 4, 5, 7, 8 or 1x PGM 500 on slots 4, 8 or 1x PGM 2000 on slots 4, 8 or 1x GBU-24/B on slot 8, must be equipped together with 1x TIALD on slot 4 -> 1x MK 13 MOD 0 (Paveway), can't be equipped together with 2x 1000 lb on slots 4, 5, 7, 8 or 2x 1000 lb Mk.13 No.117 on slots 4, 5, 7, 8 or 2x 1000 lb on slots 4, 5, 7, 8 or 1x PGM 500 on slots 4, 8 or 1x PGM 2000 on slot 4 or 1x GBU-24/B on slot 8 or 1x PGM 2000 on slot 8, must be equipped together with 1x TIALD on slot 4
- BO 105 CB-2, Ka-29, Mi-24P (all), Mi-24V, Mi-28A, Mi-35M, UH-1B, UH-1C : Maximum number of simultaneously guided missiles is now limited to 1
- SA 342 L, Z9 (all), Z11WA : 12.7 mm gunpod : Mass : 130 -> 42.25 kg
Sensor changes :
- AI Mk. 24 Foxhunter (all) : ACM lock range : 9250 -> 18500 m
- AN/APG-66 (all) :
- Transceiver antenna : Elevation : Angle of half sensitivity : 3.5 -> 4.8°
- Narrow search pattern :
- Pitch stabilization limit : 30 -> 60°
- Period : 0.35 -> 0.65 s
- Search zone : 5° x 20° -> 8° x 20°
- Medium search pattern :
- Elevation limits : -30° / 30° -> -60° / 60°
- Pitch stabilization limit : 30 -> 60°
- Period : 2 -> 3.8 s
- Search zone : 10° x 60° -> 8° x 60°
- Wide search pattern :
- Elevation limits : -30° / 30° -> -60° / 60°
- Pitch stabilization limit : 30 -> 60°
- Period : 2 -> 3.8 s
- Search zone : 5° x 120° -> 8° x 120°
- HUD lock pattern :
- Elevation limits : -30° / 30° -> -60° / 60°
- Period : 1.3 -> 1 s
- Search zone : 20° x 20° -> 19.2° x 20°
- Vertical lock pattern :
- Elevation limits : -30° / 30° -> -60° / 60°
- Period : 1.3 -> 1 s
- Search zone : 9.9° x 40° -> 9.6° x 40°
- Acquisition pattern :
- Elevation limits : -30° / 30° -> -60° / 60°
- Search zone : 5° x 20° -> 4° x 20°
- AN/AWG-9 (TISEO) : Name : AN/AWG-9 / TISEO -> AN/AWG-9 / AN/AXX-1 TCS
- Kopyo-25 :
- Ground standby : Name : PD HDN standby -> GTM standby
- Ground search : Name : TWS HDN search -> GTM search
- Ground TWS search : Name : TWS HDN search -> TWS GTM search
- Ground TWS acquisition : Name : TWS HDN acquisition -> TWS GTM acquisition
- Ground track : Name : PD HDN track -> GTM track
- Thales RDY, Thomson-CSF RDI :
- PD modes replaced with MPRF and HPRF modes
- All patterns : Elevation limits : -55° / 55° -> -60° / 60°
Naval changes :
- New vehicle files :
- Émile Bertin (FR)
- Marceau (FR)
- AF 99, AF 128, Krischan der Große, KS 5, LS (all), MZ 1, R 41, R 130, R 301, S 38, S 62, S 100 (all), S 204, S 701, SF 05, SF 07, VS 8, VS 10 : Removed 1 skin
- Ise : Engine Max Speed : 47.16 -> 46.8 km/h
- Freccia (P 493) : Loadout changed : 2x S.I. 270 L : Required modification changed : Stock torpedoes -> Torpedo tubes
- Aigle, Vautour : Moved Center of Gravity
- Chacal, Panthere :
- Radio station, fire control room HP increased
- Shell and charge ammo storage HP lowered
- Added Two Fuel Tanks
- Turret Armor : Antifragmentation armor -> RHA
- Colbert :
- Horizontal armor above the steering : 30 -> 18 mm
- Main turret floor : 30 -> 20 mm
- Rangefinder HP lowered
- Moment of Inertia : [62, 1500, 930] -> [70, 1710, 1050]
- Moved Center of Gravity
- Engine Acceleration Increased
- Rudder area : 24 -> 30 m
- Moved Cameras
- Ammo Outside First Ammo Stage of third and fourth main turrets : Reload Time Multiplier : 1.5 -> 1.2
- Duguay-Trouin, Primauguet : Moved Camera
- Jeanne d'Arc :
- Removed Free Respawn
- Moved Center of Gravity
- Engine Acceleration to 16.2 km/h lowered
- Leopard :
- Secondary Guns can no longer be fired together with primary cannons
- Moved Center of Gravity
- Engine Max Speed : 65.736 -> 58.32 km/h
- Armor Reworked
- Added two 20 mm cannons
- Removed two 40 mm, four 12.7 mm, four 13.2 mm cannons
- Depth charges : WBG -> Mk. VII
- Added ammo storage data
- Lorraine :
- Now rearms in batches
- First part of angled belt armor in the nose removed
- Angled belt armor : Thickness : 70 -> 42 mm
- Moved Center of Gravity
- Engine Max Speed : 39.636 -> 38.124 km/h
- Engine Acceleration lowered
- Rudder area : 28 -> 38
- Moved Cameras
- Detection Height : 53.4 -> 42.4 m
- Breaches :
- Water Mass Multiplier : 280 -> 160
- Additional Water Should Die Percent : 26 -> 21 %
- Side Center Of Mass Offset Percent : 12 -> 10 %
- Milan :
- Moved Center of Gravity
- Added 6x 13.2 mm/76 Mle. 1929 Hotchkiss machine gun
- Paris :
- Armor Reworked
- Moved Center of Gravity
- Engine Acceleration lowered
- Rudder area : 28 -> 38
- Moved Cameras
Ground vehicle changes :
- M4 (T26) : Added 8 Shell (in the ammo storage, it had less than the gun could use)
- T1E1 : Hull machine gun : Horizontal Limits : +/- 0 -> +/- 15°
- SPz 12-3 (Typ 3Z 8DLA) "Raketenautomat" :
- Added servo turret turn sound
- No longer has a magazine reload
- Added Replenishment Delay = 4 s
- Added Replenishment Time = 15 s
- BTR-80A :
- Hull Top : 8 -> 6 mm
- Gunner Hatch : 8 -> 19 mm
- Turret : 13 -> 23 mm
- Hull Top Hatches : 8 -> 6 mm
- Engine Grille : 5 mm Structural steel -> 6 mm RHA
- Water Shield : 13 mm RHAHH -> 5 mm Structural steel
- Turret roof : 13 -> 23
- Added small plate just under Gunner's Hatch to DM as 23 mm RHAHH
- Engine Sound : MCTA V6 -> BTR80
- Turret Turn Sound : Servo -> Manual
- Added NVD projector
- Vickers Battle Tank Mk. 1 : Added Gun Mask to DM as 50 mm CHA
- Vijayanta :
- Added Gun Mask to DM as 50 mm CHA
- Added 4 Skins
- VBCI 2 (MCT-30) :
- Almost all aluminium armor had their HP increased from 1000 to 10000
- 1 Front plate inside the hull front : 45 -> 35 mm
- Lower Hull Sides : 20 -> 35 mm
- Inner Rear hull : 15 -> 35 mm
- Plate above tracks : 15 -> 35 mm
- Crew compartment floor : 15 -> 35 mm
- Rear Door : 50 -> 35 mm
- Turret : 40 -> 30 mm
- Hull roof : 25 -> 35 mm
- Front Hull Corners : 50 mm Aluminium alloy AMS 4050A -> 12 mm RHAHH
- Hull floor : 25 -> 35 mm
- Armor around the Gun Breech : 25 -> 30 mm
- Second layer of Upper Hull Sides : 25 -> 35 mm
- Gun Mantlet : 25 mm Aluminium alloy AMS 4050A -> 10 mm RHAHH
- First layer of upper Hull Side : 25 mm Aluminium alloy AMS 4050A -> 12 mm RHAHH
- Armor plate inside turret : 10 -> 30 mm
- Armor in the middle of the turret ring : 25 -> 30 mm
- Driver hatch : 25 -> 35 mm
- Inner Part of the hull rear : 25 -> 35 mm
- Inner Part of the rear door : 50 -> 35 mm
- Small armors on the UFP : 25 -> 35 mm
- Lower LFP : 25 -> 35 mm
- Add-on UFP armor : 25 mm Aluminium alloy AMS 4050A -> 5 mm RHA
- Plate around rear Door : 25 mm Aluminium alloy AMS 4050A -> 12 mm RHAHH
- Boxes next to turret : 25 -> 35 mm
- Boxes on the front of hull : 25 mm Aluminium alloy AMS 4050A -> 5 mm Structural steel
- UFP : 5 mm Aluminium alloy AMS 4050A -> 12 mm RHAHH
- Front Hatches : 5 mm Aluminium alloy AMS 4050A -> 12 mm RHAHH
- LFP : 25 mm Aluminium alloy AMS 4050A -> 12 mm RHAHH
- Little Armor Box between wheels : 25 -> 35 mm
- Part of the door : 25 mm Aluminium alloy AMS 4050A -> 12 mm RHAHH
- 1 front plate : 25 mm Aluminium alloy AMS 4050A -> 12 mm RHAHH
- Engine Grilles : 25 -> 35 mm
- Armor behind wheels : 25 mm Aluminium alloy AMS 4050A -> 12 mm RHAHH
- 12.7 mm Support : 25 -> 20 mm
- Gun Mask: 65 mm Aluminium alloy AMS 4050A -> 10 mm RHAHH
- Turret sides: 42 mm Aluminium alloy AMS 4050A -> 10 mm RHAHH
- Turret back : 25 mm Aluminium alloy AMS 4050A -> 10 mm RHAHH
- Turret Roof : 25 mm Aluminium alloy AMS 4050A -> 10 mm RHAHH
- Front of turret : 25 mm Aluminium alloy AMS 4050A -> 10 mm RHAHH
- Rear of turret upper plate : 25 mm Aluminium alloy AMS 4050A -> 10 mm RHAHH
- Bottom of turret : 20 -> 30 mm
- Part of turret ring : 25 -> 35 mm
- Turret rear corners : 25 mm Aluminium alloy AMS 4050A -> 10 mm RHAHH
- Turret roof hatches: 25 -> 30 mm
- Plates next to gun : 25 -> 30 mm
- Turret front corners : 25 mm Aluminium alloy AMS 4050A -> 10 mm RHAHH
- Sight Support : 25 -> 30 mm
- Part of turret ring : 5 mm Structural steel -> 30 mm Aluminium alloy AMS 4050A
- Gun support : 5 mm Structural steel -> 30 mm Aluminium alloy AMS 4050A
- Gun barrels :
- HP : 200 -> 100
- 35 -> 10 mm
- Added plates between turret crew and driver compartment to DM as 10 mm Aluminium alloy AMS 4050A
- Added plates between the engine and turret crew, and in front of the driver to DM as 5 mm Aluminium alloy AMS 4050A, visible in X-Ray
- Added plate between 1st and 2nd wheels on the right side to DM as 12 mm RHAHH
- Added Driver periscope to DM as 5 mm Structural steel
- Removed 4 plate of 25 mm, 3 plate of 30 mm and 1 plate of 65 mm Aluminium alloy AMS 4050A, 5 plate of 5 mm Structural steel, 4 optics
- Cannon breech, horizontal turret drive, transmission and ammo can no longer be overpressured
- 30 mm Bushmaster 2 Mk. 44 cannon :
- Horizontal Speed : 30 -> 60 °/s
- Vertical Speed : 8 -> 60 °/s
- Vertical Limit : [-8, 20] -> [-10, 45]°
- Added 2 Plane Stabilizer (mfw first french IFV and first french Stabilized vehicle is a premium ))))
- 12.7 mm M2 HB : Sight can now use NVD
- Added Commander Sight (Also Stabilized)
- Second and fourth set of wheels now have 10° steering
- Zoom : 10 -> [2, 14.74]
- FoV : 3.9 -> 17°
- Added Target Tracker
- Gunner Thermal :
- 500x300 -> 1200x800
- Noise Factor : 0.05 -> 0.04
- Added Commander Thermal :
- 1200x800
- Noise Factor = 0.04
- Driver NVD :
- 800x600 -> 1200x800
- Light Multiplier : 5 -> 7
- Added Ammo Storage data
- Sherman Mk. IVb (M3) : Added a First Ammo Stage of 23 shells (Reload x 1.33 beyond)
- Magach 6 Bet Gal : Added Delay between Smoke Salvo = 0.5 s
Current Dev version : 2.26.0.40
Current Dev-Stable version : 2.25.1.135
Current Live version : 2.25.1.135
submitted by
SwannSwanchez to
Warthunder [link] [comments]
2023.06.04 12:01 SaperPL My Sherman Tank Update - More Dark Grey Parts & First Interior Details
2023.06.04 11:55 Hogrider26pog r/GenZeding literally defending the Uyghur GENOCIDE
2023.06.04 11:43 TrackaLacker Cotton Rib Tank - Marble - XS is in stock at Skims for $36.00
submitted by
TrackaLacker to
SkimsRestockAlerts [link] [comments]
2023.06.04 11:12 ImmortalJormund Mod Recommendation: Thorny Way
Decided to recommend a mod I have not heard a single other person mention here, but which I have had a lot of fun with, Thorny Way. It is a small story mod for Call of Pripyat, and doesn't do anything fancy with more survival-oriented approach or flashy graphics, only really story and some minor mechanics to accompany it. You play as Dan, a retired merc living in the Noah's Ark in Zaton, when an old associate contacts you for a big job one last time. Thanks to your current free stalker status, you can help them work through loners and achieve their objectives better as everyone knows loners and mercs aren't exactly best buds. You meet the team, all of which are familiar to you, and get to work.
Now we get to why I think the mod is such a must play. From the get-go, you have main missions and side missions, you see familiar faces like the crew of Skadovsk, the Yanov standoff factions and the egghead near Volkhov. Yet there are also new characters to be seen, and while they're nothing groundbreaking, there are fun and interesting bits of dialogue to be had with many of them.
Similarly, you get many intertwined missions with the characters, most notably early on you get a mission from Beard to deal with bandits at the Ranger station. Obviously, you can go in guns blazing and kill them all, or you can bargain with them so they leave. The bandit leader tells you to get him a Goldfish, which is near impossible at the start because you only have an Echo detector and no way to get a better one. Fret not, though, as following another questline, you can get a Goldfish without dipping your toes into anomalous areas too much.
This isn't a single time occurence either. Many missions allow for multiple paths to be taken, and you can get various items needed for other quests by completing some missions. There are also interesting concepts for missions, for example a quest of a corrupting artifact that turns regular stalkers into vicious killers. In general the mod just adds a ton of new life to the CoP maps, and while it is very down-to-earth, it feels like an expansion of the side content we saw in CoP. If you've played Another Zone Mod, it's quite close to that in terms of content, but imo the main story is better at pacing itself. I have not completed Thorny Way yet, but what I've seen so far points to a very cool story unfolding.
Now, bit about the gameplay. It has some new things included, for example radioactive and chemical rains, similar to Spatial Anomaly (I think it's a feature from AtmosFear mod), and new models for the guns. These are interesting, as they are not vanilla guns or from the most used mods like StCoP or Arsenal Overhaul. Interestingly enough, they are like vanilla models but retextured and slightly changed, so they have that vanilla feel but look better and different. Not sure if it's a proprietary feature but I like it.
There's also some new mutants, cats being what I've encountered so far, and you can also skin mutants in the mod, which is good for some extra revenue. You also have hunger and thirst to look after, but it isn't super hard to keep on top of these. As for difficulty, the mod is nice enough to give you all sorts of cool things but you can't really just breeze through it to get best gear immediately. I'm like a dozen hours in and still running a merc suit with a Sphere helmet, so it isn't a walk in the park but neither a full-blown Misery experience. The difficulty is tough but fair, enemies aren't tanks but neither are you, yet everyone also isn't a fragile little flower either. The translation is also good, haven't ran into any issues with it.
Now to the negatives. First, there is a very nasty exploit with one of the mercs of your squad, which you could use to gain hell of a lot of money early on. Secondly, something which is admittedly more of a CoP problem, knowing stash locations means you become very OP early on since the mod didn't remove those. Thirdly, the mod has waypoints for the tasks, but often you end up drifting a long way from the waypoint to find the actual task thing, and some of the descriptions are a bit vague. You need to find a missing loner and you find him dead, and the mod tells you that you can take revenge on his killers yet never specifies who or where they are. So I killed the entirety of Shishak's crew, yet the mission did not update, so I think I may have missed who they were looking for. Some missions are also pretty close to what we saw in CoP proper, which is a shame as reruns of old missions are quite boring.
Overall though, the mod is excellent. I recommend it wholeheartedly, and I do hope rest of it holds up as well because I am on the process of getting through it as fast as I can. If I were to give it a score, I'd give it a solid 8/10, it lacks the mystery of AZM's side missions but does interesting stuff with its own ones. The mod is available at least in the C-Conciousness Discord server, but you can probably find it on the web as well.
submitted by
ImmortalJormund to
stalker [link] [comments]
2023.06.04 10:04 gm310509 Monthly digest for 2023-05
arduino Monthly digest for 2023-05
Wiki updates
During the course of this month we received our first wiki contribution from one of our members.
u/Bitwise_Gamgee has contribute a guide that explains the difference between delay() and millis() and some use cases for both.
Have a look at our latest wiki guide
A better delay using millis supplied by
u/Bitwise_Gamgee.
After checking out that page, you might want to browse some of our other wiki resources including:
Other resources
If you are new, or want to provide guidance to new users who are unaware of how to properly create "please help me" style posts, you might want to refer them to any (or all) of these "how to post" guides.
You can always access the Wiki (and these digests) by selecting the Wiki or Monthly Digest menu items situated at the top of the
Arduino feed.
Don't forget to check out our
wiki for up to date guides, FAQ, milestones, glossary and more.
You can find our
wiki at the top of the
Arduino posts feed and in our "tools/reference" sidebar panel. The sidebar also has a selection of links to additional useful information and tools.
Moderator's Choices
Top Posts
Look what I made posts
Total: 65 posts
Summary of Post types:
Flair | Count |
Algorithms | 2 |
Beginner's Project | 36 |
ChatGPT | 7 |
Fourth is strong in this one | 1 |
Games | 1 |
Hardware Help | 1 |
Hardware Help I2S | 1 |
Hardware Help Soldering | 1 |
Hardware Help! | 3 |
Hardware Help, maybe Software Help | 1 |
Hardware/Software Help | 2 |
Help | 1 |
Libraries | 4 |
Look what I found! | 4 |
Look what I made! | 65 |
Look what I'm going to make! | 1 |
Mega | 3 |
Mod's Choice! | 7 |
Nano | 4 |
Pipeline Diagnostics and Inspection w/ mmWave | 1 |
Potentially Dangerous Project | 2 |
Pro Micro | 1 |
Project of the Month Entry | 2 |
School Project | 1 |
School Project (Geocaching Puzzle Box ) | 1 |
School Project Help | 1 |
Software Help | 1 |
Software Help (Mega/Due) | 0 |
Software Help (Mega/Due) [Solved] | 1 |
Software Help for Uno | 1 |
Software Help, Arduino DUE timers | 1 |
Solved | 20 |
Uno | 14 |
Wire Help | 1 |
You choose! | 1 |
beginner help | 1 |
help | 1 |
no flair | 436 |
schematic | 1 |
Total: 1020 posts in 2023-05
submitted by
gm310509 to
arduino [link] [comments]
2023.06.04 10:01 Connect_Trouble_164 Airbus wikipedia part one
The Airbus A300 is a wide-body airliner developed and manufactured by Airbus. In September 1967, aircraft manufacturers in the United Kingdom, France, and West Germany signed a memorandum of understanding to develop a large airliner. West Germany and France reached an agreement on 29 May 1969 after the British withdrew from the project on 10 April 1969. European collaborative aerospace manufacturer Airbus Industrie was formally created on 18 December 1970 to develop and produce it. The prototype first flew on 28 October 1972.
The first twin-engine widebody airliner, the A300 typically seats 247 passengers in two classes over a range of 5,375 to 7,500 km (2,900 to 4,050 nmi). Initial variants are powered by General Electric CF6-50 or Pratt & Whitney JT9D turbofans and have a three-crew flight deck. The improved A300-600 has a two-crew cockpit and updated CF6-80C2 or PW4000 engines; it made its first flight on 8 July 1983 and entered service later that year. The A300 is the basis of the smaller A310 (first flown in 1982) and was adapted in a freighter version. Its cross section was retained for the larger four-engined A340 (1991) and the larger twin-engined A330 (1992). It is also the basis for the oversize Beluga transport (1994).
Launch customer Air France introduced the type on 23 May 1974. After limited demand initially, sales took off as the type was proven in early service, beginning three decades of steady orders. It has a similar capacity to the Boeing 767-300, introduced in 1986, but lacked the 767-300ER range. During the 1990s, the A300 became popular with cargo aircraft operators, as both passenger airliner conversions and as original builds. Production ceased in July 2007 after 561 deliveries. As of March 2023, there were 228 A300 family aircraft in commercial service.
Origins:
During the 1960s, European aircraft manufacturers such as Hawker Siddeley and the British Aircraft Corporation, based in the UK, and Sud Aviation of France, had ambitions to build a new 200-seat airliner for the growing civil aviation market. While studies were performed and considered, such as a stretched twin-engine variant of the Hawker Siddeley Trident and an expanded development of the British Aircraft Corporation (BAC) One-Eleven, designated the BAC Two-Eleven, it was recognized that if each of the European manufacturers were to launch similar aircraft into the market at the same time, neither would achieve sales volume needed to make them viable.[2] In 1965, a British government study, known as the Plowden Report, had found British aircraft production costs to be between 10% and 20% higher than American counterparts due to shorter production runs, which was in part due to the fractured European market. To overcome this factor, the report recommended the pursuit of multinational collaborative projects between the region's leading aircraft manufacturers.[3]: 49 [4][5]: 2–13
European manufacturers were keen to explore prospective programs; the proposed 260-seat wide-body HBN 100 between Hawker Siddeley, Nord Aviation, and Breguet Aviation being one such example.[2][6]: 37–38 National governments were also keen to support such efforts amid a belief that American manufacturers could dominate the European Economic Community;[7] in particular, Germany had ambitions for a multinational airliner project to invigorate its aircraft industry, which had declined considerably following the Second World War.[3]: 49–50 During the mid-1960s, both Air France and American Airlines had expressed interest in a short-haul twin-engine wide-body aircraft, indicating a market demand for such an aircraft to be produced.[3][8] In July 1967, during a high-profile meeting between French, German, and British ministers, an agreement was made for greater cooperation between European nations in the field of aviation technology, and "for the joint development and production of an airbus".[2][9]: 34 The word airbus at this point was a generic aviation term for a larger commercial aircraft, and was considered acceptable in multiple languages, including French.[9]: 34
Shortly after the July 1967 meeting, French engineer Roger Béteille was appointed as the technical director of what would become the A300 program, while Henri Ziegler, chief operating office of Sud Aviation, was appointed as the general manager of the organization and German politician Franz Josef Strauss became the chairman of the supervisory board.[2] Béteille drew up an initial work share plan for the project, under which French firms would produce the aircraft's cockpit, the control systems, and lower-center portion of the fuselage, Hawker Siddeley would manufacture the wings, while German companies would produce the forward, rear and upper part of the center fuselage sections. Addition work included moving elements of the wings being produced in the Netherlands, and Spain producing the horizontal tail plane.[2][6]: 38
An early design goal for the A300 that Béteille had stressed the importance of was the incorporation of a high level of technology, which would serve as a decisive advantage over prospective competitors. As such, the A300 would feature the first use of composite materials of any passenger aircraft, the leading and trailing edges of the tail fin being composed of glass fibre reinforced plastic.[5]: 2–16 [10] Béteille opted for English as the working language for the developing aircraft, as well against using Metric instrumentation and measurements, as most airlines already had US-built aircraft.[10] These decisions were partially influenced by feedback from various airlines, such as Air France and Lufthansa, as an emphasis had been placed on determining the specifics of what kind of aircraft that potential operators were seeking. According to Airbus, this cultural approach to market research had been crucial to the company's long-term success.[10]
Workshare and redefinition:
On 26 September 1967, the British, French, and West German governments signed a Memorandum of Understanding to start development of the 300-seat Airbus A300.[6]: 38 [11]: 43 [12]: 57 At this point, the A300 was only the second major joint aircraft programme in Europe, the first being the Anglo-French Concorde.[9] Under the terms of the memorandum, Britain and France were each to receive a 37.5 per cent work share on the project, while Germany received a 25 per cent share. Sud Aviation was recognized as the lead company for A300, with Hawker Siddeley being selected as the British partner company.[2] At the time, the news of the announcement had been clouded by the British Government's support for the Airbus, which coincided with its refusal to back BAC's proposed competitor, the BAC 2–11, despite a preference for the latter expressed by British European Airways (BEA).[9]: 34 Another parameter was the requirement for a new engine to be developed by Rolls-Royce to power the proposed airliner; a derivative of the in-development Rolls-Royce RB211, the triple-spool RB207, capable of producing of 47,500 lbf (211 kN).[13] The program cost was US$4.6 billion (in 1993 Dollars).[14]
In December 1968, the French and British partner companies (Sud Aviation and Hawker Siddeley) proposed a revised configuration, the 250-seat Airbus A250. It had been feared that the original 300-seat proposal was too large for the market, thus it had been scaled down to produce the A250.[5]: 2–14 [8][15] The dimensional changes involved in the shrink reduced the length of the fuselage by 5.62 metres (18.4 ft) and the diameter by 0.8 metres (31 in), reducing the overall weight by 25 tonnes (55,000 lb).[10][16]: 16 For increased flexibility, the cabin floor was raised so that standard LD3 freight containers could be accommodated side-by-side, allowing more cargo to be carried. Refinements made by Hawker Siddeley to the wing's design provided for greater lift and overall performance; this gave the aircraft the ability to climb faster and attain a level cruising altitude sooner than any other passenger aircraft.[10] It was later renamed the A300B.[9]: 34 [15]
Perhaps the most significant change of the A300B was that it would not require new engines to be developed, being of a suitable size to be powered by Rolls-Royce's RB211, or alternatively the American Pratt & Whitney JT9D and General Electric CF6 powerplants; this switch was recognized as considerably reducing the project's development costs.[11]: 45 [15][16]: 16–17 To attract potential customers in the US market, it was decided that General Electric CF6-50 engines would power the A300 in place of the British RB207; these engines would be produced in co-operation with French firm Snecma.[8][10] By this time, Rolls-Royce had been concentrating their efforts upon developing their RB211 turbofan engine instead and progress on the RB207's development had been slow for some time, the firm having suffered due to funding limitations, both of which had been factors in the engine switch decision.[5]: 2–13 [15][16]: 17–18
On 10 April 1969, a few months after the decision to drop the RB207 had been announced, the British government announced that they would withdraw from the Airbus venture.[6]: 38–39 [15] In response, West Germany proposed to France that they would be willing to contribute up to 50% of the project's costs if France was prepared to do the same.[15] Additionally, the managing director of Hawker Siddeley, Sir Arnold Alexander Hall, decided that his company would remain in the project as a favoured sub-contractor, developing and manufacturing the wings for the A300, which would later become pivotal in later versions' impressive performance from short domestic to long intercontinental flights.[5]: 2–13 [9]: 34 [16]: 18 Hawker Siddeley spent £35 million of its own funds, along with a further £35 million loan from the West German government, on the machine tooling to design and produce the wings.[6]: 39 [15]
Programme launch:
On 29 May 1969, during the Paris Air Show, French transport minister Jean Chamant and German economics minister Karl Schiller signed an agreement officially launching the Airbus A300, the world's first twin-engine widebody airliner.[2] The intention of the project was to produce an aircraft that was smaller, lighter, and more economical than its three-engine American rivals, the McDonnell Douglas DC-10 and the Lockheed L-1011 TriStar.[10] In order to meet Air France's demands for an aircraft larger than 250-seat A300B, it was decided to stretch the fuselage to create a new variant, designated as the A300B2, which would be offered alongside the original 250-seat A300B, henceforth referred to as the A300B1. On 3 September 1970, Air France signed a letter of intent for six A300s, marking the first order to be won for the new airliner.[6]: 39 [10][16]: 21
In the aftermath of the Paris Air Show agreement, it was decided that, in order to provide effective management of responsibilities, a Groupement d'intérêt économique would be established, allowing the various partners to work together on the project while remaining separate business entities.[2] On 18 December 1970, Airbus Industrie was formally established following an agreement between Aérospatiale (the newly merged Sud Aviation and Nord Aviation) of France and the antecedents to Deutsche Aerospace of Germany, each receiving a 50 per cent stake in the newly formed company.[3]: 50 [6]: 39 [10] In 1971, the consortium was joined by a third full partner, the Spanish firm CASA, who received a 4.2 per cent stake, the other two members reducing their stakes to 47.9 per cent each.[10][16]: 20 In 1979, Britain joined the Airbus consortium via British Aerospace, which Hawker Siddeley had merged into, which acquired a 20 per cent stake in Airbus Industrie with France and Germany each reducing their stakes to 37.9 per cent.[3]: 53 [5]: 2–14 [6]: 39
Prototype and flight testing:
Airbus Industrie was initially headquartered in Paris, which is where design, development, flight testing, sales, marketing, and customer support activities were centered; the headquarters was relocated to Toulouse in January 1974.[8][10] The final assembly line for the A300 was located adjacent to Toulouse Blagnac International Airport. The manufacturing process necessitated transporting each aircraft section being produced by the partner companies scattered across Europe to this one location. The combined use of ferries and roads were used for the assembly of the first A300, however this was time-consuming and not viewed as ideal by Felix Kracht, Airbus Industrie's production director.[10] Kracht's solution was to have the various A300 sections brought to Toulouse by a fleet of Boeing 377-derived Aero Spacelines Super Guppy aircraft, by which means none of the manufacturing sites were more than two hours away. Having the sections airlifted in this manner made the A300 the first airliner to use just-in-time manufacturing techniques, and allowed each company to manufacture its sections as fully equipped, ready-to-fly assemblies.[3]: 53 [10]
In September 1969, construction of the first prototype A300 began.[16]: 20 On 28 September 1972, this first prototype was unveiled to the public, it conducted its maiden flight from Toulouse–Blagnac International Airport on 28 October that year.[6]: 39 [9]: 34 [11]: 51–52 This maiden flight, which was performed a month ahead of schedule, lasted for one hour and 25 minutes; the captain was Max Fischl and the first officer was Bernard Ziegler, son of Henri Ziegler.[10] In 1972, unit cost was US$17.5M.[17] On 5 February 1973, the second prototype performed its maiden flight.[6]: 39 The flight test program, which involved a total of four aircraft, was relatively problem-free, accumulating 1,580 flight hours throughout.[16]: 22 In September 1973, as part of promotional efforts for the A300, the new aircraft was taken on a six-week tour around North America and South America, to demonstrate it to airline executives, pilots, and would-be customers.[10] Amongst the consequences of this expedition, it had allegedly brought the A300 to the attention of Frank Borman of Eastern Airlines, one of the "big four" U.S. airlines.[18]
Entry into service:
On 15 March 1974, type certificates were granted for the A300 from both German and French authorities, clearing the way for its entry into revenue service.[18] On 23 May 1974, Federal Aviation Administration (FAA) certification was received.[16]: 22 The first production model, the A300B2, entered service in 1974, followed by the A300B4 one year later.[8] Initially, the success of the consortium was poor, in part due to the economic consequences of the 1973 oil crisis,[6]: 40 [8][9]: 34 but by 1979 there were 81 A300 passenger liners in service with 14 airlines, alongside 133 firm orders and 88 options.[18] Ten years after the official launch of the A300, the company had achieved a 26 per cent market share in terms of dollar value, enabling Airbus Industries to proceed with the development of its second aircraft, the Airbus A310.[18]
Design:
The Airbus A300 is a wide-body medium-to-long range airliner; it has the distinction of being the first twin-engine wide-body aircraft in the world.[8][9]: 34 [12]: 57, 60 [19] In 1977, the A300 became the first Extended Range Twin Operations (ETOPS)-compliant aircraft, due to its high performance and safety standards.[6]: 40 Another world-first of the A300 is the use of composite materials on a commercial aircraft, which were used on both secondary and later primary airframe structures, decreasing overall weight and improving cost-effectiveness.[19] Other firsts included the pioneering use of center-of-gravity control, achieved by transferring fuel between various locations across the aircraft, and electrically signaled secondary flight controls.[20]
The A300 is powered by a pair of underwing turbofan engines, either General Electric CF6 or Pratt & Whitney JT9D engines; the sole use of underwing engine pods allowed for any suitable turbofan engine to be more readily used.[12]: 57 The lack of a third tail-mounted engine, as per the trijet configuration used by some competing airliners, allowed for the wings to be located further forwards and to reduce the size of the vertical stabilizer and elevator, which had the effect of increasing the aircraft's flight performance and fuel efficiency.[3]: 50 [16]: 21
Airbus partners had employed the latest technology, some of which having been derived from Concorde, on the A300. According to Airbus, new technologies adopted for the airliner were selected principally for increased safety, operational capability, and profitability.[19] Upon entry into service in 1974, the A300 was a very advanced plane, which went on to influence later airliner designs. The technological highlights include advanced wings by de Havilland (later BAE Systems) with supercritical airfoil sections for economical performance and advanced aerodynamically efficient flight control surfaces. The 5.64 m (222 in) diameter circular fuselage section allows an eight-abreast passenger seating and is wide enough for 2 LD3 cargo containers side by side. Structures are made from metal billets, reducing weight. It is the first airliner to be fitted with wind shear protection. Its advanced autopilots are capable of flying the aircraft from climb-out to landing, and it has an electrically controlled braking system.
Later A300s incorporated other advanced features such as the Forward-Facing Crew Cockpit (FFCC), which enabled a two-pilot flight crew to fly the aircraft alone without the need for a flight engineer, the functions of which were automated; this two-man cockpit concept was a world-first for a wide-body aircraft.[8][16]: 23–24 [20] Glass cockpit flight instrumentation, which used cathode ray tube (CRT) monitors to display flight, navigation, and warning information, along with fully digital dual autopilots and digital flight control computers for controlling the spoilers, flaps, and leading-edge slats, were also adopted upon later-built models.[19][21] Additional composites were also made use of, such as carbon-fiber-reinforced polymer (CFRP), as well as their presence in an increasing proportion of the aircraft's components, including the spoilers, rudder, air brakes, and landing gear doors.[22] Another feature of later aircraft was the addition of wingtip fences, which improved aerodynamic performance and thus reduced cruise fuel consumption by about 1.5% for the A300-600.[23]
In addition to passenger duties, the A300 became widely used by air freight operators; according to Airbus, it is the best selling freight aircraft of all time.[20] Various variants of the A300 were built to meet customer demands, often for diverse roles such as aerial refueling tankers, freighter models (new-build and conversions), combi aircraft, military airlifter, and VIP transport. Perhaps the most visually unique of the variants is the A300-600ST Beluga, an oversize cargo-carrying model operated by Airbus to carry aircraft sections between their manufacturing facilities.[20] The A300 was the basis for, and retained a high level of commonality with, the second airliner produced by Airbus, the smaller Airbus A310.[19]
Operational history:
On 23 May 1974, the first A300 to enter service performed the first commercial flight of the type, flying from Paris to London, for Air France.[6]: 39 [18]
Immediately after the launch, sales of the A300 were weak for some years, with most orders going to airlines that had an obligation to favor the domestically made product – notably Air France and Lufthansa, the first two airlines to place orders for the type.[3]: 50–52 [18] Following the appointment of Bernard Lathière as Henri Ziegler's replacement, an aggressive sales approach was adopted. Indian Airlines was the world's first domestic airline to purchase the A300, ordering three aircraft with three options. However, between December 1975 and May 1977, there were no sales for the type. During this period a number of "whitetail" A300s – completed but unsold aircraft – were completed and stored at Toulouse, and production fell to half an aircraft per month amid calls to pause production completely.[18]
During the flight testing of the A300B2, Airbus held a series of talks with Korean Air on the topic of developing a longer-range version of the A300, which would become the A300B4. In September 1974, Korean Air placed an order for four A300B4s with options for two further aircraft; this sale was viewed as significant as it was the first non-European international airline to order Airbus aircraft. Airbus had viewed South-East Asia as a vital market that was ready to be opened up and believed Korean Air to be the 'key'.[8][16]: 23 [18]
Airlines operating the A300 on short haul routes were forced to reduce frequencies to try and fill the aircraft. As a result, they lost passengers to airlines operating more frequent narrow body flights. Eventually, Airbus had to build its own narrowbody aircraft (the A320) to compete with the Boeing 737 and McDonnell Douglas DC-9/MD-80. The savior of the A300 was the advent of ETOPS, a revised FAA rule which allows twin-engine jets to fly long-distance routes that were previously off-limits to them. This enabled Airbus to develop the aircraft as a medium/long range airliner.
In 1977, US carrier Eastern Air Lines leased four A300s as an in-service trial.[18] CEO Frank Borman was impressed that the A300 consumed 30% less fuel, even less than expected, than his fleet of L-1011s. Borman proceeded to order 23 A300s, becoming the first U.S. customer for the type. This order is often cited as the point at which Airbus came to be seen as a serious competitor to the large American aircraft-manufacturers Boeing and McDonnell Douglas.[6]: 40 [8][18] Aviation author John Bowen alleged that various concessions, such as loan guarantees from European governments and compensation payments, were a factor in the decision as well.[3]: 52 The Eastern Air Lines breakthrough was shortly followed by an order from Pan Am. From then on, the A300 family sold well, eventually reaching a total of 561 delivered aircraft.[1]
In December 1977, Aerocondor Colombia became the first Airbus operator in Latin America, leasing one Airbus A300B4-2C, named Ciudad de Barranquilla.
During the late 1970s, Airbus adopted a so-called 'Silk Road' strategy, targeting airlines in the Far East.[3]: 52 [18] As a result, The aircraft found particular favor with Asian airlines, being bought by Japan Air System, Korean Air, China Eastern Airlines, Thai Airways International, Singapore Airlines, Malaysia Airlines, Philippine Airlines, Garuda Indonesia, China Airlines, Pakistan International Airlines, Indian Airlines, Trans Australia Airlines and many others. As Asia did not have restrictions similar to the FAA 60-minutes rule for twin-engine airliners which existed at the time, Asian airlines used A300s for routes across the Bay of Bengal and South China Sea.
In 1977, the A300B4 became the first ETOPS compliant aircraft,[24] qualifying for Extended Twin Engine Operations over water, providing operators with more versatility in routing. In 1982 Garuda Indonesia became the first airline to fly the A300B4-200FFCC.[25] By 1981, Airbus was growing rapidly, with over 400 aircraft sold to over forty airlines.[26]
In 1989, Chinese operator China Eastern Airlines received its first A300; by 2006, the airline operated around 18 A300s, making it the largest operator of both the A300 and the A310 at that time. On 31 May 2014, China Eastern officially retired the last A300-600 in its fleet, having begun drawing down the type in 2010.[27]
From 1997 to 2014, a single A300, designated A300 Zero-G, was operated by the European Space Agency (ESA), centre national d'études spatiales (CNES) and the German Aerospace Center (DLR) as a reduced-gravity aircraft for conducting research into microgravity; the A300 is the largest aircraft to ever have been used in this capacity. A typical flight would last for two and a half hours, enabling up to 30 parabolas to be performed per flight.[28][29]
By the 1990s, the A300 was being heavily promoted as a cargo freighter.[16]: 24 The largest freight operator of the A300 is FedEx Express, which has 65 A300 aircraft in service as of May 2022.[30] UPS Airlines also operates 52 freighter versions of the A300.[31]
The final version was the A300-600R and is rated for 180-minute ETOPS. The A300 has enjoyed renewed interest in the secondhand market for conversion to freighters; large numbers were being converted during the late 1990s.[16]: 24–25 The freighter versions – either new-build A300-600s or converted ex-passenger A300-600s, A300B2s and B4s – account for most of the world's freighter fleet after the Boeing 747 freighter.[32]
The A300 provided Airbus the experience of manufacturing and selling airliners competitively. The basic fuselage of the A300 was later stretched (A330 and A340), shortened (A310), or modified into derivatives (A300-600ST Beluga Super Transporter). In 2006, unit cost of an −600F was $105 million.[14] In March 2006, Airbus announced the impending closure of the A300/A310 final assembly line,[33] making them the first Airbus aircraft to be discontinued. The final production A300, an A300F freighter, performed its initial flight on 18 April 2007,[34] and was delivered to FedEx Express on 12 July 2007.[35] Airbus has announced a support package to keep A300s flying commercially. Airbus offers the A330-200F freighter as a replacement for the A300 cargo variants.[36]
The life of UPS's fleet of 52 A300s, delivered from 2000 to 2006, will be extended to 2035 by a flight deck upgrade based around Honeywell Primus Epic avionics; new displays and flight management system (FMS), improved weather radar, a central maintenance system, and a new version of the current enhanced ground proximity warning system. With a light usage of only two to three cycles per day, it will not reach the maximum number of cycles by then. The first modification will be made at Airbus Toulouse in 2019 and certified in 2020.[37] As of July 2017, there are 211 A300s in service with 22 operators, with the largest operator being FedEx Express with 68 A300-600F aircraft.[38]
Variants:
A300B1 - The A300B1 was the first variant to take flight. It had a maximum takeoff weight (MTOW) of 132 t (291,000 lb), was 51 m (167 ft) long and was powered by two General Electric CF6-50A engines.[16]: 21 [39]: 41 Only two prototypes of the variant were built before it was adapted into the A300B2, the first production variant of the airliner.[6]: 39 The second prototype was leased to Trans European Airways in 1974.[39]: 54
A300B2 -
A300B2-100:
Responding to a need for more seats from Air France, Airbus decided that the first production variant should be larger than the original prototype A300B1. The CF6-50A powered A300B2-100 was 2.6 m (8.5 ft) longer than the A300B1 and had an increased MTOW of 137 t (302,000 lb), allowing for 30 additional seats and bringing the typical passenger count up to 281, with capacity for 20 LD3 containers.[40]: 10 [41][39]: 17 Two prototypes were built and the variant made its maiden flight on 28 June 1973, became certified on 15 March 1974 and entered service with Air France on 23 May 1974.[39]: 27, 53 [40]: 10
A300B2-200:
For the A300B2-200, originally designated as the A300B2K, Krueger flaps were introduced at the leading-edge root, the slat angles were reduced from 20 degrees to 16 degrees, and other lift related changes were made in order to introduce a high-lift system. This was done to improve performance when operating at high-altitude airports, where the air is less dense and lift generation is reduced.[42]: 52, 53 [43] The variant had an increased MTOW of 142 t (313,000 lb) and was powered by CF6-50C engines, was certified on 23 June 1976, and entered service with South African Airways in November 1976.[39]: 40 [40]: 12 CF6-50C1 and CF6-50C2 models were also later fitted depending on customer requirements, these became certified on 22 February 1978 and 21 February 1980 respectively.[39]: 41 [40]: 12
A300B2-320:
The A300B2-320 introduced the Pratt & Whitney JT9D powerplant and was powered by JT9D-59A engines. It retained the 142 t (313,000 lb) MTOW of the B2-200, was certified on 4 January 1980, and entered service with Scandinavian Airlines on 18 February 1980, with only four being produced.[39]: 99, 112 [40]: 14
A300B4 -
A300B4-100:
The initial A300B4 variant, later named the A300B4-100, included a centre fuel tank for an increased fuel capacity of 47.5 tonnes (105,000 lb), and had an increased MTOW of 157.5 tonnes (347,000 lb).[44][42]: 38 It also featured Krueger flaps and had a similar high-lift system to what was later fitted to the A300B2-200.[42]: 74 The variant made its maiden flight on 26 December 1974, was certified on 26 March 1975, and entered service with Germanair in May 1975.[39]: 32, 54 [40]: 16
A300B4-200:
The A300B4-200 had an increased MTOW of 165 tonnes (364,000 lb) and featured an additional optional fuel tank in the rear cargo hold, which would reduce the cargo capacity by two LD3 containers.[40]: 19 [42]: 69 The variant was certified on 26 April 1979.[40]: 19
A300-600 - The A300-600, officially designated as the A300B4-600, was slightly longer than the A300B2 and A300B4 variants and had an increased interior space from using a similar rear fuselage to the Airbus A310, this allowed it to have two additional rows of seats.[42]: 79 It was initially powered by Pratt & Whitney JT9D-7R4H1 engines, but was later fitted with General Electric CF6-80C2 engines, with Pratt & Whitney PW4156 or PW4158 engines being introduced in 1986.[42]: 82 Other changes include an improved wing featuring a recambered trailing edge, the incorporation of simpler single-slotted Fowler flaps, the deletion of slat fences, and the removal of the outboard ailerons after they were deemed unnecessary on the A310.[45] The variant made its first flight on 8 July 1983, was certified on 9 March 1984, and entered service in June 1984 with Saudi Arabian Airlines.[40]: 42 [39]: 58 A total of 313 A300-600s (all versions) have been sold. The A300-600 uses the A310 cockpits, featuring digital technology and electronic displays, eliminating the need for a flight engineer. The FAA issues a single type rating which allows operation of both the A310 and A300-600. A300-600: (Official designation: A300B4-600) The baseline model of the −600 series. A300-620C: (Official designation: A300C4-620) A convertible-freighter version. Four delivered between 1984 and 1985. A300-600F: (Official designation: A300F4-600) The freighter version of the baseline −600. A300-600R: (Official designation: A300B4-600R) The increased-range −600, achieved by an additional trim fuel tank in the tail. First delivery in 1988 to American Airlines; all A300s built since 1989 (freighters included) are −600Rs. Japan Air System (later merged into Japan Airlines) took delivery of the last new-built passenger A300, an A300-622R, in November 2002. A300-600RC: (Official designation: A300C4-600R) The convertible-freighter version of the −600R. Two were delivered in 1999. A300-600RF: (Official designation: A300F4-600R) The freighter version of the −600R. All A300s delivered between November 2002 and 12 July 2007 (last ever A300 delivery) were A300-600RFs.
A310 (A300B10)-
Airbus had demand for an aircraft smaller than the A300. On 7 July 1978, the A310 (initially the A300B10) was launched with orders from Swissair and Lufthansa. On 3 April 1982, the first prototype conducted its maiden flight and it received its type certification on 11 March 1983.
Keeping the same eight-abreast cross-section, the A310 is 6.95 m (22.8 ft) shorter than the initial A300 variants, and has a smaller 219 m2 (2,360 sq ft) wing, down from 260 m2 (2,800 sq ft). The A310 introduced a two-crew glass cockpit, later adopted for the A300-600 with a common type rating. It was powered by the same GE CF6-80 or Pratt & Whitney JT9D then PW4000 turbofans. It can seat 220 passengers in two classes, or 240 in all-economy, and can fly up to 5,150 nmi (9,540 km). It has overwing exits between the two main front and rear door pairs.
In April 1983, the aircraft entered revenue service with Swissair and competed with the Boeing 767–200, introduced six months before. Its longer range and ETOPS regulations allowed it to be operated on transatlantic flights. Until the last delivery in June 1998, 255 aircraft were produced, as it was succeeded by the larger Airbus A330-200. It has cargo aircraft versions, and was derived into the Airbus A310 MRTT military tanketransport.
Airbus A300-ST (Beluga)
Commonly referred to as the Airbus Beluga or "Airbus Super Transporter," these five airframes are used by Airbus to ferry parts between the company's disparate manufacturing facilities, thus enabling workshare distribution. They replaced the four Aero Spacelines Super Guppys previously used by Airbus.
ICAO code: A3ST
Operators:
As of March 2023, there were 228 A300 family aircraft in commercial service. The five largest operators were FedEx Express (70), UPS Airlines (52), European Air Transport Leipzig (23), Iran Air (11), and Mahan Air (11).[46]
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2023.06.04 10:00 thegirlwhospills Transfer Stats – (nontrad, Yale EWSP commit!!)
Hi everyone, I’ve been a longtime lurker on this sub and wanted to pay it forward. Just know that this process is SO variable and that it’s really difficult parse out why one school accepted you and why another rejected you. For transfers particularly, a rejection may just mean that they didn’t have space for your major that particular year. Anyhow, please feel free to PM me any questions – I’m happy to help out and will be more free once my quarter ends (towards the end of June, ugh the quarter system sucks). Also, for any new EWSP transfers – hit me up!! Would love to connect :)
Transfer Colleges Accepted: UCSD, UCLA, UC Davis, UC Irvine, UCSB, UC Berkeley, Cornell, Amherst, Duke, Stanford, and Yale (commit!! EWSP)
Transfer Colleges Waitlisted: Williams
Transfer Colleges Rejected: Tufts, Princeton, Northwestern, WashU
Prior College: California CC
Major: Environmental Engineering
Minor: CS / data science
HS GPA: (not really relevant since I’m nontrad) above a 4.0, don’t remember exactly
College GPA: 3.98
ACT / SAT: test optional
College ECs / Work Experience: - Interned and was recently hired by a prominent gov agency (think like FEMA, USGS, etc.) where I work on research related to climate science and data science
- Interned at Stanford on a data science / NLP project
- Involved in my college’s geospatial technology club (we really like maps lol)
- Prior to going to cc, I started a company that raised funding and was featured on national TV (think shows like SharkTank, Dragon’s Den, etc.); Covid made it really difficult to continue, so I decided to go back and get my degree.
Recommendations: - Mentor / boss at gov agency
- Linear algebra & MATLAB professor
- Geography & GIS professor
- Poetry / literature professor
General Advice: - Find your niche!! Top colleges are looking to build a well rounded class with students who are NOT well rounded. This is particularly true for transfers!
- Generally, don’t talk about mental health in your essays (check out this post in A2C)
- Listen to this podcast: https://open.spotify.com/show/2ixAyM4T7kBPPEnN68s7Tu?si=b68c8da335d84b00
- He’s active on this sub but don’t wanna dox him lol
- If you've applied to a school before, don't worry about the school referencing your prior app – they generally shred applications after a year or so. (I applied to Stanford twice before this time around, so applying multiple times doesn't seem to affect your chances. Kinda a long story as to why I didn't choose Stanford, but that'll be for another time.)
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